/*
- Copyright (c) 2001, Loki software, inc.
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without modification,
- are permitted provided that the following conditions are met:
-
- Redistributions of source code must retain the above copyright notice, this list
- of conditions and the following disclaimer.
-
- Redistributions in binary form must reproduce the above copyright notice, this
- list of conditions and the following disclaimer in the documentation and/or
- other materials provided with the distribution.
-
- Neither the name of Loki software nor the names of its contributors may be used
- to endorse or promote products derived from this software without specific prior
- written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
- DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-#include "stdafx.h"
+ This file is part of GtkRadiant.
-/*
- Rambetter on Sun Jan 23, 2011:
-
- What follows is a discussion of the introduction to some new members and functions
- such as baseFilters, baseFilterExcludes, FilterAddImpl(), and so on.
-
- There was a problem that "base" filters were not taking effect as a result of
- user action such as clicking a filter checkbox. The reason why the base filters
- were not being updated is because the previous logic of updating the filters had
- been commented out. It was commented out because the previous logic deleted ALL
- filters (including plugin filters) and re-created only the base filters. So in
- effect, all plugin filters would be deleted whenever a filter checkbox was altered.
-
- So, we need some way of knowing which are the base filters so that we can take
- action when a filter checkbox is marked [or unmarked]. Then we can update
- the base filters by either deleting and recreating them, or by changing their
- active state in an intelligent manner. I am choosing to do the latter.
-
- My goal here is to preserve the structure bfilter_t completely as it has been
- historically. I feel that modifying bfilter_t is dangerous with respect to breaking
- plugins. So what I'm doing instead is tracking which are the base filters via
- external array, baseFilters. The array baseFilterExcludes keeps track of the "exclude"
- parameter for the corresponding filter.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
-#define MAX_BASE_FILTERS 32
-static bfilter_t *baseFilters[MAX_BASE_FILTERS];
-static int baseFilterExcludes[MAX_BASE_FILTERS];
-static int numBaseFilters = 0;
-
-// This shall not be called from outside filters.cpp.
-bfilter_t *FilterAddImpl( bfilter_t *pFilter, int type, int bmask, const char *str, int exclude, bool baseFilter ){
- bfilter_t *pNew = new bfilter_t;
- pNew->next = pFilter;
- pNew->attribute = type;
- if ( type == 1 || type == 3 ) {
- pNew->string = str;
- }
- if ( type == 2 || type == 4 || type == 5 || type == 6 || type == 7 ) {
- pNew->mask = bmask;
- }
- if ( g_qeglobals.d_savedinfo.exclude & exclude ) {
- pNew->active = true;
+#include "filters.h"
+
+#include "debugging/debugging.h"
+
+#include "ifilter.h"
+
+#include "scenelib.h"
+
+#include <list>
+#include <set>
+
+#include "gtkutil/widget.h"
+#include "gtkutil/menu.h"
+#include "gtkmisc.h"
+#include "mainframe.h"
+#include "commands.h"
+#include "preferences.h"
+
+struct filters_globals_t
+{
+ std::size_t exclude;
+
+ filters_globals_t() :
+ exclude( 0 ){
}
- else{
- pNew->active = false;
+};
+
+filters_globals_t g_filters_globals;
+
+inline bool filter_active( int mask ){
+ return ( g_filters_globals.exclude & mask ) > 0;
