#include <gdk/gdkkeysyms.h>
#include <uilib/uilib.h>
+#include <gtk/gtkspinbutton.h>
#include "os/path.h"
#include "math/aabb.h"
#include "url.h"
#include "cmdlib.h"
+#include "qerplugin.h"
+#include "os/file.h"
+
// =============================================================================
}
void DoProjectSettings(){
- if ( ConfirmModified( "Edit Project Settings" ) ) {
+ //if ( ConfirmModified( "Edit Project Settings" ) ) {
ModalDialog modal;
ProjectSettingsDialog dialog;
}
window.destroy();
- }
+ //}
}
// =============================================================================
void DoSides( int type, int axis ){
ModalDialog dialog;
+ //GtkEntry* sides_entry;
+ GtkWidget* sides_spin;
auto window = MainFrame_getWindow().create_dialog_window("Arbitrary sides", G_CALLBACK(dialog_delete_callback ), &dialog );
label.show();
hbox.pack_start( label, FALSE, FALSE, 0 );
}
+// {
+// auto entry = sides_entry;
+// entry.show();
+// hbox.pack_start( entry, FALSE, FALSE, 0 );
+// gtk_widget_grab_focus( entry );
+// }
{
- auto entry = sides_entry;
- entry.show();
- hbox.pack_start( entry, FALSE, FALSE, 0 );
- gtk_widget_grab_focus( entry );
+ GtkAdjustment* adj;
+ EBrushPrefab BrushPrefabType = (EBrushPrefab)type;
+ switch ( BrushPrefabType )
+ {
+ case eBrushPrism :
+ case eBrushCone :
+ adj = GTK_ADJUSTMENT( gtk_adjustment_new( 8, 3, 1022, 1, 10, 0 ) );
+ break;
+ case eBrushSphere :
+ adj = GTK_ADJUSTMENT( gtk_adjustment_new( 8, 3, 31, 1, 10, 0 ) );
+ break;
+ case eBrushRock :
+ adj = GTK_ADJUSTMENT( gtk_adjustment_new( 32, 10, 1000, 1, 10, 0 ) );
+ break;
+ default:
+ adj = GTK_ADJUSTMENT( gtk_adjustment_new( 8, 3, 31, 1, 10, 0 ) );
+ break;
+ }
+
+ GtkWidget* spin = gtk_spin_button_new( adj, 1, 0 );
+ gtk_widget_show( spin );
+ gtk_box_pack_start( GTK_BOX( hbox ), spin, FALSE, FALSE, 0 );
+ gtk_widget_set_size_request( spin, 64, -1 );
+ gtk_spin_button_set_numeric( GTK_SPIN_BUTTON( spin ), TRUE );
+
+ sides_spin = spin;
}
{
auto vbox = create_dialog_vbox( 4 );
}
if ( modal_dialog_show( window, dialog ) == eIDOK ) {
- const char *str = gtk_entry_get_text( sides_entry );
+// const char *str = gtk_entry_get_text( sides_entry );
- Scene_BrushConstructPrefab( GlobalSceneGraph(), (EBrushPrefab)type, atoi( str ), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
+// Scene_BrushConstructPrefab( GlobalSceneGraph(), (EBrushPrefab)type, atoi( str ), TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
+ gtk_spin_button_update ( GTK_SPIN_BUTTON( sides_spin ) );
+ int sides = static_cast<int>( gtk_spin_button_get_value( GTK_SPIN_BUTTON( sides_spin ) ) );
+ Scene_BrushConstructPrefab( GlobalSceneGraph(), (EBrushPrefab)type, sides, TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
}
window.destroy();
}
}
}
-
+
// Initialize with last used values
char buf[16];
-
+
sprintf( buf, "%f", last_used_texture_layout_scale_x );
x.text( buf );
-
+
sprintf( buf, "%f", last_used_texture_layout_scale_y );
y.text( buf );
if ( ret == eIDOK ) {
*fx = static_cast<float>( atof( gtk_entry_get_text( x ) ) );
*fy = static_cast<float>( atof( gtk_entry_get_text( y ) ) );
-
+
// Remember last used values
last_used_texture_layout_scale_x = *fx;
