/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined(INCLUDED_QE3_H)
+#if !defined( INCLUDED_QE3_H )
#define INCLUDED_QE3_H
#include "string/string.h"
//
// system functions
//
-void Sys_SetTitle (const char *text, bool modified);
+void Sys_SetTitle( const char *text, bool modified );
-void RunBSP(const char* name);
+void RunBSP( const char* name );
void QE_InitVFS();
void QE_brushCountChanged();
void QE_entityCountChanged();
-bool ConfirmModified(const char* title);
+bool ConfirmModified( const char* title );
// most of the QE globals are stored in this structure
typedef struct
{
- /*!
- win32: engine full path.
- unix: user home full path + engine dir.
- */
- CopiedString m_userEnginePath;
- /*!
- cache for m_userEnginePath + mod subdirectory.
- */
- CopiedString m_userGamePath;
+ /*!
+ win32: engine full path.
+ unix: user home full path + engine dir.
+ */
+ CopiedString m_userEnginePath;
+ /*!
+ cache for m_userEnginePath + mod subdirectory.
+ */
+ CopiedString m_userGamePath;
} QEGlobals_t;
-extern QEGlobals_t g_qeglobals;
+extern QEGlobals_t g_qeglobals;
class SimpleCounter;
extern SimpleCounter g_brushCount;