-/*\r
-Copyright (C) 1999-2007 id Software, Inc. and contributors.\r
-For a list of contributors, see the accompanying CONTRIBUTORS file.\r
-\r
-This file is part of GtkRadiant.\r
-\r
-GtkRadiant is free software; you can redistribute it and/or modify\r
-it under the terms of the GNU General Public License as published by\r
-the Free Software Foundation; either version 2 of the License, or\r
-(at your option) any later version.\r
-\r
-GtkRadiant is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-GNU General Public License for more details.\r
-\r
-You should have received a copy of the GNU General Public License\r
-along with GtkRadiant; if not, write to the Free Software\r
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA\r
-*/\r
-\r
-typedef struct\r
-{\r
- brush_t *brush;\r
- face_t *face;\r
- float dist;\r
- qboolean selected;\r
-} trace_t;\r
-\r
-#define SF_SELECTED_ONLY 0x0001\r
-#define SF_ENTITIES_FIRST 0x0002\r
-#define SF_SINGLEFACE 0x0004\r
-#define SF_IGNORECURVES 0x0008\r
-#define SF_IGNOREGROUPS 0x0010\r
-#define SF_CYCLE 0x0020\r
-#define SF_CAMERA 0x0040 // set when the operation happens through camera view, otherwise XY\r
-#define SF_DRAG_ON 0x0080\r
-#define SF_DRAG_OFF 0x0100\r
-#define SF_DRAG (SF_DRAG_ON | SF_DRAG_OFF)\r
-\r
-trace_t Test_Ray (vec3_t origin, vec3_t dir, int flags);\r
-\r
-void Select_GetBounds (vec3_t mins, vec3_t maxs);\r
-void Select_GetMid (vec3_t mid);\r
-void Select_Brush (brush_t *b, bool bComplete = true, bool bStatus = true);\r
-void Select_Ray (vec3_t origin, vec3_t dir, int flags);\r
-void Select_Delete (void);\r
-void Select_Deselect (bool bDeselectFaces = true);\r
-void Select_Invert(void);\r
-void Select_Clone (void);\r
-void Select_Move (vec3_t delta, bool bSnap = true);\r
-void Select_NudgePoint(vec3_t delta, qboolean bSnap = true);\r
-void WINAPI Select_SetTexture (texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale = false, void* pPlugTexdef = NULL);\r
-void Select_FlipAxis (int axis);\r
-void Select_RotateAxis (int axis, float deg, bool bPaint = true, bool bMouse = false);\r
-void Select_RealCompleteTall(vec3_t mins, vec3_t maxs);\r
-void Select_CompleteTall (void);\r
-void Select_PartialTall (void);\r
-void Select_Touching (void);\r
-void Select_Inside (void);\r
-void Select_Seperate (void);\r
-void Select_MakeStructural (void);\r
-void Select_MakeDetail (void);\r
-void Select_AllOfType();\r
-void Select_Reselect();\r
-void Select_FitTexture(int nHeight = 1, int nWidth = 1);\r
-\r
-// absolute texture coordinates\r
-// TTimo NOTE: this is stuff for old brushes format and rotation texture lock .. sort of in-between with bush primitives\r
-void ComputeAbsolute(face_t* f, vec3_t& p1, vec3_t& p2, vec3_t& p3);\r
-void AbsoluteToLocal(plane_t normal2, face_t* f, vec3_t& p1, vec3_t& p2, vec3_t& p3);\r
-void Select_Hide();\r
-void Select_ShowAllHidden();\r
-// add selected brushes to a group, update the tree\r
-//void Select_AddToGroup(const char *pName);\r
-//void Select_Name(const char *pName);\r
-\r
-// updating workzone to a given brush (depends on current view)\r
-void UpdateWorkzone_ForBrush( brush_t* b );\r
-\r
-void Select_GroupEntity(entity_t* e);\r
-void Select_MergeEntity();\r
+/*
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
+
+ This file is part of GtkRadiant.
+
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+typedef struct
+{
+ brush_t *brush;
+ face_t *face;
+ float dist;
+ qboolean selected;
+} trace_t;
+
+#define SF_SELECTED_ONLY 0x0001
+#define SF_ENTITIES_FIRST 0x0002
+#define SF_SINGLEFACE 0x0004
+#define SF_IGNORECURVES 0x0008
+#define SF_IGNOREGROUPS 0x0010
+#define SF_CYCLE 0x0020
+#define SF_CAMERA 0x0040 // set when the operation happens through camera view, otherwise XY
+#define SF_DRAG_ON 0x0080
+#define SF_DRAG_OFF 0x0100
+#define SF_DRAG ( SF_DRAG_ON | SF_DRAG_OFF )
+
+trace_t Test_Ray( vec3_t origin, vec3_t dir, int flags );
+
+void Select_GetBounds( vec3_t mins, vec3_t maxs );
+void Select_GetMid( vec3_t mid );
+void Select_Brush( brush_t *b, bool bComplete = true, bool bStatus = true );
+void Select_Ray( vec3_t origin, vec3_t dir, int flags );
+void Select_Delete( void );
+void Select_Deselect( bool bDeselectFaces = true );
+void Select_Invert( void );
+void Select_Clone( void );
+void Select_Move( vec3_t delta, bool bSnap = true );
+void Select_NudgePoint( vec3_t delta, qboolean bSnap = true );
+void WINAPI Select_SetTexture( texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale = false, void* pPlugTexdef = NULL );
+void Select_FlipAxis( int axis );
+void Select_RotateAxis( int axis, float deg, bool bPaint = true, bool bMouse = false );
+void Select_RealCompleteTall( vec3_t mins, vec3_t maxs );
+void Select_CompleteTall( void );
+void Select_PartialTall( void );
+void Select_Touching( void );
+void Select_Inside( void );
+void Select_Seperate( void );
+void Select_MakeStructural( void );
+void Select_MakeDetail( void );
+void Select_AllOfType();
+void Select_Reselect();
+void Select_FitTexture( int nHeight = 1, int nWidth = 1 );
+
+void Select_SelectGroup( entity_t* group );
+
+// absolute texture coordinates
+// TTimo NOTE: this is stuff for old brushes format and rotation texture lock .. sort of in-between with bush primitives
+void ComputeAbsolute( face_t* f, vec3_t& p1, vec3_t& p2, vec3_t& p3 );
+void AbsoluteToLocal( plane_t normal2, face_t* f, vec3_t& p1, vec3_t& p2, vec3_t& p3 );
+void Select_Hide();
+void Select_ShowAllHidden();
+// add selected brushes to a group, update the tree
+//void Select_AddToGroup(const char *pName);
+//void Select_Name(const char *pName);
+
+// updating workzone to a given brush (depends on current view)
+void UpdateWorkzone_ForBrush( brush_t* b );
+
+void Select_GroupEntity( entity_t* e );
+void Select_MergeEntity();