+}
+
+class FilterWrapper
+{
+public:
+FilterWrapper( Filter& filter, int mask ) : m_filter( filter ), m_mask( mask ){
+}
+void update(){
+ m_filter.setActive( filter_active( m_mask ) );
+}
+private:
+Filter& m_filter;
+int m_mask;
+};
+
+typedef std::list<FilterWrapper> Filters;
+Filters g_filters;
+
+typedef std::set<Filterable*> Filterables;
+Filterables g_filterables;
+
+void UpdateFilters(){
+ {
+ for ( Filters::iterator i = g_filters.begin(); i != g_filters.end(); ++i )
+ {
+ ( *i ).update();
+ }
}
- if ( baseFilter ) {
- if ( numBaseFilters >= MAX_BASE_FILTERS ) {
- Error( "Base filters count exceeds MAX_BASE_FILTERS" );
+
+ {
+ for ( Filterables::iterator i = g_filterables.begin(); i != g_filterables.end(); ++i )
+ {
+ ( *i )->updateFiltered();
}
- baseFilters[numBaseFilters] = pNew;
- baseFilterExcludes[numBaseFilters] = exclude;
- numBaseFilters++;
}
- return pNew;
}
-// type 1 = texture filter (name)
-// type 3 = entity filter (name)
-// type 2 = QER_* shader flags
-// type 4 = entity classes
-// type 5 = surface flags (q2)
-// type 6 = content flags (q2)
-// type 7 = content flags - no match (q2)
-bfilter_t *FilterAdd( bfilter_t *pFilter, int type, int bmask, const char *str, int exclude ){
- return FilterAddImpl( pFilter, type, bmask, str, exclude, false );
+
+class BasicFilterSystem : public FilterSystem
+{
+public:
+void addFilter( Filter& filter, int mask ){
+ g_filters.push_back( FilterWrapper( filter, mask ) );
+ g_filters.back().update();
+}
+void registerFilterable( Filterable& filterable ){
+ ASSERT_MESSAGE( g_filterables.find( &filterable ) == g_filterables.end(), "filterable already registered" );
+ filterable.updateFiltered();
+ g_filterables.insert( &filterable );
+}
+void unregisterFilterable( Filterable& filterable ){
+ ASSERT_MESSAGE( g_filterables.find( &filterable ) != g_filterables.end(), "filterable not registered" );
+ g_filterables.erase( &filterable );
+}
+};
+
+BasicFilterSystem g_FilterSystem;
+
+FilterSystem& GetFilterSystem(){
+ return g_FilterSystem;
}
-bfilter_t *FilterCreate( int type, int bmask, const char *str, int exclude ){
- g_qeglobals.d_savedinfo.filters = FilterAdd( g_qeglobals.d_savedinfo.filters, type, bmask, str, exclude );
- Syn_Printf( "Added filter %s (type: %i, bmask: %i, exclude: %i)\n", str, type, bmask, exclude );
- return g_qeglobals.d_savedinfo.filters;
+void PerformFiltering(){
+ UpdateFilters();
+ SceneChangeNotify();
}
-extern void PerformFiltering();
+class ToggleFilterFlag
+{
+const unsigned int m_mask;
+public:
+ToggleItem m_item;
-void FiltersActivate( void ){
+ToggleFilterFlag( unsigned int mask ) : m_mask( mask ), m_item( ActiveCaller( *this ) ){
+}
+ToggleFilterFlag( const ToggleFilterFlag& other ) : m_mask( other.m_mask ), m_item( ActiveCaller( *this ) ){
+}
+void active( const Callback<void(bool)> &importCallback ){
+ importCallback( ( g_filters_globals.exclude & m_mask ) != 0 );
+}
+typedef MemberCaller<ToggleFilterFlag, void(const Callback<void(bool)>&), &ToggleFilterFlag::active> ActiveCaller;
+void toggle(){
+ g_filters_globals.exclude ^= m_mask;
+ m_item.update();
PerformFiltering();
- Sys_UpdateWindows( W_XY | W_CAMERA );
}
+void reset(){
+ g_filters_globals.exclude = 0;
+ m_item.update();
+ PerformFiltering();
+}
+typedef MemberCaller<ToggleFilterFlag, void(), &ToggleFilterFlag::toggle> ToggleCaller;
+};
-// removes the filter list at *pFilter, returns NULL pointer
-// IMPORTANT NOTE: Some plugins add filters, and those will be removed here as well.
