#if !defined( INCLUDED_ENTITYINSPECTOR_H )
#define INCLUDED_ENTITYINSPECTOR_H
-ui::Widget EntityInspector_constructWindow(ui::Window parent);
-
+ui::Widget EntityInspector_constructWindow( ui::Window parent );
void EntityInspector_construct();
-
void EntityInspector_destroy();
-
const char *EntityInspector_getCurrentKey();
#endif