/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#include "select.h"
+#include <gtk/gtk.h>
+
#include "debugging/debugging.h"
#include "ientity.h"
#include "mainframe.h"
#include "grid.h"
#include "map.h"
+#include "entityinspector.h"
/**
- Loops over all selected brushes and stores their
- world AABBs in the specified array.
-*/
+ Loops over all selected brushes and stores their
+ world AABBs in the specified array.
+ */
class CollectSelectedBrushesBounds : public SelectionSystem::Visitor
{
- AABB* m_bounds; // array of AABBs
- Unsigned m_max; // max AABB-elements in array
- Unsigned& m_count;// count of valid AABBs stored in array
+AABB* m_bounds; // array of AABBs
+Unsigned m_max; // max AABB-elements in array
+Unsigned& m_count; // count of valid AABBs stored in array
public:
- CollectSelectedBrushesBounds(AABB* bounds, Unsigned max, Unsigned& count)
- : m_bounds(bounds),
- m_max(max),
- m_count(count)
- {
- m_count = 0;
- }
-
- void visit(scene::Instance& instance) const
- {
- ASSERT_MESSAGE(m_count <= m_max, "Invalid m_count in CollectSelectedBrushesBounds");
-
- // stop if the array is already full
- if(m_count == m_max)
- return;
-
- Selectable* selectable = Instance_getSelectable(instance);
- if((selectable != 0)
- && instance.isSelected())
- {
- // brushes only
- if(Instance_getBrush(instance) != 0)
- {
- m_bounds[m_count] = instance.worldAABB();
- ++m_count;
- }
- }
- }
+CollectSelectedBrushesBounds( AABB* bounds, Unsigned max, Unsigned& count )
+ : m_bounds( bounds ),
+ m_max( max ),
+ m_count( count ){
+ m_count = 0;
+}
+
+void visit( scene::Instance& instance ) const {
+ ASSERT_MESSAGE( m_count <= m_max, "Invalid m_count in CollectSelectedBrushesBounds" );
+
+ // stop if the array is already full
+ if ( m_count == m_max ) {
+ return;
+ }
+
+ Selectable* selectable = Instance_getSelectable( instance );
+ if ( ( selectable != 0 )
+ && instance.isSelected() ) {
+ // brushes only
+ if ( Instance_getBrush( instance ) != 0 ) {
+ m_bounds[m_count] = instance.worldAABB();
+ ++m_count;
+ }
+ }
+}
};
/**
- Selects all objects that intersect one of the bounding AABBs.
- The exact intersection-method is specified through TSelectionPolicy
-*/
+ Selects all objects that intersect one of the bounding AABBs.
+ The exact intersection-method is specified through TSelectionPolicy
+ */
template<class TSelectionPolicy>
class SelectByBounds : public scene::Graph::Walker
{
- AABB* m_aabbs; // selection aabbs
- Unsigned m_count; // number of aabbs in m_aabbs
- TSelectionPolicy policy; // type that contains a custom intersection method aabb<->aabb
+AABB* m_aabbs; // selection aabbs
+Unsigned m_count; // number of aabbs in m_aabbs
+TSelectionPolicy policy; // type that contains a custom intersection method aabb<->aabb
public:
- SelectByBounds(AABB* aabbs, Unsigned count)
- : m_aabbs(aabbs),
- m_count(count)
- {
- }
-
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- Selectable* selectable = Instance_getSelectable(instance);
-
- // ignore worldspawn
- Entity* entity = Node_getEntity(path.top());
- if(entity)
- {
- if(string_equal(entity->getKeyValue("classname"), "worldspawn"))
- return true;
- }
-
- if( (path.size() > 1) &&
- (!path.top().get().isRoot()) &&
- (selectable != 0)
- )
- {
- for(Unsigned i = 0; i < m_count; ++i)
- {
- if(policy.Evaluate(m_aabbs[i], instance))
- {
- selectable->setSelected(true);
- }
- }
- }
-
- return true;
- }
-
- /**
- Performs selection operation on the global scenegraph.
- If delete_bounds_src is true, then the objects which were
- used as source for the selection aabbs will be deleted.
-*/
- static void DoSelection(bool delete_bounds_src = true)
- {
- if(GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive)
- {
- // we may not need all AABBs since not all selected objects have to be brushes
- const Unsigned max = (Unsigned)GlobalSelectionSystem().countSelected();
- AABB* aabbs = new AABB[max];
-
- Unsigned count;
- CollectSelectedBrushesBounds collector(aabbs, max, count);
- GlobalSelectionSystem().foreachSelected(collector);
-
- // nothing usable in selection
- if(!count)
- {
- delete[] aabbs;
- return;
- }
-
- // delete selected objects
- if(delete_bounds_src)// see deleteSelection
- {
- UndoableCommand undo("deleteSelected");
- Select_Delete();
- }
-
- // select objects with bounds
- GlobalSceneGraph().traverse(SelectByBounds<TSelectionPolicy>(aabbs, count));
-
- SceneChangeNotify();
- delete[] aabbs;
- }
- }
+SelectByBounds( AABB* aabbs, Unsigned count )
+ : m_aabbs( aabbs ),
+ m_count( count ){
+}
+
+bool pre( const scene::Path& path, scene::Instance& instance ) const {
+ Selectable* selectable = Instance_getSelectable( instance );
+
+ // ignore worldspawn
+ Entity* entity = Node_getEntity( path.top() );
+ if ( entity ) {
+ if ( string_equal( entity->getKeyValue( "classname" ), "worldspawn" ) ) {
+ return true;
+ }
+ }
+
+ if ( ( path.size() > 1 ) &&
+ ( !path.top().get().isRoot() ) &&
+ ( selectable != 0 )
+ ) {
+ for ( Unsigned i = 0; i < m_count; ++i )
+ {
+ if ( policy.Evaluate( m_aabbs[i], instance ) ) {
+ selectable->setSelected( true );
+ }
+ }
+ }
+
+ return true;
+}
+
+/**
+ Performs selection operation on the global scenegraph.
+ If delete_bounds_src is true, then the objects which were
+ used as source for the selection aabbs will be deleted.
+ */
+static void DoSelection( bool delete_bounds_src = true ){
+ if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
+ // we may not need all AABBs since not all selected objects have to be brushes
+ const Unsigned max = (Unsigned)GlobalSelectionSystem().countSelected();
+ AABB* aabbs = new AABB[max];
+
+ Unsigned count;
+ CollectSelectedBrushesBounds collector( aabbs, max, count );
+ GlobalSelectionSystem().foreachSelected( collector );
+
+ // nothing usable in selection
+ if ( !count ) {
+ delete[] aabbs;
+ return;
+ }
+
+ // delete selected objects
+ if ( delete_bounds_src ) { // see deleteSelection
+ UndoableCommand undo( "deleteSelected" );
+ Select_Delete();
+ }
+
+ // select objects with bounds
+ GlobalSceneGraph().traverse( SelectByBounds<TSelectionPolicy>( aabbs, count ) );
+
+ SceneChangeNotify();
+ delete[] aabbs;
+ }
+}
};
/**
- SelectionPolicy for SelectByBounds
- Returns true if box and the AABB of instance intersect
-*/
+ SelectionPolicy for SelectByBounds
+ Returns true if box and the AABB of instance intersect
+ */
class SelectionPolicy_Touching
{
public:
- bool Evaluate(const AABB& box, scene::Instance& instance) const
- {
- const AABB& other(instance.worldAABB());
- for(Unsigned i = 0; i < 3; ++i)
- {
- if(fabsf(box.origin[i] - other.origin[i]) > (box.extents[i] + other.extents[i]))
- return false;
- }
- return true;
- }
+bool Evaluate( const AABB& box, scene::Instance& instance ) const {
+ const AABB& other( instance.worldAABB() );
+ for ( Unsigned i = 0; i < 3; ++i )
+ {
+ if ( fabsf( box.origin[i] - other.origin[i] ) > ( box.extents[i] + other.extents[i] ) ) {
+ return false;
+ }
+ }
+ return true;
+}
};
/**
- SelectionPolicy for SelectByBounds
- Returns true if the AABB of instance is inside box
-*/
+ SelectionPolicy for SelectByBounds
+ Returns true if the AABB of instance is inside box
+ */
class SelectionPolicy_Inside
{
public:
- bool Evaluate(const AABB& box, scene::Instance& instance) const
- {
- const AABB& other(instance.worldAABB());
- for(Unsigned i = 0; i < 3; ++i)
- {
