#include "textureentry.h"
#include "groupdialog.h"
-ui::Entry numeric_entry_new()
+ui::Entry numeric_entry_new(){
+ auto entry = ui::Entry(ui::New);
+ entry.show();
+ entry.dimensions(64, -1);
+ return entry;
+}
+
+namespace
{
- auto entry = ui::Entry(ui::New);
- entry.show();
- entry.dimensions(64, -1);
- return entry;
+typedef std::map<CopiedString, CopiedString> KeyValues;
+KeyValues g_selectedKeyValues;
+KeyValues g_selectedDefaultKeyValues;
}
-namespace {
- typedef std::map<CopiedString, CopiedString> KeyValues;
- KeyValues g_selectedKeyValues;
- KeyValues g_selectedDefaultKeyValues;
+const char* SelectedEntity_getValueForKey( const char* key ){
+ {
+ KeyValues::const_iterator i = g_selectedKeyValues.find( key );
+ if ( i != g_selectedKeyValues.end() ) {
+ return ( *i ).second.c_str();
+ }
+ }
+ {
+ KeyValues::const_iterator i = g_selectedDefaultKeyValues.find( key );
+ if ( i != g_selectedDefaultKeyValues.end() ) {
+ return ( *i ).second.c_str();
+ }
+ }
+ return "";
}
-const char *SelectedEntity_getValueForKey(const char *key)
+void Scene_EntitySetKeyValue_Selected_Undoable( const char* key, const char* value ){
+ StringOutputStream command( 256 );
+ command << "entitySetKeyValue -key " << makeQuoted( key ) << " -value " << makeQuoted( value );
+ UndoableCommand undo( command.c_str() );
+ Scene_EntitySetKeyValue_Selected( key, value );
+}
+
+class EntityAttribute
{
- {
- KeyValues::const_iterator i = g_selectedKeyValues.find(key);
- if (i != g_selectedKeyValues.end()) {
- return (*i).second.c_str();
- }
- }
- {
- KeyValues::const_iterator i = g_selectedDefaultKeyValues.find(key);
- if (i != g_selectedDefaultKeyValues.end()) {
- return (*i).second.c_str();
- }
- }
- return "";
-}
-
-void Scene_EntitySetKeyValue_Selected_Undoable(const char *key, const char *value)
+public:
+virtual ~EntityAttribute() = default;
+virtual ui::Widget getWidget() const = 0;
+virtual void update() = 0;
+virtual void release() = 0;
+};
+
+class BooleanAttribute : public EntityAttribute
{
- StringOutputStream command(256);
- command << "entitySetKeyValue -key " << makeQuoted(key) << " -value " << makeQuoted(value);
- UndoableCommand undo(command.c_str());
- Scene_EntitySetKeyValue_Selected(key, value);
-}
+CopiedString m_key;
+ui::CheckButton m_check;
-class EntityAttribute {
+static gboolean toggled( ui::Widget widget, BooleanAttribute* self ){
+ self->apply();
+ return FALSE;
+}
public:
- virtual ~EntityAttribute() = default;
+BooleanAttribute( const char* key ) :
+ m_key( key ),
+ m_check( ui::null ){
+ auto check = ui::CheckButton(ui::New);
+ check.show();
- virtual ui::Widget getWidget() const = 0;
+ m_check = check;
- virtual void update() = 0;
+ guint handler = check.connect( "toggled", G_CALLBACK( toggled ), this );
+ g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( handler ) );
- virtual void release() = 0;
+ update();
+}
+ui::Widget getWidget() const {
+ return m_check;
+}
+void release(){
+ delete this;
+}
+void apply(){
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), m_check.active() ? "1" : "0" );
+}
+typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::apply> ApplyCaller;
+
+void update(){
+ const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+ if ( !string_empty( value ) ) {
+ toggle_button_set_active_no_signal( m_check, atoi( value ) != 0 );
+ }
+ else
+ {
+ toggle_button_set_active_no_signal( m_check, false );
+ }
+}
+typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::update> UpdateCaller;
};
-class BooleanAttribute : public EntityAttribute {
- CopiedString m_key;
- ui::CheckButton m_check;
-
- static gboolean toggled(ui::Widget widget, BooleanAttribute *self)
- {
- self->apply();
- return FALSE;
- }
+class StringAttribute : public EntityAttribute
+{
+CopiedString m_key;
+ui::Entry m_entry;
+NonModalEntry m_nonModal;
public:
- BooleanAttribute(const char *key) :
- m_key(key),
- m_check(ui::null)
- {
- auto check = ui::CheckButton(ui::New);
- check.show();
-
- m_check = check;
-
- guint handler = check.connect("toggled", G_CALLBACK(toggled), this);
- g_object_set_data(G_OBJECT(check), "handler", gint_to_pointer(handler));
-
- update();
- }
-
- ui::Widget getWidget() const
- {
- return m_check;
- }
-
- void release()
- {
- delete this;
- }
-
- void apply()
- {
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), m_check.active() ? "1" : "0");
- }
-
- typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::apply> ApplyCaller;
-
- void update()
- {
- const char *value = SelectedEntity_getValueForKey(m_key.c_str());
- if (!string_empty(value)) {
- toggle_button_set_active_no_signal(m_check, atoi(value) != 0);
- } else {
- toggle_button_set_active_no_signal(m_check, false);
- }
- }
-
- typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::update> UpdateCaller;
-};
+StringAttribute( const char* key ) :
+ m_key( key ),
+ m_entry( ui::null ),
+ m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){
+ auto entry = ui::Entry(ui::New);
+ entry.show();
+ entry.dimensions(50, -1);
+
+ m_entry = entry;
+ m_nonModal.connect( m_entry );
+}
+ui::Widget getWidget() const {
+ return m_entry;
+}
+ui::Entry getEntry() const {
+ return m_entry;
+}
+void release(){
+ delete this;
+}
+void apply(){
+ StringOutputStream value( 64 );
+ value << m_entry.text();
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() );
+}
+typedef MemberCaller<StringAttribute, void(), &StringAttribute::apply> ApplyCaller;
-class StringAttribute : public EntityAttribute {
- CopiedString m_key;
- ui::Entry m_entry;
- NonModalEntry m_nonModal;
-public:
- StringAttribute(const char *key) :
- m_key(key),
- m_entry(ui::null),
- m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
- {
- auto entry = ui::Entry(ui::New);
- entry.show();
- entry.dimensions(50, -1);
-
- m_entry = entry;
- m_nonModal.connect(m_entry);
- }
-
- ui::Widget getWidget() const
- {
- return m_entry;
- }
-
- ui::Entry getEntry() const
- {
- return m_entry;
- }
-
- void release()
- {
- delete this;
- }
-
- void apply()
- {
- StringOutputStream value(64);
- value << m_entry.text();
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), value.c_str());
- }
-
- typedef MemberCaller<StringAttribute, void(), &StringAttribute::apply> ApplyCaller;
-
- void update()
- {
- StringOutputStream value(64);
- value << SelectedEntity_getValueForKey(m_key.c_str());
- m_entry.text(value.c_str());
- }
-
- typedef MemberCaller<StringAttribute, void(), &StringAttribute::update> UpdateCaller;
+void update(){
+ StringOutputStream value( 64 );
+ value << SelectedEntity_getValueForKey( m_key.c_str() );
+ m_entry.text(value.c_str());
+}
+typedef MemberCaller<StringAttribute, void(), &StringAttribute::update> UpdateCaller;
};
-class ShaderAttribute : public StringAttribute {
+class ShaderAttribute : public StringAttribute
+{
public:
- ShaderAttribute(const char *key) : StringAttribute(key)
- {
- GlobalShaderEntryCompletion::instance().connect(StringAttribute::getEntry());
- }
+ShaderAttribute( const char* key ) : StringAttribute( key ){
+ GlobalShaderEntryCompletion::instance().connect( StringAttribute::getEntry() );
+}
};
-class ModelAttribute : public EntityAttribute {
- CopiedString m_key;
- BrowsedPathEntry m_entry;
- NonModalEntry m_nonModal;
+class ModelAttribute : public EntityAttribute
+{
+CopiedString m_key;
+BrowsedPathEntry m_entry;
+NonModalEntry m_nonModal;
public:
- ModelAttribute(const char *key) :
- m_key(key),
- m_entry(BrowseCaller(*this)),
- m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
- {
- m_nonModal.connect(m_entry.m_entry.m_entry);
- }
-
- void release()
- {
- delete this;
- }
-
- ui::Widget getWidget() const
- {
- return m_entry.m_entry.m_frame;
- }
-
- void apply()
- {
- StringOutputStream value(64);
- value << m_entry.m_entry.m_entry.text();
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), value.c_str());
- }
-
- typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::apply> ApplyCaller;
-
- void update()
- {
- StringOutputStream value(64);
- value << SelectedEntity_getValueForKey(m_key.c_str());
- m_entry.m_entry.m_entry.text(value.c_str());
- }
-
- typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::update> UpdateCaller;
-
- void browse(const BrowsedPathEntry::SetPathCallback &setPath)
- {
- const char *filename = misc_model_dialog(m_entry.m_entry.m_frame.window());
-
- if (filename != 0) {
- setPath(filename);
- apply();
- }
- }
-
- typedef MemberCaller<ModelAttribute, void(
- const BrowsedPathEntry::SetPathCallback &), &ModelAttribute::browse> BrowseCaller;
+ModelAttribute( const char* key ) :
+ m_key( key ),
+ m_entry( BrowseCaller( *this ) ),
+ m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){
+ m_nonModal.connect( m_entry.m_entry.m_entry );
+}
+void release(){
+ delete this;
+}
+ui::Widget getWidget() const {
+ return m_entry.m_entry.m_frame;
+}
+void apply(){
+ StringOutputStream value( 64 );
+ value << m_entry.m_entry.m_entry.text();
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() );
+}
+typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::apply> ApplyCaller;
+void update(){
+ StringOutputStream value( 64 );
+ value << SelectedEntity_getValueForKey( m_key.c_str() );
+ m_entry.m_entry.m_entry.text(value.c_str());
+}
+typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::update> UpdateCaller;
+void browse( const BrowsedPathEntry::SetPathCallback& setPath ){
+ const char *filename = misc_model_dialog( m_entry.m_entry.m_frame.window() );
+
+ if ( filename != 0 ) {
+ setPath( filename );
+ apply();
+ }
+}
+typedef MemberCaller<ModelAttribute, void(const BrowsedPathEntry::SetPathCallback&), &ModelAttribute::browse> BrowseCaller;
};
-const char *browse_sound(ui::Widget parent)
+const char* browse_sound( ui::Widget parent ){
+ StringOutputStream buffer( 1024 );
+
+ buffer << g_qeglobals.m_userGamePath.c_str() << "sound/";
+
+ if ( !file_readable( buffer.c_str() ) ) {
+ // just go to fsmain
+ buffer.clear();
+ buffer << g_qeglobals.m_userGamePath.c_str() << "/";
+ }
+
+ const char* filename = parent.file_dialog(TRUE, "Open Wav File", buffer.c_str(), "sound" );
+ if ( filename != 0 ) {
+ const char* relative = path_make_relative( filename, GlobalFileSystem().findRoot( filename ) );
+ if ( relative == filename ) {
+ globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
+ }
+ return relative;
+ }
+ return filename;
+}
+
+class SoundAttribute : public EntityAttribute
{
- StringOutputStream buffer(1024);
-
- buffer << g_qeglobals.m_userGamePath.c_str() << "sound/";
-
- if (!file_readable(buffer.c_str())) {
- // just go to fsmain
- buffer.clear();
- buffer << g_qeglobals.m_userGamePath.c_str() << "/";
- }
-
- const char *filename = parent.file_dialog(TRUE, "Open Wav File", buffer.c_str(), "sound");
- if (filename != 0) {
- const char *relative = path_make_relative(filename, GlobalFileSystem().findRoot(filename));
- if (relative == filename) {
- globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
- }
- return relative;
- }
- return filename;
-}
-
-class SoundAttribute : public EntityAttribute {
- CopiedString m_key;
- BrowsedPathEntry m_entry;
- NonModalEntry m_nonModal;
+CopiedString m_key;
+BrowsedPathEntry m_entry;
+NonModalEntry m_nonModal;
public:
- SoundAttribute(const char *key) :
- m_key(key),
- m_entry(BrowseCaller(*this)),
- m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
- {
- m_nonModal.connect(m_entry.m_entry.m_entry);
- }
-
- void release()
- {
- delete this;
- }
-
- ui::Widget getWidget() const
- {
- return ui::Widget(m_entry.m_entry.m_frame);
- }
-
- void apply()
- {
- StringOutputStream value(64);
- value << m_entry.m_entry.m_entry.text();
