void apply(){
Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), m_check.active() ? "1" : "0" );
}
-typedef MemberCaller<BooleanAttribute, &BooleanAttribute::apply> ApplyCaller;
+typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::apply> ApplyCaller;
void update(){
const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
toggle_button_set_active_no_signal( m_check, false );
}
}
-typedef MemberCaller<BooleanAttribute, &BooleanAttribute::update> UpdateCaller;
+typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::update> UpdateCaller;
};
value << m_entry.text();
Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() );
}
-typedef MemberCaller<StringAttribute, &StringAttribute::apply> ApplyCaller;
+typedef MemberCaller<StringAttribute, void(), &StringAttribute::apply> ApplyCaller;
void update(){
StringOutputStream value( 64 );
value << SelectedEntity_getValueForKey( m_key.c_str() );
m_entry.text(value.c_str());
}
-typedef MemberCaller<StringAttribute, &StringAttribute::update> UpdateCaller;
+typedef MemberCaller<StringAttribute, void(), &StringAttribute::update> UpdateCaller;
};
class ShaderAttribute : public StringAttribute
value << m_entry.m_entry.m_entry.text();
Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() );
}
-typedef MemberCaller<ModelAttribute, &ModelAttribute::apply> ApplyCaller;
+typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::apply> ApplyCaller;
void update(){
StringOutputStream value( 64 );
value << SelectedEntity_getValueForKey( m_key.c_str() );
m_entry.m_entry.m_entry.text(value.c_str());
}
-typedef MemberCaller<ModelAttribute, &ModelAttribute::update> UpdateCaller;
+typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::update> UpdateCaller;
void browse( const BrowsedPathEntry::SetPathCallback& setPath ){
const char *filename = misc_model_dialog( m_entry.m_entry.m_frame.window() );
apply();
}
}
-typedef MemberCaller1<ModelAttribute, const BrowsedPathEntry::SetPathCallback&, &ModelAttribute::browse> BrowseCaller;
+typedef MemberCaller<ModelAttribute, void(const BrowsedPathEntry::SetPathCallback&), &ModelAttribute::browse> BrowseCaller;
};
const char* browse_sound( ui::Widget parent ){
value << m_entry.m_entry.m_entry.text();
Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() );
}
-typedef MemberCaller<SoundAttribute, &SoundAttribute::apply> ApplyCaller;
+typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::apply> ApplyCaller;
void update(){
StringOutputStream value( 64 );
value << SelectedEntity_getValueForKey( m_key.c_str() );
m_entry.m_entry.m_entry.text(value.c_str());
}
-typedef MemberCaller<SoundAttribute, &SoundAttribute::update> UpdateCaller;
+typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::update> UpdateCaller;
void browse( const BrowsedPathEntry::SetPathCallback& setPath ){
const char *filename = browse_sound( m_entry.m_entry.m_frame.window() );
apply();
}
}
-typedef MemberCaller1<SoundAttribute, const BrowsedPathEntry::SetPathCallback&, &SoundAttribute::browse> BrowseCaller;
+typedef MemberCaller<SoundAttribute, void(const BrowsedPathEntry::SetPathCallback&), &SoundAttribute::browse> BrowseCaller;
};
inline double angle_normalised( double angle ){
angle << angle_normalised( entry_get_float( m_entry ) );
Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angle.c_str() );
}
-typedef MemberCaller<AngleAttribute, &AngleAttribute::apply> ApplyCaller;
+typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::apply> ApplyCaller;
void update(){
const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
m_entry.text("0");
}
}
-typedef MemberCaller<AngleAttribute, &AngleAttribute::update> UpdateCaller;
+typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::update> UpdateCaller;
};
namespace
angle << angle_normalised( entry_get_float( m_entry ) );
Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angle.c_str() );
}
-typedef MemberCaller<DirectionAttribute, &DirectionAttribute::apply> ApplyCaller;
+typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::apply> ApplyCaller;
void update(){
const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
m_entry.text("0");
}
}
-typedef MemberCaller<DirectionAttribute, &DirectionAttribute::update> UpdateCaller;
+typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::update> UpdateCaller;
void applyRadio(){
int index = radio_button_get_active( m_radio.m_radio );
apply();
}
}
-typedef MemberCaller<DirectionAttribute, &DirectionAttribute::applyRadio> ApplyRadioCaller;
+typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::applyRadio> ApplyRadioCaller;
};
<< " " << angle_normalised( entry_get_float( m_angles.m_roll ) );
Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angles.c_str() );
}
-typedef MemberCaller<AnglesAttribute, &AnglesAttribute::apply> ApplyCaller;
+typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::apply> ApplyCaller;
void update(){
StringOutputStream angle( 32 );
m_angles.m_roll.text("0");
}
}
-typedef MemberCaller<AnglesAttribute, &AnglesAttribute::update> UpdateCaller;
+typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::update> UpdateCaller;
};
class Vector3Entry
<< " " << entry_get_float( m_vector3.m_z );
Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), vector3.c_str() );
}
-typedef MemberCaller<Vector3Attribute, &Vector3Attribute::apply> ApplyCaller;
+typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::apply> ApplyCaller;
void update(){
StringOutputStream buffer( 32 );
m_vector3.m_z.text("0");
}
}
-typedef MemberCaller<Vector3Attribute, &Vector3Attribute::update> UpdateCaller;
+typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::update> UpdateCaller;
};
class NonModalComboBox
{
-Callback m_changed;
+Callback<void()> m_changed;
guint m_changedHandler;
-static gboolean changed( GtkComboBox *widget, NonModalComboBox* self ){
+static gboolean changed( ui::ComboBox widget, NonModalComboBox* self ){
self->m_changed();
return FALSE;
}
public:
-NonModalComboBox( const Callback& changed ) : m_changed( changed ), m_changedHandler( 0 ){
+NonModalComboBox( const Callback<void()>& changed ) : m_changed( changed ), m_changedHandler( 0 ){
}
void connect( ui::ComboBox combo ){
m_changedHandler = combo.connect( "changed", G_CALLBACK( changed ), this );
public:
ListAttribute( const char* key, const ListAttributeType& type ) :
m_key( key ),
- m_combo( 0 ),
+ m_combo( ui::null ),
m_nonModal( ApplyCaller( *this ) ),
m_type( type ){
auto combo = ui::ComboBoxText(ui::New);
void apply(){
Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), m_type[gtk_combo_box_get_active( m_combo )].second.c_str() );
}
-typedef MemberCaller<ListAttribute, &ListAttribute::apply> ApplyCaller;
+typedef MemberCaller<ListAttribute, void(), &ListAttribute::apply> ApplyCaller;
void update(){
const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
m_nonModal.setActive( m_combo, 0 );
}
}
-typedef MemberCaller<ListAttribute, &ListAttribute::update> UpdateCaller;
+typedef MemberCaller<ListAttribute, void(), &ListAttribute::update> UpdateCaller;
};
bool g_entityInspector_windowConstructed = false;
-GtkTreeView* g_entityClassList;
+ui::TreeView g_entityClassList{ui::null};
ui::TextView g_entityClassComment{ui::null};
GtkCheckButton* g_entitySpawnflagsCheck[MAX_FLAGS];
{
for ( int i = 0; i < g_spawnflag_count; ++i )
{
- auto widget = ui::CheckButton(g_entitySpawnflagsCheck[i]);
- auto label = ui::Label(GTK_LABEL(gtk_bin_get_child(GTK_BIN(widget))));
+ auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i]);
+ auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)));
label.text(" ");
widget.hide();
widget.ref();
- ui::Container(GTK_CONTAINER(g_spawnflagsTable)).remove(widget);
+ g_spawnflagsTable.remove(widget);
}
}
{
for (unsigned int i = 0; (int) i < g_spawnflag_count; ++i)
{
- auto widget = ui::CheckButton(g_entitySpawnflagsCheck[i] );
+ auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i] );
widget.show();
StringOutputStream str( 16 );
