GlobalFileSystem().initialise();
g_vfsInitialized = true;
}
+
void VFS_Shutdown(){
if ( !g_vfsInitialized ) return;
GlobalFileSystem().shutdown();
g_vfsInitialized = false;
}
+
void VFS_Refresh(){
if ( !g_vfsInitialized ) return;
GlobalFileSystem().clear();
QE_InitVFS();
GlobalFileSystem().refresh();
g_vfsInitialized = true;
- // also refresg models
+ // also refresh models
RefreshReferences();
// also refresh texture browser
TextureBrowser_RefreshShaders();
}
+
void VFS_Restart(){
VFS_Shutdown();
VFS_Init();
void realise(){
VFS_Init();
}
+
void unrealise(){
VFS_Shutdown();
}
void VFS_Construct(){
Radiant_attachHomePathsObserver( g_VFSModuleObserver );
}
+
void VFS_Destroy(){
Radiant_detachHomePathsObserver( g_VFSModuleObserver );
}
// Home Paths
#if GDEF_OS_WINDOWS
-#include <shlobj.h>
+ #include <shlobj.h>
#include <objbase.h>
const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
#define qREFKNOWNFOLDERID GUID
typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath;
#endif
+
void HomePaths_Realise(){
do
{
public:
HomePathsModuleObserver() : m_unrealised( 1 ){
}
+
void realise(){
if ( --m_unrealised == 0 ) {
HomePaths_Realise();
g_homePathObservers.realise();
}
}
+
void unrealise(){
if ( ++m_unrealised == 1 ) {
g_homePathObservers.unrealise();
void HomePaths_Construct(){
Radiant_attachEnginePathObserver( g_HomePathsModuleObserver );
}
+
void HomePaths_Destroy(){
Radiant_detachEnginePathObserver( g_HomePathsModuleObserver );
}
}
}
+// Pak Path
+
+CopiedString g_strPakPath[g_pakPathCount] = { "", "", "", "", "" };
+ModuleObservers g_pakPathObservers[g_pakPathCount];
+std::size_t g_pakpath_unrealised[g_pakPathCount] = { 1, 1, 1, 1, 1 };
+
+void Radiant_attachPakPathObserver( int num, ModuleObserver& observer ){
+ g_pakPathObservers[num].attach( observer );
+}
+
+void Radiant_detachPakPathObserver( int num, ModuleObserver& observer ){
+ g_pakPathObservers[num].detach( observer );
+}
+
+
+void PakPath_Realise( int num ){
+ if ( --g_pakpath_unrealised[num] == 0 ) {
+ g_pakPathObservers[num].realise();
+ }
+}
+
+const char* PakPath_get( int num ){
+ std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
+ ASSERT_MESSAGE( g_pakpath_unrealised[num] == 0, message.c_str() );
+ return g_strPakPath[num].c_str();
+}
+
+void PakPath_Unrealise( int num ){
+ if ( ++g_pakpath_unrealised[num] == 1 ) {
+ g_pakPathObservers[num].unrealise();
+ }
+}
+
+void setPakPath( int num, const char* path ){
+ if (!g_strcmp0( path, "")) {
+ g_strPakPath[num] = "";
+ return;
+ }
+
+ StringOutputStream buffer( 256 );
+ buffer << DirectoryCleaned( path );
+ if ( !path_equal( buffer.c_str(), g_strPakPath[num].c_str() ) ) {
+ std::string message = "Changing Pak Path " + std::to_string(num);
+ ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", message.c_str() );
+
+ PakPath_Unrealise(num);
+
+ g_strPakPath[num] = buffer.c_str();
+
+ PakPath_Realise(num);
+ }
+}
+
// App Path
CopiedString g_strAppPath; ///< holds the full path of the executable
+CopiedString g_strLibPath;
+CopiedString g_strDataPath;
const char* AppPath_get(){
return g_strAppPath.c_str();
}
+const char *LibPath_get()
+{
+ return g_strLibPath.c_str();
+}
+
+const char *DataPath_get()
+{
+ return g_strDataPath.c_str();
+}
+
/// the path to the local rc-dir
const char* LocalRcPath_get( void ){
static CopiedString rc_path;
/// directory for temp files
/// NOTE: on *nix this is were we check for .pid
CopiedString g_strSettingsPath;
+
const char* SettingsPath_get(){
return g_strSettingsPath.c_str();
}
return g_strGameToolsPath.c_str();
}
-void EnginePathImport( CopiedString& self, const char* value ){
+struct EnginePath {
+ static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
+ returnz(self.c_str());
+ }
+
+ static void Import(CopiedString &self, const char *value) {
setEnginePath( value );
}
-typedef ReferenceCaller<CopiedString, void(const char*), EnginePathImport> EnginePathImportCaller;
+};
+
+struct PakPath0 {
