QE_InitVFS();
GlobalFileSystem().refresh();
g_vfsInitialized = true;
- // also refresg models
+ // also refresh models
RefreshReferences();
// also refresh texture browser
TextureBrowser_RefreshShaders();
{
toolbar_append_button(toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract");
toolbar_append_button(toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge");
- toolbar_append_button(toolbar, "Hollow", "selection_makehollow.png", "CSGHollow");
+ toolbar_append_button(toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow");
+ toolbar_append_button(toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom");
}
void ComponentModes_constructToolbar(ui::Toolbar toolbar)
GlobalCommands_insert("CSGSubtract", makeCallbackF(CSG_Subtract),
Accelerator('U', (GdkModifierType) GDK_SHIFT_MASK));
GlobalCommands_insert("CSGMerge", makeCallbackF(CSG_Merge), Accelerator('U', (GdkModifierType) GDK_CONTROL_MASK));
- GlobalCommands_insert("CSGHollow", makeCallbackF(CSG_MakeHollow));
+ GlobalCommands_insert("CSGMakeHollow", makeCallbackF(CSG_MakeHollow));
+ GlobalCommands_insert("CSGMakeRoom", makeCallbackF(CSG_MakeRoom));
Grid_registerCommands();