-// Therefore, this function should rarely be used.
-bfilter_t *FilterListDelete( bfilter_t *pFilter ){
- if ( pFilter != NULL ) {
- FilterListDelete( pFilter->next );
- delete pFilter;
- }
- else
+
+typedef std::list<ToggleFilterFlag> ToggleFilterFlags;
+ToggleFilterFlags g_filter_items;
+
+void add_filter_command( unsigned int flag, const char* command, const Accelerator& accelerator ){
+ g_filter_items.push_back( ToggleFilterFlag( flag ) );
+ GlobalToggles_insert( command, ToggleFilterFlag::ToggleCaller( g_filter_items.back() ), ToggleItem::AddCallbackCaller( g_filter_items.back().m_item ), accelerator );
+}
+
+void InvertFilters(){
+ std::list<ToggleFilterFlag>::iterator iter;
+
+ for ( iter = g_filter_items.begin(); iter != g_filter_items.end(); ++iter )
{
- memset( baseFilters, 0, sizeof( baseFilters ) ); // Strictly speaking we don't really need this.
- memset( baseFilterExcludes, 0, sizeof( baseFilterExcludes ) ); // Strictly speaking we don't really need this.
- numBaseFilters = 0; // We do need this.
+ iter->toggle();
}
- return NULL;
}
+void ResetFilters(){
+ std::list<ToggleFilterFlag>::iterator iter;
-bfilter_t *FilterAddBase( bfilter_t *pFilter ){
- pFilter = FilterAddImpl( pFilter,1,0,"clip",EXCLUDE_CLIP,true );
- pFilter = FilterAddImpl( pFilter,1,0,"caulk",EXCLUDE_CAULK,true );
- pFilter = FilterAddImpl( pFilter,1,0,"liquids",EXCLUDE_LIQUIDS,true );
- pFilter = FilterAddImpl( pFilter,1,0,"hint",EXCLUDE_HINTSSKIPS,true );
- pFilter = FilterAddImpl( pFilter,1,0,"clusterportal",EXCLUDE_CLUSTERPORTALS,true );
- pFilter = FilterAddImpl( pFilter,1,0,"areaportal",EXCLUDE_AREAPORTALS,true );
- pFilter = FilterAddImpl( pFilter,2,QER_TRANS,NULL,EXCLUDE_TRANSLUCENT,true );
- pFilter = FilterAddImpl( pFilter,3,0,"trigger",EXCLUDE_TRIGGERS,true );
- pFilter = FilterAddImpl( pFilter,3,0,"misc_model",EXCLUDE_MODELS,true );
- pFilter = FilterAddImpl( pFilter,3,0,"misc_gamemodel",EXCLUDE_MODELS,true );
- pFilter = FilterAddImpl( pFilter,4,ECLASS_LIGHT,NULL,EXCLUDE_LIGHTS,true );
- pFilter = FilterAddImpl( pFilter,4,ECLASS_PATH,NULL,EXCLUDE_PATHS,true );
- pFilter = FilterAddImpl( pFilter,1,0,"lightgrid",EXCLUDE_LIGHTGRID,true );
- pFilter = FilterAddImpl( pFilter,1,0,"botclip",EXCLUDE_BOTCLIP,true );
- pFilter = FilterAddImpl( pFilter,1,0,"clipmonster",EXCLUDE_BOTCLIP,true );
- return pFilter;
+ for ( iter = g_filter_items.begin(); iter != g_filter_items.end(); ++iter )
+ {
+ iter->reset();
+ }
}
-void FilterUpdateBase(){
- int i;
- bfilter_t *filter;
- int exclude;
- for ( i = 0; i < numBaseFilters; i++ )
+void Filters_constructMenu( ui::Menu menu_in_menu ){
+ create_check_menu_item_with_mnemonic( menu_in_menu, "World", "FilterWorldBrushes" );
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Entities", "FilterEntities" );
+ if ( g_pGameDescription->mGameType == "doom3" ) {
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Visportals", "FilterVisportals" );
+ }
+ else
{
- filter = baseFilters[i];
- exclude = baseFilterExcludes[i];
- if ( g_qeglobals.d_savedinfo.exclude & exclude ) {
- filter->active = true;
- }
- else{
- filter->active = false;
- }
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Areaportals", "FilterAreaportals" );