- if(fabsf(box.origin[i] - other.origin[i]) > (box.extents[i] - other.extents[i]))
- return false;
- }
- return true;
- }
+bool Evaluate( const AABB& box, scene::Instance& instance ) const {
+ const AABB& other( instance.worldAABB() );
+ for ( Unsigned i = 0; i < 3; ++i )
+ {
+ if ( fabsf( box.origin[i] - other.origin[i] ) > ( box.extents[i] - other.extents[i] ) ) {
+ return false;
+ }
+ }
+ return true;
+}
};
class DeleteSelected : public scene::Graph::Walker
{
- mutable bool m_remove;
- mutable bool m_removedChild;
+mutable bool m_remove;
+mutable bool m_removedChild;
public:
- DeleteSelected()
- : m_remove(false), m_removedChild(false)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- m_removedChild = false;
-
- Selectable* selectable = Instance_getSelectable(instance);
- if(selectable != 0
- && selectable->isSelected()
- && path.size() > 1
- && !path.top().get().isRoot())
- {
- m_remove = true;
-
- return false;// dont traverse into child elements
- }
- return true;
- }
- void post(const scene::Path& path, scene::Instance& instance) const
- {
-
- if(m_removedChild)
- {
- m_removedChild = false;
-
- // delete empty entities
- Entity* entity = Node_getEntity(path.top());
- if(entity != 0
- && path.top().get_pointer() != Map_FindWorldspawn(g_map)
- && Node_getTraversable(path.top())->empty())
- {
- Path_deleteTop(path);
- }
- }
+DeleteSelected()
+ : m_remove( false ), m_removedChild( false ){
+}
+bool pre( const scene::Path& path, scene::Instance& instance ) const {
+ m_removedChild = false;
+
+ Selectable* selectable = Instance_getSelectable( instance );
+ if ( selectable != 0
+ && selectable->isSelected()
+ && path.size() > 1
+ && !path.top().get().isRoot() ) {
+ m_remove = true;
+
+ return false; // dont traverse into child elements
+ }
+ return true;
+}
+void post( const scene::Path& path, scene::Instance& instance ) const {
+
+ if ( m_removedChild ) {
+ m_removedChild = false;
+
+ // delete empty entities
+ Entity* entity = Node_getEntity( path.top() );
+ if ( entity != 0
+ && path.top().get_pointer() != Map_FindWorldspawn( g_map )
+ && Node_getTraversable( path.top() )->empty() ) {
+ Path_deleteTop( path );
+ }
+ }
// node should be removed
- if(m_remove)
- {
- if(Node_isEntity(path.parent()) != 0)
- {
- m_removedChild = true;
- }
-
- m_remove = false;
- Path_deleteTop(path);
- }
- }
+ if ( m_remove ) {
+ if ( Node_isEntity( path.parent() ) != 0 ) {
+ m_removedChild = true;
+ }
+
+ m_remove = false;
+ Path_deleteTop( path );
+ }
+}
};
-void Scene_DeleteSelected(scene::Graph& graph)
-{
- graph.traverse(DeleteSelected());
- SceneChangeNotify();
+void Scene_DeleteSelected( scene::Graph& graph ){
+ graph.traverse( DeleteSelected() );
+ SceneChangeNotify();
}
-void Select_Delete (void)
-{
- Scene_DeleteSelected(GlobalSceneGraph());
+void Select_Delete( void ){
+ Scene_DeleteSelected( GlobalSceneGraph() );
}
class InvertSelectionWalker : public scene::Graph::Walker
{
- SelectionSystem::EMode m_mode;
- mutable Selectable* m_selectable;
+SelectionSystem::EMode m_mode;
+mutable Selectable* m_selectable;
public:
- InvertSelectionWalker(SelectionSystem::EMode mode)
- : m_mode(mode), m_selectable(0)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- Selectable* selectable = Instance_getSelectable(instance);
- if(selectable)
- {
- switch(m_mode)
- {
- case SelectionSystem::eEntity:
- if(Node_isEntity(path.top()) != 0)
- {
- m_selectable = path.top().get().visible() ? selectable : 0;
- }
- break;
- case SelectionSystem::ePrimitive:
- m_selectable = path.top().get().visible() ? selectable : 0;
- break;
- case SelectionSystem::eComponent:
- break;
- }
- }
- return true;
- }
- void post(const scene::Path& path, scene::Instance& instance) const
- {
- if(m_selectable != 0)
- {
- m_selectable->setSelected(!m_selectable->isSelected());
- m_selectable = 0;
- }
- }
+InvertSelectionWalker( SelectionSystem::EMode mode )
+ : m_mode( mode ), m_selectable( 0 ){
+}
+bool pre( const scene::Path& path, scene::Instance& instance ) const {
+ Selectable* selectable = Instance_getSelectable( instance );
+ if ( selectable ) {
+ switch ( m_mode )
+ {
+ case SelectionSystem::eEntity:
+ if ( Node_isEntity( path.top() ) != 0 ) {
+ m_selectable = path.top().get().visible() ? selectable : 0;
+ }
+ break;
+ case SelectionSystem::ePrimitive:
+ m_selectable = path.top().get().visible() ? selectable : 0;
+ break;
+ case SelectionSystem::eComponent:
+ break;
+ }
+ }
+ return true;
+}
+void post( const scene::Path& path, scene::Instance& instance ) const {
+ if ( m_selectable != 0 ) {
+ m_selectable->setSelected( !m_selectable->isSelected() );
+ m_selectable = 0;
+ }
+}
};
-void Scene_Invert_Selection(scene::Graph& graph)
-{
- graph.traverse(InvertSelectionWalker(GlobalSelectionSystem().Mode()));
+void Scene_Invert_Selection( scene::Graph& graph ){
+ graph.traverse( InvertSelectionWalker( GlobalSelectionSystem().Mode() ) );
}
-void Select_Invert()
-{
- Scene_Invert_Selection(GlobalSceneGraph());
+void Select_Invert(){
+ Scene_Invert_Selection( GlobalSceneGraph() );
}
class ExpandSelectionToEntitiesWalker : public scene::Graph::Walker
{
- mutable std::size_t m_depth;
- NodeSmartReference worldspawn;
+mutable std::size_t m_depth;
+NodeSmartReference worldspawn;
public:
- ExpandSelectionToEntitiesWalker() : m_depth(0), worldspawn(Map_FindOrInsertWorldspawn(g_map))
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- ++m_depth;
-
- // ignore worldspawn
- NodeSmartReference me(path.top().get());
- if(me == worldspawn)
- return false;
-
- if(m_depth == 2) // entity depth
- {
- // traverse and select children if any one is selected
- if(instance.childSelected())
- Instance_setSelected(instance, true);
- return Node_getEntity(path.top())->isContainer() && instance.isSelected();
- }
- else if(m_depth == 3) // primitive depth
- {
- Instance_setSelected(instance, true);
- return false;
- }
- return true;
- }
- void post(const scene::Path& path, scene::Instance& instance) const
- {
- --m_depth;
- }
+ExpandSelectionToEntitiesWalker() : m_depth( 0 ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
+}
+bool pre( const scene::Path& path, scene::Instance& instance ) const {
+ ++m_depth;
+
+ // ignore worldspawn
+ NodeSmartReference me( path.top().get() );
+ if ( me == worldspawn ) {
+ return false;
+ }
+
+ if ( m_depth == 2 ) { // entity depth
+ // traverse and select children if any one is selected
+ if ( instance.childSelected() ) {
+ Instance_setSelected( instance, true );
+ }
+ return Node_getEntity( path.top() )->isContainer() && instance.isSelected();
+ }
+ else if ( m_depth == 3 ) { // primitive depth
+ Instance_setSelected( instance, true );
+ return false;
+ }
+ return true;
+}
+void post( const scene::Path& path, scene::Instance& instance ) const {
+ --m_depth;
+}
};
-void Scene_ExpandSelectionToEntities()
-{
- GlobalSceneGraph().traverse(ExpandSelectionToEntitiesWalker());
+void Scene_ExpandSelectionToEntities(){
+ GlobalSceneGraph().traverse( ExpandSelectionToEntitiesWalker() );
}
namespace
{
- void Selection_UpdateWorkzone()
- {
- if(GlobalSelectionSystem().countSelected() != 0)
- {
- Select_GetBounds(g_select_workzone.d_work_min, g_select_workzone.d_work_max);
- }
- }
- typedef FreeCaller<Selection_UpdateWorkzone> SelectionUpdateWorkzoneCaller;
+void Selection_UpdateWorkzone(){
+ if ( GlobalSelectionSystem().countSelected() != 0 ) {
+ Select_GetBounds( g_select_workzone.d_work_min, g_select_workzone.d_work_max );
