-/*\r
-Copyright (C) 1999-2007 id Software, Inc. and contributors.\r
-For a list of contributors, see the accompanying CONTRIBUTORS file.\r
-\r
-This file is part of GtkRadiant.\r
-\r
-GtkRadiant is free software; you can redistribute it and/or modify\r
-it under the terms of the GNU General Public License as published by\r
-the Free Software Foundation; either version 2 of the License, or\r
-(at your option) any later version.\r
-\r
-GtkRadiant is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-GNU General Public License for more details.\r
-\r
-You should have received a copy of the GNU General Public License\r
-along with GtkRadiant; if not, write to the Free Software\r
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA\r
-*/\r
-\r
-#include "stdafx.h"\r
-\r
-#define MAX_POINTFILE 8192\r
-static vec3_t s_pointvecs[MAX_POINTFILE];\r
-static int s_num_points, s_check_point;\r
-\r
-CPointfile g_pointfile;\r
-\r
-// CPointfile routine used by the standard code ---------------------------------\r
-\r
-void CPointfile::Init()\r
-{\r
- s_num_points = 0;\r
-}\r
-\r
-void CPointfile::PushPoint (vec3_t v)\r
-{\r
- if (s_num_points < MAX_POINTFILE)\r
- {\r
- VectorCopy (v, s_pointvecs[s_num_points]);\r
- s_num_points++;\r
- }\r
-}\r
-\r
-// create the display list at the end\r
-void CPointfile::GenerateDisplayList()\r
-{\r
- int i;\r
-\r
- if (!g_qeglobals.d_pointfile_display_list)\r
- g_qeglobals.d_pointfile_display_list = qglGenLists(1);\r
-\r
- qglNewList (g_qeglobals.d_pointfile_display_list, GL_COMPILE);\r
- \r
- qglColor3f (1, 0, 0);\r
- qglDisable(GL_TEXTURE_2D);\r
- qglDisable(GL_TEXTURE_1D);\r
- qglLineWidth (4);\r
- qglBegin(GL_LINE_STRIP);\r
- for (i=0;i<s_num_points;i++)\r
- {\r
- if (s_num_points < MAX_POINTFILE)\r
- {\r
- qglVertex3fv (s_pointvecs[i]);\r
- }\r
- }\r
- qglEnd();\r
- qglLineWidth (1);\r
- \r
- qglEndList ();\r
- \r
- s_check_point = 0;\r
-}\r
-\r
-// old (but still relevant) pointfile code -------------------------------------\r
-\r
-void Pointfile_Delete (void)\r
-{\r
- char name[1024];\r
-\r
- strcpy (name, currentmap);\r
- StripExtension (name);\r
- strcat (name, ".lin");\r
-\r
- remove(name);\r
-}\r
-\r
-// advance camera to next point\r
-void Pointfile_Next (void)\r
-{\r
- vec3_t dir;\r
-\r
- if (s_check_point >= s_num_points-2)\r
- {\r
- Sys_Status ("End of pointfile", 0);\r
- return;\r
- }\r
- s_check_point++;\r
- VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetCamWnd()->Camera()->origin);\r
- VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetXYWnd()->GetOrigin());\r
- VectorSubtract (s_pointvecs[s_check_point+1], g_pParentWnd->GetCamWnd()->Camera()->origin, dir);\r
- VectorNormalize (dir, dir);\r
- g_pParentWnd->GetCamWnd()->Camera()->angles[1] = atan2 (dir[1], dir[0])*180/3.14159;\r
- g_pParentWnd->GetCamWnd()->Camera()->angles[0] = asin (dir[2])*180/3.14159;\r
-\r
- Sys_UpdateWindows (W_ALL);\r
-}\r
-\r
-// advance camera to previous point\r
-void Pointfile_Prev (void)\r
-{\r
- vec3_t dir;\r
-\r
- if ( s_check_point == 0)\r
- {\r
- Sys_Status ("Start of pointfile", 0);\r
- return;\r
- }\r
- s_check_point--;\r
- VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetCamWnd()->Camera()->origin);\r
- VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetXYWnd()->GetOrigin());\r
- VectorSubtract (s_pointvecs[s_check_point+1], g_pParentWnd->GetCamWnd()->Camera()->origin, dir);\r
- VectorNormalize (dir, dir);\r
- g_pParentWnd->GetCamWnd()->Camera()->angles[1] = atan2 (dir[1], dir[0])*180/3.14159;\r
- g_pParentWnd->GetCamWnd()->Camera()->angles[0] = asin (dir[2])*180/3.14159;\r
-\r
- Sys_UpdateWindows (W_ALL);\r
-}\r
-\r
-void WINAPI Pointfile_Check (void)\r
-{\r
- char name[1024];\r
- int size;\r
- char *data;\r
- char *text;\r
- int line = 1;\r
- vec3_t v;\r
-\r
- strcpy (name, currentmap);\r
- StripExtension (name);\r
- strcat (name, ".lin");\r
-\r
- size = vfsLoadFullPathFile (name, (void**)&data);\r
- if (size <= 0)\r
- {\r
- Sys_FPrintf (SYS_ERR, "Pointfile %s not found\n", name);\r
- return;\r
- }\r
-\r
- // store a pointer\r
- text = data;\r
-\r
- Sys_Printf ("Reading pointfile %s\n", name);\r
-\r
- g_pointfile.Init();\r
-\r
- while (*data)\r
- {\r
- if (sscanf(data,"%f %f %f", &v[0], &v[1], &v[2]) != 3)\r
- {\r
- Sys_Printf("Corrupt point file, line %d\n",line);\r
- break;\r
- }\r
-\r
- while (*data && *data != '\n')\r
- {\r
- if (*(data-1) == ' ' && *(data) == '-' && *(data+1) == ' ')\r
- break;\r
- data++;\r
- }\r
- // deal with zhlt style point files.\r
- if (*data == '-')\r
- {\r
- if (sscanf(data,"- %f %f %f", &v[0], &v[1], &v[2]) != 3)\r
- {\r
- Sys_Printf("Corrupt point file, line %d\n",line);\r
- break;\r
- }\r
-\r
- while (*data && *data != '\n')\r
- data++;\r
-\r
- }\r
- while (*data == '\n')\r
- {\r
- data++; // skip the \n\r
- line++;\r
- }\r
- g_pointfile.PushPoint (v);\r
- }\r
-\r
- g_free(text);\r
- \r
- g_pointfile.GenerateDisplayList();\r
-\r
- Sys_UpdateWindows (W_ALL);\r
-}\r
-\r
-void Pointfile_Draw( void )\r
-{\r
- qglCallList (g_qeglobals.d_pointfile_display_list);\r
-}\r
-\r
-void Pointfile_Clear (void)\r
-{\r
- if (!g_qeglobals.d_pointfile_display_list)\r
- return;\r
-\r
- qglDeleteLists (g_qeglobals.d_pointfile_display_list, 1);\r
- g_qeglobals.d_pointfile_display_list = 0;\r
- Sys_UpdateWindows (W_ALL);\r
-}\r
-\r
-// CPointfile implementation for SAX speicific stuff -------------------------------\r
-void CPointfile::saxStartElement (message_info_t *ctx, const xmlChar *name, const xmlChar **attrs)\r
-{\r
- if (strcmp ((char *)name, "polyline")==0)\r
- {\r
- Init();\r
- // there's a prefs setting to avoid stopping on leak\r
- if (!g_PrefsDlg.m_bLeakStop)\r
- ctx->stop_depth = 0;\r
- }\r
-}\r
-\r
-void CPointfile::saxEndElement (message_info_t *ctx, const xmlChar *name)\r
-{\r
- if (strcmp ((char *)name, "polyline")==0)\r
- {\r
- // we are done\r
- GenerateDisplayList();\r
- ctx->bGeometry = false;\r
- }\r
-}\r
-\r
-// only "point" is expected to have characters around here\r
-void CPointfile::saxCharacters (message_info_t *ctx, const xmlChar *ch, int len)\r
-{\r
- vec3_t v;\r
- \r
- sscanf ((char *)ch, "%f %f %f\n", &v[0], &v[1], &v[2]);\r
- PushPoint (v);\r
-}\r
-\r
-char * CPointfile::getName()\r
-{\r
- return "Map is leaked";\r
-}\r
+/*
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
+
+ This file is part of GtkRadiant.