+ static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
+ returnz( self.c_str() );
+ }
+
+ static void Import( CopiedString &self, const char *value ) {
+ setPakPath( 0, value );
+ }
+};
+
+struct PakPath1 {
+ static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
+ returnz( self.c_str() );
+ }
+
+ static void Import( CopiedString &self, const char *value ) {
+ setPakPath( 1, value );
+ }
+};
+
+struct PakPath2 {
+ static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
+ returnz( self.c_str() );
+ }
+
+ static void Import( CopiedString &self, const char *value ) {
+ setPakPath( 2, value );
+ }
+};
+
+struct PakPath3 {
+ static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
+ returnz( self.c_str() );
+ }
+
+ static void Import( CopiedString &self, const char *value ) {
+ setPakPath( 3, value );
+ }
+};
+
+struct PakPath4 {
+ static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
+ returnz( self.c_str() );
+ }
+
+ static void Import( CopiedString &self, const char *value ) {
+ setPakPath( 4, value );
+ }
+};
+
+bool g_disableEnginePath = false;
+bool g_disableHomePath = false;
void Paths_constructPreferences( PreferencesPage& page ){
- page.appendPathEntry( "Engine Path", true,
- {ImportExportCallback<const char *>::Import_t( EnginePathImportCaller( g_strEnginePath ) ),
- ImportExportCallback<const char *>::Export_t( StringExportCaller( g_strEnginePath ) )}
- );
+ page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
+
+ page.appendCheckBox(
+ "", "Do not use Engine Path",
+ g_disableEnginePath
+ );
+
+ page.appendCheckBox(
+ "", "Do not use Home Path",
+ g_disableHomePath
+ );
+
+ for ( int i = 0; i < g_pakPathCount; i++ ) {
+ std::string label = "Pak Path " + std::to_string(i);
+ switch (i) {
+ case 0:
+ page.appendPathEntry( label.c_str(), true, make_property<PakPath0>( g_strPakPath[i] ) );
+ break;
+ case 1:
+ page.appendPathEntry( label.c_str(), true, make_property<PakPath1>( g_strPakPath[i] ) );
+ break;
+ case 2:
+ page.appendPathEntry( label.c_str(), true, make_property<PakPath2>( g_strPakPath[i] ) );
+ break;
+ case 3:
+ page.appendPathEntry( label.c_str(), true, make_property<PakPath3>( g_strPakPath[i] ) );
+ break;
+ case 4:
+ page.appendPathEntry( label.c_str(), true, make_property<PakPath4>( g_strPakPath[i] ) );
+ break;
+ }
+ }
}
+
void Paths_constructPage( PreferenceGroup& group ){
PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
Paths_constructPreferences( page );
}
+
void Paths_registerPreferencesPage(){
PreferencesDialog_addSettingsPage( makeCallbackF(Paths_constructPage) );
}
public:
WorldspawnColourEntityClassObserver() : m_unrealised( 1 ){
}
+
void realise(){
if ( --m_unrealised == 0 ) {
SetWorldspawnColour( g_xywindow_globals.color_brushes );
}
}
+
void unrealise(){
if ( ++m_unrealised == 1 ) {
}
void Radiant_Initialise(){
GlobalModuleServer_Initialise();
- Radiant_loadModulesFromRoot( AppPath_get() );
+ Radiant_loadModulesFromRoot( LibPath_get() );
Preferences_Load();
XY_UpdateAllWindows();
}
+/* color scheme to fit the GTK Adwaita Dark theme */
+void ColorScheme_AdwaitaDark()
+{
+ // SI_Colors0
+ // GlobalTextureBrowser().color_textureback
+ TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f));
+
+ // SI_Colors4
+ g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f);
+ // SI_Colors12
+ g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f);
+ CamWnd_Update(*g_pParentWnd->GetCamWnd());
+
+ // SI_Colors1
+ g_xywindow_globals.color_gridback = Vector3(0.25f, 0.25f, 0.25f);
+ // SI_Colors2
+ g_xywindow_globals.color_gridminor = Vector3(0.21f, 0.23f, 0.23f);
+ // SI_Colors3
+ g_xywindow_globals.color_gridmajor = Vector3(0.14f, 0.15f, 0.15f);
+ // SI_Colors14
+ g_xywindow_globals.color_gridmajor_alt = Vector3(1.0f, 0.0f, 0.0f);
+ // SI_Colors6
+ g_xywindow_globals.color_gridblock = Vector3(1.0f, 1.0f, 1.0f);
+ // SI_Colors7
+ g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f);
+ // ??