+ }
+}
+typedef FreeCaller<void(), Selection_UpdateWorkzone> SelectionUpdateWorkzoneCaller;
- IdleDraw g_idleWorkzone = IdleDraw(SelectionUpdateWorkzoneCaller());
+IdleDraw g_idleWorkzone = IdleDraw( SelectionUpdateWorkzoneCaller() );
}
-const select_workzone_t& Select_getWorkZone()
-{
- g_idleWorkzone.flush();
- return g_select_workzone;
+const select_workzone_t& Select_getWorkZone(){
+ g_idleWorkzone.flush();
+ return g_select_workzone;
}
-void UpdateWorkzone_ForSelection()
-{
- g_idleWorkzone.queueDraw();
+void UpdateWorkzone_ForSelection(){
+ g_idleWorkzone.queueDraw();
}
// update the workzone to the current selection
-void UpdateWorkzone_ForSelectionChanged(const Selectable& selectable)
-{
- if(selectable.isSelected())
- {
- UpdateWorkzone_ForSelection();
- }
+void UpdateWorkzone_ForSelectionChanged( const Selectable& selectable ){
+ if ( selectable.isSelected() ) {
+ UpdateWorkzone_ForSelection();
+ }
}
-void Select_SetShader(const char* shader)
-{
- if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
- {
- Scene_BrushSetShader_Selected(GlobalSceneGraph(), shader);
- Scene_PatchSetShader_Selected(GlobalSceneGraph(), shader);
- }
- Scene_BrushSetShader_Component_Selected(GlobalSceneGraph(), shader);
+void Select_SetShader( const char* shader ){
+ if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
+ Scene_BrushSetShader_Selected( GlobalSceneGraph(), shader );
+ Scene_PatchSetShader_Selected( GlobalSceneGraph(), shader );
+ }
+ Scene_BrushSetShader_Component_Selected( GlobalSceneGraph(), shader );
}
-void Select_SetTexdef(const TextureProjection& projection)
-{
- if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
- {
- Scene_BrushSetTexdef_Selected(GlobalSceneGraph(), projection);
- }
- Scene_BrushSetTexdef_Component_Selected(GlobalSceneGraph(), projection);
+void Select_SetTexdef( const TextureProjection& projection ){
+ if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
+ Scene_BrushSetTexdef_Selected( GlobalSceneGraph(), projection );
+ }
+ Scene_BrushSetTexdef_Component_Selected( GlobalSceneGraph(), projection );
}
-void Select_SetFlags(const ContentsFlagsValue& flags)
-{
- if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
- {
- Scene_BrushSetFlags_Selected(GlobalSceneGraph(), flags);
- }
- Scene_BrushSetFlags_Component_Selected(GlobalSceneGraph(), flags);
+void Select_SetFlags( const ContentsFlagsValue& flags ){
+ if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
+ Scene_BrushSetFlags_Selected( GlobalSceneGraph(), flags );
+ }
+ Scene_BrushSetFlags_Component_Selected( GlobalSceneGraph(), flags );
}
-void Select_GetBounds (Vector3& mins, Vector3& maxs)
-{
- AABB bounds;
- Scene_BoundsSelected(GlobalSceneGraph(), bounds);
- maxs = vector3_added(bounds.origin, bounds.extents);
- mins = vector3_subtracted(bounds.origin, bounds.extents);
+void Select_GetBounds( Vector3& mins, Vector3& maxs ){
+ AABB bounds;
+ Scene_BoundsSelected( GlobalSceneGraph(), bounds );
+ maxs = vector3_added( bounds.origin, bounds.extents );
+ mins = vector3_subtracted( bounds.origin, bounds.extents );
}
-void Select_GetMid (Vector3& mid)
-{
- AABB bounds;
- Scene_BoundsSelected(GlobalSceneGraph(), bounds);
- mid = vector3_snapped(bounds.origin);
+void Select_GetMid( Vector3& mid ){
+ AABB bounds;
+ Scene_BoundsSelected( GlobalSceneGraph(), bounds );
+ mid = vector3_snapped( bounds.origin );
}
-void Select_FlipAxis (int axis)
-{
- Vector3 flip(1, 1, 1);
- flip[axis] = -1;
- GlobalSelectionSystem().scaleSelected(flip);
+void Select_FlipAxis( int axis ){
+ Vector3 flip( 1, 1, 1 );
+ flip[axis] = -1;
+ GlobalSelectionSystem().scaleSelected( flip );
}
-void Select_Scale(float x, float y, float z)
-{
- GlobalSelectionSystem().scaleSelected(Vector3(x, y, z));
+void Select_Scale( float x, float y, float z ){
+ GlobalSelectionSystem().scaleSelected( Vector3( x, y, z ) );
}
enum axis_t
{
- eAxisX = 0,
- eAxisY = 1,
- eAxisZ = 2,
+ eAxisX = 0,
+ eAxisY = 1,
+ eAxisZ = 2,
};
enum sign_t
{
- eSignPositive = 1,
- eSignNegative = -1,
+ eSignPositive = 1,
+ eSignNegative = -1,
};
-inline Matrix4 matrix4_rotation_for_axis90(axis_t axis, sign_t sign)
-{
- switch(axis)
- {
- case eAxisX:
- if(sign == eSignPositive)
- {
- return matrix4_rotation_for_sincos_x(1, 0);
- }
- else
- {
- return matrix4_rotation_for_sincos_x(-1, 0);
- }
- case eAxisY:
- if(sign == eSignPositive)
- {
- return matrix4_rotation_for_sincos_y(1, 0);
- }
- else
- {
- return matrix4_rotation_for_sincos_y(-1, 0);
- }
- default://case eAxisZ:
- if(sign == eSignPositive)
- {
- return matrix4_rotation_for_sincos_z(1, 0);
- }
- else
- {
- return matrix4_rotation_for_sincos_z(-1, 0);
- }
- }
-}
-
-inline void matrix4_rotate_by_axis90(Matrix4& matrix, axis_t axis, sign_t sign)
-{
- matrix4_multiply_by_matrix4(matrix, matrix4_rotation_for_axis90(axis, sign));
+inline Matrix4 matrix4_rotation_for_axis90( axis_t axis, sign_t sign ){
+ switch ( axis )
+ {
+ case eAxisX:
+ if ( sign == eSignPositive ) {
+ return matrix4_rotation_for_sincos_x( 1, 0 );
+ }
+ else
+ {
+ return matrix4_rotation_for_sincos_x( -1, 0 );
+ }
+ case eAxisY:
+ if ( sign == eSignPositive ) {
+ return matrix4_rotation_for_sincos_y( 1, 0 );
+ }
+ else
+ {
+ return matrix4_rotation_for_sincos_y( -1, 0 );
+ }
+ default: //case eAxisZ:
+ if ( sign == eSignPositive ) {
+ return matrix4_rotation_for_sincos_z( 1, 0 );
+ }
+ else
+ {
+ return matrix4_rotation_for_sincos_z( -1, 0 );
+ }
+ }
}
-inline void matrix4_pivoted_rotate_by_axis90(Matrix4& matrix, axis_t axis, sign_t sign, const Vector3& pivotpoint)
-{
- matrix4_translate_by_vec3(matrix, pivotpoint);
- matrix4_rotate_by_axis90(matrix, axis, sign);
- matrix4_translate_by_vec3(matrix, vector3_negated(pivotpoint));
+inline void matrix4_rotate_by_axis90( Matrix4& matrix, axis_t axis, sign_t sign ){
+ matrix4_multiply_by_matrix4( matrix, matrix4_rotation_for_axis90( axis, sign ) );
}
-inline Quaternion quaternion_for_axis90(axis_t axis, sign_t sign)
-{
+inline void matrix4_pivoted_rotate_by_axis90( Matrix4& matrix, axis_t axis, sign_t sign, const Vector3& pivotpoint ){
+ matrix4_translate_by_vec3( matrix, pivotpoint );
+ matrix4_rotate_by_axis90( matrix, axis, sign );
+ matrix4_translate_by_vec3( matrix, vector3_negated( pivotpoint ) );
+}
+
+inline Quaternion quaternion_for_axis90( axis_t axis, sign_t sign ){
#if 1
- switch(axis)
- {
- case eAxisX:
- if(sign == eSignPositive)
- {
- return Quaternion(c_half_sqrt2f, 0, 0, c_half_sqrt2f);
- }
- else
- {
- return Quaternion(-c_half_sqrt2f, 0, 0, -c_half_sqrt2f);
- }
- case eAxisY:
- if(sign == eSignPositive)
- {
- return Quaternion(0, c_half_sqrt2f, 0, c_half_sqrt2f);
- }
- else
- {
- return Quaternion(0, -c_half_sqrt2f, 0, -c_half_sqrt2f);
- }
- default://case eAxisZ:
- if(sign == eSignPositive)
- {
- return Quaternion(0, 0, c_half_sqrt2f, c_half_sqrt2f);
- }
- else
- {
- return Quaternion(0, 0, -c_half_sqrt2f, -c_half_sqrt2f);
- }
- }
+ switch ( axis )
+ {
+ case eAxisX:
+ if ( sign == eSignPositive ) {
+ return Quaternion( c_half_sqrt2f, 0, 0, c_half_sqrt2f );
+ }
+ else
+ {
+ return Quaternion( -c_half_sqrt2f, 0, 0, -c_half_sqrt2f );
+ }
+ case eAxisY:
+ if ( sign == eSignPositive ) {
+ return Quaternion( 0, c_half_sqrt2f, 0, c_half_sqrt2f );
+ }
+ else
+ {
+ return Quaternion( 0, -c_half_sqrt2f, 0, -c_half_sqrt2f );
+ }
+ default: //case eAxisZ:
+ if ( sign == eSignPositive ) {
