#include "string/string.h"
EMessageBoxReturn DoLightIntensityDlg( int *intensity );
-EMessageBoxReturn DoShaderTagDlg( CopiedString *tag, char* title );
-EMessageBoxReturn DoShaderInfoDlg( const char* name, const char* filename, char* title );
+EMessageBoxReturn DoShaderTagDlg( std::string *tag, const char* title );
+EMessageBoxReturn DoShaderInfoDlg( const char* name, const char* filename, const char* title );
EMessageBoxReturn DoTextureLayout( float *fx, float *fy );
void DoTextEditor( const char* filename, int cursorpos );
#ifdef WIN32
extern bool g_TextEditor_useWin32Editor;
#else
-#include "string/stringfwd.h"
+#include <string>
extern bool g_TextEditor_useCustomEditor;
-extern CopiedString g_TextEditor_editorCommand;
+extern std::string g_TextEditor_editorCommand;
#endif