+ g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f);
+ // ??
+ g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f);
+ // SI_Colors8
+ g_xywindow_globals.color_brushes = Vector3(0.73f, 0.73f, 0.73f);
+
+ // SI_AxisColors0
+ g_xywindow_globals.AxisColorX = Vector3(1.0f, 0.0f, 0.0f);
+ // SI_AxisColors1
+ g_xywindow_globals.AxisColorY = Vector3(0.0f, 1.0f, 0.0f);
+ // SI_AxisColors2
+ g_xywindow_globals.AxisColorZ = Vector3(0.0f, 0.0f, 1.0f);
+ SetWorldspawnColour(g_xywindow_globals.color_brushes);
+ // ??
+ g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f);
+ XY_UpdateAllWindows();
+
+ // SI_Colors5
+ // g_entity_globals.color_entity = Vector3(0.0f, 0.0f, 0.0f);
+}
+
typedef Callback<void(Vector3&)> GetColourCallback;
typedef Callback<void(const Vector3&)> SetColourCallback;
ChooseColour( const GetColourCallback& get, const SetColourCallback& set )
: m_get( get ), m_set( set ){
}
+
void operator()(){
Vector3 colour;
m_get( colour );
};
-
void Colour_get( const Vector3& colour, Vector3& other ){
other = colour;
}
+
typedef ConstReferenceCaller<Vector3, void(Vector3&), Colour_get> ColourGetCaller;
void Colour_set( Vector3& colour, const Vector3& other ){
colour = other;
SceneChangeNotify();
}
+
typedef ReferenceCaller<Vector3, void(const Vector3&), Colour_set> ColourSetCaller;
void BrushColour_set( const Vector3& other ){
SetWorldspawnColour( g_xywindow_globals.color_brushes );
SceneChangeNotify();
}
+
typedef FreeCaller<void(const Vector3&), BrushColour_set> BrushColourSetCaller;
void ClipperColour_set( const Vector3& other ){
Brush_clipperColourChanged();
SceneChangeNotify();
}
+
typedef FreeCaller<void(const Vector3&), ClipperColour_set> ClipperColourSetCaller;
void TextureBrowserColour_get( Vector3& other ){
other = TextureBrowser_getBackgroundColour( GlobalTextureBrowser() );
}
+
typedef FreeCaller<void(Vector3&), TextureBrowserColour_get> TextureBrowserColourGetCaller;
void TextureBrowserColour_set( const Vector3& other ){
TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), other );
}
+
typedef FreeCaller<void(const Vector3&), TextureBrowserColour_set> TextureBrowserColourSetCaller;
ui::MenuItem create_colours_menu(){
auto colours_menu_item = new_sub_menu_item_with_mnemonic( "Colors" );
- auto menu_in_menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( colours_menu_item ) ));
+ auto menu_in_menu = ui::Menu::from( gtk_menu_item_get_submenu( colours_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu_in_menu );
}
create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
+ create_menu_item_with_mnemonic(menu_3, "Adwaita Dark", "ColorSchemeAdwaitaDark");
menu_separator( menu_in_menu );
}
-
void SetClipMode( bool enable );
+
void ModeChangeNotify();
typedef void ( *ToolMode )();
+
ToolMode g_currentToolMode = 0;
bool g_currentToolModeSupportsComponentEditing = false;
ToolMode g_defaultToolMode = 0;
-
void SelectionSystem_DefaultMode(){
GlobalSelectionSystem().SetMode( SelectionSystem::ePrimitive );
GlobalSelectionSystem().SetComponentMode( SelectionSystem::eDefault );
class BoolFunctionExport
{
public:
-static void apply( const ImportExportCallback<bool>::Import_t& importCallback ){
+static void apply( const Callback<void(bool)> & importCallback ){
importCallback( BoolFunction() );
}
};
-typedef FreeCaller<void(const ImportExportCallback<bool>::Import_t&), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
+typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
EdgeModeApplyCaller g_edgeMode_button_caller;
-ImportExportCallback<bool>::Export_t g_edgeMode_button_callback( g_edgeMode_button_caller );
+Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
-typedef FreeCaller<void(const ImportExportCallback<bool>::Import_t&), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
+typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
VertexModeApplyCaller g_vertexMode_button_caller;
-ImportExportCallback<bool>::Export_t g_vertexMode_button_callback( g_vertexMode_button_caller );
+Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