+ return Quaternion( 0, 0, c_half_sqrt2f, c_half_sqrt2f );
+ }
+ else
+ {
+ return Quaternion( 0, 0, -c_half_sqrt2f, -c_half_sqrt2f );
+ }
+ }
#else
- quaternion_for_matrix4_rotation(matrix4_rotation_for_axis90((axis_t)axis, (deg > 0) ? eSignPositive : eSignNegative));
+ quaternion_for_matrix4_rotation( matrix4_rotation_for_axis90( (axis_t)axis, ( deg > 0 ) ? eSignPositive : eSignNegative ) );
#endif
}
-void Select_RotateAxis (int axis, float deg)
-{
- if(fabs(deg) == 90.f)
- {
- GlobalSelectionSystem().rotateSelected(quaternion_for_axis90((axis_t)axis, (deg > 0) ? eSignPositive : eSignNegative));
- }
- else
- {
- switch(axis)
- {
- case 0:
- GlobalSelectionSystem().rotateSelected(quaternion_for_matrix4_rotation(matrix4_rotation_for_x_degrees(deg)));
- break;
- case 1:
- GlobalSelectionSystem().rotateSelected(quaternion_for_matrix4_rotation(matrix4_rotation_for_y_degrees(deg)));
- break;
- case 2:
- GlobalSelectionSystem().rotateSelected(quaternion_for_matrix4_rotation(matrix4_rotation_for_z_degrees(deg)));
- break;
- }
- }
-}
-
-
-void Select_ShiftTexture(float x, float y)
-{
- if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
- {
- Scene_BrushShiftTexdef_Selected(GlobalSceneGraph(), x, y);
- Scene_PatchTranslateTexture_Selected(GlobalSceneGraph(), x, y);
- }
- //globalOutputStream() << "shift selected face textures: s=" << x << " t=" << y << '\n';
- Scene_BrushShiftTexdef_Component_Selected(GlobalSceneGraph(), x, y);
+void Select_RotateAxis( int axis, float deg ){
+ if ( fabs( deg ) == 90.f ) {
+ GlobalSelectionSystem().rotateSelected( quaternion_for_axis90( (axis_t)axis, ( deg > 0 ) ? eSignPositive : eSignNegative ) );
+ }
+ else
+ {
+ switch ( axis )
+ {
+ case 0:
+ GlobalSelectionSystem().rotateSelected( quaternion_for_matrix4_rotation( matrix4_rotation_for_x_degrees( deg ) ) );
+ break;
+ case 1:
+ GlobalSelectionSystem().rotateSelected( quaternion_for_matrix4_rotation( matrix4_rotation_for_y_degrees( deg ) ) );
+ break;
+ case 2:
+ GlobalSelectionSystem().rotateSelected( quaternion_for_matrix4_rotation( matrix4_rotation_for_z_degrees( deg ) ) );
+ break;
+ }
+ }
}
-void Select_ScaleTexture(float x, float y)
-{
- if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
- {
- Scene_BrushScaleTexdef_Selected(GlobalSceneGraph(), x, y);
- Scene_PatchScaleTexture_Selected(GlobalSceneGraph(), x, y);
- }
- Scene_BrushScaleTexdef_Component_Selected(GlobalSceneGraph(), x, y);
+
+void Select_ShiftTexture( float x, float y ){
+ if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
+ Scene_BrushShiftTexdef_Selected( GlobalSceneGraph(), x, y );
+ Scene_PatchTranslateTexture_Selected( GlobalSceneGraph(), x, y );
+ }
+ //globalOutputStream() << "shift selected face textures: s=" << x << " t=" << y << '\n';
+ Scene_BrushShiftTexdef_Component_Selected( GlobalSceneGraph(), x, y );
}
-void Select_RotateTexture(float amt)
-{
- if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
- {
- Scene_BrushRotateTexdef_Selected(GlobalSceneGraph(), amt);
- Scene_PatchRotateTexture_Selected(GlobalSceneGraph(), amt);
- }
- Scene_BrushRotateTexdef_Component_Selected(GlobalSceneGraph(), amt);
+void Select_ScaleTexture( float x, float y ){
+ if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
+ Scene_BrushScaleTexdef_Selected( GlobalSceneGraph(), x, y );
+ Scene_PatchScaleTexture_Selected( GlobalSceneGraph(), x, y );
+ }
+ Scene_BrushScaleTexdef_Component_Selected( GlobalSceneGraph(), x, y );
+}
+
+void Select_RotateTexture( float amt ){
+ if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
+ Scene_BrushRotateTexdef_Selected( GlobalSceneGraph(), amt );
+ Scene_PatchRotateTexture_Selected( GlobalSceneGraph(), amt );
+ }
+ Scene_BrushRotateTexdef_Component_Selected( GlobalSceneGraph(), amt );
}
// TTimo modified to handle shader architecture:
// expects shader names at input, comparison relies on shader names .. texture names no longer relevant
-void FindReplaceTextures(const char* pFind, const char* pReplace, bool bSelected)
-{
- if(!texdef_name_valid(pFind))
- {
- globalErrorStream() << "FindReplaceTextures: invalid texture name: '" << pFind << "', aborted\n";
- return;
- }
- if(!texdef_name_valid(pReplace))
- {
- globalErrorStream() << "FindReplaceTextures: invalid texture name: '" << pReplace << "', aborted\n";
- return;
- }
-
- StringOutputStream command;
- command << "textureFindReplace -find " << pFind << " -replace " << pReplace;
- UndoableCommand undo(command.c_str());
-
- if(bSelected)
- {
- if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
- {
- Scene_BrushFindReplaceShader_Selected(GlobalSceneGraph(), pFind, pReplace);
- Scene_PatchFindReplaceShader_Selected(GlobalSceneGraph(), pFind, pReplace);
- }
- Scene_BrushFindReplaceShader_Component_Selected(GlobalSceneGraph(), pFind, pReplace);
- }
- else
- {
- Scene_BrushFindReplaceShader(GlobalSceneGraph(), pFind, pReplace);
- Scene_PatchFindReplaceShader(GlobalSceneGraph(), pFind, pReplace);
- }
-}
-
-typedef std::vector<const char*> Classnames;
-
-bool classnames_match_entity(const Classnames& classnames, Entity* entity)
-{
- for(Classnames::const_iterator i = classnames.begin(); i != classnames.end(); ++i)
- {
- if(string_equal(entity->getKeyValue("classname"), *i))
- {
- return true;
- }
- }
- return false;
+void FindReplaceTextures( const char* pFind, const char* pReplace, bool bSelected ){
+ if ( !texdef_name_valid( pFind ) ) {
+ globalErrorStream() << "FindReplaceTextures: invalid texture name: '" << pFind << "', aborted\n";
+ return;
+ }
+ if ( !texdef_name_valid( pReplace ) ) {
+ globalErrorStream() << "FindReplaceTextures: invalid texture name: '" << pReplace << "', aborted\n";
+ return;
+ }
+
+ StringOutputStream command;
+ command << "textureFindReplace -find " << pFind << " -replace " << pReplace;
+ UndoableCommand undo( command.c_str() );
+
+ if ( bSelected ) {
+ if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
+ Scene_BrushFindReplaceShader_Selected( GlobalSceneGraph(), pFind, pReplace );
+ Scene_PatchFindReplaceShader_Selected( GlobalSceneGraph(), pFind, pReplace );
+ }
+ Scene_BrushFindReplaceShader_Component_Selected( GlobalSceneGraph(), pFind, pReplace );
+ }
+ else
+ {
+ Scene_BrushFindReplaceShader( GlobalSceneGraph(), pFind, pReplace );
+ Scene_PatchFindReplaceShader( GlobalSceneGraph(), pFind, pReplace );
+ }
+}
+
+typedef std::vector<const char*> PropertyValues;
+
+bool propertyvalues_contain( const PropertyValues& propertyvalues, const char *str ){
+ for ( PropertyValues::const_iterator i = propertyvalues.begin(); i != propertyvalues.end(); ++i )
+ {
+ if ( string_equal( str, *i ) ) {
+ return true;
+ }
+ }
+ return false;
}
-class EntityFindByClassnameWalker : public scene::Graph::Walker
+class EntityFindByPropertyValueWalker : public scene::Graph::Walker
{
- const Classnames& m_classnames;
+const PropertyValues& m_propertyvalues;
+const char *m_prop;
public:
- EntityFindByClassnameWalker(const Classnames& classnames)
- : m_classnames(classnames)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- Entity* entity = Node_getEntity(path.top());
- if(entity != 0
- && classnames_match_entity(m_classnames, entity))
- {
- Instance_getSelectable(instance)->setSelected(true);
- }
- return true;
- }
+EntityFindByPropertyValueWalker( const char *prop, const PropertyValues& propertyvalues )
+ : m_propertyvalues( propertyvalues ), m_prop( prop ){
+}
+bool pre( const scene::Path& path, scene::Instance& instance ) const {