+
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/*
+ The following source code is licensed by Id Software and subject to the terms of
+ its LIMITED USE SOFTWARE LICENSE AGREEMENT, a copy of which is included with
+ GtkRadiant. If you did not receive a LIMITED USE SOFTWARE LICENSE AGREEMENT,
+ please contact Id Software immediately at info@idsoftware.com.
+ */
+
+#include "points.h"
+
+#include "debugging/debugging.h"
+
+#include "irender.h"
+#include "igl.h"
+#include "renderable.h"
+
+#include "stream/stringstream.h"
+#include "os/path.h"
+#include "os/file.h"
+#include "cmdlib.h"
+
+#include "map.h"
+#include "qe3.h"
+#include "camwindow.h"
+#include "xywindow.h"
+#include "xmlstuff.h"
+#include "mainframe.h"
+#include "watchbsp.h"
+#include "commands.h"
+
+
+class CPointfile;
+void Pointfile_Parse( CPointfile& pointfile );
+
+
+class CPointfile : public ISAXHandler, public Renderable, public OpenGLRenderable
+{
+enum
+{
+ MAX_POINTFILE = 8192,
+};
+Vector3 s_pointvecs[MAX_POINTFILE];
+std::size_t s_num_points;
+int m_displaylist;
+static Shader* m_renderstate;
+StringOutputStream m_characters;
+public:
+CPointfile(){
+}
+~CPointfile(){
+}
+void Init();
+void PushPoint( const Vector3& v );
+void GenerateDisplayList();
+// SAX interface
+void Release(){
+ // blank because not heap-allocated
+}
+void saxStartElement( message_info_t *ctx, const xmlChar *name, const xmlChar **attrs );
+void saxEndElement( message_info_t *ctx, const xmlChar *name );
+void saxCharacters( message_info_t *ctx, const xmlChar *ch, int len );
+const char* getName();
+
+typedef const Vector3* const_iterator;
+
+const_iterator begin() const {
+ return &s_pointvecs[0];
+}
+const_iterator end() const {
+ return &s_pointvecs[s_num_points];
+}
+
+bool shown() const {
+ return m_displaylist != 0;
+}
+void show( bool show ){
+ if ( show && !shown() ) {
+ Pointfile_Parse( *this );
+ GenerateDisplayList();
+ SceneChangeNotify();
+ }
+ else if ( !show && shown() ) {
+ glDeleteLists( m_displaylist, 1 );
+ m_displaylist = 0;
+ SceneChangeNotify();
+ }
+}
+
+void render( RenderStateFlags state ) const {
+ glCallList( m_displaylist );
+}
+
+void renderSolid( Renderer& renderer, const VolumeTest& volume ) const {
+ if ( shown() ) {
+ renderer.SetState( m_renderstate, Renderer::eWireframeOnly );
+ renderer.SetState( m_renderstate, Renderer::eFullMaterials );
+ renderer.addRenderable( *this, g_matrix4_identity );
+ }
+}
+void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const {
+ renderSolid( renderer, volume );
+}
+
+static void constructStatic(){
+ m_renderstate = GlobalShaderCache().capture( "$POINTFILE" );
+}
+
+static void destroyStatic(){
+ GlobalShaderCache().release( "$POINTFILE" );
+}
+};
+
+Shader* CPointfile::m_renderstate = 0;
+
+namespace
+{
+CPointfile s_pointfile;
+}
+
+ISAXHandler& g_pointfile = s_pointfile;
+
+static CPointfile::const_iterator s_check_point;
+
+void CPointfile::Init(){
+ s_num_points = 0;
+ m_displaylist = 0;
+}
+
+void CPointfile::PushPoint( const Vector3& v ){
+ if ( s_num_points < MAX_POINTFILE ) {
+ s_pointvecs[s_num_points] = v;
+ ++s_num_points;
+ }
+}
+
+// create the display list at the end
+void CPointfile::GenerateDisplayList(){
+ m_displaylist = glGenLists( 1 );
+
+ glNewList( m_displaylist, GL_COMPILE );
+
+ glBegin( GL_LINE_STRIP );
+ for ( std::size_t i = 0; i < s_num_points; i++ )
