#define INCLUDED_GTKMISC_H
#include <uilib/uilib.h>
+#include "gtkutil/toolbar.h"
-void command_connect_accelerator(const char *commandName);
-
-void command_disconnect_accelerator(const char *commandName);
-
-void toggle_add_accelerator(const char *commandName);
-
-void toggle_remove_accelerator(const char *name);
+void command_connect_accelerator( const char* commandName );
+void command_disconnect_accelerator( const char* commandName );
+void toggle_add_accelerator( const char* commandName );
+void toggle_remove_accelerator( const char* name );
// this also sets up the shortcut using command_connect_accelerator
-ui::MenuItem create_menu_item_with_mnemonic(ui::Menu menu, const char *mnemonic, const char *commandName);
-
+ui::MenuItem create_menu_item_with_mnemonic( ui::Menu menu, const char *mnemonic, const char* commandName );
// this also sets up the shortcut using command_connect_accelerator
-ui::CheckMenuItem create_check_menu_item_with_mnemonic(ui::Menu menu, const char *mnemonic, const char *commandName);
+ui::CheckMenuItem create_check_menu_item_with_mnemonic( ui::Menu menu, const char* mnemonic, const char* commandName );
// this DOES NOT set up the shortcut using command_connect_accelerator
-ui::ToolButton
-toolbar_append_button(ui::Toolbar toolbar, const char *description, const char *icon, const char *commandName);
-
+ui::ToolButton toolbar_append_button( ui::Toolbar toolbar, const char* description, const char* icon, const char* commandName );
// this DOES NOT set up the shortcut using command_connect_accelerator
-ui::ToggleToolButton
-toolbar_append_toggle_button(ui::Toolbar toolbar, const char *description, const char *icon, const char *commandName);
-
+ui::ToggleToolButton toolbar_append_toggle_button( ui::Toolbar toolbar, const char* description, const char* icon, const char* commandName );
-template<typename Element>
-class BasicVector3;
+template<typename Element> class BasicVector3;
typedef BasicVector3<float> Vector3;
+bool color_dialog( ui::Window parent, Vector3& color, const char* title = "Choose Color" );
-bool color_dialog(ui::Window parent, Vector3 &color, const char *title = "Choose Color");
-
-void button_clicked_entry_browse_file(ui::Widget widget, ui::Entry entry);
-
-void button_clicked_entry_browse_directory(ui::Widget widget, ui::Entry entry);
+void button_clicked_entry_browse_file( ui::Widget widget, ui::Entry entry );
+void button_clicked_entry_browse_directory( ui::Widget widget, ui::Entry entry );
#endif