/*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#ifndef __QEDEFS_H__
#define __QEDEFS_H__
-#define _3DFXCAMERA_WINDOW_CLASS "Q3DFXCamera"
-#define CAMERA_WINDOW_CLASS "QCamera"
-#define XY_WINDOW_CLASS "QXY"
-#define Z_WINDOW_CLASS "QZ"
-#define ENT_WINDOW_CLASS "QENT"
-#define TEXTURE_WINDOW_CLASS "QTEX"
+#define _3DFXCAMERA_WINDOW_CLASS "Q3DFXCamera"
+#define CAMERA_WINDOW_CLASS "QCamera"
+#define XY_WINDOW_CLASS "QXY"
+#define Z_WINDOW_CLASS "QZ"
+#define ENT_WINDOW_CLASS "QENT"
+#define TEXTURE_WINDOW_CLASS "QTEX"
-#define ZWIN_WIDTH 40
-#define CWIN_SIZE (0.4)
+#define ZWIN_WIDTH 40
+#define CWIN_SIZE ( 0.4 )
-#define MAX_EDGES 512
-#define MAX_POINTS 1024
+#define MAX_EDGES 512
+#define MAX_POINTS 1024
-#define CMD_TEXTUREWAD 60000
-#define CMD_BSPCOMMAND 61000
+#define CMD_TEXTUREWAD 60000
+#define CMD_BSPCOMMAND 61000
-#define PITCH 0
-#define YAW 1
-#define ROLL 2
+#define PITCH 0
+#define YAW 1
+#define ROLL 2
#define QE_TIMER0 1
-#define PLANE_X 0
-#define PLANE_Y 1
-#define PLANE_Z 2
-#define PLANE_ANYX 3
-#define PLANE_ANYY 4
-#define PLANE_ANYZ 5
-
-#define ON_EPSILON 0.01
-
-#define KEY_FORWARD 1
-#define KEY_BACK 2
-#define KEY_TURNLEFT 4
-#define KEY_TURNRIGHT 8
-#define KEY_LEFT 16
-#define KEY_RIGHT 32
-#define KEY_LOOKUP 64
-#define KEY_LOOKDOWN 128
-#define KEY_UP 256
-#define KEY_DOWN 512
+#define PLANE_X 0
+#define PLANE_Y 1
+#define PLANE_Z 2
+#define PLANE_ANYX 3
+#define PLANE_ANYY 4
+#define PLANE_ANYZ 5
+
+#define ON_EPSILON 0.01
+
+#define KEY_FORWARD 1
+#define KEY_BACK 2
+#define KEY_TURNLEFT 4
+#define KEY_TURNRIGHT 8
+#define KEY_LEFT 16
+#define KEY_RIGHT 32
+#define KEY_LOOKUP 64
+#define KEY_LOOKDOWN 128
+#define KEY_UP 256
+#define KEY_DOWN 512
// xy.c
#define EXCLUDE_WORLD 0x00000001
#define EXCLUDE_MODELS 0x00000800
#define EXCLUDE_AREAPORTALS 0x00001000
#define EXCLUDE_TRIGGERS 0x00002000
-#define EXCLUDE_CLUSTERPORTALS 0x00004000
+#define EXCLUDE_CLUSTERPORTALS 0x00004000
#define EXCLUDE_TERRAIN 0x00008000
#define EXCLUDE_LIGHTGRID 0x00010000
#define EXCLUDE_STRUCTURAL 0x00020000
-#define EXCLUDE_BOTCLIP 0x00040000
+#define EXCLUDE_BOTCLIP 0x00040000
-#define INCLUDE_EASY 0x00000001
-#define INCLUDE_NORMAL 0x00000002
-#define INCLUDE_HARD 0x00000004
-#define INCLUDE_DEATHMATCH 0x00000008
+#define INCLUDE_EASY 0x00000001
+#define INCLUDE_NORMAL 0x00000002
+#define INCLUDE_HARD 0x00000004
+#define INCLUDE_DEATHMATCH 0x00000008
#define INCLUDE_NAMES 0x00000010
#define INCLUDE_COORDS 0x00000020
#define INCLUDE_BLOCKS 0x00000040
//
// menu indexes for modifying menus
//
-#define MENU_VIEW 2
-#define MENU_BSP 4
-#define MENU_TEXTURE 6
-#define MENU_PLUGIN 11
+#define MENU_VIEW 2
+#define MENU_BSP 4
+#define MENU_TEXTURE 6
+#define MENU_PLUGIN 11
// odd things not in windows header...
-#define VK_COMMA 188
-#define VK_PERIOD 190
+#define VK_COMMA 188
+#define VK_PERIOD 190
// ShowEntitiesAs flags
// used in camera code, not menus
-#define ENTITY_WIREFRAME 0x00001
-#define ENTITY_SKIN_MODEL 0x00010
-#define ENTITY_SELECTED_ONLY 0x00100
-#define ENTITY_BOXED 0x01000
+#define ENTITY_WIREFRAME 0x00001
+#define ENTITY_SKIN_MODEL 0x00010
+#define ENTITY_SELECTED_ONLY 0x00100
+#define ENTITY_BOXED 0x01000
// ShowEntitiesAs menu settings .. combinations of the above settings
-#define ENTITY_BOX 0x01000
-#define ENTITY_WIRE 0x00001
-#define ENTITY_SELECTED 0x00101
-#define ENTITY_SKINNED 0x00010
-#define ENTITY_SKINNED_BOXED 0x01010
-#define ENTITY_SELECTED_SKIN 0x00110
+#define ENTITY_BOX 0x01000
+#define ENTITY_WIRE 0x00001
+#define ENTITY_SELECTED 0x00101
+#define ENTITY_SKINNED 0x00010
+#define ENTITY_SKINNED_BOXED 0x01010
+#define ENTITY_SELECTED_SKIN 0x00110
#endif