-typedef FreeCaller<void(const ImportExportCallback<bool>::Import_t&), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
+typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
FaceModeApplyCaller g_faceMode_button_caller;
-ImportExportCallback<bool>::Export_t g_faceMode_button_callback( g_faceMode_button_caller );
+Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
ToggleItem g_faceMode_button( g_faceMode_button_callback );
void ComponentModeChanged(){
public:
CloneSelected( bool d ) : doMakeUnique( d ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
}
+
bool pre( const scene::Path& path, scene::Instance& instance ) const {
if ( path.size() == 1 ) {
return true;
return true;
}
+
void post( const scene::Path& path, scene::Instance& instance ) const {
if ( path.size() == 1 ) {
return;
Vector3 x;
Vector3 y;
Vector3 z;
+
AxisBase( const Vector3& x_, const Vector3& y_, const Vector3& z_ )
: x( x_ ), y( y_ ), z( z_ ){
}
}
-void TranslateToolExport( const ImportExportCallback<bool>::Import_t& importCallback ){
+void TranslateToolExport( const Callback<void(bool)> & importCallback ){
importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
}
-void RotateToolExport( const ImportExportCallback<bool>::Import_t& importCallback ){
+void RotateToolExport( const Callback<void(bool)> & importCallback ){
importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
}
-void ScaleToolExport( const ImportExportCallback<bool>::Import_t& importCallback ){
+void ScaleToolExport( const Callback<void(bool)> & importCallback ){
importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
}
-void DragToolExport( const ImportExportCallback<bool>::Import_t& importCallback ){
+void DragToolExport( const Callback<void(bool)> & importCallback ){
importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
}
-void ClipperToolExport( const ImportExportCallback<bool>::Import_t& importCallback ){
+void ClipperToolExport( const Callback<void(bool)> & importCallback ){
importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
}
-FreeCaller<void(const ImportExportCallback<bool>::Import_t&), TranslateToolExport> g_translatemode_button_caller;
-ImportExportCallback<bool>::Export_t g_translatemode_button_callback( g_translatemode_button_caller );
+FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
+Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
ToggleItem g_translatemode_button( g_translatemode_button_callback );
-FreeCaller<void(const ImportExportCallback<bool>::Import_t&), RotateToolExport> g_rotatemode_button_caller;
-ImportExportCallback<bool>::Export_t g_rotatemode_button_callback( g_rotatemode_button_caller );
+FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
+Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
-FreeCaller<void(const ImportExportCallback<bool>::Import_t&), ScaleToolExport> g_scalemode_button_caller;
-ImportExportCallback<bool>::Export_t g_scalemode_button_callback( g_scalemode_button_caller );
+FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
+Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
ToggleItem g_scalemode_button( g_scalemode_button_callback );
-FreeCaller<void(const ImportExportCallback<bool>::Import_t&), DragToolExport> g_dragmode_button_caller;
-ImportExportCallback<bool>::Export_t g_dragmode_button_callback( g_dragmode_button_caller );
+FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
+Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
ToggleItem g_dragmode_button( g_dragmode_button_callback );
-FreeCaller<void(const ImportExportCallback<bool>::Import_t&), ClipperToolExport> g_clipper_button_caller;
-ImportExportCallback<bool>::Export_t g_clipper_button_callback( g_clipper_button_caller );
+FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
+Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
ToggleItem g_clipper_button( g_clipper_button_callback );
void ToolChanged(){
SnappableSnapToGridSelected( float snap )
: m_snap( snap ){
}
+
bool pre( const scene::Path& path, scene::Instance& instance ) const {
if ( path.top().get().visible() ) {