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), value.c_str());
- }
-
- typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::apply> ApplyCaller;
-
- void update()
- {
- StringOutputStream value(64);
- value << SelectedEntity_getValueForKey(m_key.c_str());
- m_entry.m_entry.m_entry.text(value.c_str());
- }
-
- typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::update> UpdateCaller;
-
- void browse(const BrowsedPathEntry::SetPathCallback &setPath)
- {
- const char *filename = browse_sound(m_entry.m_entry.m_frame.window());
-
- if (filename != 0) {
- setPath(filename);
- apply();
- }
- }
-
- typedef MemberCaller<SoundAttribute, void(
- const BrowsedPathEntry::SetPathCallback &), &SoundAttribute::browse> BrowseCaller;
+SoundAttribute( const char* key ) :
+ m_key( key ),
+ m_entry( BrowseCaller( *this ) ),
+ m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){
+ m_nonModal.connect( m_entry.m_entry.m_entry );
+}
+void release(){
+ delete this;
+}
+ui::Widget getWidget() const {
+ return ui::Widget(m_entry.m_entry.m_frame );
+}
+void apply(){
+ StringOutputStream value( 64 );
+ value << m_entry.m_entry.m_entry.text();
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() );
+}
+typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::apply> ApplyCaller;
+void update(){
+ StringOutputStream value( 64 );
+ value << SelectedEntity_getValueForKey( m_key.c_str() );
+ m_entry.m_entry.m_entry.text(value.c_str());
+}
+typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::update> UpdateCaller;
+void browse( const BrowsedPathEntry::SetPathCallback& setPath ){
+ const char *filename = browse_sound( m_entry.m_entry.m_frame.window() );
+
+ if ( filename != 0 ) {
+ setPath( filename );
+ apply();
+ }
+}
+typedef MemberCaller<SoundAttribute, void(const BrowsedPathEntry::SetPathCallback&), &SoundAttribute::browse> BrowseCaller;
};
-inline double angle_normalised(double angle)
-{
- return float_mod(angle, 360.0);
+inline double angle_normalised( double angle ){
+ return float_mod( angle, 360.0 );
}
-class AngleAttribute : public EntityAttribute {
- CopiedString m_key;
- ui::Entry m_entry;
- NonModalEntry m_nonModal;
+class AngleAttribute : public EntityAttribute
+{
+CopiedString m_key;
+ui::Entry m_entry;
+NonModalEntry m_nonModal;
public:
- AngleAttribute(const char *key) :
- m_key(key),
- m_entry(ui::null),
- m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
- {
- auto entry = numeric_entry_new();
- m_entry = entry;
- m_nonModal.connect(m_entry);
- }
-
- void release()
- {
- delete this;
- }
-
- ui::Widget getWidget() const
- {
- return ui::Widget(m_entry);
- }
-
- void apply()
- {
- StringOutputStream angle(32);
- angle << angle_normalised(entry_get_float(m_entry));
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), angle.c_str());
- }
-
- typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::apply> ApplyCaller;
-
- void update()
- {
- const char *value = SelectedEntity_getValueForKey(m_key.c_str());
- if (!string_empty(value)) {
- StringOutputStream angle(32);
- angle << angle_normalised(atof(value));
- m_entry.text(angle.c_str());
- } else {
- m_entry.text("0");
- }
- }
-
- typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::update> UpdateCaller;
+AngleAttribute( const char* key ) :
+ m_key( key ),
+ m_entry( ui::null ),
+ m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){
+ auto entry = numeric_entry_new();
+ m_entry = entry;
+ m_nonModal.connect( m_entry );
+}
+void release(){
+ delete this;
+}
+ui::Widget getWidget() const {
+ return ui::Widget(m_entry );
+}
+void apply(){
+ StringOutputStream angle( 32 );
+ angle << angle_normalised( entry_get_float( m_entry ) );
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angle.c_str() );
+}
+typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::apply> ApplyCaller;
+
+void update(){
+ const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+ if ( !string_empty( value ) ) {
+ StringOutputStream angle( 32 );
+ angle << angle_normalised( atof( value ) );
+ m_entry.text(angle.c_str());
+ }
+ else
+ {
+ m_entry.text("0");
+ }
+}
+typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::update> UpdateCaller;
};
-namespace {
- typedef const char *String;
- const String buttons[] = {"up", "down", "z-axis"};
+namespace
+{
+typedef const char* String;
+const String buttons[] = { "up", "down", "z-axis" };
}
-class DirectionAttribute : public EntityAttribute {
- CopiedString m_key;
- ui::Entry m_entry;
- NonModalEntry m_nonModal;
- RadioHBox m_radio;
- NonModalRadio m_nonModalRadio;
- ui::HBox m_hbox{ui::null};
+class DirectionAttribute : public EntityAttribute
+{
+CopiedString m_key;
+ui::Entry m_entry;
+NonModalEntry m_nonModal;
+RadioHBox m_radio;
+NonModalRadio m_nonModalRadio;
+ui::HBox m_hbox{ui::null};
public:
- DirectionAttribute(const char *key) :
- m_key(key),
- m_entry(ui::null),
- m_nonModal(ApplyCaller(*this), UpdateCaller(*this)),
- m_radio(RadioHBox_new(STRING_ARRAY_RANGE(buttons))),
- m_nonModalRadio(ApplyRadioCaller(*this))
- {
- auto entry = numeric_entry_new();
- m_entry = entry;
- m_nonModal.connect(m_entry);
-
- m_nonModalRadio.connect(m_radio.m_radio);
-
- m_hbox = ui::HBox(FALSE, 4);
- m_hbox.show();
-
- m_hbox.pack_start(m_radio.m_hbox, TRUE, TRUE, 0);
- m_hbox.pack_start(m_entry, TRUE, TRUE, 0);
- }
-
- void release()
- {
- delete this;
- }
-
- ui::Widget getWidget() const
- {
- return ui::Widget(m_hbox);
- }
-
- void apply()
- {
- StringOutputStream angle(32);
- angle << angle_normalised(entry_get_float(m_entry));
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), angle.c_str());
- }
-
- typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::apply> ApplyCaller;
-
- void update()
- {
- const char *value = SelectedEntity_getValueForKey(m_key.c_str());
- if (!string_empty(value)) {
- float f = float(atof(value));
- if (f == -1) {
- gtk_widget_set_sensitive(m_entry, FALSE);
- radio_button_set_active_no_signal(m_radio.m_radio, 0);
- m_entry.text("");
- } else if (f == -2) {
- gtk_widget_set_sensitive(m_entry, FALSE);
- radio_button_set_active_no_signal(m_radio.m_radio, 1);
- m_entry.text("");
- } else {
- gtk_widget_set_sensitive(m_entry, TRUE);
- radio_button_set_active_no_signal(m_radio.m_radio, 2);
- StringOutputStream angle(32);
- angle << angle_normalised(f);
- m_entry.text(angle.c_str());
- }
- } else {
- m_entry.text("0");
- }
- }
-
- typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::update> UpdateCaller;
-
- void applyRadio()
- {
- int index = radio_button_get_active(m_radio.m_radio);
- if (index == 0) {
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), "-1");
- } else if (index == 1) {
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), "-2");
- } else if (index == 2) {
- apply();
- }
- }
-
- typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::applyRadio> ApplyRadioCaller;
+DirectionAttribute( const char* key ) :
+ m_key( key ),
+ m_entry( ui::null ),
+ m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ),
+ m_radio( RadioHBox_new( STRING_ARRAY_RANGE( buttons ) ) ),
+ m_nonModalRadio( ApplyRadioCaller( *this ) ){
+ auto entry = numeric_entry_new();
+ m_entry = entry;
+ m_nonModal.connect( m_entry );
+
+ m_nonModalRadio.connect( m_radio.m_radio );
+
+ m_hbox = ui::HBox( FALSE, 4 );
+ m_hbox.show();
+
+ m_hbox.pack_start( m_radio.m_hbox, TRUE, TRUE, 0 );
+ m_hbox.pack_start( m_entry, TRUE, TRUE, 0 );
+}
+void release(){
+ delete this;
+}
+ui::Widget getWidget() const {
+ return ui::Widget(m_hbox );
+}
+void apply(){
+ StringOutputStream angle( 32 );
+ angle << angle_normalised( entry_get_float( m_entry ) );
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angle.c_str() );
+}
+typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::apply> ApplyCaller;
+
+void update(){
+ const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+ if ( !string_empty( value ) ) {
+ float f = float(atof( value ) );
+ if ( f == -1 ) {
+ gtk_widget_set_sensitive( m_entry , FALSE );
+ radio_button_set_active_no_signal( m_radio.m_radio, 0 );
+ m_entry.text("");
+ }
+ else if ( f == -2 ) {
+ gtk_widget_set_sensitive( m_entry , FALSE );
+ radio_button_set_active_no_signal( m_radio.m_radio, 1 );
+ m_entry.text("");
+ }
+ else
+ {
+ gtk_widget_set_sensitive( m_entry , TRUE );
+ radio_button_set_active_no_signal( m_radio.m_radio, 2 );
+ StringOutputStream angle( 32 );
+ angle << angle_normalised( f );
+ m_entry.text(angle.c_str());
+ }
+ }
+ else
+ {
+ m_entry.text("0");
+ }
+}
+typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::update> UpdateCaller;
+
+void applyRadio(){
+ int index = radio_button_get_active( m_radio.m_radio );
+ if ( index == 0 ) {
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), "-1" );
+ }
+ else if ( index == 1 ) {
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), "-2" );
+ }
+ else if ( index == 2 ) {
+ apply();
+ }
+}
+typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::applyRadio> ApplyRadioCaller;
};
-class AnglesEntry {
+class AnglesEntry
+{
public:
- ui::Entry m_roll;
- ui::Entry m_pitch;
- ui::Entry m_yaw;
-
- AnglesEntry() : m_roll(ui::null), m_pitch(ui::null), m_yaw(ui::null)
- {
- }
+ui::Entry m_roll;
+ui::Entry m_pitch;
+ui::Entry m_yaw;
+AnglesEntry() : m_roll( ui::null ), m_pitch( ui::null ), m_yaw( ui::null ){
+}
};
typedef BasicVector3<double> DoubleVector3;
-class AnglesAttribute : public EntityAttribute {
- CopiedString m_key;
- AnglesEntry m_angles;
- NonModalEntry m_nonModal;
- ui::HBox m_hbox;
+class AnglesAttribute : public EntityAttribute
+{
+CopiedString m_key;
+AnglesEntry m_angles;
+NonModalEntry m_nonModal;
+ui::HBox m_hbox;
public:
- AnglesAttribute(const char *key) :
- m_key(key),
- m_nonModal(ApplyCaller(*this), UpdateCaller(*this)),
- m_hbox(ui::HBox(TRUE, 4))
- {
- m_hbox.show();
- {
- auto entry = numeric_entry_new();
- m_hbox.pack_start(entry, TRUE, TRUE, 0);
- m_angles.m_pitch = entry;
- m_nonModal.connect(m_angles.m_pitch);
- }
- {
- auto entry = numeric_entry_new();
- m_hbox.pack_start(entry, TRUE, TRUE, 0);
- m_angles.m_yaw = entry;
- m_nonModal.connect(m_angles.m_yaw);
- }
- {
- auto entry = numeric_entry_new();
- m_hbox.pack_start(entry, TRUE, TRUE, 0);
- m_angles.m_roll = entry;
- m_nonModal.connect(m_angles.m_roll);
- }
- }
-
- void release()
- {
- delete this;
- }
-
- ui::Widget getWidget() const
- {
- return ui::Widget(m_hbox);
- }
-
- void apply()
- {
- StringOutputStream angles(64);
- angles << angle_normalised(entry_get_float(m_angles.m_pitch))
- << " " << angle_normalised(entry_get_float(m_angles.m_yaw))
- << " " << angle_normalised(entry_get_float(m_angles.m_roll));
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), angles.c_str());
- }
-
- typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::apply> ApplyCaller;
-
- void update()
- {
- StringOutputStream angle(32);
- const char *value = SelectedEntity_getValueForKey(m_key.c_str());
- if (!string_empty(value)) {
- DoubleVector3 pitch_yaw_roll;
- if (!string_parse_vector3(value, pitch_yaw_roll)) {
- pitch_yaw_roll = DoubleVector3(0, 0, 0);
- }
-
- angle << angle_normalised(pitch_yaw_roll.x());
- m_angles.m_pitch.text(angle.c_str());
- angle.clear();
-
- angle << angle_normalised(pitch_yaw_roll.y());
- m_angles.m_yaw.text(angle.c_str());
- angle.clear();
-
- angle << angle_normalised(pitch_yaw_roll.z());
- m_angles.m_roll.text(angle.c_str());
- angle.clear();
- } else {
- m_angles.m_pitch.text("0");
- m_angles.m_yaw.text("0");
- m_angles.m_roll.text("0");
- }
- }
-
- typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::update> UpdateCaller;
+AnglesAttribute( const char* key ) :
+ m_key( key ),
+ m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ),