+ Entity* entity = Node_getEntity( path.top() );
+ if ( entity != 0
+ && propertyvalues_contain( m_propertyvalues, entity->getKeyValue( m_prop ) ) ) {
+ Instance_getSelectable( instance )->setSelected( true );
+ }
+ return true;
+}
};
-void Scene_EntitySelectByClassnames(scene::Graph& graph, const Classnames& classnames)
-{
- graph.traverse(EntityFindByClassnameWalker(classnames));
+void Scene_EntitySelectByPropertyValues( scene::Graph& graph, const char *prop, const PropertyValues& propertyvalues ){
+ graph.traverse( EntityFindByPropertyValueWalker( prop, propertyvalues ) );
}
-class EntityGetSelectedClassnamesWalker : public scene::Graph::Walker
+class EntityGetSelectedPropertyValuesWalker : public scene::Graph::Walker
{
- Classnames& m_classnames;
+PropertyValues& m_propertyvalues;
+const char *m_prop;
public:
- EntityGetSelectedClassnamesWalker(Classnames& classnames)
- : m_classnames(classnames)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- Selectable* selectable = Instance_getSelectable(instance);
- if(selectable != 0
- && selectable->isSelected())
- {
- Entity* entity = Node_getEntity(path.top());
- if(entity != 0)
- {
- m_classnames.push_back(entity->getKeyValue("classname"));
- }
- }
- return true;
- }
+EntityGetSelectedPropertyValuesWalker( const char *prop, PropertyValues& propertyvalues )
+ : m_propertyvalues( propertyvalues ), m_prop( prop ){
+}
+bool pre( const scene::Path& path, scene::Instance& instance ) const {
+ Selectable* selectable = Instance_getSelectable( instance );
+ if ( selectable != 0
+ && selectable->isSelected() ) {
+ Entity* entity = Node_getEntity( path.top() );
+ if ( entity != 0 ) {
+ if ( !propertyvalues_contain( m_propertyvalues, entity->getKeyValue( m_prop ) ) ) {
+ m_propertyvalues.push_back( entity->getKeyValue( m_prop ) );
+ }
+ }
+ }
+ return true;
+}
};
-void Scene_EntityGetClassnames(scene::Graph& graph, Classnames& classnames)
-{
- graph.traverse(EntityGetSelectedClassnamesWalker(classnames));
+void Scene_EntityGetPropertyValues( scene::Graph& graph, const char *prop, PropertyValues& propertyvalues ){
+ graph.traverse( EntityGetSelectedPropertyValuesWalker( prop, propertyvalues ) );
}
-void Select_AllOfType()
-{
- if(GlobalSelectionSystem().Mode() == SelectionSystem::eComponent)
- {
- if(GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace)
- {
- GlobalSelectionSystem().setSelectedAllComponents(false);
- Scene_BrushSelectByShader_Component(GlobalSceneGraph(), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
- }
- }
- else
- {
- Classnames classnames;
- Scene_EntityGetClassnames(GlobalSceneGraph(), classnames);
- GlobalSelectionSystem().setSelectedAll(false);
- if(!classnames.empty())
- {
- Scene_EntitySelectByClassnames(GlobalSceneGraph(), classnames);
- }
- else
- {
- Scene_BrushSelectByShader(GlobalSceneGraph(), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
- Scene_PatchSelectByShader(GlobalSceneGraph(), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
- }
- }
-}
-
-void Select_Inside(void)
-{
+void Select_AllOfType(){
+ if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
+ if ( GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace ) {
+ GlobalSelectionSystem().setSelectedAllComponents( false );
+ Scene_BrushSelectByShader_Component( GlobalSceneGraph(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
+ }
+ }
+ else
+ {
+ PropertyValues propertyvalues;
+ const char *prop = EntityInspector_getCurrentKey();
+ if ( !prop || !*prop ) {
+ prop = "classname";
+ }
+ Scene_EntityGetPropertyValues( GlobalSceneGraph(), prop, propertyvalues );
+ GlobalSelectionSystem().setSelectedAll( false );
+ if ( !propertyvalues.empty() ) {
+ Scene_EntitySelectByPropertyValues( GlobalSceneGraph(), prop, propertyvalues );
+ }
+ else
+ {
+ Scene_BrushSelectByShader( GlobalSceneGraph(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
+ Scene_PatchSelectByShader( GlobalSceneGraph(), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
+ }
+ }
+}
+
+void Select_Inside( void ){
SelectByBounds<SelectionPolicy_Inside>::DoSelection();
}
-void Select_Touching(void)
-{
- SelectByBounds<SelectionPolicy_Touching>::DoSelection(false);
+void Select_Touching( void ){
+ SelectByBounds<SelectionPolicy_Touching>::DoSelection( false );
}
-void Select_FitTexture(float horizontal, float vertical)
-{
- if(GlobalSelectionSystem().Mode() != SelectionSystem::eComponent)
- {
- Scene_BrushFitTexture_Selected(GlobalSceneGraph(), horizontal, vertical);
- }
- Scene_BrushFitTexture_Component_Selected(GlobalSceneGraph(), horizontal, vertical);
+void Select_FitTexture( float horizontal, float vertical ){
+ if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
+ Scene_BrushFitTexture_Selected( GlobalSceneGraph(), horizontal, vertical );
+ }
+ Scene_BrushFitTexture_Component_Selected( GlobalSceneGraph(), horizontal, vertical );
- SceneChangeNotify();
+ SceneChangeNotify();
}
-inline void hide_node(scene::Node& node, bool hide)
-{
- hide
- ? node.enable(scene::Node::eHidden)
- : node.disable(scene::Node::eHidden);
+inline void hide_node( scene::Node& node, bool hide ){
+ hide
+ ? node.enable( scene::Node::eHidden )
+ : node.disable( scene::Node::eHidden );
}
class HideSelectedWalker : public scene::Graph::Walker
{
- bool m_hide;
+bool m_hide;
public:
- HideSelectedWalker(bool hide)
- : m_hide(hide)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- Selectable* selectable = Instance_getSelectable(instance);
- if(selectable != 0
- && selectable->isSelected())
- {
- hide_node(path.top(), m_hide);
- }
- return true;
- }
+HideSelectedWalker( bool hide )
+ : m_hide( hide ){
+}
+bool pre( const scene::Path& path, scene::Instance& instance ) const {
+ Selectable* selectable = Instance_getSelectable( instance );
+ if ( selectable != 0
+ && selectable->isSelected() ) {
+ hide_node( path.top(), m_hide );
+ }
+ return true;
+}
};
-void Scene_Hide_Selected(bool hide)
-{
- GlobalSceneGraph().traverse(HideSelectedWalker(hide));
+void Scene_Hide_Selected( bool hide ){
+ GlobalSceneGraph().traverse( HideSelectedWalker( hide ) );
}
-void Select_Hide()
-{
- Scene_Hide_Selected(true);
- SceneChangeNotify();
+void Select_Hide(){
+ Scene_Hide_Selected( true );
+ SceneChangeNotify();
}
-void HideSelected()
-{
- Select_Hide();
- GlobalSelectionSystem().setSelectedAll(false);
+void HideSelected(){
+ Select_Hide();
+ GlobalSelectionSystem().setSelectedAll( false );
}
class HideAllWalker : public scene::Graph::Walker
{
- bool m_hide;
+bool m_hide;
public:
- HideAllWalker(bool hide)
- : m_hide(hide)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- hide_node(path.top(), m_hide);
- return true;
- }
+HideAllWalker( bool hide )
+ : m_hide( hide ){
+}
+bool pre( const scene::Path& path, scene::Instance& instance ) const {
+ hide_node( path.top(), m_hide );
+ return true;
+}
};
-void Scene_Hide_All(bool hide)
-{
- GlobalSceneGraph().traverse(HideAllWalker(hide));
+void Scene_Hide_All( bool hide ){
+ GlobalSceneGraph().traverse( HideAllWalker( hide ) );
}
-void Select_ShowAllHidden()
-{
- Scene_Hide_All(false);
- SceneChangeNotify();
+void Select_ShowAllHidden(){
+ Scene_Hide_All( false );
+ SceneChangeNotify();
}
-void Selection_Flipx()
-{
- UndoableCommand undo("mirrorSelected -axis x");
- Select_FlipAxis(0);
+void Selection_Flipx(){
+ UndoableCommand undo( "mirrorSelected -axis x" );
+ Select_FlipAxis( 0 );
