/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined(INCLUDED_SELECT_H)
+#if !defined( INCLUDED_SELECT_H )
#define INCLUDED_SELECT_H
#include "math/vector.h"
-void Select_GetBounds(Vector3& mins, Vector3& maxs);
-void Select_GetMid(Vector3& mid);
+void Select_GetBounds(Vector3 &mins, Vector3 &maxs);
+
+void Select_GetMid(Vector3 &mid);
void Select_Delete();
+
void Select_Invert();
+
void Select_Inside();
+
void Select_Touching();
+
void Scene_ExpandSelectionToEntities();
void Selection_Flipx();
+
void Selection_Flipy();
+
void Selection_Flipz();
+
void Selection_Rotatex();
+
void Selection_Rotatey();
+
void Selection_Rotatez();
void Selection_MoveDown();
+
void Selection_MoveUp();
void Select_AllOfType();
void DoRotateDlg();
+
void DoScaleDlg();
-void Select_SetShader(const char* shader);
+void Select_SetShader(const char *shader);
class TextureProjection;
-void Select_SetTexdef(const TextureProjection& projection);
+
+void Select_SetTexdef(const TextureProjection &projection);
class ContentsFlagsValue;
-void Select_SetFlags(const ContentsFlagsValue& flags);
+
+void Select_SetFlags(const ContentsFlagsValue &flags);
void Select_RotateTexture(float amt);
+
void Select_ScaleTexture(float x, float y);
+
void Select_ShiftTexture(float x, float y);
+
void Select_FitTexture(float horizontal = 1, float vertical = 1);
-void FindReplaceTextures(const char* pFind, const char* pReplace, bool bSelected);
+
+void FindReplaceTextures(const char *pFind, const char *pReplace, bool bSelected);
void HideSelected();
+
void Select_ShowAllHidden();
// updating workzone to a given brush (depends on current view)
void Selection_construct();
+
void Selection_destroy();
-struct select_workzone_t
-{
- // defines the boundaries of the current work area
- // is used to guess brushes and drop points third coordinate when creating from 2D view
- Vector3 d_work_min, d_work_max;
+struct select_workzone_t {
+ // defines the boundaries of the current work area
+ // is used to guess brushes and drop points third coordinate when creating from 2D view
+ Vector3 d_work_min, d_work_max;
- select_workzone_t() :
- d_work_min(-64.0f,-64.0f,-64.0f),
- d_work_max( 64.0f, 64.0f, 64.0f)
- {
- }
+ select_workzone_t() :
+ d_work_min(-64.0f, -64.0f, -64.0f),
+ d_work_max(64.0f, 64.0f, 64.0f)
+ {
+ }
};
-const select_workzone_t& Select_getWorkZone();
+const select_workzone_t &Select_getWorkZone();
#endif