#define INCLUDED_FINDTEXTUREDIALOG_H
void FindTextureDialog_Construct();
+
void FindTextureDialog_Destroy();
-void FindTextureDialog_constructWindow( ui::Window main_window );
+void FindTextureDialog_constructWindow(ui::Window main_window);
+
void FindTextureDialog_destroyWindow();
+
bool FindTextureDialog_isOpen();
-void FindTextureDialog_selectTexture( const char* name );
+
+void FindTextureDialog_selectTexture(const char *name);
#endif