+ glVertex3fv( vector3_to_array( s_pointvecs[i] ) );
+ glEnd();
+ glLineWidth( 1 );
+
+ glEndList();
+}
+
+// old (but still relevant) pointfile code -------------------------------------
+
+void Pointfile_Delete( void ){
+ const char* mapname = Map_Name( g_map );
+ StringOutputStream name( 256 );
+ name << StringRange( mapname, path_get_filename_base_end( mapname ) ) << ".lin";
+ file_remove( name.c_str() );
+}
+
+// advance camera to next point
+void Pointfile_Next( void ){
+ if ( !s_pointfile.shown() ) {
+ return;
+ }
+
+ if ( s_check_point + 2 == s_pointfile.end() ) {
+ globalOutputStream() << "End of pointfile\n";
+ return;
+ }
+
+ CPointfile::const_iterator i = ++s_check_point;
+
+
+ CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
+ Camera_setOrigin( camwnd, *i );
+ g_pParentWnd->GetXYWnd()->SetOrigin( *i );
+ {
+ Vector3 dir( vector3_normalised( vector3_subtracted( *( ++i ), Camera_getOrigin( camwnd ) ) ) );
+ Vector3 angles( Camera_getAngles( camwnd ) );
+ angles[CAMERA_YAW] = static_cast<float>( radians_to_degrees( atan2( dir[1], dir[0] ) ) );
+ angles[CAMERA_PITCH] = static_cast<float>( radians_to_degrees( asin( dir[2] ) ) );
+ Camera_setAngles( camwnd, angles );
+ }
+}
+
+// advance camera to previous point
+void Pointfile_Prev( void ){
+ if ( !s_pointfile.shown() ) {
+ return;
+ }
+
+ if ( s_check_point == s_pointfile.begin() ) {
+ globalOutputStream() << "Start of pointfile\n";
+ return;
+ }
+
+ CPointfile::const_iterator i = --s_check_point;
+
+ CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
+ Camera_setOrigin( camwnd, *i );
+ g_pParentWnd->GetXYWnd()->SetOrigin( *i );
+ {
+ Vector3 dir( vector3_normalised( vector3_subtracted( *( ++i ), Camera_getOrigin( camwnd ) ) ) );
+ Vector3 angles( Camera_getAngles( camwnd ) );
+ angles[CAMERA_YAW] = static_cast<float>( radians_to_degrees( atan2( dir[1], dir[0] ) ) );
+ angles[CAMERA_PITCH] = static_cast<float>( radians_to_degrees( asin( dir[2] ) ) );
+ Camera_setAngles( camwnd, angles );
+ }
+}
+
+int LoadFile( const char *filename, void **bufferptr ){
+ FILE *f;
+ long len;
+
+ f = fopen( filename, "rb" );
+ if ( f == 0 ) {
+ return -1;
+ }
+
+ fseek( f, 0, SEEK_END );
+ len = ftell( f );
+ rewind( f );
+
+ *bufferptr = malloc( len + 1 );
+ if ( *bufferptr == 0 ) {
+ return -1;
+ }
+
+ fread( *bufferptr, 1, len, f );
+ fclose( f );
+
+ // we need to end the buffer with a 0
+ ( (char*) ( *bufferptr ) )[len] = 0;
+
+ return len;
+}
+
+void Pointfile_Parse( CPointfile& pointfile ){
+ int size;
+ char *data;
+ char *text;
+ int line = 1;
+
+ const char* mapname = Map_Name( g_map );
+ StringOutputStream name( 256 );
+ name << StringRange( mapname, path_get_filename_base_end( mapname ) ) << ".lin";
+
+ size = LoadFile( name.c_str(), (void**)&data );
+ if ( size == -1 ) {
+ globalErrorStream() << "Pointfile " << name.c_str() << " not found\n";
+ return;
+ }
+
+ // store a pointer
+ text = data;
+
+ globalOutputStream() << "Reading pointfile " << name.c_str() << "\n";
+
+ pointfile.Init();
+
+ while ( *data )
+ {
+ Vector3 v;
+ if ( sscanf( data,"%f %f %f", &v[0], &v[1], &v[2] ) != 3 ) {
+ globalOutputStream() << "Corrupt point file, line " << line << "\n";
+ break;
+ }
+
+ while ( *data && *data != '\n' )
+ {
+ if ( *( data - 1 ) == ' ' && *( data ) == '-' && *( data + 1 ) == ' ' ) {
+ break;
+ }
+ data++;
+ }
+ // deal with zhlt style point files.