+ m_hbox(ui::HBox( TRUE, 4 ))
+{
+ m_hbox.show();
+ {
+ auto entry = numeric_entry_new();
+ m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+ m_angles.m_pitch = entry;
+ m_nonModal.connect( m_angles.m_pitch );
+ }
+ {
+ auto entry = numeric_entry_new();
+ m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+ m_angles.m_yaw = entry;
+ m_nonModal.connect( m_angles.m_yaw );
+ }
+ {
+ auto entry = numeric_entry_new();
+ m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+ m_angles.m_roll = entry;
+ m_nonModal.connect( m_angles.m_roll );
+ }
+}
+void release(){
+ delete this;
+}
+ui::Widget getWidget() const {
+ return ui::Widget(m_hbox );
+}
+void apply(){
+ StringOutputStream angles( 64 );
+ angles << angle_normalised( entry_get_float( m_angles.m_pitch ) )
+ << " " << angle_normalised( entry_get_float( m_angles.m_yaw ) )
+ << " " << angle_normalised( entry_get_float( m_angles.m_roll ) );
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angles.c_str() );
+}
+typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::apply> ApplyCaller;
+
+void update(){
+ StringOutputStream angle( 32 );
+ const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+ if ( !string_empty( value ) ) {
+ DoubleVector3 pitch_yaw_roll;
+ if ( !string_parse_vector3( value, pitch_yaw_roll ) ) {
+ pitch_yaw_roll = DoubleVector3( 0, 0, 0 );
+ }
+
+ angle << angle_normalised( pitch_yaw_roll.x() );
+ m_angles.m_pitch.text(angle.c_str());
+ angle.clear();
+
+ angle << angle_normalised( pitch_yaw_roll.y() );
+ m_angles.m_yaw.text(angle.c_str());
+ angle.clear();
+
+ angle << angle_normalised( pitch_yaw_roll.z() );
+ m_angles.m_roll.text(angle.c_str());
+ angle.clear();
+ }
+ else
+ {
+ m_angles.m_pitch.text("0");
+ m_angles.m_yaw.text("0");
+ m_angles.m_roll.text("0");
+ }
+}
+typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::update> UpdateCaller;
};
-class Vector3Entry {
+class Vector3Entry
+{
public:
- ui::Entry m_x;
- ui::Entry m_y;
- ui::Entry m_z;
-
- Vector3Entry() : m_x(ui::null), m_y(ui::null), m_z(ui::null)
- {
- }
+ui::Entry m_x;
+ui::Entry m_y;
+ui::Entry m_z;
+Vector3Entry() : m_x( ui::null ), m_y( ui::null ), m_z( ui::null ){
+}
};
-class Vector3Attribute : public EntityAttribute {
- CopiedString m_key;
- Vector3Entry m_vector3;
- NonModalEntry m_nonModal;
- ui::Box m_hbox{ui::null};
+class Vector3Attribute : public EntityAttribute
+{
+CopiedString m_key;
+Vector3Entry m_vector3;
+NonModalEntry m_nonModal;
+ui::Box m_hbox{ui::null};
public:
- Vector3Attribute(const char *key) :
- m_key(key),
- m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
- {
- m_hbox = ui::HBox(TRUE, 4);
- m_hbox.show();
- {
- auto entry = numeric_entry_new();
- m_hbox.pack_start(entry, TRUE, TRUE, 0);
- m_vector3.m_x = entry;
- m_nonModal.connect(m_vector3.m_x);
- }
- {
- auto entry = numeric_entry_new();
- m_hbox.pack_start(entry, TRUE, TRUE, 0);
- m_vector3.m_y = entry;
- m_nonModal.connect(m_vector3.m_y);
- }
- {
- auto entry = numeric_entry_new();
- m_hbox.pack_start(entry, TRUE, TRUE, 0);
- m_vector3.m_z = entry;
- m_nonModal.connect(m_vector3.m_z);
- }
- }
-
- void release()
- {
- delete this;
- }
-
- ui::Widget getWidget() const
- {
- return ui::Widget(m_hbox);
- }
-
- void apply()
- {
- StringOutputStream vector3(64);
- vector3 << entry_get_float(m_vector3.m_x)
- << " " << entry_get_float(m_vector3.m_y)
- << " " << entry_get_float(m_vector3.m_z);
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), vector3.c_str());
- }
-
- typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::apply> ApplyCaller;
-
- void update()
- {
- StringOutputStream buffer(32);
- const char *value = SelectedEntity_getValueForKey(m_key.c_str());
- if (!string_empty(value)) {
- DoubleVector3 x_y_z;
- if (!string_parse_vector3(value, x_y_z)) {
- x_y_z = DoubleVector3(0, 0, 0);
- }
-
- buffer << x_y_z.x();
- m_vector3.m_x.text(buffer.c_str());
- buffer.clear();
-
- buffer << x_y_z.y();
- m_vector3.m_y.text(buffer.c_str());
- buffer.clear();
-
- buffer << x_y_z.z();
- m_vector3.m_z.text(buffer.c_str());
- buffer.clear();
- } else {
- m_vector3.m_x.text("0");
- m_vector3.m_y.text("0");
- m_vector3.m_z.text("0");
- }
- }
-
- typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::update> UpdateCaller;
+Vector3Attribute( const char* key ) :
+ m_key( key ),
+ m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){
+ m_hbox = ui::HBox( TRUE, 4 );
+ m_hbox.show();
+ {
+ auto entry = numeric_entry_new();
+ m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+ m_vector3.m_x = entry;
+ m_nonModal.connect( m_vector3.m_x );
+ }
+ {
+ auto entry = numeric_entry_new();
+ m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+ m_vector3.m_y = entry;
+ m_nonModal.connect( m_vector3.m_y );
+ }
+ {
+ auto entry = numeric_entry_new();
+ m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+ m_vector3.m_z = entry;
+ m_nonModal.connect( m_vector3.m_z );
+ }
+}
+void release(){
+ delete this;
+}
+ui::Widget getWidget() const {
+ return ui::Widget(m_hbox );
+}
+void apply(){
+ StringOutputStream vector3( 64 );
+ vector3 << entry_get_float( m_vector3.m_x )
+ << " " << entry_get_float( m_vector3.m_y )
+ << " " << entry_get_float( m_vector3.m_z );
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), vector3.c_str() );
+}
+typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::apply> ApplyCaller;
+
+void update(){
+ StringOutputStream buffer( 32 );
+ const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+ if ( !string_empty( value ) ) {
+ DoubleVector3 x_y_z;
+ if ( !string_parse_vector3( value, x_y_z ) ) {
+ x_y_z = DoubleVector3( 0, 0, 0 );
+ }
+
+ buffer << x_y_z.x();
+ m_vector3.m_x.text(buffer.c_str());
+ buffer.clear();
+
+ buffer << x_y_z.y();
+ m_vector3.m_y.text(buffer.c_str());
+ buffer.clear();
+
+ buffer << x_y_z.z();
+ m_vector3.m_z.text(buffer.c_str());
+ buffer.clear();
+ }
+ else
+ {
+ m_vector3.m_x.text("0");
+ m_vector3.m_y.text("0");
+ m_vector3.m_z.text("0");
+ }
+}
+typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::update> UpdateCaller;
};
-class NonModalComboBox {
- Callback<void()> m_changed;
- guint m_changedHandler;
+class NonModalComboBox
+{
+Callback<void()> m_changed;
+guint m_changedHandler;
- static gboolean changed(ui::ComboBox widget, NonModalComboBox *self)
- {
- self->m_changed();
- return FALSE;
- }
+static gboolean changed( ui::ComboBox widget, NonModalComboBox* self ){
+ self->m_changed();
+ return FALSE;
+}
public:
- NonModalComboBox(const Callback<void()> &changed) : m_changed(changed), m_changedHandler(0)
- {
- }
-
- void connect(ui::ComboBox combo)
- {
- m_changedHandler = combo.connect("changed", G_CALLBACK(changed), this);
- }
-
- void setActive(ui::ComboBox combo, int value)
- {
- g_signal_handler_disconnect(G_OBJECT(combo), m_changedHandler);
- gtk_combo_box_set_active(combo, value);
- connect(combo);
- }
+NonModalComboBox( const Callback<void()>& changed ) : m_changed( changed ), m_changedHandler( 0 ){
+}
+void connect( ui::ComboBox combo ){
+ m_changedHandler = combo.connect( "changed", G_CALLBACK( changed ), this );
+}
+void setActive( ui::ComboBox combo, int value ){
+ g_signal_handler_disconnect( G_OBJECT( combo ), m_changedHandler );
+ gtk_combo_box_set_active( combo, value );
+ connect( combo );
+}
};
-class ListAttribute : public EntityAttribute {
- CopiedString m_key;
- ui::ComboBox m_combo;
- NonModalComboBox m_nonModal;
- const ListAttributeType &m_type;
+class ListAttribute : public EntityAttribute
+{
+CopiedString m_key;
+ui::ComboBox m_combo;
+NonModalComboBox m_nonModal;
+const ListAttributeType& m_type;
public:
- ListAttribute(const char *key, const ListAttributeType &type) :
- m_key(key),
- m_combo(ui::null),
- m_nonModal(ApplyCaller(*this)),
- m_type(type)
- {
- auto combo = ui::ComboBoxText(ui::New);
-
- for (ListAttributeType::const_iterator i = type.begin(); i != type.end(); ++i) {
- gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo), (*i).first.c_str());
- }
-
- combo.show();
- m_nonModal.connect(combo);
-
- m_combo = combo;
- }
-
- void release()
- {
- delete this;
- }
-
- ui::Widget getWidget() const
- {
- return ui::Widget(m_combo);
- }
-
- void apply()
- {
- Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(),
- m_type[gtk_combo_box_get_active(m_combo)].second.c_str());
- }
-
- typedef MemberCaller<ListAttribute, void(), &ListAttribute::apply> ApplyCaller;
-
- void update()
- {
- const char *value = SelectedEntity_getValueForKey(m_key.c_str());
- ListAttributeType::const_iterator i = m_type.findValue(value);
- if (i != m_type.end()) {
- m_nonModal.setActive(m_combo, static_cast<int>( std::distance(m_type.begin(), i)));
- } else {
- m_nonModal.setActive(m_combo, 0);
- }
- }
-
- typedef MemberCaller<ListAttribute, void(), &ListAttribute::update> UpdateCaller;
+ListAttribute( const char* key, const ListAttributeType& type ) :
+ m_key( key ),
+ m_combo( ui::null ),
+ m_nonModal( ApplyCaller( *this ) ),
+ m_type( type ){
+ auto combo = ui::ComboBoxText(ui::New);
+
+ for ( ListAttributeType::const_iterator i = type.begin(); i != type.end(); ++i )
+ {
+ gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT( combo ), ( *i ).first.c_str() );
+ }
+
+ combo.show();
+ m_nonModal.connect( combo );
+
+ m_combo = combo;
+}
+void release(){
+ delete this;
+}
+ui::Widget getWidget() const {
+ return ui::Widget(m_combo );
+}
+void apply(){
+ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), m_type[gtk_combo_box_get_active( m_combo )].second.c_str() );
+}
+typedef MemberCaller<ListAttribute, void(), &ListAttribute::apply> ApplyCaller;
+
+void update(){
+ const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+ ListAttributeType::const_iterator i = m_type.findValue( value );
+ if ( i != m_type.end() ) {
+ m_nonModal.setActive( m_combo, static_cast<int>( std::distance( m_type.begin(), i ) ) );
+ }
+ else
+ {
+ m_nonModal.setActive( m_combo, 0 );
+ }
+}
+typedef MemberCaller<ListAttribute, void(), &ListAttribute::update> UpdateCaller;
};
-namespace {
- ui::Widget g_entity_split1{ui::null};
- ui::Widget g_entity_split2{ui::null};
- int g_entitysplit1_position;
- int g_entitysplit2_position;
+namespace
+{
+ui::Widget g_entity_split1{ui::null};
+ui::Widget g_entity_split2{ui::null};
+int g_entitysplit1_position;
+int g_entitysplit2_position;
- bool g_entityInspector_windowConstructed = false;
+bool g_entityInspector_windowConstructed = false;
- ui::TreeView g_entityClassList{ui::null};
- ui::TextView g_entityClassComment{ui::null};
+ui::TreeView g_entityClassList{ui::null};
+ui::TextView g_entityClassComment{ui::null};
- GtkCheckButton *g_entitySpawnflagsCheck[MAX_FLAGS];
+GtkCheckButton* g_entitySpawnflagsCheck[MAX_FLAGS];
- ui::Entry g_entityKeyEntry{ui::null};
- ui::Entry g_entityValueEntry{ui::null};
+ui::Entry g_entityKeyEntry{ui::null};
+ui::Entry g_entityValueEntry{ui::null};
- ui::ListStore g_entlist_store{ui::null};
- ui::ListStore g_entprops_store{ui::null};
- const EntityClass *g_current_flags = 0;
- const EntityClass *g_current_comment = 0;
- const EntityClass *g_current_attributes = 0;
+ui::ListStore g_entlist_store{ui::null};
+ui::ListStore g_entprops_store{ui::null};
+const EntityClass* g_current_flags = 0;
+const EntityClass* g_current_comment = 0;
+const EntityClass* g_current_attributes = 0;
// the number of active spawnflags
- int g_spawnflag_count;
+int g_spawnflag_count;
// table: index, match spawnflag item to the spawnflag index (i.e. which bit)
- int spawn_table[MAX_FLAGS];
+int spawn_table[MAX_FLAGS];
// we change the layout depending on how many spawn flags we need to display
// the table is a 4x4 in which we need to put the comment box g_entityClassComment and the spawn flags..
