CGameDialog() :
m_sGameFile( "" ),
- m_bGamePrompt( true ),
+ m_bGamePrompt( false ),
m_bSkipGamePromptOnce( false ),
m_bForceLogConsole( false ){
}
ui::Widget m_notebook{ui::null};
-virtual ~PrefsDlg() {
+virtual ~PrefsDlg(){
if (m_rc_path) {
- g_string_free( m_rc_path, true );
+ g_string_free( m_rc_path, true );
}
if (m_inipath) {
- g_string_free( m_inipath, true );
- }
+ g_string_free( m_inipath, true );
+}
}
/*!