Snappable* snappable = Node_getSnappable( path.top() );
ComponentSnappableSnapToGridSelected( float snap )
: m_snap( snap ){
}
+
bool pre( const scene::Path& path, scene::Instance& instance ) const {
if ( path.top().get().visible() ) {
ComponentSnappable* componentSnappable = Instance_getComponentSnappable( instance );
}
-
void GlobalCamera_UpdateWindow(){
if ( g_pParentWnd != 0 ) {
CamWnd_Update( *g_pParentWnd->GetCamWnd() );
LatchedValue<bool> g_Layout_enablePluginToolbar( true, "Plugin Toolbar" );
-
ui::MenuItem create_file_menu(){
// File menu
auto file_menu_item = new_sub_menu_item_with_mnemonic( "_File" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( file_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( file_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
}
ui::MenuItem create_edit_menu(){
// Edit menu
auto edit_menu_item = new_sub_menu_item_with_mnemonic( "_Edit" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( edit_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( edit_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
}
ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
// View menu
auto view_menu_item = new_sub_menu_item_with_mnemonic( "Vie_w" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( view_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( view_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
}
ui::MenuItem create_selection_menu(){
// Selection menu
auto selection_menu_item = new_sub_menu_item_with_mnemonic( "M_odify" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( selection_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( selection_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
}
ui::MenuItem create_bsp_menu(){
// BSP menu
auto bsp_menu_item = new_sub_menu_item_with_mnemonic( "_Build" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( bsp_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( bsp_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
ui::MenuItem create_grid_menu(){
// Grid menu
auto grid_menu_item = new_sub_menu_item_with_mnemonic( "_Grid" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( grid_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( grid_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
}
ui::MenuItem create_misc_menu(){
// Misc menu
auto misc_menu_item = new_sub_menu_item_with_mnemonic( "M_isc" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( misc_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( misc_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
}
ui::MenuItem create_entity_menu(){
// Brush menu
auto entity_menu_item = new_sub_menu_item_with_mnemonic( "E_ntity" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( entity_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( entity_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
}
ui::MenuItem create_brush_menu(){
// Brush menu
auto brush_menu_item = new_sub_menu_item_with_mnemonic( "B_rush" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( brush_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( brush_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
}
ui::MenuItem create_patch_menu(){
// Curve menu
auto patch_menu_item = new_sub_menu_item_with_mnemonic( "_Curve" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( patch_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( patch_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
}
ui::MenuItem create_help_menu(){
// Help menu
auto help_menu_item = new_sub_menu_item_with_mnemonic( "_Help" );
- auto menu = ui::Menu(GTK_MENU( gtk_menu_item_get_submenu( help_menu_item ) ));
+ auto menu = ui::Menu::from( gtk_menu_item_get_submenu( help_menu_item ) );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu );
}
}
ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
- auto menu_bar = ui::MenuBar(GTK_MENU_BAR( gtk_menu_bar_new() ));
+ auto menu_bar = ui::MenuBar::from( gtk_menu_bar_new() );
menu_bar.show();
menu_bar.add(create_file_menu());
void CSG_constructToolbar( ui::Toolbar toolbar ){
toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