- ui::Table g_spawnflagsTable{ui::null};
+ui::Table g_spawnflagsTable{ui::null};
- ui::VBox g_attributeBox{ui::null};
- typedef std::vector<EntityAttribute *> EntityAttributes;
- EntityAttributes g_entityAttributes;
+ui::VBox g_attributeBox{ui::null};
+typedef std::vector<EntityAttribute*> EntityAttributes;
+EntityAttributes g_entityAttributes;
}
-void GlobalEntityAttributes_clear()
-{
- for (EntityAttributes::iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i) {
- (*i)->release();
- }
- g_entityAttributes.clear();
+void GlobalEntityAttributes_clear(){
+ for ( EntityAttributes::iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i )
+ {
+ ( *i )->release();
+ }
+ g_entityAttributes.clear();
}
-class GetKeyValueVisitor : public Entity::Visitor {
- KeyValues &m_keyvalues;
+class GetKeyValueVisitor : public Entity::Visitor
+{
+KeyValues& m_keyvalues;
public:
- GetKeyValueVisitor(KeyValues &keyvalues)
- : m_keyvalues(keyvalues)
- {
- }
+GetKeyValueVisitor( KeyValues& keyvalues )
+ : m_keyvalues( keyvalues ){
+}
- void visit(const char *key, const char *value)
- {
- m_keyvalues.insert(KeyValues::value_type(CopiedString(key), CopiedString(value)));
- }
+void visit( const char* key, const char* value ){
+ m_keyvalues.insert( KeyValues::value_type( CopiedString( key ), CopiedString( value ) ) );
+}
};
-void Entity_GetKeyValues(const Entity &entity, KeyValues &keyvalues, KeyValues &defaultValues)
-{
- GetKeyValueVisitor visitor(keyvalues);
+void Entity_GetKeyValues( const Entity& entity, KeyValues& keyvalues, KeyValues& defaultValues ){
+ GetKeyValueVisitor visitor( keyvalues );
- entity.forEachKeyValue(visitor);
+ entity.forEachKeyValue( visitor );
- const EntityClassAttributes &attributes = entity.getEntityClass().m_attributes;
+ const EntityClassAttributes& attributes = entity.getEntityClass().m_attributes;
- for (EntityClassAttributes::const_iterator i = attributes.begin(); i != attributes.end(); ++i) {
- defaultValues.insert(KeyValues::value_type((*i).first, (*i).second.m_value));
- }
+ for ( EntityClassAttributes::const_iterator i = attributes.begin(); i != attributes.end(); ++i )
+ {
+ defaultValues.insert( KeyValues::value_type( ( *i ).first, ( *i ).second.m_value ) );
+ }
}
-void Entity_GetKeyValues_Selected(KeyValues &keyvalues, KeyValues &defaultValues)
-{
- class EntityGetKeyValues : public SelectionSystem::Visitor {
- KeyValues &m_keyvalues;
- KeyValues &m_defaultValues;
- mutable std::set<Entity *> m_visited;
- public:
- EntityGetKeyValues(KeyValues &keyvalues, KeyValues &defaultValues)
- : m_keyvalues(keyvalues), m_defaultValues(defaultValues)
- {
- }
-
- void visit(scene::Instance &instance) const
- {
- Entity *entity = Node_getEntity(instance.path().top());
- if (entity == 0 && instance.path().size() != 1) {
- entity = Node_getEntity(instance.path().parent());
- }
- if (entity != 0 && m_visited.insert(entity).second) {
- Entity_GetKeyValues(*entity, m_keyvalues, m_defaultValues);
- }
- }
- } visitor(keyvalues, defaultValues);
- GlobalSelectionSystem().foreachSelected(visitor);
-}
-
-const char *keyvalues_valueforkey(KeyValues &keyvalues, const char *key)
-{
- KeyValues::iterator i = keyvalues.find(CopiedString(key));
- if (i != keyvalues.end()) {
- return (*i).second.c_str();
- }
- return "";
+void Entity_GetKeyValues_Selected( KeyValues& keyvalues, KeyValues& defaultValues ){
+ class EntityGetKeyValues : public SelectionSystem::Visitor
+ {
+ KeyValues& m_keyvalues;
+ KeyValues& m_defaultValues;
+ mutable std::set<Entity*> m_visited;
+public:
+ EntityGetKeyValues( KeyValues& keyvalues, KeyValues& defaultValues )
+ : m_keyvalues( keyvalues ), m_defaultValues( defaultValues ){
+ }
+ void visit( scene::Instance& instance ) const {
+ Entity* entity = Node_getEntity( instance.path().top() );
+ if ( entity == 0 && instance.path().size() != 1 ) {
+ entity = Node_getEntity( instance.path().parent() );
+ }
+ if ( entity != 0 && m_visited.insert( entity ).second ) {
+ Entity_GetKeyValues( *entity, m_keyvalues, m_defaultValues );
+ }
+ }
+ } visitor( keyvalues, defaultValues );
+ GlobalSelectionSystem().foreachSelected( visitor );
+}
+
+const char* keyvalues_valueforkey( KeyValues& keyvalues, const char* key ){
+ KeyValues::iterator i = keyvalues.find( CopiedString( key ) );
+ if ( i != keyvalues.end() ) {
+ return ( *i ).second.c_str();
+ }
+ return "";
}
-class EntityClassListStoreAppend : public EntityClassVisitor {
- ui::ListStore store;
+class EntityClassListStoreAppend : public EntityClassVisitor
+{
+ui::ListStore store;
public:
- EntityClassListStoreAppend(ui::ListStore store_) : store(store_)
- {
- }
-
- void visit(EntityClass *e)
- {
- store.append(0, e->name(), 1, e);
- }
+EntityClassListStoreAppend( ui::ListStore store_ ) : store( store_ ){
+}
+void visit( EntityClass* e ){
+ store.append(0, e->name(), 1, e);
+}
};
-void EntityClassList_fill()
-{
- EntityClassListStoreAppend append(g_entlist_store);
- GlobalEntityClassManager().forEach(append);
+void EntityClassList_fill(){
+ EntityClassListStoreAppend append( g_entlist_store );
+ GlobalEntityClassManager().forEach( append );
}
-void EntityClassList_clear()
-{
- g_entlist_store.clear();
+void EntityClassList_clear(){
+ g_entlist_store.clear();
}
-void SetComment(EntityClass *eclass)
-{
- if (eclass == g_current_comment) {
- return;
- }
+void SetComment( EntityClass* eclass ){
+ if ( eclass == g_current_comment ) {
+ return;
+ }
- g_current_comment = eclass;
+ g_current_comment = eclass;
- g_entityClassComment.text(eclass->comments());
+ g_entityClassComment.text(eclass->comments());
}
-void SurfaceFlags_setEntityClass(EntityClass *eclass)
-{
- if (eclass == g_current_flags) {
- return;
- }
-
- g_current_flags = eclass;
-
- unsigned int spawnflag_count = 0;
-
- {
- // do a first pass to count the spawn flags, don't touch the widgets, we don't know in what state they are
- for (int i = 0; i < MAX_FLAGS; i++) {
- if (eclass->flagnames[i] && eclass->flagnames[i][0] != 0 && strcmp(eclass->flagnames[i], "-")) {
- spawn_table[spawnflag_count] = i;
- spawnflag_count++;
- }
- }
- }
-
- // disable all remaining boxes
- // NOTE: these boxes might not even be on display
- {
- for (int i = 0; i < g_spawnflag_count; ++i) {
- auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i]);
- auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)));
- label.text(" ");
- widget.hide();
- widget.ref();
- g_spawnflagsTable.remove(widget);
- }
- }
-
- g_spawnflag_count = spawnflag_count;
-
- {
- for (unsigned int i = 0; (int) i < g_spawnflag_count; ++i) {
- auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i]);
- widget.show();
-
- StringOutputStream str(16);
- str << LowerCase(eclass->flagnames[spawn_table[i]]);
-
- g_spawnflagsTable.attach(widget, {i % 4, i % 4 + 1, i / 4, i / 4 + 1}, {GTK_FILL, GTK_FILL});
- widget.unref();
-
- auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)));
- label.text(str.c_str());
- }
- }
-}
-
-void EntityClassList_selectEntityClass(EntityClass *eclass)
-{
- auto model = g_entlist_store;
- GtkTreeIter iter;
- for (gboolean good = gtk_tree_model_get_iter_first(model, &iter);
- good != FALSE; good = gtk_tree_model_iter_next(model, &iter)) {
- char *text;
- gtk_tree_model_get(model, &iter, 0, &text, -1);
- if (strcmp(text, eclass->name()) == 0) {
- auto view = ui::TreeView(g_entityClassList);
- auto path = gtk_tree_model_get_path(model, &iter);
- gtk_tree_selection_select_path(gtk_tree_view_get_selection(view), path);
- if (gtk_widget_get_realized(view)) {
- gtk_tree_view_scroll_to_cell(view, path, 0, FALSE, 0, 0);
- }
- gtk_tree_path_free(path);
- good = FALSE;
- }
- g_free(text);
- }
-}
-
-void EntityInspector_appendAttribute(const char *name, EntityAttribute &attribute)
-{
- auto row = DialogRow_new(name, attribute.getWidget());
- DialogVBox_packRow(ui::VBox(g_attributeBox), row);
+void SurfaceFlags_setEntityClass( EntityClass* eclass ){
+ if ( eclass == g_current_flags ) {
+ return;
+ }
+
+ g_current_flags = eclass;
+
+ unsigned int spawnflag_count = 0;
+
+ {
+ // do a first pass to count the spawn flags, don't touch the widgets, we don't know in what state they are
+ for ( int i = 0 ; i < MAX_FLAGS ; i++ )
+ {
+ if ( eclass->flagnames[i] && eclass->flagnames[i][0] != 0 && strcmp( eclass->flagnames[i],"-" ) ) {
+ spawn_table[spawnflag_count] = i;
+ spawnflag_count++;
+ }
+ }
+ }
+
+ // disable all remaining boxes
+ // NOTE: these boxes might not even be on display
+ {
+ for ( int i = 0; i < g_spawnflag_count; ++i )
+ {
+ auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i]);
+ auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)));
+ label.text(" ");
+ widget.hide();
+ widget.ref();
+ g_spawnflagsTable.remove(widget);
+ }
+ }
+
+ g_spawnflag_count = spawnflag_count;
+
+ {
+ for (unsigned int i = 0; (int) i < g_spawnflag_count; ++i)
+ {
+ auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i] );
+ widget.show();
+
+ StringOutputStream str( 16 );
+ str << LowerCase( eclass->flagnames[spawn_table[i]] );
+
+ g_spawnflagsTable.attach(widget, {i % 4, i % 4 + 1, i / 4, i / 4 + 1}, {GTK_FILL, GTK_FILL});
+ widget.unref();
+
+ auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)) );
+ label.text(str.c_str());
+ }
+ }
+}
+
+void EntityClassList_selectEntityClass( EntityClass* eclass ){
+ auto model = g_entlist_store;
+ GtkTreeIter iter;
+ for ( gboolean good = gtk_tree_model_get_iter_first( model, &iter ); good != FALSE; good = gtk_tree_model_iter_next( model, &iter ) )
+ {
+ char* text;
+ gtk_tree_model_get( model, &iter, 0, &text, -1 );
+ if ( strcmp( text, eclass->name() ) == 0 ) {
+ auto view = ui::TreeView(g_entityClassList);
+ auto path = gtk_tree_model_get_path( model, &iter );
+ gtk_tree_selection_select_path( gtk_tree_view_get_selection( view ), path );
+ if ( gtk_widget_get_realized( view ) ) {
+ gtk_tree_view_scroll_to_cell( view, path, 0, FALSE, 0, 0 );
+ }
+ gtk_tree_path_free( path );
+ good = FALSE;
+ }
+ g_free( text );
+ }
+}
+
+void EntityInspector_appendAttribute( const char* name, EntityAttribute& attribute ){
+ auto row = DialogRow_new( name, attribute.getWidget() );
+ DialogVBox_packRow( ui::VBox(g_attributeBox), row );
}
template<typename Attribute>
-class StatelessAttributeCreator {
+class StatelessAttributeCreator
+{
public:
- static EntityAttribute *create(const char *name)
- {
- return new Attribute(name);
- }
+static EntityAttribute* create( const char* name ){
+ return new Attribute( name );
+}
};
-class EntityAttributeFactory {
- typedef EntityAttribute *( *CreateFunc )(const char *name);