g_spawnflagsTable.attach(widget, {i % 4, i % 4 + 1, i / 4, i / 4 + 1}, {GTK_FILL, GTK_FILL});
widget.unref();
- auto label = ui::Label(GTK_LABEL(gtk_bin_get_child(GTK_BIN(widget)) ));
+ auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)) );
label.text(str.c_str());
}
}
}
void EntityClassList_selectEntityClass( EntityClass* eclass ){
- GtkTreeModel* model = g_entlist_store;
+ auto model = g_entlist_store;
GtkTreeIter iter;
for ( gboolean good = gtk_tree_model_get_iter_first( model, &iter ); good != FALSE; good = gtk_tree_model_iter_next( model, &iter ) )
{
gtk_tree_model_get( model, &iter, 0, &text, -1 );
if ( strcmp( text, eclass->name() ) == 0 ) {
auto view = ui::TreeView(g_entityClassList);
- GtkTreePath* path = gtk_tree_model_get_path( model, &iter );
+ auto path = gtk_tree_model_get_path( model, &iter );
gtk_tree_selection_select_path( gtk_tree_view_get_selection( view ), path );
if ( gtk_widget_get_realized( view ) ) {
gtk_tree_view_scroll_to_cell( view, path, 0, FALSE, 0, 0 );
{
int v = !!( f & ( 1 << spawn_table[i] ) );
- toggle_button_set_active_no_signal( ui::ToggleButton(GTK_TOGGLE_BUTTON( g_entitySpawnflagsCheck[i] )), v );
+ toggle_button_set_active_no_signal( ui::ToggleButton::from( g_entitySpawnflagsCheck[i] ), v );
}
}
{
// take care of the remaining ones
for ( int i = g_spawnflag_count; i < MAX_FLAGS; ++i )
{
- toggle_button_set_active_no_signal( ui::ToggleButton(GTK_TOGGLE_BUTTON( g_entitySpawnflagsCheck[i] )), FALSE );
+ toggle_button_set_active_no_signal( ui::ToggleButton::from( g_entitySpawnflagsCheck[i] ), FALSE );
}
}
}
{
IdleDraw m_idleDraw;
public:
-EntityInspectorDraw() : m_idleDraw( FreeCaller<EntityInspector_updateKeyValues>( ) ){
+EntityInspectorDraw() : m_idleDraw( makeCallbackF(EntityInspector_updateKeyValues) ){
}
void queueDraw(){
m_idleDraw.queueDraw();
// Creates a new entity based on the currently selected brush and entity type.
//
void EntityClassList_createEntity(){
- auto view = ui::Widget::from(g_entityClassList);
+ auto view = g_entityClassList;
// find out what type of entity we are trying to create
GtkTreeModel* model;
GtkTreeIter iter;
if ( gtk_tree_selection_get_selected( gtk_tree_view_get_selection( g_entityClassList ), &model, &iter ) == FALSE ) {
- view.window().alert( "You must have a selected class to create an entity", "info" );
+ ui::alert( view.window(), "You must have a selected class to create an entity", "info" );
return;
}
// TTimo: if you change the classname to worldspawn you won't merge back in the structural brushes but create a parasite entity
if ( !strcmp( key.c_str(), "classname" ) && !strcmp( value.c_str(), "worldspawn" ) ) {
- g_entityKeyEntry.window().alert( "Cannot change \"classname\" key back to worldspawn.", 0, ui::alert_type::OK );
+ ui::alert( g_entityKeyEntry.window(), "Cannot change \"classname\" key back to worldspawn.", 0, ui::alert_type::OK );
return;
}
// RR2DO2: we don't want spaces in entity keys
if ( strstr( key.c_str(), " " ) ) {
- g_entityKeyEntry.window().alert( "No spaces are allowed in entity keys.", 0, ui::alert_type::OK );
+ ui::alert( g_entityKeyEntry.window(), "No spaces are allowed in entity keys.", 0, ui::alert_type::OK );
return;
}
// =============================================================================
// callbacks
-static void EntityClassList_selection_changed( GtkTreeSelection* selection, gpointer data ){
+static void EntityClassList_selection_changed( ui::TreeSelection selection, gpointer data ){
GtkTreeModel* model;
GtkTreeIter selected;
if ( gtk_tree_selection_get_selected( selection, &model, &selected ) ) {
gtk_tree_model_get( model, &iter, 0, &text, -1 );
if ( toupper( text[0] ) == (int)code ) {
- GtkTreePath* path = gtk_tree_model_get_path( model, &iter );
+ auto path = gtk_tree_model_get_path( model, &iter );
gtk_tree_selection_select_path( gtk_tree_view_get_selection( view ), path );
if ( gtk_widget_get_realized( view ) ) {
gtk_tree_view_scroll_to_cell( view, path, 0, FALSE, 0, 0 );
return FALSE;
}