}
-void Selection_Flipy()
-{
- UndoableCommand undo("mirrorSelected -axis y");
- Select_FlipAxis(1);
+void Selection_Flipy(){
+ UndoableCommand undo( "mirrorSelected -axis y" );
+ Select_FlipAxis( 1 );
}
-void Selection_Flipz()
-{
- UndoableCommand undo("mirrorSelected -axis z");
- Select_FlipAxis(2);
+void Selection_Flipz(){
+ UndoableCommand undo( "mirrorSelected -axis z" );
+ Select_FlipAxis( 2 );
}
-void Selection_Rotatex()
-{
- UndoableCommand undo("rotateSelected -axis x -angle -90");
- Select_RotateAxis(0,-90);
+void Selection_Rotatex(){
+ UndoableCommand undo( "rotateSelected -axis x -angle -90" );
+ Select_RotateAxis( 0,-90 );
}
-void Selection_Rotatey()
-{
- UndoableCommand undo("rotateSelected -axis y -angle 90");
- Select_RotateAxis(1, 90);
+void Selection_Rotatey(){
+ UndoableCommand undo( "rotateSelected -axis y -angle 90" );
+ Select_RotateAxis( 1, 90 );
}
-void Selection_Rotatez()
-{
- UndoableCommand undo("rotateSelected -axis z -angle -90");
- Select_RotateAxis(2,-90);
+void Selection_Rotatez(){
+ UndoableCommand undo( "rotateSelected -axis z -angle -90" );
+ Select_RotateAxis( 2,-90 );
}
-void Nudge(int nDim, float fNudge)
-{
- Vector3 translate(0, 0, 0);
- translate[nDim] = fNudge;
-
- GlobalSelectionSystem().translateSelected(translate);
+void Nudge( int nDim, float fNudge ){
+ Vector3 translate( 0, 0, 0 );
+ translate[nDim] = fNudge;
+
+ GlobalSelectionSystem().translateSelected( translate );
}
-void Selection_NudgeZ(float amount)
-{
- StringOutputStream command;
- command << "nudgeSelected -axis z -amount " << amount;
- UndoableCommand undo(command.c_str());
+void Selection_NudgeZ( float amount ){
+ StringOutputStream command;
+ command << "nudgeSelected -axis z -amount " << amount;
+ UndoableCommand undo( command.c_str() );
- Nudge(2, amount);
+ Nudge( 2, amount );
}
-void Selection_MoveDown()
-{
- Selection_NudgeZ(-GetGridSize());
+void Selection_MoveDown(){
+ Selection_NudgeZ( -GetGridSize() );
}
-void Selection_MoveUp()
-{
- Selection_NudgeZ(GetGridSize());
+void Selection_MoveUp(){
+ Selection_NudgeZ( GetGridSize() );
}
-void SceneSelectionChange(const Selectable& selectable)
-{
- SceneChangeNotify();
+void SceneSelectionChange( const Selectable& selectable ){
+ SceneChangeNotify();
}
SignalHandlerId Selection_boundsChanged;
-void Selection_construct()
-{
- typedef FreeCaller1<const Selectable&, SceneSelectionChange> SceneSelectionChangeCaller;
- GlobalSelectionSystem().addSelectionChangeCallback(SceneSelectionChangeCaller());
- typedef FreeCaller1<const Selectable&, UpdateWorkzone_ForSelectionChanged> UpdateWorkzoneForSelectionChangedCaller;
- GlobalSelectionSystem().addSelectionChangeCallback(UpdateWorkzoneForSelectionChangedCaller());
- typedef FreeCaller<UpdateWorkzone_ForSelection> UpdateWorkzoneForSelectionCaller;
- Selection_boundsChanged = GlobalSceneGraph().addBoundsChangedCallback(UpdateWorkzoneForSelectionCaller());
+void Selection_construct(){
+ typedef FreeCaller<void(const Selectable&), SceneSelectionChange> SceneSelectionChangeCaller;
+ GlobalSelectionSystem().addSelectionChangeCallback( SceneSelectionChangeCaller() );
+ typedef FreeCaller<void(const Selectable&), UpdateWorkzone_ForSelectionChanged> UpdateWorkzoneForSelectionChangedCaller;
+ GlobalSelectionSystem().addSelectionChangeCallback( UpdateWorkzoneForSelectionChangedCaller() );
+ typedef FreeCaller<void(), UpdateWorkzone_ForSelection> UpdateWorkzoneForSelectionCaller;
+ Selection_boundsChanged = GlobalSceneGraph().addBoundsChangedCallback( UpdateWorkzoneForSelectionCaller() );
}
-void Selection_destroy()
-{
- GlobalSceneGraph().removeBoundsChangedCallback(Selection_boundsChanged);
+void Selection_destroy(){
+ GlobalSceneGraph().removeBoundsChangedCallback( Selection_boundsChanged );
}
#include "gtkdlgs.h"
-#include <gtk/gtkbox.h>
-#include <gtk/gtkspinbutton.h>
-#include <gtk/gtktable.h>
-#include <gtk/gtklabel.h>
#include <gdk/gdkkeysyms.h>
-inline Quaternion quaternion_for_euler_xyz_degrees(const Vector3& eulerXYZ)
-{
+inline Quaternion quaternion_for_euler_xyz_degrees( const Vector3& eulerXYZ ){
#if 0
- return quaternion_for_matrix4_rotation(matrix4_rotation_for_euler_xyz_degrees(eulerXYZ));
+ return quaternion_for_matrix4_rotation( matrix4_rotation_for_euler_xyz_degrees( eulerXYZ ) );
#elif 0
- return quaternion_multiplied_by_quaternion(
- quaternion_multiplied_by_quaternion(
- quaternion_for_z(degrees_to_radians(eulerXYZ[2])),
- quaternion_for_y(degrees_to_radians(eulerXYZ[1]))
- ),
- quaternion_for_x(degrees_to_radians(eulerXYZ[0]))
- );
+ return quaternion_multiplied_by_quaternion(
+ quaternion_multiplied_by_quaternion(
+ quaternion_for_z( degrees_to_radians( eulerXYZ[2] ) ),
+ quaternion_for_y( degrees_to_radians( eulerXYZ[1] ) )
+ ),
+ quaternion_for_x( degrees_to_radians( eulerXYZ[0] ) )
+ );
#elif 1
- double cx = cos(degrees_to_radians(eulerXYZ[0] * 0.5));
- double sx = sin(degrees_to_radians(eulerXYZ[0] * 0.5));
- double cy = cos(degrees_to_radians(eulerXYZ[1] * 0.5));
- double sy = sin(degrees_to_radians(eulerXYZ[1] * 0.5));
- double cz = cos(degrees_to_radians(eulerXYZ[2] * 0.5));
- double sz = sin(degrees_to_radians(eulerXYZ[2] * 0.5));
-
- return Quaternion(
- cz * cy * sx - sz * sy * cx,
- cz * sy * cx + sz * cy * sx,
- sz * cy * cx - cz * sy * sx,
- cz * cy * cx + sz * sy * sx
- );
+ double cx = cos( degrees_to_radians( eulerXYZ[0] * 0.5 ) );
+ double sx = sin( degrees_to_radians( eulerXYZ[0] * 0.5 ) );
+ double cy = cos( degrees_to_radians( eulerXYZ[1] * 0.5 ) );
+ double sy = sin( degrees_to_radians( eulerXYZ[1] * 0.5 ) );
+ double cz = cos( degrees_to_radians( eulerXYZ[2] * 0.5 ) );
+ double sz = sin( degrees_to_radians( eulerXYZ[2] * 0.5 ) );
+
+ return Quaternion(
+ cz * cy * sx - sz * sy * cx,
+ cz * sy * cx + sz * cy * sx,
+ sz * cy * cx - cz * sy * sx,
+ cz * cy * cx + sz * sy * sx
+ );
#endif
}
struct RotateDialog
{
- GtkSpinButton* x;
- GtkSpinButton* y;
- GtkSpinButton* z;
- GtkWindow *window;
+ ui::SpinButton x{ui::null};
+ ui::SpinButton y{ui::null};
+ ui::SpinButton z{ui::null};
+ ui::Window window{ui::null};
};
-static gboolean rotatedlg_apply (GtkWidget *widget, RotateDialog* rotateDialog)
-{
- Vector3 eulerXYZ;
+static gboolean rotatedlg_apply( ui::Widget widget, RotateDialog* rotateDialog ){
+ Vector3 eulerXYZ;
- eulerXYZ[0] = static_cast<float>(gtk_spin_button_get_value(rotateDialog->x));
- eulerXYZ[1] = static_cast<float>(gtk_spin_button_get_value(rotateDialog->y));
- eulerXYZ[2] = static_cast<float>(gtk_spin_button_get_value(rotateDialog->z));
+ eulerXYZ[0] = static_cast<float>( gtk_spin_button_get_value( rotateDialog->x ) );
+ eulerXYZ[1] = static_cast<float>( gtk_spin_button_get_value( rotateDialog->y ) );
+ eulerXYZ[2] = static_cast<float>( gtk_spin_button_get_value( rotateDialog->z ) );
- StringOutputStream command;
- command << "rotateSelectedEulerXYZ -x " << eulerXYZ[0] << " -y " << eulerXYZ[1] << " -z " << eulerXYZ[2];
- UndoableCommand undo(command.c_str());
+ StringOutputStream command;
+ command << "rotateSelectedEulerXYZ -x " << eulerXYZ[0] << " -y " << eulerXYZ[1] << " -z " << eulerXYZ[2];
+ UndoableCommand undo( command.c_str() );
- GlobalSelectionSystem().rotateSelected(quaternion_for_euler_xyz_degrees(eulerXYZ));
- return TRUE;
+ GlobalSelectionSystem().rotateSelected( quaternion_for_euler_xyz_degrees( eulerXYZ ) );
+ return TRUE;
}
-static gboolean rotatedlg_cancel (GtkWidget *widget, RotateDialog* rotateDialog)