-
- typedef std::map<const char *, CreateFunc, RawStringLess> Creators;
- Creators m_creators;
+class EntityAttributeFactory
+{
+typedef EntityAttribute* ( *CreateFunc )( const char* name );
+typedef std::map<const char*, CreateFunc, RawStringLess> Creators;
+Creators m_creators;
public:
- EntityAttributeFactory()
- {
- m_creators.insert(Creators::value_type("string", &StatelessAttributeCreator<StringAttribute>::create));
- m_creators.insert(Creators::value_type("color", &StatelessAttributeCreator<StringAttribute>::create));
- m_creators.insert(Creators::value_type("integer", &StatelessAttributeCreator<StringAttribute>::create));
- m_creators.insert(Creators::value_type("real", &StatelessAttributeCreator<StringAttribute>::create));
- m_creators.insert(Creators::value_type("shader", &StatelessAttributeCreator<ShaderAttribute>::create));
- m_creators.insert(Creators::value_type("boolean", &StatelessAttributeCreator<BooleanAttribute>::create));
- m_creators.insert(Creators::value_type("angle", &StatelessAttributeCreator<AngleAttribute>::create));
- m_creators.insert(Creators::value_type("direction", &StatelessAttributeCreator<DirectionAttribute>::create));
- m_creators.insert(Creators::value_type("angles", &StatelessAttributeCreator<AnglesAttribute>::create));
- m_creators.insert(Creators::value_type("model", &StatelessAttributeCreator<ModelAttribute>::create));
- m_creators.insert(Creators::value_type("sound", &StatelessAttributeCreator<SoundAttribute>::create));
- m_creators.insert(Creators::value_type("vector3", &StatelessAttributeCreator<Vector3Attribute>::create));
- m_creators.insert(Creators::value_type("real3", &StatelessAttributeCreator<Vector3Attribute>::create));
- }
-
- EntityAttribute *create(const char *type, const char *name)
- {
- Creators::iterator i = m_creators.find(type);
- if (i != m_creators.end()) {
- return (*i).second(name);
- }
- const ListAttributeType *listType = GlobalEntityClassManager().findListType(type);
- if (listType != 0) {
- return new ListAttribute(name, *listType);
- }
- return 0;
- }
+EntityAttributeFactory(){
+ m_creators.insert( Creators::value_type( "string", &StatelessAttributeCreator<StringAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "color", &StatelessAttributeCreator<StringAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "integer", &StatelessAttributeCreator<StringAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "real", &StatelessAttributeCreator<StringAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "shader", &StatelessAttributeCreator<ShaderAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "boolean", &StatelessAttributeCreator<BooleanAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "angle", &StatelessAttributeCreator<AngleAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "direction", &StatelessAttributeCreator<DirectionAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "angles", &StatelessAttributeCreator<AnglesAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "model", &StatelessAttributeCreator<ModelAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "sound", &StatelessAttributeCreator<SoundAttribute>::create ) );
+ m_creators.insert( Creators::value_type( "vector3", &StatelessAttributeCreator<Vector3Attribute>::create ) );
+ m_creators.insert( Creators::value_type( "real3", &StatelessAttributeCreator<Vector3Attribute>::create ) );
+}
+EntityAttribute* create( const char* type, const char* name ){
+ Creators::iterator i = m_creators.find( type );
+ if ( i != m_creators.end() ) {
+ return ( *i ).second( name );
+ }
+ const ListAttributeType* listType = GlobalEntityClassManager().findListType( type );
+ if ( listType != 0 ) {
+ return new ListAttribute( name, *listType );
+ }
+ return 0;
+}
};
typedef Static<EntityAttributeFactory> GlobalEntityAttributeFactory;
-void EntityInspector_setEntityClass(EntityClass *eclass)
-{
- EntityClassList_selectEntityClass(eclass);
- SurfaceFlags_setEntityClass(eclass);
-
- if (eclass != g_current_attributes) {
- g_current_attributes = eclass;
-
- container_remove_all(g_attributeBox);
- GlobalEntityAttributes_clear();
+void EntityInspector_setEntityClass( EntityClass *eclass ){
+ EntityClassList_selectEntityClass( eclass );
+ SurfaceFlags_setEntityClass( eclass );
+
+ if ( eclass != g_current_attributes ) {
+ g_current_attributes = eclass;
+
+ container_remove_all( g_attributeBox );
+ GlobalEntityAttributes_clear();
+
+ for ( EntityClassAttributes::const_iterator i = eclass->m_attributes.begin(); i != eclass->m_attributes.end(); ++i )
+ {
+ EntityAttribute* attribute = GlobalEntityAttributeFactory::instance().create( ( *i ).second.m_type.c_str(), ( *i ).first.c_str() );
+ if ( attribute != 0 ) {
+ g_entityAttributes.push_back( attribute );
+ EntityInspector_appendAttribute( EntityClassAttributePair_getName( *i ), *g_entityAttributes.back() );
+ }
+ }
+ }
+}
- for (EntityClassAttributes::const_iterator i = eclass->m_attributes.begin();
- i != eclass->m_attributes.end(); ++i) {
- EntityAttribute *attribute = GlobalEntityAttributeFactory::instance().create((*i).second.m_type.c_str(),
- (*i).first.c_str());
- if (attribute != 0) {
- g_entityAttributes.push_back(attribute);
- EntityInspector_appendAttribute(EntityClassAttributePair_getName(*i), *g_entityAttributes.back());
- }
- }
- }
+void EntityInspector_updateSpawnflags(){
+ {
+ int f = atoi( SelectedEntity_getValueForKey( "spawnflags" ) );
+ for ( int i = 0; i < g_spawnflag_count; ++i )
+ {
+ int v = !!( f & ( 1 << spawn_table[i] ) );
+
+ toggle_button_set_active_no_signal( ui::ToggleButton::from( g_entitySpawnflagsCheck[i] ), v );
+ }
+ }
+ {
+ // take care of the remaining ones
+ for ( int i = g_spawnflag_count; i < MAX_FLAGS; ++i )
+ {
+ toggle_button_set_active_no_signal( ui::ToggleButton::from( g_entitySpawnflagsCheck[i] ), FALSE );
+ }
+ }
}
-void EntityInspector_updateSpawnflags()
-{
- {
- int f = atoi(SelectedEntity_getValueForKey("spawnflags"));
- for (int i = 0; i < g_spawnflag_count; ++i) {
- int v = !!(f & (1 << spawn_table[i]));
-
- toggle_button_set_active_no_signal(ui::ToggleButton::from(g_entitySpawnflagsCheck[i]), v);
- }
- }
- {
- // take care of the remaining ones
- for (int i = g_spawnflag_count; i < MAX_FLAGS; ++i) {
- toggle_button_set_active_no_signal(ui::ToggleButton::from(g_entitySpawnflagsCheck[i]), FALSE);
- }
- }
-}
-
-void EntityInspector_applySpawnflags()
-{
- int f, i, v;
- char sz[32];
+void EntityInspector_applySpawnflags(){
+ int f, i, v;
+ char sz[32];
- f = 0;
- for (i = 0; i < g_spawnflag_count; ++i) {
- v = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(g_entitySpawnflagsCheck[i]));
- f |= v << spawn_table[i];
- }
+ f = 0;
+ for ( i = 0; i < g_spawnflag_count; ++i )
+ {
+ v = gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( g_entitySpawnflagsCheck[i] ) );
+ f |= v << spawn_table[i];
+ }
- sprintf(sz, "%i", f);
- const char *value = (f == 0) ? "" : sz;
+ sprintf( sz, "%i", f );
+ const char* value = ( f == 0 ) ? "" : sz;
- {
- StringOutputStream command;
- command << "entitySetFlags -flags " << f;
- UndoableCommand undo("entitySetSpawnflags");
+ {
+ StringOutputStream command;
+ command << "entitySetFlags -flags " << f;
+ UndoableCommand undo( "entitySetSpawnflags" );
- Scene_EntitySetKeyValue_Selected("spawnflags", value);
- }
+ Scene_EntitySetKeyValue_Selected( "spawnflags", value );
+ }
}
-void EntityInspector_updateKeyValues()
-{
- g_selectedKeyValues.clear();
- g_selectedDefaultKeyValues.clear();
- Entity_GetKeyValues_Selected(g_selectedKeyValues, g_selectedDefaultKeyValues);
+void EntityInspector_updateKeyValues(){
+ g_selectedKeyValues.clear();
+ g_selectedDefaultKeyValues.clear();
+ Entity_GetKeyValues_Selected( g_selectedKeyValues, g_selectedDefaultKeyValues );
- EntityInspector_setEntityClass(
- GlobalEntityClassManager().findOrInsert(keyvalues_valueforkey(g_selectedKeyValues, "classname"), false));
+ EntityInspector_setEntityClass( GlobalEntityClassManager().findOrInsert( keyvalues_valueforkey( g_selectedKeyValues, "classname" ), false ) );
- EntityInspector_updateSpawnflags();
+ EntityInspector_updateSpawnflags();
- ui::ListStore store = g_entprops_store;
+ ui::ListStore store = g_entprops_store;
- // save current key/val pair around filling epair box
- // row_select wipes it and sets to first in list
- CopiedString strKey(g_entityKeyEntry.text());
- CopiedString strVal(g_entityValueEntry.text());
+ // save current key/val pair around filling epair box
+ // row_select wipes it and sets to first in list
+ CopiedString strKey( g_entityKeyEntry.text() );
+ CopiedString strVal( g_entityValueEntry.text() );
- store.clear();
- // Walk through list and add pairs
- for (KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i) {
- StringOutputStream key(64);
- key << (*i).first.c_str();
- StringOutputStream value(64);
- value << (*i).second.c_str();
- store.append(0, key.c_str(), 1, value.c_str());
- }
+ store.clear();
+ // Walk through list and add pairs
+ for ( KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i )
+ {
+ StringOutputStream key( 64 );
+ key << ( *i ).first.c_str();
+ StringOutputStream value( 64 );
+ value << ( *i ).second.c_str();
+ store.append(0, key.c_str(), 1, value.c_str());
+ }
- g_entityKeyEntry.text(strKey.c_str());
- g_entityValueEntry.text(strVal.c_str());
+ g_entityKeyEntry.text( strKey.c_str() );
+ g_entityValueEntry.text( strVal.c_str() );
- for (EntityAttributes::const_iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i) {
- (*i)->update();
- }
+ for ( EntityAttributes::const_iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i )
+ {
+ ( *i )->update();
+ }
}
-class EntityInspectorDraw {
- IdleDraw m_idleDraw;
+class EntityInspectorDraw
+{
+IdleDraw m_idleDraw;
public:
- EntityInspectorDraw() : m_idleDraw(makeCallbackF(EntityInspector_updateKeyValues))
- {
- }
-
- void queueDraw()
- {
- m_idleDraw.queueDraw();
- }
+EntityInspectorDraw() : m_idleDraw( makeCallbackF(EntityInspector_updateKeyValues) ){
+}
+void queueDraw(){
+ m_idleDraw.queueDraw();
+}
};
EntityInspectorDraw g_EntityInspectorDraw;
-void EntityInspector_keyValueChanged()
-{
- g_EntityInspectorDraw.queueDraw();
+void EntityInspector_keyValueChanged(){
+ g_EntityInspectorDraw.queueDraw();
}
-
-void EntityInspector_selectionChanged(const Selectable &)
-{
- EntityInspector_keyValueChanged();
+void EntityInspector_selectionChanged( const Selectable& ){
+ EntityInspector_keyValueChanged();
}
// Creates a new entity based on the currently selected brush and entity type.