+ }
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Translucent", "FilterTranslucent" );
+ if ( g_pGameDescription->mGameType != "doom3" ) {
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Liquids", "FilterLiquids" );
+ }
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Caulk", "FilterCaulk" );
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Clips", "FilterClips" );
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Paths", "FilterPaths" );
+ if ( g_pGameDescription->mGameType != "doom3" ) {
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Clusterportals", "FilterClusterportals" );
}
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Lights", "FilterLights" );
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Structural", "FilterStructural" );
+ if ( g_pGameDescription->mGameType != "doom3" ) {
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Lightgrid", "FilterLightgrid" );
+ }
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Patches", "FilterPatches" );
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Details", "FilterDetails" );
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Hints", "FilterHintsSkips" );
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Models", "FilterModels" );
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Triggers", "FilterTriggers" );
+ if ( g_pGameDescription->mGameType != "doom3" ) {
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Botclips", "FilterBotClips" );
+ create_check_menu_item_with_mnemonic( menu_in_menu, "Decals", "FilterDecals" );
+ }
+ // filter manipulation
+ menu_separator( menu_in_menu );
+ create_menu_item_with_mnemonic( menu_in_menu, "Invert filters", "InvertFilters" );
+ create_menu_item_with_mnemonic( menu_in_menu, "Reset filters", "ResetFilters" );
}
-/*
- ==================
- FilterBrush
- ==================
- */
-bool FilterBrush( brush_t *pb ){
+#include "preferencesystem.h"
+#include "stringio.h"
+
+void ConstructFilters(){
+ GlobalPreferenceSystem().registerPreference( "SI_Exclude", make_property_string( g_filters_globals.exclude ) );
- if ( !pb->owner ) {
- return FALSE; // during construction
+ GlobalCommands_insert( "InvertFilters", makeCallbackF(InvertFilters) );
+ GlobalCommands_insert( "ResetFilters", makeCallbackF(ResetFilters) );
+ add_filter_command( EXCLUDE_WORLD, "FilterWorldBrushes", Accelerator( '1', (GdkModifierType)GDK_MOD1_MASK ) );
+ add_filter_command( EXCLUDE_ENT, "FilterEntities", Accelerator( '2', (GdkModifierType)GDK_MOD1_MASK ) );
+ if ( g_pGameDescription->mGameType == "doom3" ) {
+ add_filter_command( EXCLUDE_VISPORTALS, "FilterVisportals", Accelerator( '3', (GdkModifierType)GDK_MOD1_MASK ) );
}
- if ( pb->hiddenBrush ) {
- return TRUE;
+ else
+ {
+ add_filter_command( EXCLUDE_AREAPORTALS, "FilterAreaportals", Accelerator( '3', (GdkModifierType)GDK_MOD1_MASK ) );
}
-
- if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_WORLD ) {
- if ( strcmp( pb->owner->eclass->name, "worldspawn" ) == 0 || !strcmp( pb->owner->eclass->name,"func_group" ) ) { // hack, treating func_group as world
- return TRUE;
- }
+ add_filter_command( EXCLUDE_TRANSLUCENT, "FilterTranslucent", Accelerator( '4', (GdkModifierType)GDK_MOD1_MASK ) );