-{
- gtk_widget_hide(GTK_WIDGET(rotateDialog->window));
+static gboolean rotatedlg_cancel( ui::Widget widget, RotateDialog* rotateDialog ){
+ rotateDialog->window.hide();
- gtk_spin_button_set_value(rotateDialog->x, 0.0f); // reset to 0 on close
- gtk_spin_button_set_value(rotateDialog->y, 0.0f);
- gtk_spin_button_set_value(rotateDialog->z, 0.0f);
+ gtk_spin_button_set_value( rotateDialog->x, 0.0f ); // reset to 0 on close
+ gtk_spin_button_set_value( rotateDialog->y, 0.0f );
+ gtk_spin_button_set_value( rotateDialog->z, 0.0f );
return TRUE;
}
-static gboolean rotatedlg_ok (GtkWidget *widget, RotateDialog* rotateDialog)
-{
- rotatedlg_apply(widget, rotateDialog);
- rotatedlg_cancel(widget, rotateDialog);
+static gboolean rotatedlg_ok( ui::Widget widget, RotateDialog* rotateDialog ){
+ rotatedlg_apply( widget, rotateDialog );
+ rotateDialog->window.hide();
return TRUE;
}
-static gboolean rotatedlg_delete (GtkWidget *widget, GdkEventAny *event, RotateDialog* rotateDialog)
-{
- rotatedlg_cancel(widget, rotateDialog);
+static gboolean rotatedlg_delete( ui::Widget widget, GdkEventAny *event, RotateDialog* rotateDialog ){
+ rotatedlg_cancel( widget, rotateDialog );
return TRUE;
}
RotateDialog g_rotate_dialog;
-void DoRotateDlg()
-{
- if(g_rotate_dialog.window == NULL)
- {
- g_rotate_dialog.window = create_dialog_window(MainFrame_getWindow(), "Arbitrary rotation", G_CALLBACK(rotatedlg_delete), &g_rotate_dialog);
-
- GtkAccelGroup* accel = gtk_accel_group_new();
- gtk_window_add_accel_group(g_rotate_dialog.window, accel);
-
- {
- GtkHBox* hbox = create_dialog_hbox(4, 4);
- gtk_container_add(GTK_CONTAINER(g_rotate_dialog.window), GTK_WIDGET(hbox));
- {
- GtkTable* table = create_dialog_table(3, 2, 4, 4);
- gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(table), TRUE, TRUE, 0);
- {
- GtkWidget* label = gtk_label_new (" X ");
- gtk_widget_show (label);
- gtk_table_attach(table, label, 0, 1, 0, 1,
- (GtkAttachOptions) (0),
- (GtkAttachOptions) (0), 0, 0);
- }
- {
- GtkWidget* label = gtk_label_new (" Y ");
- gtk_widget_show (label);
- gtk_table_attach(table, label, 0, 1, 1, 2,
- (GtkAttachOptions) (0),
- (GtkAttachOptions) (0), 0, 0);
- }
- {
- GtkWidget* label = gtk_label_new (" Z ");
- gtk_widget_show (label);
- gtk_table_attach(table, label, 0, 1, 2, 3,
- (GtkAttachOptions) (0),
- (GtkAttachOptions) (0), 0, 0);
- }
- {
- GtkAdjustment* adj = GTK_ADJUSTMENT(gtk_adjustment_new(0, -359, 359, 1, 10, 0));
- GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(adj, 1, 0));
- gtk_widget_show(GTK_WIDGET(spin));
- gtk_table_attach(table, GTK_WIDGET(spin), 1, 2, 0, 1,
- (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
- gtk_widget_set_size_request(GTK_WIDGET(spin), 64, -1);
- gtk_spin_button_set_wrap(spin, TRUE);
-
- gtk_widget_grab_focus(GTK_WIDGET(spin));
-
- g_rotate_dialog.x = spin;
- }
- {
- GtkAdjustment* adj = GTK_ADJUSTMENT(gtk_adjustment_new(0, -359, 359, 1, 10, 0));
- GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(adj, 1, 0));
- gtk_widget_show(GTK_WIDGET(spin));
- gtk_table_attach(table, GTK_WIDGET(spin), 1, 2, 1, 2,
- (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
- gtk_widget_set_size_request(GTK_WIDGET(spin), 64, -1);
- gtk_spin_button_set_wrap(spin, TRUE);
-
- g_rotate_dialog.y = spin;
- }
- {
- GtkAdjustment* adj = GTK_ADJUSTMENT(gtk_adjustment_new(0, -359, 359, 1, 10, 0));
- GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(adj, 1, 0));
- gtk_widget_show(GTK_WIDGET(spin));
- gtk_table_attach(table, GTK_WIDGET(spin), 1, 2, 2, 3,
- (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
- gtk_widget_set_size_request(GTK_WIDGET(spin), 64, -1);
- gtk_spin_button_set_wrap(spin, TRUE);
-
- g_rotate_dialog.z = spin;
- }
- }
- {
- GtkVBox* vbox = create_dialog_vbox(4);
- gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(vbox), TRUE, TRUE, 0);
- {
- GtkButton* button = create_dialog_button("OK", G_CALLBACK(rotatedlg_ok), &g_rotate_dialog);
- gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- widget_make_default(GTK_WIDGET(button));
- gtk_widget_add_accelerator(GTK_WIDGET(button), "clicked", accel, GDK_Return, (GdkModifierType)0, (GtkAccelFlags)0);
- }
- {
- GtkButton* button = create_dialog_button("Cancel", G_CALLBACK(rotatedlg_cancel), &g_rotate_dialog);
- gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- gtk_widget_add_accelerator(GTK_WIDGET(button), "clicked", accel, GDK_Escape, (GdkModifierType)0, (GtkAccelFlags)0);
- }
- {
- GtkButton* button = create_dialog_button("Apply", G_CALLBACK(rotatedlg_apply), &g_rotate_dialog);
- gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- }
- }
- }
- }
-
- gtk_widget_show(GTK_WIDGET(g_rotate_dialog.window));
+void DoRotateDlg(){
+ if ( !g_rotate_dialog.window ) {
+ g_rotate_dialog.window = MainFrame_getWindow().create_dialog_window("Arbitrary rotation", G_CALLBACK(rotatedlg_delete ), &g_rotate_dialog );
+
+ auto accel = ui::AccelGroup(ui::New);
+ g_rotate_dialog.window.add_accel_group( accel );
+
+ {
+ auto hbox = create_dialog_hbox( 4, 4 );
+ g_rotate_dialog.window.add(hbox);
+ {
+ auto table = create_dialog_table( 3, 2, 4, 4 );
+ hbox.pack_start( table, TRUE, TRUE, 0 );
+ {
+ ui::Widget label = ui::Label( " X " );
+ label.show();
+ table.attach(label, {0, 1, 0, 1}, {0, 0});
+ }
+ {
+ ui::Widget label = ui::Label( " Y " );
+ label.show();
+ table.attach(label, {0, 1, 1, 2}, {0, 0});
+ }
+ {
+ ui::Widget label = ui::Label( " Z " );
+ label.show();
+ table.attach(label, {0, 1, 2, 3}, {0, 0});
+ }
+ {
+ auto adj = ui::Adjustment( 0, -359, 359, 1, 10, 0 );
+ auto spin = ui::SpinButton( adj, 1, 0 );
+ spin.show();
+ table.attach(spin, {1, 2, 0, 1}, {GTK_EXPAND | GTK_FILL, 0});
+ spin.dimensions(64, -1);
+ gtk_spin_button_set_wrap( spin, TRUE );
+
+ gtk_widget_grab_focus( spin );
+
+ g_rotate_dialog.x = spin;
+ }
+ {
+ auto adj = ui::Adjustment( 0, -359, 359, 1, 10, 0 );
+ auto spin = ui::SpinButton( adj, 1, 0 );
+ spin.show();
+ table.attach(spin, {1, 2, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
+ spin.dimensions(64, -1);
+ gtk_spin_button_set_wrap( spin, TRUE );
+
+ g_rotate_dialog.y = spin;
+ }
+ {
+ auto adj = ui::Adjustment( 0, -359, 359, 1, 10, 0 );
+ auto spin = ui::SpinButton( adj, 1, 0 );
+ spin.show();
+ table.attach(spin, {1, 2, 2, 3}, {GTK_EXPAND | GTK_FILL, 0});
+ spin.dimensions(64, -1);
+ gtk_spin_button_set_wrap( spin, TRUE );
+
+ g_rotate_dialog.z = spin;
+ }
+ }
+ {
+ auto vbox = create_dialog_vbox( 4 );
+ hbox.pack_start( vbox, TRUE, TRUE, 0 );
+ {
+ auto button = create_dialog_button( "OK", G_CALLBACK( rotatedlg_ok ), &g_rotate_dialog );
+ vbox.pack_start( button, FALSE, FALSE, 0 );
+ widget_make_default( button );
+ gtk_widget_add_accelerator( button , "clicked", accel, GDK_KEY_Return, (GdkModifierType)0, (GtkAccelFlags)0 );
+ }
+ {
+ auto button = create_dialog_button( "Cancel", G_CALLBACK( rotatedlg_cancel ), &g_rotate_dialog );
+ vbox.pack_start( button, FALSE, FALSE, 0 );
+ gtk_widget_add_accelerator( button , "clicked", accel, GDK_KEY_Escape, (GdkModifierType)0, (GtkAccelFlags)0 );
+ }
+ {
+ auto button = create_dialog_button( "Apply", G_CALLBACK( rotatedlg_apply ), &g_rotate_dialog );
+ vbox.pack_start( button, FALSE, FALSE, 0 );
+ }
+ }
+ }
+ }
+
+ g_rotate_dialog.window.show();
}
struct ScaleDialog
{
- GtkWidget* x;
- GtkWidget* y;
- GtkWidget* z;
- GtkWindow *window;