-static void EntityProperties_selection_changed( GtkTreeSelection* selection, gpointer data ){
+static void EntityProperties_selection_changed( ui::TreeSelection selection, gpointer data ){
// find out what type of entity we are trying to create
GtkTreeModel* model;
GtkTreeIter iter;
gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN );
{
- ui::ListStore store = ui::ListStore(gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_POINTER ));
+ ui::ListStore store = ui::ListStore::from(gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_POINTER ));
- auto view = ui::TreeView( ui::TreeModel(store ));
+ auto view = ui::TreeView( ui::TreeModel::from( store._handle ));
gtk_tree_view_set_enable_search(view, FALSE );
gtk_tree_view_set_headers_visible( view, FALSE );
view.connect( "button_press_event", G_CALLBACK( EntityClassList_button_press ), 0 );
{
auto renderer = ui::CellRendererText(ui::New);
- GtkTreeViewColumn* column = ui::TreeViewColumn( "Key", renderer, {{"text", 0}} );
+ auto column = ui::TreeViewColumn( "Key", renderer, {{"text", 0}} );
gtk_tree_view_append_column( view, column );
}
{
- auto selection = ui::TreeSelection(gtk_tree_view_get_selection( view ));
+ auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection( view ));
selection.connect( "changed", G_CALLBACK( EntityClassList_selection_changed ), 0 );
}
gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN );
{
- ui::ListStore store = ui::ListStore(gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_STRING ));
+ ui::ListStore store = ui::ListStore::from(gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_STRING ));
- auto view = ui::TreeView(ui::TreeModel(store ));
+ auto view = ui::TreeView(ui::TreeModel::from(store._handle));
gtk_tree_view_set_enable_search(view, FALSE );
gtk_tree_view_set_headers_visible(view, FALSE );
{
auto renderer = ui::CellRendererText(ui::New);
- GtkTreeViewColumn* column = ui::TreeViewColumn( "", renderer, {{"text", 0}} );
+ auto column = ui::TreeViewColumn( "", renderer, {{"text", 0}} );
gtk_tree_view_append_column(view, column );
}
{
auto renderer = ui::CellRendererText(ui::New);
- GtkTreeViewColumn* column = ui::TreeViewColumn( "", renderer, {{"text", 1}} );
+ auto column = ui::TreeViewColumn( "", renderer, {{"text", 1}} );
gtk_tree_view_append_column(view, column );
}
{
- auto selection = ui::TreeSelection(gtk_tree_view_get_selection(view ));
+ auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection(view));
selection.connect( "changed", G_CALLBACK( EntityProperties_selection_changed ), 0 );
}
scr.show();
gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC );
- auto viewport = ui::Container(GTK_CONTAINER(gtk_viewport_new( 0, 0 )));
+ auto viewport = ui::Container::from(gtk_viewport_new( 0, 0 ));
viewport.show();
gtk_viewport_set_shadow_type( GTK_VIEWPORT( viewport ), GTK_SHADOW_NONE );
g_entityInspector_windowConstructed = true;
EntityClassList_fill();
- typedef FreeCaller1<const Selectable&, EntityInspector_selectionChanged> EntityInspectorSelectionChangedCaller;
+ typedef FreeCaller<void(const Selectable&), EntityInspector_selectionChanged> EntityInspectorSelectionChangedCaller;
GlobalSelectionSystem().addSelectionChangeCallback( EntityInspectorSelectionChangedCaller() );
GlobalEntityCreator().setKeyValueChangedFunc( EntityInspector_keyValueChanged );
void EntityInspector_construct(){
GlobalEntityClassManager().attach( g_EntityInspector );
- GlobalPreferenceSystem().registerPreference( "EntitySplit1", IntImportStringCaller( g_entitysplit1_position ), IntExportStringCaller( g_entitysplit1_position ) );
- GlobalPreferenceSystem().registerPreference( "EntitySplit2", IntImportStringCaller( g_entitysplit2_position ), IntExportStringCaller( g_entitysplit2_position ) );
+ GlobalPreferenceSystem().registerPreference( "EntitySplit1", make_property_string( g_entitysplit1_position ) );
+ GlobalPreferenceSystem().registerPreference( "EntitySplit2", make_property_string( g_entitysplit2_position ) );
}