//
-void EntityClassList_createEntity()
-{
- auto view = g_entityClassList;
+void EntityClassList_createEntity(){
+ auto view = g_entityClassList;
- // find out what type of entity we are trying to create
- GtkTreeModel *model;
- GtkTreeIter iter;
- if (gtk_tree_selection_get_selected(gtk_tree_view_get_selection(g_entityClassList), &model, &iter) == FALSE) {
- ui::alert(view.window(), "You must have a selected class to create an entity", "info");
- return;
- }
+ // find out what type of entity we are trying to create
+ GtkTreeModel* model;
+ GtkTreeIter iter;
+ if ( gtk_tree_selection_get_selected( gtk_tree_view_get_selection( g_entityClassList ), &model, &iter ) == FALSE ) {
+ ui::alert( view.window(), "You must have a selected class to create an entity", "info" );
+ return;
+ }
- char *text;
- gtk_tree_model_get(model, &iter, 0, &text, -1);
+ char* text;
+ gtk_tree_model_get( model, &iter, 0, &text, -1 );
- {
- StringOutputStream command;
- command << "entityCreate -class " << text;
+ {
+ StringOutputStream command;
+ command << "entityCreate -class " << text;
- UndoableCommand undo(command.c_str());
+ UndoableCommand undo( command.c_str() );
- Entity_createFromSelection(text, g_vector3_identity);
- }
- g_free(text);
+ Entity_createFromSelection( text, g_vector3_identity );
+ }
+ g_free( text );
}
-void EntityInspector_applyKeyValue()
-{
- // Get current selection text
- StringOutputStream key(64);
- key << gtk_entry_get_text(g_entityKeyEntry);
- StringOutputStream value(64);
- value << gtk_entry_get_text(g_entityValueEntry);
-
-
- // TTimo: if you change the classname to worldspawn you won't merge back in the structural brushes but create a parasite entity
- if (!strcmp(key.c_str(), "classname") && !strcmp(value.c_str(), "worldspawn")) {
- ui::alert(g_entityKeyEntry.window(), "Cannot change \"classname\" key back to worldspawn.", 0,
- ui::alert_type::OK);
- return;
- }
-
-
- // RR2DO2: we don't want spaces in entity keys
- if (strstr(key.c_str(), " ")) {
- ui::alert(g_entityKeyEntry.window(), "No spaces are allowed in entity keys.", 0, ui::alert_type::OK);
- return;
- }
-
- if (strcmp(key.c_str(), "classname") == 0) {
- StringOutputStream command;
- command << "entitySetClass -class " << value.c_str();
- UndoableCommand undo(command.c_str());
- Scene_EntitySetClassname_Selected(value.c_str());
- } else {
- Scene_EntitySetKeyValue_Selected_Undoable(key.c_str(), value.c_str());
- }
-}
-
-void EntityInspector_clearKeyValue()
-{
- // Get current selection text
- StringOutputStream key(64);
- key << gtk_entry_get_text(g_entityKeyEntry);
+void EntityInspector_applyKeyValue(){
+ // Get current selection text
+ StringOutputStream key( 64 );
+ key << gtk_entry_get_text( g_entityKeyEntry );
+ StringOutputStream value( 64 );
+ value << gtk_entry_get_text( g_entityValueEntry );
+
+
+ // TTimo: if you change the classname to worldspawn you won't merge back in the structural brushes but create a parasite entity
+ if ( !strcmp( key.c_str(), "classname" ) && !strcmp( value.c_str(), "worldspawn" ) ) {
+ ui::alert( g_entityKeyEntry.window(), "Cannot change \"classname\" key back to worldspawn.", 0, ui::alert_type::OK );
+ return;
+ }
+
+
+ // RR2DO2: we don't want spaces in entity keys
+ if ( strstr( key.c_str(), " " ) ) {
+ ui::alert( g_entityKeyEntry.window(), "No spaces are allowed in entity keys.", 0, ui::alert_type::OK );
+ return;
+ }
+
+ if ( strcmp( key.c_str(), "classname" ) == 0 ) {
+ StringOutputStream command;
+ command << "entitySetClass -class " << value.c_str();
+ UndoableCommand undo( command.c_str() );
+ Scene_EntitySetClassname_Selected( value.c_str() );
+ }
+ else
+ {
+ Scene_EntitySetKeyValue_Selected_Undoable( key.c_str(), value.c_str() );
+ }
+}
- if (strcmp(key.c_str(), "classname") != 0) {
- StringOutputStream command;
- command << "entityDeleteKey -key " << key.c_str();
- UndoableCommand undo(command.c_str());
- Scene_EntitySetKeyValue_Selected(key.c_str(), "");
- }
+void EntityInspector_clearKeyValue(){
+ // Get current selection text
+ StringOutputStream key( 64 );
+ key << gtk_entry_get_text( g_entityKeyEntry );
+
+ if ( strcmp( key.c_str(), "classname" ) != 0 ) {
+ StringOutputStream command;
+ command << "entityDeleteKey -key " << key.c_str();
+ UndoableCommand undo( command.c_str() );
+ Scene_EntitySetKeyValue_Selected( key.c_str(), "" );
+ }
}
-void EntityInspector_clearAllKeyValues()
-{
- UndoableCommand undo("entityClear");
+void EntityInspector_clearAllKeyValues(){
+ UndoableCommand undo( "entityClear" );
- // remove all keys except classname
- for (KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i) {
- if (strcmp((*i).first.c_str(), "classname") != 0) {
- Scene_EntitySetKeyValue_Selected((*i).first.c_str(), "");
- }
- }
+ // remove all keys except classname
+ for ( KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i )
+ {
+ if ( strcmp( ( *i ).first.c_str(), "classname" ) != 0 ) {
+ Scene_EntitySetKeyValue_Selected( ( *i ).first.c_str(), "" );
+ }
+ }
}
// =============================================================================
// callbacks
-static void EntityClassList_selection_changed(ui::TreeSelection selection, gpointer data)
-{
- GtkTreeModel *model;
- GtkTreeIter selected;
- if (gtk_tree_selection_get_selected(selection, &model, &selected)) {
- EntityClass *eclass;
- gtk_tree_model_get(model, &selected, 1, &eclass, -1);
- if (eclass != 0) {
- SetComment(eclass);
- }
- }
-}
-
-static gint EntityClassList_button_press(ui::Widget widget, GdkEventButton *event, gpointer data)
-{
- if (event->type == GDK_2BUTTON_PRESS) {
- EntityClassList_createEntity();
- return TRUE;
- }
- return FALSE;
+static void EntityClassList_selection_changed( ui::TreeSelection selection, gpointer data ){
+ GtkTreeModel* model;
+ GtkTreeIter selected;
+ if ( gtk_tree_selection_get_selected( selection, &model, &selected ) ) {
+ EntityClass* eclass;
+ gtk_tree_model_get( model, &selected, 1, &eclass, -1 );
+ if ( eclass != 0 ) {
+ SetComment( eclass );
+ }
+ }
}
-static gint EntityClassList_keypress(ui::Widget widget, GdkEventKey *event, gpointer data)
-{
- unsigned int code = gdk_keyval_to_upper(event->keyval);
-
- if (event->keyval == GDK_KEY_Return) {
- EntityClassList_createEntity();
- return TRUE;
- }
-
- // select the entity that starts with the key pressed
- if (code <= 'Z' && code >= 'A') {
- auto view = ui::TreeView(g_entityClassList);
- GtkTreeModel *model;
- GtkTreeIter iter;
- if (gtk_tree_selection_get_selected(gtk_tree_view_get_selection(view), &model, &iter) == FALSE
- || gtk_tree_model_iter_next(model, &iter) == FALSE) {
- gtk_tree_model_get_iter_first(model, &iter);
- }
-
- for (std::size_t count = gtk_tree_model_iter_n_children(model, 0); count > 0; --count) {
- char *text;
- gtk_tree_model_get(model, &iter, 0, &text, -1);
-
- if (toupper(text[0]) == (int) code) {
- auto path = gtk_tree_model_get_path(model, &iter);
- gtk_tree_selection_select_path(gtk_tree_view_get_selection(view), path);
- if (gtk_widget_get_realized(view)) {
- gtk_tree_view_scroll_to_cell(view, path, 0, FALSE, 0, 0);
- }
- gtk_tree_path_free(path);
- count = 1;
- }
-
- g_free(text);
-
- if (gtk_tree_model_iter_next(model, &iter) == FALSE) {
- gtk_tree_model_get_iter_first(model, &iter);
- }
- }
-
- return TRUE;
- }
- return FALSE;
-}
-
-static void EntityProperties_selection_changed(ui::TreeSelection selection, gpointer data)
-{
- // find out what type of entity we are trying to create
- GtkTreeModel *model;
- GtkTreeIter iter;
- if (gtk_tree_selection_get_selected(selection, &model, &iter) == FALSE) {
- return;
- }
+static gint EntityClassList_button_press( ui::Widget widget, GdkEventButton *event, gpointer data ){
+ if ( event->type == GDK_2BUTTON_PRESS ) {
+ EntityClassList_createEntity();
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static gint EntityClassList_keypress( ui::Widget widget, GdkEventKey* event, gpointer data ){
+ unsigned int code = gdk_keyval_to_upper( event->keyval );
+
+ if ( event->keyval == GDK_KEY_Return ) {
+ EntityClassList_createEntity();
+ return TRUE;
+ }
+
+ // select the entity that starts with the key pressed
+ if ( code <= 'Z' && code >= 'A' ) {
+ auto view = ui::TreeView(g_entityClassList);
+ GtkTreeModel* model;
+ GtkTreeIter iter;
+ if ( gtk_tree_selection_get_selected( gtk_tree_view_get_selection( view ), &model, &iter ) == FALSE
+ || gtk_tree_model_iter_next( model, &iter ) == FALSE ) {
+ gtk_tree_model_get_iter_first( model, &iter );
+ }
+
+ for ( std::size_t count = gtk_tree_model_iter_n_children( model, 0 ); count > 0; --count )
+ {
+ char* text;
+ gtk_tree_model_get( model, &iter, 0, &text, -1 );
+
+ if ( toupper( text[0] ) == (int)code ) {
+ auto path = gtk_tree_model_get_path( model, &iter );
+ gtk_tree_selection_select_path( gtk_tree_view_get_selection( view ), path );
+ if ( gtk_widget_get_realized( view ) ) {
+ gtk_tree_view_scroll_to_cell( view, path, 0, FALSE, 0, 0 );
+ }
+ gtk_tree_path_free( path );
+ count = 1;
+ }
+
+ g_free( text );
+
+ if ( gtk_tree_model_iter_next( model, &iter ) == FALSE ) {
+ gtk_tree_model_get_iter_first( model, &iter );
+ }
+ }
+
+ return TRUE;
+ }
+ return FALSE;
+}
- char *key;
- char *val;
- gtk_tree_model_get(model, &iter, 0, &key, 1, &val, -1);
+static void EntityProperties_selection_changed( ui::TreeSelection selection, gpointer data ){
+ // find out what type of entity we are trying to create
+ GtkTreeModel* model;
+ GtkTreeIter iter;
+ if ( gtk_tree_selection_get_selected( selection, &model, &iter ) == FALSE ) {
+ return;
+ }
- g_entityKeyEntry.text(key);
- g_entityValueEntry.text(val);
+ char* key;
+ char* val;
+ gtk_tree_model_get( model, &iter, 0, &key, 1, &val, -1 );
- g_free(key);
- g_free(val);
+ g_entityKeyEntry.text( key );
+ g_entityValueEntry.text( val );
+
+ g_free( key );
+ g_free( val );
}
-static void SpawnflagCheck_toggled(ui::Widget widget, gpointer data)
-{
- EntityInspector_applySpawnflags();
+static void SpawnflagCheck_toggled( ui::Widget widget, gpointer data ){
+ EntityInspector_applySpawnflags();
}
-static gint EntityEntry_keypress(ui::Entry widget, GdkEventKey *event, gpointer data)
-{
- if (event->keyval == GDK_KEY_Return) {
- if (widget._handle == g_entityKeyEntry._handle) {
- g_entityValueEntry.text("");
- gtk_window_set_focus(widget.window(), g_entityValueEntry);
- } else {
- EntityInspector_applyKeyValue();
- }
- return TRUE;
- }
- if (event->keyval == GDK_KEY_Escape) {
- gtk_window_set_focus(widget.window(), NULL);
- return TRUE;
- }
-
- return FALSE;
-}
-
-void EntityInspector_destroyWindow(ui::Widget widget, gpointer data)
-{
- g_entitysplit1_position = gtk_paned_get_position(GTK_PANED(g_entity_split1));