+ if ( *data == '-' ) {
+ if ( sscanf( data,"- %f %f %f", &v[0], &v[1], &v[2] ) != 3 ) {
+ globalOutputStream() << "Corrupt point file, line " << line << "\n";
+ break;
+ }
+
+ while ( *data && *data != '\n' )
+ data++;
+
+ }
+ while ( *data == '\n' )
+ {
+ data++; // skip the \n
+ line++;
+ }
+ pointfile.PushPoint( v );
+ }
+
+ g_free( text );
+}
+
+void Pointfile_Clear(){
+ s_pointfile.show( false );
+}
+
+void Pointfile_Toggle(){
+ s_pointfile.show( !s_pointfile.shown() );
+
+ s_check_point = s_pointfile.begin();
+}
+
+void Pointfile_Construct(){
+ CPointfile::constructStatic();
+
+ GlobalShaderCache().attachRenderable( s_pointfile );
+
+ GlobalCommands_insert( "TogglePointfile", makeCallbackF(Pointfile_Toggle) );
+ GlobalCommands_insert( "NextLeakSpot", makeCallbackF(Pointfile_Next), Accelerator( 'K', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+ GlobalCommands_insert( "PrevLeakSpot", makeCallbackF(Pointfile_Prev), Accelerator( 'L', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+}
+
+void Pointfile_Destroy(){
+ GlobalShaderCache().detachRenderable( s_pointfile );
+
+ CPointfile::destroyStatic();
+}
+
+
+
+// CPointfile implementation for SAX-specific stuff -------------------------------
+void CPointfile::saxStartElement( message_info_t *ctx, const xmlChar *name, const xmlChar **attrs ){
+ if ( string_equal( reinterpret_cast<const char*>( name ), "polyline" ) ) {
+ Init();
+ // there's a prefs setting to avoid stopping on leak
+ if ( !g_WatchBSP_LeakStop ) {
+ ctx->stop_depth = 0;
+ }
+ }
+}
+
+void CPointfile::saxEndElement( message_info_t *ctx, const xmlChar *name ){
+ if ( string_equal( reinterpret_cast<const char*>( name ), "polyline" ) ) {
+ // we are done
+ GenerateDisplayList();
+ SceneChangeNotify();
+ s_check_point = begin();
+ }
+ else if ( string_equal( reinterpret_cast<const char*>( name ), "point" ) ) {
+ Vector3 v;
+ sscanf( m_characters.c_str(), "%f %f %f\n", &v[0], &v[1], &v[2] );
+ PushPoint( v );
+ m_characters.clear();
+ }
+}
+
+// only "point" is expected to have characters around here
+void CPointfile::saxCharacters( message_info_t *ctx, const xmlChar *ch, int len ){
+ m_characters.write( reinterpret_cast<const char*>( ch ), len );
+}
+
+const char* CPointfile::getName(){
+ return "Map leaked";
+}