last_used_texture_layout_scale_y = *fy;
// master window widget
static ui::Window text_editor{ui::null};
static ui::Widget text_widget{ui::null}; // slave, text widget from the gtk editor
+static GtkTextBuffer* text_buffer_;
static gint editor_delete( ui::Widget widget, gpointer data ){
- if ( ui::alert( widget.window(), "Close the shader editor ?", "Radiant", ui::alert_type::YESNO, ui::alert_icon::Question ) == ui::alert_response::NO ) {
+/* if ( ui::alert( widget.window(), "Close the shader editor ?", "Radiant", ui::alert_type::YESNO, ui::alert_icon::Question ) == ui::alert_response::NO ) {
return TRUE;
}
-
+*/
text_editor.hide();
return TRUE;
static void editor_save( ui::Widget widget, gpointer data ){
FILE *f = fopen( (char*)g_object_get_data( G_OBJECT( data ), "filename" ), "w" );
- gpointer text = g_object_get_data( G_OBJECT( data ), "text" );
+ //gpointer text = g_object_get_data( G_OBJECT( data ), "text" );
if ( f == 0 ) {
ui::alert( ui::Widget::from(data).window(), "Error saving file !" );
return;
}
- char *str = gtk_editable_get_chars( GTK_EDITABLE( text ), 0, -1 );
+ /* Obtain iters for the start and end of points of the buffer */
+ GtkTextIter start;
+ GtkTextIter end;
+ gtk_text_buffer_get_start_iter (text_buffer_, &start);
+ gtk_text_buffer_get_end_iter (text_buffer_, &end);
+
+ /* Get the entire buffer text. */
+ char *str = gtk_text_buffer_get_text (text_buffer_, &start, &end, FALSE);
+
+ //char *str = gtk_editable_get_chars( GTK_EDITABLE( text ), 0, -1 );
fwrite( str, 1, strlen( str ), f );
fclose( f );
+ g_free (str);
}
static void editor_close( ui::Widget widget, gpointer data ){
- if ( ui::alert( text_editor.window(), "Close the shader editor ?", "Radiant", ui::alert_type::YESNO, ui::alert_icon::Question ) == ui::alert_response::NO ) {
+/* if ( ui::alert( text_editor.window(), "Close the shader editor ?", "Radiant", ui::alert_type::YESNO, ui::alert_icon::Question ) == ui::alert_response::NO ) {
return;
}
-
+*/
text_editor.hide();
}
static void CreateGtkTextEditor(){
auto dlg = ui::Window( ui::window_type::TOP );
- dlg.connect( "delete_event",
- G_CALLBACK( editor_delete ), 0 );
- gtk_window_set_default_size( dlg, 600, 300 );
+ dlg.connect( "", G_CALLBACK( editor_delete ), 0 );
+ gtk_window_set_default_size( dlg, 400, 600 );
auto vbox = ui::VBox( FALSE, 5 );
vbox.show();
text_widget = text;
}
-static void DoGtkTextEditor( const char* filename, guint cursorpos ){
+static void DoGtkTextEditor( const char* filename, guint cursorpos, int length ){
if ( !text_editor ) {
CreateGtkTextEditor(); // build it the first time we need it
gtk_window_set_title( text_editor, filename );
auto text_buffer = gtk_text_view_get_buffer(ui::TextView::from(text_widget));
- gtk_text_buffer_set_text( text_buffer, (char*)buf, len );
+ gtk_text_buffer_set_text( text_buffer, (char*)buf, length );
old_filename = g_object_get_data( G_OBJECT( text_editor ), "filename" );
if ( old_filename ) {
// trying to show later
text_editor.show();
+ gtk_window_present( GTK_WINDOW( text_editor ) );
-#if GDEF_OS_WINDOWS
+//#if GDEF_OS_WINDOWS
ui::process();
-#endif
+//#endif
// only move the cursor if it's not exceeding the size..