+ add_filter_command( EXCLUDE_LIQUIDS, "FilterLiquids", Accelerator( '5', (GdkModifierType)GDK_MOD1_MASK ) );
+ add_filter_command( EXCLUDE_CAULK, "FilterCaulk", Accelerator( '6', (GdkModifierType)GDK_MOD1_MASK ) );
+ add_filter_command( EXCLUDE_CLIP, "FilterClips", Accelerator( '7', (GdkModifierType)GDK_MOD1_MASK ) );
+ add_filter_command( EXCLUDE_PATHS, "FilterPaths", Accelerator( '8', (GdkModifierType)GDK_MOD1_MASK ) );
+ if ( g_pGameDescription->mGameType != "doom3" ) {
+ add_filter_command( EXCLUDE_CLUSTERPORTALS, "FilterClusterportals", Accelerator( '9', (GdkModifierType)GDK_MOD1_MASK ) );
}
-
- if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_ENT ) {
- if ( strcmp( pb->owner->eclass->name, "worldspawn" ) != 0 && strcmp( pb->owner->eclass->name,"func_group" ) ) { // hack, treating func_group as world
- return TRUE;
- }
+ add_filter_command( EXCLUDE_LIGHTS, "FilterLights", Accelerator( '0', (GdkModifierType)GDK_MOD1_MASK ) );
+ add_filter_command( EXCLUDE_STRUCTURAL, "FilterStructural", Accelerator( 'D', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+ if ( g_pGameDescription->mGameType != "doom3" ) {
+ add_filter_command( EXCLUDE_LIGHTGRID, "FilterLightgrid", accelerator_null() );
}
-
- if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_CURVES ) {
- if ( pb->patchBrush ) {
- return TRUE;
- }
+ add_filter_command( EXCLUDE_CURVES, "FilterPatches", Accelerator( 'P', (GdkModifierType)GDK_CONTROL_MASK ) );
+ add_filter_command( EXCLUDE_DETAILS, "FilterDetails", Accelerator( 'D', (GdkModifierType)GDK_CONTROL_MASK ) );
+ add_filter_command( EXCLUDE_HINTSSKIPS, "FilterHintsSkips", Accelerator( 'H', (GdkModifierType)GDK_CONTROL_MASK ) );
+ add_filter_command( EXCLUDE_MODELS, "FilterModels", Accelerator( 'M', (GdkModifierType)GDK_SHIFT_MASK ) );
+ add_filter_command( EXCLUDE_TRIGGERS, "FilterTriggers", Accelerator( 'T', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+ if ( g_pGameDescription->mGameType != "doom3" ) {
+ add_filter_command( EXCLUDE_BOTCLIP, "FilterBotClips", Accelerator( 'M', (GdkModifierType)GDK_MOD1_MASK ) );
+ add_filter_command( EXCLUDE_DECALS, "FilterDecals", Accelerator( 'D', (GdkModifierType)GDK_SHIFT_MASK ) );
}
+ PerformFiltering();
+}
- if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_DETAILS ) {
- if ( !pb->patchBrush && pb->brush_faces->texdef.contents & CONTENTS_DETAIL ) {
- return TRUE;
- }
- }
- if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_STRUCTURAL ) {
- if ( !pb->patchBrush && !( pb->brush_faces->texdef.contents & CONTENTS_DETAIL ) ) {
- return TRUE;
- }
- }
+void DestroyFilters(){
+ g_filters.clear();
+}
- // if brush belongs to world entity or a brushmodel entity and is not a patch
- if ( ( strcmp( pb->owner->eclass->name, "worldspawn" ) == 0
- || !strncmp( pb->owner->eclass->name, "func", 4 )
- || !strncmp( pb->owner->eclass->name, "trigger", 7 ) ) && !pb->patchBrush ) {
- bool filterbrush = false;
- for ( face_t *f = pb->brush_faces; f != NULL; f = f->next )
- {
- filterbrush = false;
- for ( bfilter_t *filters = g_qeglobals.d_savedinfo.filters;
- filters != NULL;
- filters = filters->next )
- {
- if ( !filters->active ) {