- g_entitysplit2_position = gtk_paned_get_position(GTK_PANED(g_entity_split2));
+static gint EntityEntry_keypress( ui::Entry widget, GdkEventKey* event, gpointer data ){
+ if ( event->keyval == GDK_KEY_Return ) {
+ if ( widget._handle == g_entityKeyEntry._handle ) {
+ g_entityValueEntry.text( "" );
+ gtk_window_set_focus( widget.window(), g_entityValueEntry );
+ }
+ else
+ {
+ EntityInspector_applyKeyValue();
+ }
+ return TRUE;
+ }
+ if ( event->keyval == GDK_KEY_Escape ) {
+ gtk_window_set_focus( widget.window(), NULL );
+ return TRUE;
+ }
+
+ return FALSE;
+}
- g_entityInspector_windowConstructed = false;
- GlobalEntityAttributes_clear();
+void EntityInspector_destroyWindow( ui::Widget widget, gpointer data ){
+ g_entitysplit1_position = gtk_paned_get_position( GTK_PANED( g_entity_split1 ) );
+ g_entitysplit2_position = gtk_paned_get_position( GTK_PANED( g_entity_split2 ) );
+
+ g_entityInspector_windowConstructed = false;
+ GlobalEntityAttributes_clear();
}
-ui::Widget EntityInspector_constructWindow(ui::Window toplevel)
-{
- auto vbox = ui::VBox(FALSE, 2);
- vbox.show();
- gtk_container_set_border_width(GTK_CONTAINER(vbox), 2);
+ui::Widget EntityInspector_constructWindow( ui::Window toplevel ){
+ auto vbox = ui::VBox( FALSE, 2 );
+ vbox.show();
+ gtk_container_set_border_width( GTK_CONTAINER( vbox ), 2 );
- vbox.connect("destroy", G_CALLBACK(EntityInspector_destroyWindow), 0);
+ vbox.connect( "destroy", G_CALLBACK( EntityInspector_destroyWindow ), 0 );
- {
+ {
auto split1 = ui::VPaned(ui::New);
- vbox.pack_start(split1, TRUE, TRUE, 0);
- split1.show();
-
- g_entity_split1 = split1;
-
- {
- ui::Widget split2 = ui::VPaned(ui::New);
- gtk_paned_add1(GTK_PANED(split1), split2);
- split2.show();
-
- g_entity_split2 = split2;
-
- {
- // class list
- auto scr = ui::ScrolledWindow(ui::New);
- scr.show();
- gtk_paned_add1(GTK_PANED(split2), scr);
- gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
- gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(scr), GTK_SHADOW_IN);
-
- {
- ui::ListStore store = ui::ListStore::from(gtk_list_store_new(2, G_TYPE_STRING, G_TYPE_POINTER));
-
- auto view = ui::TreeView(ui::TreeModel::from(store._handle));
- gtk_tree_view_set_enable_search(view, FALSE);
- gtk_tree_view_set_headers_visible(view, FALSE);
- view.connect("button_press_event", G_CALLBACK(EntityClassList_button_press), 0);
- view.connect("key_press_event", G_CALLBACK(EntityClassList_keypress), 0);
-
- {
- auto renderer = ui::CellRendererText(ui::New);
- auto column = ui::TreeViewColumn("Key", renderer, {{"text", 0}});
- gtk_tree_view_append_column(view, column);
- }
-
- {
- auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection(view));
- selection.connect("changed", G_CALLBACK(EntityClassList_selection_changed), 0);
- }
-
- view.show();
-
- scr.add(view);
-
- store.unref();
- g_entityClassList = view;
- g_entlist_store = store;
- }
- }
-
- {
- auto scr = ui::ScrolledWindow(ui::New);
- scr.show();
- gtk_paned_add2(GTK_PANED(split2), scr);
- gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
- gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(scr), GTK_SHADOW_IN);
-
- {
- auto text = ui::TextView(ui::New);
- text.dimensions(0, -1); // allow shrinking
- gtk_text_view_set_wrap_mode(text, GTK_WRAP_WORD);
- gtk_text_view_set_editable(text, FALSE);
- text.show();
- scr.add(text);
- g_entityClassComment = text;
- }
- }
- }
-
- {
- ui::Widget split2 = ui::VPaned(ui::New);
- gtk_paned_add2(GTK_PANED(split1), split2);
- split2.show();
-
- {
- auto vbox2 = ui::VBox(FALSE, 2);
- vbox2.show();
- gtk_paned_pack1(GTK_PANED(split2), vbox2, FALSE, FALSE);
-
- {
- // Spawnflags (4 colums wide max, or window gets too wide.)
- auto table = ui::Table(4, 4, FALSE);
- vbox2.pack_start(table, FALSE, TRUE, 0);
- table.show();
-
- g_spawnflagsTable = table;
-
- for (int i = 0; i < MAX_FLAGS; i++) {
- auto check = ui::CheckButton("");
- check.ref();
- g_object_set_data(G_OBJECT(check), "handler", gint_to_pointer(
- check.connect("toggled", G_CALLBACK(SpawnflagCheck_toggled), 0)));
- g_entitySpawnflagsCheck[i] = check;
- }
- }
-
- {
- // key/value list
- auto scr = ui::ScrolledWindow(ui::New);
- scr.show();
- vbox2.pack_start(scr, TRUE, TRUE, 0);
- gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_AUTOMATIC,
- GTK_POLICY_AUTOMATIC);
- gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(scr), GTK_SHADOW_IN);
-
- {
- ui::ListStore store = ui::ListStore::from(gtk_list_store_new(2, G_TYPE_STRING, G_TYPE_STRING));
-
- auto view = ui::TreeView(ui::TreeModel::from(store._handle));
- gtk_tree_view_set_enable_search(view, FALSE);
- gtk_tree_view_set_headers_visible(view, FALSE);
-
- {
- auto renderer = ui::CellRendererText(ui::New);
- auto column = ui::TreeViewColumn("", renderer, {{"text", 0}});
- gtk_tree_view_append_column(view, column);
- }
-
- {
- auto renderer = ui::CellRendererText(ui::New);
- auto column = ui::TreeViewColumn("", renderer, {{"text", 1}});
- gtk_tree_view_append_column(view, column);
- }
-
- {
- auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection(view));
- selection.connect("changed", G_CALLBACK(EntityProperties_selection_changed), 0);
- }
-
- view.show();
-
- scr.add(view);
-
- store.unref();
-
- g_entprops_store = store;
- }
- }
-
- {
- // key/value entry
- auto table = ui::Table(2, 2, FALSE);
- table.show();
- vbox2.pack_start(table, FALSE, TRUE, 0);
- gtk_table_set_row_spacings(table, 3);
- gtk_table_set_col_spacings(table, 5);
-
- {
- auto entry = ui::Entry(ui::New);
- entry.show();
- table.attach(entry, {1, 2, 0, 1}, {GTK_EXPAND | GTK_FILL, 0});
- gtk_widget_set_events(entry, GDK_KEY_PRESS_MASK);
- entry.connect("key_press_event", G_CALLBACK(EntityEntry_keypress), 0);
- g_entityKeyEntry = entry;
- }
-
- {
- auto entry = ui::Entry(ui::New);
- entry.show();
- table.attach(entry, {1, 2, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
- gtk_widget_set_events(entry, GDK_KEY_PRESS_MASK);
- entry.connect("key_press_event", G_CALLBACK(EntityEntry_keypress), 0);
- g_entityValueEntry = entry;
- }
-
- {
- auto label = ui::Label("Value");
- label.show();
- table.attach(label, {0, 1, 1, 2}, {GTK_FILL, 0});
- gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
- }
-
- {
- auto label = ui::Label("Key");
- label.show();
- table.attach(label, {0, 1, 0, 1}, {GTK_FILL, 0});
- gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
- }
- }
-
- {
- auto hbox = ui::HBox(TRUE, 4);
- hbox.show();
- vbox2.pack_start(hbox, FALSE, TRUE, 0);
-
- {
- auto button = ui::Button("Clear All");
- button.show();
- button.connect("clicked", G_CALLBACK(EntityInspector_clearAllKeyValues), 0);
- hbox.pack_start(button, TRUE, TRUE, 0);
- }
- {
- auto button = ui::Button("Delete Key");
- button.show();
- button.connect("clicked", G_CALLBACK(EntityInspector_clearKeyValue), 0);
- hbox.pack_start(button, TRUE, TRUE, 0);
- }
- }
- }
-
- {
- auto scr = ui::ScrolledWindow(ui::New);
- scr.show();
- gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC);
-
- auto viewport = ui::Container::from(gtk_viewport_new(0, 0));
- viewport.show();
- gtk_viewport_set_shadow_type(GTK_VIEWPORT(viewport), GTK_SHADOW_NONE);
-
- g_attributeBox = ui::VBox(FALSE, 2);
- g_attributeBox.show();
-
- viewport.add(g_attributeBox);
- scr.add(viewport);
- gtk_paned_pack2(GTK_PANED(split2), scr, FALSE, FALSE);
- }
- }
- }
-
-
- {
- // show the sliders in any case
- if (g_entitysplit2_position > 22) {
- gtk_paned_set_position(GTK_PANED(g_entity_split2), g_entitysplit2_position);
- } else {
- g_entitysplit2_position = 22;
- gtk_paned_set_position(GTK_PANED(g_entity_split2), 22);
- }
- if ((g_entitysplit1_position - g_entitysplit2_position) > 27) {
- gtk_paned_set_position(GTK_PANED(g_entity_split1), g_entitysplit1_position);
- } else {
- gtk_paned_set_position(GTK_PANED(g_entity_split1), g_entitysplit2_position + 27);
- }
- }
-
- g_entityInspector_windowConstructed = true;
- EntityClassList_fill();
-
- typedef FreeCaller<void(
- const Selectable &), EntityInspector_selectionChanged> EntityInspectorSelectionChangedCaller;
- GlobalSelectionSystem().addSelectionChangeCallback(EntityInspectorSelectionChangedCaller());
- GlobalEntityCreator().setKeyValueChangedFunc(EntityInspector_keyValueChanged);
-
- // hack
- gtk_container_set_focus_chain(GTK_CONTAINER(vbox), NULL);
-
- return vbox;
-}
-
-class EntityInspector : public ModuleObserver {
- std::size_t m_unrealised;
+ vbox.pack_start( split1, TRUE, TRUE, 0 );
+ split1.show();
+
+ g_entity_split1 = split1;
+
+ {
+ ui::Widget split2 = ui::VPaned(ui::New);
+ gtk_paned_add1( GTK_PANED( split1 ), split2 );
+ split2.show();
+
+ g_entity_split2 = split2;
+
+ {
+ // class list
+ auto scr = ui::ScrolledWindow(ui::New);
+ scr.show();
+ gtk_paned_add1( GTK_PANED( split2 ), scr );
+ gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
+ gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN );
+
+ {
+ ui::ListStore store = ui::ListStore::from(gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_POINTER ));
+
+ auto view = ui::TreeView( ui::TreeModel::from( store._handle ));
+ gtk_tree_view_set_enable_search(view, FALSE );
+ gtk_tree_view_set_headers_visible( view, FALSE );
+ view.connect( "button_press_event", G_CALLBACK( EntityClassList_button_press ), 0 );
+ view.connect( "key_press_event", G_CALLBACK( EntityClassList_keypress ), 0 );
+
+ {
+ auto renderer = ui::CellRendererText(ui::New);
+ auto column = ui::TreeViewColumn( "Key", renderer, {{"text", 0}} );
+ gtk_tree_view_append_column( view, column );
+ }
+
+ {
+ auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection( view ));
+ selection.connect( "changed", G_CALLBACK( EntityClassList_selection_changed ), 0 );
+ }
+
+ view.show();
+
+ scr.add(view);
+
+ store.unref();
+ g_entityClassList = view;
+ g_entlist_store = store;
+ }
+ }
+
+ {
+ auto scr = ui::ScrolledWindow(ui::New);
+ scr.show();
+ gtk_paned_add2( GTK_PANED( split2 ), scr );
+ gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
+ gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN );
+
+ {
+ auto text = ui::TextView(ui::New);
+ text.dimensions(0, -1); // allow shrinking
+ gtk_text_view_set_wrap_mode( text, GTK_WRAP_WORD );
+ gtk_text_view_set_editable( text, FALSE );
+ text.show();
+ scr.add(text);
+ g_entityClassComment = text;
+ }
+ }
+ }
+
+ {
+ ui::Widget split2 = ui::VPaned(ui::New);
+ gtk_paned_add2( GTK_PANED( split1 ), split2 );
+ split2.show();
+
+ {
+ auto vbox2 = ui::VBox( FALSE, 2 );
+ vbox2.show();
+ gtk_paned_pack1( GTK_PANED( split2 ), vbox2, FALSE, FALSE );
+
+ {
+ // Spawnflags (4 colums wide max, or window gets too wide.)