- toolbar_append_button( toolbar, "Hollow", "selection_makehollow.png", "CSGHollow" );
+ toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow" );
+ toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom" );
}
void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
}
ui::Toolbar create_main_toolbar( MainFrame::EViewStyle style ){
- auto toolbar = ui::Toolbar(GTK_TOOLBAR( gtk_toolbar_new() ));
+ auto toolbar = ui::Toolbar::from( gtk_toolbar_new() );
gtk_orientable_set_orientation( GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL );
gtk_toolbar_set_style( toolbar, GTK_TOOLBAR_ICONS );
toolbar.show();
auto space = [&]() {
- auto btn = ui::ToolItem(gtk_separator_tool_item_new());
+ auto btn = ui::ToolItem::from(gtk_separator_tool_item_new());
btn.show();
toolbar.add(btn);
};
return FALSE;
}
+
public:
void connect( ui::Window toplevel_window ){
toplevel_window.connect( "notify::is-active", G_CALLBACK( notify ), this );
ui::Window create_splash(){
- ui::Window window = ui::Window( ui::window_type::TOP );
- gtk_window_set_decorated( window, FALSE );
- gtk_window_set_resizable( window, FALSE );
- gtk_window_set_modal( window, TRUE );
+ auto window = ui::Window( ui::window_type::TOP );
+ gtk_window_set_decorated(window, false);
+ gtk_window_set_resizable(window, false);
+ gtk_window_set_modal(window, true);
gtk_window_set_default_size( window, -1, -1 );
gtk_window_set_position( window, GTK_WIN_POS_CENTER );
- gtk_container_set_border_width( GTK_CONTAINER( window ), 0 );
+ gtk_container_set_border_width(window, 0);
auto image = new_local_image( "splash.png" );
image.show();
}
float ( *GridStatus_getGridSize )() = GetGridSize;
+
int ( *GridStatus_getRotateIncrement )() = getRotateIncrement;
+
int ( *GridStatus_getFarClipDistance )() = getFarClipDistance;
+
bool ( *GridStatus_getTextureLockEnabled )();
void MainFrame::SetGridStatus(){
page.appendRadioIcons(
"Window Layout",
STRING_ARRAY_RANGE( layouts ),
- mkImportExportCallback( g_Layout_viewStyle )
+ make_property( g_Layout_viewStyle )
);
}
page.appendCheckBox(
"", "Detachable Menus",
- mkImportExportCallback( g_Layout_enableDetachableMenus )
+ make_property( g_Layout_enableDetachableMenus )
);
if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
page.appendCheckBox(
"", "Patch Toolbar",
- mkImportExportCallback( g_Layout_enablePatchToolbar )
+ make_property( g_Layout_enablePatchToolbar )
);
}
page.appendCheckBox(
"", "Plugin Toolbar",
- mkImportExportCallback( g_Layout_enablePluginToolbar )
+ make_property( g_Layout_enablePluginToolbar )
);
}
GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
+ GlobalCommands_insert("ColorSchemeAdwaitaDark", makeCallbackF(ColorScheme_AdwaitaDark));
GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
- GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType)GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "CSGHollow", makeCallbackF(CSG_MakeHollow) );
+ GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
+ GlobalCommands_insert( "CSGMakeHollow", makeCallbackF(CSG_MakeHollow) );
+ GlobalCommands_insert( "CSGMakeRoom", makeCallbackF(CSG_MakeRoom) );
Grid_registerCommands();
typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
- GlobalPreferenceSystem().registerPreference( "DetachableMenus", BoolImportStringCaller( g_Layout_enableDetachableMenus.m_latched ), BoolExportStringCaller( g_Layout_enableDetachableMenus.m_latched ) );
- GlobalPreferenceSystem().registerPreference( "PatchToolBar", BoolImportStringCaller( g_Layout_enablePatchToolbar.m_latched ), BoolExportStringCaller( g_Layout_enablePatchToolbar.m_latched ) );
- GlobalPreferenceSystem().registerPreference( "PluginToolBar", BoolImportStringCaller( g_Layout_enablePluginToolbar.m_latched ), BoolExportStringCaller( g_Layout_enablePluginToolbar.m_latched ) );
- GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", IntImportStringCaller( g_Layout_viewStyle.m_latched ), IntExportStringCaller( g_Layout_viewStyle.m_latched ) );
- GlobalPreferenceSystem().registerPreference( "XYHeight", IntImportStringCaller( g_layout_globals.nXYHeight ), IntExportStringCaller( g_layout_globals.nXYHeight ) );