- continue;
- }
- // exclude by attribute 1 brush->face->pShader->getName()
- if ( filters->attribute == 1 ) {
- if ( strstr( f->pShader->getName(),filters->string ) ) {
- filterbrush = true;
- break;
- }
- }
- // exclude by attribute 2 brush->face->pShader->getFlags()
- else if ( filters->attribute == 2 ) {
- if ( f->pShader->getFlags() & filters->mask ) {
- filterbrush = true;
- break;
- }
- // quake2 - 5 == surface flags, 6 == content flags
- }
- else if ( filters->attribute == 5 ) {
- if ( f->texdef.flags && f->texdef.flags & filters->mask ) {
- filterbrush = true;
- break;
- }
- }
- else if ( filters->attribute == 6 ) {
- if ( f->texdef.contents && f->texdef.contents & filters->mask ) {
- filterbrush = true;
- break;
- }
- }
- else if ( filters->attribute == 7 ) {
- if ( f->texdef.contents && !( f->texdef.contents & filters->mask ) ) {
- filterbrush = true;
- break;
- }
- }
- }
- if ( !filterbrush ) {
- break;
- }
- }
- if ( filterbrush ) { // if no face is found that should not be excluded
- return true; // exclude this brush
- }
- }
+#include "modulesystem/singletonmodule.h"
+#include "modulesystem/moduleregistry.h"
- // if brush is a patch
- if ( pb->patchBrush ) {
- bool drawpatch = true;
- for ( bfilter_t *filters = g_qeglobals.d_savedinfo.filters;
- filters != NULL;
- filters = filters->next )
- {
- // exclude by attribute 1 (for patch) brush->pPatch->pShader->getName()
- if ( filters->active
- && filters->attribute == 1 ) {
- if ( strstr( pb->pPatch->pShader->getName(),filters->string ) ) {
- drawpatch = false;
- break;
- }
- }
-
- // exclude by attribute 2 (for patch) brush->pPatch->pShader->getFlags()
- if ( filters->active
- && filters->attribute == 2 ) {
- if ( pb->pPatch->pShader->getFlags() & filters->mask ) {
- drawpatch = false;
- break;
- }
- }
- }
- if ( !drawpatch ) { // if a shader is found that should be excluded
- return TRUE; // exclude this patch
- }
- }
+class FilterAPI
+{
+FilterSystem* m_filter;
+public:
+typedef FilterSystem Type;
+STRING_CONSTANT( Name, "*" );
- if ( strcmp( pb->owner->eclass->name, "worldspawn" ) != 0 ) { // if brush does not belong to world entity
- bool drawentity = true;
- for ( bfilter_t *filters = g_qeglobals.d_savedinfo.filters;
- filters != NULL;
- filters = filters->next )
- {
- // exclude by attribute 3 brush->owner->eclass->name
- if ( filters->active
- && filters->attribute == 3 ) {
- if ( strstr( pb->owner->eclass->name,filters->string ) ) {
- drawentity = false;
- break;
- }
- }
-
- // exclude by attribute 4 brush->owner->eclass->nShowFlags
- else if ( filters->active
- && filters->attribute == 4 ) {
- if ( pb->owner->eclass->nShowFlags & filters->mask ) {
- drawentity = false;
- break;
- }
- }
- }
- if ( !drawentity ) { // if an eclass property is found that should be excluded
- return TRUE; // exclude this brush
- }
- }
- return FALSE;
+FilterAPI(){
+ ConstructFilters();
+
+ m_filter = &GetFilterSystem();
+}
+~FilterAPI(){
+ DestroyFilters();
}
+FilterSystem* getTable(){
+ return m_filter;
+}
+};
+
+typedef SingletonModule<FilterAPI> FilterModule;
+typedef Static<FilterModule> StaticFilterModule;
+StaticRegisterModule staticRegisterFilter( StaticFilterModule::instance() );