+ auto table = ui::Table( 4, 4, FALSE );
+ vbox2.pack_start( table, FALSE, TRUE, 0 );
+ table.show();
+
+ g_spawnflagsTable = table;
+
+ for ( int i = 0; i < MAX_FLAGS; i++ )
+ {
+ auto check = ui::CheckButton( "" );
+ check.ref();
+ g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( check.connect( "toggled", G_CALLBACK( SpawnflagCheck_toggled ), 0 ) ) );
+ g_entitySpawnflagsCheck[i] = check;
+ }
+ }
+
+ {
+ // key/value list
+ auto scr = ui::ScrolledWindow(ui::New);
+ scr.show();
+ vbox2.pack_start( scr, TRUE, TRUE, 0 );
+ gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_AUTOMATIC, GTK_POLICY_AUTOMATIC );
+ gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN );
+
+ {
+ ui::ListStore store = ui::ListStore::from(gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_STRING ));
+
+ auto view = ui::TreeView(ui::TreeModel::from(store._handle));
+ gtk_tree_view_set_enable_search(view, FALSE );
+ gtk_tree_view_set_headers_visible(view, FALSE );
+
+ {
+ auto renderer = ui::CellRendererText(ui::New);
+ auto column = ui::TreeViewColumn( "", renderer, {{"text", 0}} );
+ gtk_tree_view_append_column(view, column );
+ }
+
+ {
+ auto renderer = ui::CellRendererText(ui::New);
+ auto column = ui::TreeViewColumn( "", renderer, {{"text", 1}} );
+ gtk_tree_view_append_column(view, column );
+ }
+
+ {
+ auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection(view));
+ selection.connect( "changed", G_CALLBACK( EntityProperties_selection_changed ), 0 );
+ }
+
+ view.show();
+
+ scr.add(view);
+
+ store.unref();
+
+ g_entprops_store = store;
+ }
+ }
+
+ {
+ // key/value entry
+ auto table = ui::Table( 2, 2, FALSE );
+ table.show();
+ vbox2.pack_start( table, FALSE, TRUE, 0 );
+ gtk_table_set_row_spacings( table, 3 );
+ gtk_table_set_col_spacings( table, 5 );
+
+ {
+ auto entry = ui::Entry(ui::New);
+ entry.show();
+ table.attach(entry, {1, 2, 0, 1}, {GTK_EXPAND | GTK_FILL, 0});
+ gtk_widget_set_events( entry , GDK_KEY_PRESS_MASK );
+ entry.connect( "key_press_event", G_CALLBACK( EntityEntry_keypress ), 0 );
+ g_entityKeyEntry = entry;
+ }
+
+ {
+ auto entry = ui::Entry(ui::New);
+ entry.show();
+ table.attach(entry, {1, 2, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
+ gtk_widget_set_events( entry , GDK_KEY_PRESS_MASK );
+ entry.connect( "key_press_event", G_CALLBACK( EntityEntry_keypress ), 0 );
+ g_entityValueEntry = entry;
+ }
+
+ {
+ auto label = ui::Label( "Value" );
+ label.show();
+ table.attach(label, {0, 1, 1, 2}, {GTK_FILL, 0});
+ gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
+ }
+
+ {
+ auto label = ui::Label( "Key" );
+ label.show();
+ table.attach(label, {0, 1, 0, 1}, {GTK_FILL, 0});
+ gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
+ }
+ }
+
+ {
+ auto hbox = ui::HBox( TRUE, 4 );
+ hbox.show();
+ vbox2.pack_start( hbox, FALSE, TRUE, 0 );
+
+ {
+ auto button = ui::Button( "Clear All" );
+ button.show();
+ button.connect( "clicked", G_CALLBACK( EntityInspector_clearAllKeyValues ), 0 );
+ hbox.pack_start( button, TRUE, TRUE, 0 );
+ }
+ {
+ auto button = ui::Button( "Delete Key" );
+ button.show();
+ button.connect( "clicked", G_CALLBACK( EntityInspector_clearKeyValue ), 0 );
+ hbox.pack_start( button, TRUE, TRUE, 0 );
+ }
+ }
+ }
+
+ {
+ auto scr = ui::ScrolledWindow(ui::New);
+ scr.show();
+ gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC );
+
+ auto viewport = ui::Container::from(gtk_viewport_new( 0, 0 ));
+ viewport.show();
+ gtk_viewport_set_shadow_type( GTK_VIEWPORT( viewport ), GTK_SHADOW_NONE );
+
+ g_attributeBox = ui::VBox( FALSE, 2 );
+ g_attributeBox.show();
+
+ viewport.add(g_attributeBox);
+ scr.add(viewport);
+ gtk_paned_pack2( GTK_PANED( split2 ), scr, FALSE, FALSE );
+ }
+ }
+ }
+
+
+ {
+ // show the sliders in any case
+ if ( g_entitysplit2_position > 22 ) {
+ gtk_paned_set_position( GTK_PANED( g_entity_split2 ), g_entitysplit2_position );
+ }
+ else {
+ g_entitysplit2_position = 22;
+ gtk_paned_set_position( GTK_PANED( g_entity_split2 ), 22 );
+ }
+ if ( ( g_entitysplit1_position - g_entitysplit2_position ) > 27 ) {
+ gtk_paned_set_position( GTK_PANED( g_entity_split1 ), g_entitysplit1_position );
+ }
+ else {
+ gtk_paned_set_position( GTK_PANED( g_entity_split1 ), g_entitysplit2_position + 27 );
+ }
+ }
+
+ g_entityInspector_windowConstructed = true;
+ EntityClassList_fill();
+
+ typedef FreeCaller<void(const Selectable&), EntityInspector_selectionChanged> EntityInspectorSelectionChangedCaller;
+ GlobalSelectionSystem().addSelectionChangeCallback( EntityInspectorSelectionChangedCaller() );
+ GlobalEntityCreator().setKeyValueChangedFunc( EntityInspector_keyValueChanged );
+
+ // hack
+ gtk_container_set_focus_chain( GTK_CONTAINER( vbox ), NULL );
+
+ return vbox;
+}
+
+class EntityInspector : public ModuleObserver
+{
+std::size_t m_unrealised;
public:
- EntityInspector() : m_unrealised(1)
- {
- }
-
- void realise()
- {
- if (--m_unrealised == 0) {
- if (g_entityInspector_windowConstructed) {
- //globalOutputStream() << "Entity Inspector: realise\n";
- EntityClassList_fill();
- }
- }
- }
-
- void unrealise()
- {
- if (++m_unrealised == 1) {
- if (g_entityInspector_windowConstructed) {
- //globalOutputStream() << "Entity Inspector: unrealise\n";
- EntityClassList_clear();
- }
- }
- }
+EntityInspector() : m_unrealised( 1 ){
+}
+void realise(){
+ if ( --m_unrealised == 0 ) {
+ if ( g_entityInspector_windowConstructed ) {
+ //globalOutputStream() << "Entity Inspector: realise\n";
+ EntityClassList_fill();
+ }
+ }
+}
+void unrealise(){
+ if ( ++m_unrealised == 1 ) {
+ if ( g_entityInspector_windowConstructed ) {
+ //globalOutputStream() << "Entity Inspector: unrealise\n";
+ EntityClassList_clear();
+ }
+ }
+}
};
EntityInspector g_EntityInspector;
#include "preferencesystem.h"
#include "stringio.h"
-void EntityInspector_construct()
-{
- GlobalEntityClassManager().attach(g_EntityInspector);
+void EntityInspector_construct(){
+ GlobalEntityClassManager().attach( g_EntityInspector );
- GlobalPreferenceSystem().registerPreference("EntitySplit1", make_property_string(g_entitysplit1_position));
- GlobalPreferenceSystem().registerPreference("EntitySplit2", make_property_string(g_entitysplit2_position));
+ GlobalPreferenceSystem().registerPreference( "EntitySplit1", make_property_string( g_entitysplit1_position ) );
+ GlobalPreferenceSystem().registerPreference( "EntitySplit2", make_property_string( g_entitysplit2_position ) );
}
-void EntityInspector_destroy()
-{
- GlobalEntityClassManager().detach(g_EntityInspector);
+void EntityInspector_destroy(){
+ GlobalEntityClassManager().detach( g_EntityInspector );
}
-const char *EntityInspector_getCurrentKey()
-{
- if (!GroupDialog_isShown()) {
- return 0;
- }
- if (GroupDialog_getPage() != g_page_entity) {
- return 0;
- }
- return gtk_entry_get_text(g_entityKeyEntry);
+const char *EntityInspector_getCurrentKey(){
+ if ( !GroupDialog_isShown() ) {
+ return 0;
+ }
+ if ( GroupDialog_getPage() != g_page_entity ) {
+ return 0;
+ }
+ return gtk_entry_get_text( g_entityKeyEntry );
}