- GlobalPreferenceSystem().registerPreference( "XYWidth", IntImportStringCaller( g_layout_globals.nXYWidth ), IntExportStringCaller( g_layout_globals.nXYWidth ) );
- GlobalPreferenceSystem().registerPreference( "CamWidth", IntImportStringCaller( g_layout_globals.nCamWidth ), IntExportStringCaller( g_layout_globals.nCamWidth ) );
- GlobalPreferenceSystem().registerPreference( "CamHeight", IntImportStringCaller( g_layout_globals.nCamHeight ), IntExportStringCaller( g_layout_globals.nCamHeight ) );
-
- GlobalPreferenceSystem().registerPreference( "State", IntImportStringCaller( g_layout_globals.nState ), IntExportStringCaller( g_layout_globals.nState ) );
- GlobalPreferenceSystem().registerPreference( "PositionX", IntImportStringCaller( g_layout_globals.m_position.x ), IntExportStringCaller( g_layout_globals.m_position.x ) );
- GlobalPreferenceSystem().registerPreference( "PositionY", IntImportStringCaller( g_layout_globals.m_position.y ), IntExportStringCaller( g_layout_globals.m_position.y ) );
- GlobalPreferenceSystem().registerPreference( "Width", IntImportStringCaller( g_layout_globals.m_position.w ), IntExportStringCaller( g_layout_globals.m_position.w ) );
- GlobalPreferenceSystem().registerPreference( "Height", IntImportStringCaller( g_layout_globals.m_position.h ), IntExportStringCaller( g_layout_globals.m_position.h ) );
-
- GlobalPreferenceSystem().registerPreference( "CamWnd", WindowPositionTrackerImportStringCaller( g_posCamWnd ), WindowPositionTrackerExportStringCaller( g_posCamWnd ) );
- GlobalPreferenceSystem().registerPreference( "XYWnd", WindowPositionTrackerImportStringCaller( g_posXYWnd ), WindowPositionTrackerExportStringCaller( g_posXYWnd ) );
- GlobalPreferenceSystem().registerPreference( "YZWnd", WindowPositionTrackerImportStringCaller( g_posYZWnd ), WindowPositionTrackerExportStringCaller( g_posYZWnd ) );
- GlobalPreferenceSystem().registerPreference( "XZWnd", WindowPositionTrackerImportStringCaller( g_posXZWnd ), WindowPositionTrackerExportStringCaller( g_posXZWnd ) );
+ GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
+ GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
+ GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
+ GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
+ GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
+ GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
+ GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
+ GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
+
+ GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
+ GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
+ GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
+ GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
+ GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
+
+ GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
+ GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
+ GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
+ GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
{
const char* ENGINEPATH_ATTRIBUTE =
g_strEnginePath = path.c_str();
}
- GlobalPreferenceSystem().registerPreference( "EnginePath", CopiedStringImportStringCaller( g_strEnginePath ), CopiedStringExportStringCaller( g_strEnginePath ) );
+ GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
+
+ GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
+ GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );
+
+ for ( int i = 0; i < g_pakPathCount; i++ ) {
+ std::string label = "PakPath" + std::to_string( i );
+ GlobalPreferenceSystem().registerPreference( label.c_str(), make_property_string( g_strPakPath[i] ) );
+ }
g_Layout_viewStyle.useLatched();
g_Layout_enableDetachableMenus.useLatched();
void GLWindow_Construct(){
- GlobalPreferenceSystem().registerPreference( "MouseButtons", IntImportStringCaller( g_glwindow_globals.m_nMouseType ), IntExportStringCaller( g_glwindow_globals.m_nMouseType ) );
+ GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
}
void GLWindow_Destroy(){