// NOTE: this is erroneous, cursorpos is the offset in bytes, not in characters
// character offset, not byte offset
gtk_text_buffer_get_iter_at_offset( text_buffer, &text_iter, cursorpos );
gtk_text_buffer_place_cursor( text_buffer, &text_iter );
+ gtk_text_view_scroll_to_iter( GTK_TEXT_VIEW( text_widget ), &text_iter, 0, TRUE, 0, 0);
}
-#if GDEF_OS_WINDOWS
+//#if GDEF_OS_WINDOWS
gtk_widget_queue_draw( text_widget );
-#endif
+//#endif
+ text_buffer_ = text_buffer;
free( buf );
fclose( f );
}
#include <gdk/gdkwin32.h>
#endif
-#if GDEF_OS_WINDOWS
-// use the file associations to open files instead of builtin Gtk editor
-bool g_TextEditor_useWin32Editor = true;
-#else
-// custom shader editor
-bool g_TextEditor_useCustomEditor = false;
CopiedString g_TextEditor_editorCommand( "" );
-#endif
-void DoTextEditor( const char* filename, int cursorpos ){
-#if GDEF_OS_WINDOWS
- if ( g_TextEditor_useWin32Editor ) {
- globalOutputStream() << "opening file '" << filename << "' (line " << cursorpos << " info ignored)\n";
- ShellExecute( (HWND)GDK_WINDOW_HWND( gtk_widget_get_window( MainFrame_getWindow() ) ), "open", filename, 0, 0, SW_SHOW );
- return;
+void DoTextEditor( const char* filename, int cursorpos, int length, bool external_editor ){
+ //StringOutputStream paths[4]( 256 );
+ StringOutputStream paths[4] = { StringOutputStream(256) };
+ StringOutputStream* goodpath = 0;
+
+ const char* gamename = GlobalRadiant().getGameName();
+ const char* basegame = GlobalRadiant().getRequiredGameDescriptionKeyValue( "basegame" );
+ const char* enginePath = GlobalRadiant().getEnginePath();
+ const char* homeEnginePath = g_qeglobals.m_userEnginePath.c_str();
+
+ paths[0] << homeEnginePath << gamename << '/' << filename;
+ paths[1] << enginePath << gamename << '/' << filename;
+ paths[2] << homeEnginePath << basegame << '/' << filename;
+ paths[3] << enginePath << basegame << '/' << filename;
+
+ for ( std::size_t i = 0; i < 4; ++i ){
+ if ( file_exists( paths[i].c_str() ) ){
+ goodpath = &paths[i];
+ break;
+ }
}
+
+ if( goodpath ){
+ globalOutputStream() << "opening file '" << goodpath->c_str() << "' (line " << cursorpos << " info ignored)\n";
+ if( external_editor ){
+ if( g_TextEditor_editorCommand.empty() ){
+#ifdef WIN32
+ ShellExecute( (HWND)GDK_WINDOW_HWND( GTK_WIDGET( MainFrame_getWindow() )->window ), 0, goodpath->c_str(), 0, 0, SW_SHOWNORMAL );
+// SHELLEXECUTEINFO ShExecInfo;
+// ShExecInfo.cbSize = sizeof(SHELLEXECUTEINFO);
+// ShExecInfo.fMask = 0;
+// ShExecInfo.hwnd = (HWND)GDK_WINDOW_HWND( GTK_WIDGET( MainFrame_getWindow() )->window );
+// ShExecInfo.lpVerb = NULL;
+// ShExecInfo.lpFile = goodpath->c_str();
+// ShExecInfo.lpParameters = NULL;
+// ShExecInfo.lpDirectory = NULL;
+// ShExecInfo.nShow = SW_SHOWNORMAL;
+// ShExecInfo.hInstApp = NULL;
+// ShellExecuteEx(&ShExecInfo);
#else
- // check if a custom editor is set
- if ( g_TextEditor_useCustomEditor && !g_TextEditor_editorCommand.empty() ) {
- StringOutputStream strEditCommand( 256 );
- strEditCommand << g_TextEditor_editorCommand.c_str() << " \"" << filename << "\"";
-
- globalOutputStream() << "Launching: " << strEditCommand.c_str() << "\n";
- // note: linux does not return false if the command failed so it will assume success
- if ( Q_Exec( 0, const_cast<char*>( strEditCommand.c_str() ), 0, true, false ) == false ) {
- globalOutputStream() << "Failed to execute " << strEditCommand.c_str() << ", using default\n";
+ globalOutputStream() << "Failed to open '" << goodpath->c_str() << "'\nSet Shader Editor Command in preferences\n";
+#endif
+ }
+ else{
+ StringOutputStream strEditCommand( 256 );
+ strEditCommand << g_TextEditor_editorCommand.c_str() << " \"" << goodpath->c_str() << "\"";
+
+ globalOutputStream() << "Launching: " << strEditCommand.c_str() << "\n";
+ // note: linux does not return false if the command failed so it will assume success
+ if ( Q_Exec( 0, const_cast<char*>( strEditCommand.c_str() ), 0, true, false ) == false ) {
+ globalOutputStream() << "Failed to execute " << strEditCommand.c_str() << "\n";
+ }
+ else
+ {
+ // the command (appeared) to run successfully, no need to do anything more
+ return;
+ }
+ }
}
- else
- {
- // the command (appeared) to run successfully, no need to do anything more
- return;
+ else{
+ DoGtkTextEditor( goodpath->c_str(), cursorpos, length );
}
}
-#endif
-
- DoGtkTextEditor( filename, cursorpos );
+ else{
+ globalOutputStream() << "Failed to open '" << filename << "'\nOne sits in .pk3 most likely!\n";
+ }
}