+ ui::Entry x{ui::null};
+ ui::Entry y{ui::null};
+ ui::Entry z{ui::null};
+ ui::Window window{ui::null};
};
-static gboolean scaledlg_apply (GtkWidget *widget, ScaleDialog* scaleDialog)
-{
- float sx, sy, sz;
+static gboolean scaledlg_apply( ui::Widget widget, ScaleDialog* scaleDialog ){
+ float sx, sy, sz;
- sx = static_cast<float>(atof(gtk_entry_get_text (GTK_ENTRY (scaleDialog->x))));
- sy = static_cast<float>(atof(gtk_entry_get_text (GTK_ENTRY (scaleDialog->y))));
- sz = static_cast<float>(atof(gtk_entry_get_text (GTK_ENTRY (scaleDialog->z))));
+ sx = static_cast<float>( atof( gtk_entry_get_text( GTK_ENTRY( scaleDialog->x ) ) ) );
+ sy = static_cast<float>( atof( gtk_entry_get_text( GTK_ENTRY( scaleDialog->y ) ) ) );
+ sz = static_cast<float>( atof( gtk_entry_get_text( GTK_ENTRY( scaleDialog->z ) ) ) );
- StringOutputStream command;
- command << "scaleSelected -x " << sx << " -y " << sy << " -z " << sz;
- UndoableCommand undo(command.c_str());
+ StringOutputStream command;
+ command << "scaleSelected -x " << sx << " -y " << sy << " -z " << sz;
+ UndoableCommand undo( command.c_str() );
- Select_Scale(sx, sy, sz);
+ Select_Scale( sx, sy, sz );
- return TRUE;
+ return TRUE;
}
-static gboolean scaledlg_cancel (GtkWidget *widget, ScaleDialog* scaleDialog)
-{
- gtk_widget_hide(GTK_WIDGET(scaleDialog->window));
+static gboolean scaledlg_cancel( ui::Widget widget, ScaleDialog* scaleDialog ){
+ scaleDialog->window.hide();
- gtk_entry_set_text (GTK_ENTRY(scaleDialog->x), "1.0");
- gtk_entry_set_text (GTK_ENTRY(scaleDialog->y), "1.0");
- gtk_entry_set_text (GTK_ENTRY(scaleDialog->z), "1.0");
+ scaleDialog->x.text("1.0");
+ scaleDialog->y.text("1.0");
+ scaleDialog->z.text("1.0");
return TRUE;
}
-static gboolean scaledlg_ok (GtkWidget *widget, ScaleDialog* scaleDialog)
-{
- scaledlg_apply(widget, scaleDialog);
- scaledlg_cancel(widget, scaleDialog);
+static gboolean scaledlg_ok( ui::Widget widget, ScaleDialog* scaleDialog ){
+ scaledlg_apply( widget, scaleDialog );
+ scaleDialog->window.hide();
return TRUE;
}
-static gboolean scaledlg_delete (GtkWidget *widget, GdkEventAny *event, ScaleDialog* scaleDialog)
-{
- scaledlg_cancel(widget, scaleDialog);
+static gboolean scaledlg_delete( ui::Widget widget, GdkEventAny *event, ScaleDialog* scaleDialog ){
+ scaledlg_cancel( widget, scaleDialog );
return TRUE;
}
ScaleDialog g_scale_dialog;
-void DoScaleDlg()
-{
- if(g_scale_dialog.window == NULL)
- {
- g_scale_dialog.window = create_dialog_window(MainFrame_getWindow(), "Arbitrary scale", G_CALLBACK(scaledlg_delete), &g_scale_dialog);
-
- GtkAccelGroup* accel = gtk_accel_group_new();
- gtk_window_add_accel_group(g_scale_dialog.window, accel);
-
- {
- GtkHBox* hbox = create_dialog_hbox(4, 4);
- gtk_container_add(GTK_CONTAINER(g_scale_dialog.window), GTK_WIDGET(hbox));
- {
- GtkTable* table = create_dialog_table(3, 2, 4, 4);
- gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(table), TRUE, TRUE, 0);
- {
- GtkWidget* label = gtk_label_new (" X ");
- gtk_widget_show (label);
- gtk_table_attach(table, label, 0, 1, 0, 1,
- (GtkAttachOptions) (0),
- (GtkAttachOptions) (0), 0, 0);
- }
- {
- GtkWidget* label = gtk_label_new (" Y ");
- gtk_widget_show (label);
- gtk_table_attach(table, label, 0, 1, 1, 2,
- (GtkAttachOptions) (0),
- (GtkAttachOptions) (0), 0, 0);
- }
- {
- GtkWidget* label = gtk_label_new (" Z ");
- gtk_widget_show (label);
- gtk_table_attach(table, label, 0, 1, 2, 3,
- (GtkAttachOptions) (0),
- (GtkAttachOptions) (0), 0, 0);
- }
- {
- GtkWidget* entry = gtk_entry_new();
- gtk_entry_set_text (GTK_ENTRY(entry), "1.0");
- gtk_widget_show (entry);
- gtk_table_attach(table, entry, 1, 2, 0, 1,
- (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
-
- g_scale_dialog.x = entry;
- }
- {
- GtkWidget* entry = gtk_entry_new();
- gtk_entry_set_text (GTK_ENTRY(entry), "1.0");
- gtk_widget_show (entry);
- gtk_table_attach(table, entry, 1, 2, 1, 2,
- (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
-
- g_scale_dialog.y = entry;
- }
- {
- GtkWidget* entry = gtk_entry_new();
- gtk_entry_set_text (GTK_ENTRY(entry), "1.0");
- gtk_widget_show (entry);
- gtk_table_attach(table, entry, 1, 2, 2, 3,
- (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
-
- g_scale_dialog.z = entry;
- }
- }
- {
- GtkVBox* vbox = create_dialog_vbox(4);
- gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(vbox), TRUE, TRUE, 0);
- {
- GtkButton* button = create_dialog_button("OK", G_CALLBACK(scaledlg_ok), &g_scale_dialog);
- gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- widget_make_default(GTK_WIDGET(button));
- gtk_widget_add_accelerator(GTK_WIDGET(button), "clicked", accel, GDK_Return, (GdkModifierType)0, (GtkAccelFlags)0);
- }
- {
- GtkButton* button = create_dialog_button("Cancel", G_CALLBACK(scaledlg_cancel), &g_scale_dialog);
- gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- gtk_widget_add_accelerator(GTK_WIDGET(button), "clicked", accel, GDK_Escape, (GdkModifierType)0, (GtkAccelFlags)0);
- }
- {
- GtkButton* button = create_dialog_button("Apply", G_CALLBACK(scaledlg_apply), &g_scale_dialog);
- gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- }
- }
- }
- }
-
- gtk_widget_show(GTK_WIDGET(g_scale_dialog.window));
+void DoScaleDlg(){
+ if ( !g_scale_dialog.window ) {
+ g_scale_dialog.window = MainFrame_getWindow().create_dialog_window("Arbitrary scale", G_CALLBACK(scaledlg_delete ), &g_scale_dialog );
+
+ auto accel = ui::AccelGroup(ui::New);
+ g_scale_dialog.window.add_accel_group( accel );
+
+ {
+ auto hbox = create_dialog_hbox( 4, 4 );
+ g_scale_dialog.window.add(hbox);
+ {
+ auto table = create_dialog_table( 3, 2, 4, 4 );
+ hbox.pack_start( table, TRUE, TRUE, 0 );
+ {
+ ui::Widget label = ui::Label( " X " );
+ label.show();
+ table.attach(label, {0, 1, 0, 1}, {0, 0});
+ }
+ {
+ ui::Widget label = ui::Label( " Y " );
+ label.show();
+ table.attach(label, {0, 1, 1, 2}, {0, 0});
+ }
+ {
+ ui::Widget label = ui::Label( " Z " );
+ label.show();
+ table.attach(label, {0, 1, 2, 3}, {0, 0});
+ }
+ {
+ auto entry = ui::Entry(ui::New);
+ entry.text("1.0");
+ entry.show();
+ table.attach(entry, {1, 2, 0, 1}, {GTK_EXPAND | GTK_FILL, 0});
+
+ g_scale_dialog.x = entry;
+ }
+ {
+ auto entry = ui::Entry(ui::New);
+ entry.text("1.0");
+ entry.show();
+ table.attach(entry, {1, 2, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
+
+ g_scale_dialog.y = entry;
+ }
+ {
+ auto entry = ui::Entry(ui::New);
+ entry.text("1.0");
+ entry.show();
+ table.attach(entry, {1, 2, 2, 3}, {GTK_EXPAND | GTK_FILL, 0});
+
+ g_scale_dialog.z = entry;
+ }
+ }
+ {
+ auto vbox = create_dialog_vbox( 4 );
+ hbox.pack_start( vbox, TRUE, TRUE, 0 );
+ {
+ auto button = create_dialog_button( "OK", G_CALLBACK( scaledlg_ok ), &g_scale_dialog );
+ vbox.pack_start( button, FALSE, FALSE, 0 );
+ widget_make_default( button );
+ gtk_widget_add_accelerator( button , "clicked", accel, GDK_KEY_Return, (GdkModifierType)0, (GtkAccelFlags)0 );
+ }
+ {
+ auto button = create_dialog_button( "Cancel", G_CALLBACK( scaledlg_cancel ), &g_scale_dialog );
+ vbox.pack_start( button, FALSE, FALSE, 0 );
+ gtk_widget_add_accelerator( button , "clicked", accel, GDK_KEY_Escape, (GdkModifierType)0, (GtkAccelFlags)0 );
+ }
+ {
+ auto button = create_dialog_button( "Apply", G_CALLBACK( scaledlg_apply ), &g_scale_dialog );
+ vbox.pack_start( button, FALSE, FALSE, 0 );
+ }
+ }
+ }
+ }
+
+ g_scale_dialog.window.show();
}