]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/eclass.cpp
image: add crn support to the image plugin.
[xonotic/netradiant.git] / radiant / eclass.cpp
index edbf4156dc84d32026005b73f81f77f24cfd7c7a..95b1a2cf5fd4b01ac3cf135ec0edf08472980e86 100644 (file)
@@ -1,23 +1,23 @@
 /*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
 #include "eclass.h"
 
@@ -40,364 +40,340 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 #include "mainframe.h"
 
 
-namespace
-{
-  typedef std::map<const char*, EntityClass*, RawStringLessNoCase> EntityClasses;
-  EntityClasses g_entityClasses;
-  EntityClass  *eclass_bad = 0;
-  char         eclass_directory[1024];
-  typedef std::map<CopiedString, ListAttributeType> ListAttributeTypes;
-  ListAttributeTypes g_listTypes;
+namespace {
+    typedef std::map<const char *, EntityClass *, RawStringLessNoCase> EntityClasses;
+    EntityClasses g_entityClasses;
+    EntityClass *eclass_bad = 0;
+    char eclass_directory[1024];
+    typedef std::map<CopiedString, ListAttributeType> ListAttributeTypes;
+    ListAttributeTypes g_listTypes;
 }
 
-EClassModulesEntityClassManager_getEClassModules();
+EClassModules &EntityClassManager_getEClassModules();
 
 /*!
-implementation of the EClass manager API
-*/
+   implementation of the EClass manager API
+ */
 
-void CleanEntityList(EntityClassesentityClasses)
+void CleanEntityList(EntityClasses &entityClasses)
 {
-  for(EntityClasses::iterator i = entityClasses.begin(); i != entityClasses.end(); ++i)
-  {
-    (*i).second->free((*i).second);
-  }
-  entityClasses.clear();
+    for (EntityClasses::iterator i = entityClasses.begin(); i != entityClasses.end(); ++i) {
+        (*i).second->free((*i).second);
+    }
+    entityClasses.clear();
 }
 
 void Eclass_Clear()
 {
-  CleanEntityList(g_entityClasses);
-  g_listTypes.clear();
+    CleanEntityList(g_entityClasses);
+    g_listTypes.clear();
 }
 
-EntityClass* EClass_InsertSortedList(EntityClasses& entityClasses, EntityClass *entityClass)
+EntityClass *EClass_InsertSortedList(EntityClasses &entityClasses, EntityClass *entityClass)
 {
-  std::pair<EntityClasses::iterator, bool> result = entityClasses.insert(EntityClasses::value_type(entityClass->name(), entityClass));
-  if(!result.second)
-  {
-    entityClass->free(entityClass);
-  }
-  return (*result.first).second;
+    std::pair<EntityClasses::iterator, bool> result = entityClasses.insert(
+            EntityClasses::value_type(entityClass->name(), entityClass));
+    if (!result.second) {
+        entityClass->free(entityClass);
+    }
+    return (*result.first).second;
 }
 
-EntityClass* Eclass_InsertAlphabetized (EntityClass *e)
+EntityClass *Eclass_InsertAlphabetized(EntityClass *e)
 {
-  return EClass_InsertSortedList(g_entityClasses, e);
+    return EClass_InsertSortedList(g_entityClasses, e);
 }
 
-void Eclass_forEach(EntityClassVisitorvisitor)
+void Eclass_forEach(EntityClassVisitor &visitor)
 {
-  for(EntityClasses::iterator i = g_entityClasses.begin(); i != g_entityClasses.end(); ++i)
-  {
-    visitor.visit((*i).second);
-  }
+    for (EntityClasses::iterator i = g_entityClasses.begin(); i != g_entityClasses.end(); ++i) {
+        visitor.visit((*i).second);
+    }
 }
 
 
-class RadiantEclassCollector : public EntityClassCollector
-{
+class RadiantEclassCollector : public EntityClassCollector {
 public:
-  void insert(EntityClass* eclass)
-  {
-    Eclass_InsertAlphabetized(eclass);
-  }
-  void insert(const char* name, const ListAttributeType& list)
-  {
-    g_listTypes.insert(ListAttributeTypes::value_type(name, list));
-  }
+    void insert(EntityClass *eclass)
+    {
+        Eclass_InsertAlphabetized(eclass);
+    }
+
+    void insert(const char *name, const ListAttributeType &list)
+    {
+        g_listTypes.insert(ListAttributeTypes::value_type(name, list));
+    }
 };
 
 RadiantEclassCollector g_collector;
 
-const ListAttributeType* EntityClass_findListType(const char* name)
+const ListAttributeType *EntityClass_findListType(const char *name)
 {
-  ListAttributeTypes::iterator i = g_listTypes.find(name);
-  if(i != g_listTypes.end())
-  {
-    return &(*i).second;
-  }
-  return 0;
+    ListAttributeTypes::iterator i = g_listTypes.find(name);
+    if (i != g_listTypes.end()) {
+        return &(*i).second;
+    }
+    return 0;
 }
 
 
-class EntityClassFilterMode
-{
+class EntityClassFilterMode {
 public:
-  bool filter_mp_sp;
-  const char* mp_ignore_prefix;
-  const char* sp_ignore_prefix;
-
-  EntityClassFilterMode() :
-    filter_mp_sp(!string_empty(g_pGameDescription->getKeyValue("eclass_filter_gamemode"))),
-    mp_ignore_prefix(g_pGameDescription->getKeyValue("eclass_sp_prefix")),
-    sp_ignore_prefix(g_pGameDescription->getKeyValue("eclass_mp_prefix"))
-  {
-    if(string_empty(mp_ignore_prefix))
+    bool filter_mp_sp;
+    const char *mp_ignore_prefix;
+    const char *sp_ignore_prefix;
+
+    EntityClassFilterMode() :
+            filter_mp_sp(!string_empty(g_pGameDescription->getKeyValue("eclass_filter_gamemode"))),
+            mp_ignore_prefix(g_pGameDescription->getKeyValue("eclass_sp_prefix")),
+            sp_ignore_prefix(g_pGameDescription->getKeyValue("eclass_mp_prefix"))
     {
-      mp_ignore_prefix = "sp_";
-    }
-    if(string_empty(sp_ignore_prefix))
-    {
-      sp_ignore_prefix = "mp_";
+        if (string_empty(mp_ignore_prefix)) {
+            mp_ignore_prefix = "sp_";
+        }
+        if (string_empty(sp_ignore_prefix)) {
+            sp_ignore_prefix = "mp_";
+        }
     }
-  }
 };
 
-class EntityClassesLoadFile
-{
-  const EntityClassScanner& scanner;
-  const char* m_directory;
+class EntityClassesLoadFile {
+    const EntityClassScanner &scanner;
+    const char *m_directory;
 public:
-  EntityClassesLoadFile(const EntityClassScanner& scanner, const char* directory) : scanner(scanner), m_directory(directory)
-  {
-  }
-  void operator()(const char* name) const
-  {
-    EntityClassFilterMode filterMode;
-
-    if(filterMode.filter_mp_sp)
+    EntityClassesLoadFile(const EntityClassScanner &scanner, const char *directory) : scanner(scanner),
+                                                                                      m_directory(directory)
     {
-      if(string_empty(GlobalRadiant().getGameMode()) || string_equal(GlobalRadiant().getGameMode(), "sp"))
-      {
-        if(string_equal_n(name, filterMode.sp_ignore_prefix, strlen(filterMode.sp_ignore_prefix)))
-        {
-          globalOutputStream() << "Ignoring '" << name << "'\n";
-          return;
-        }
-      }
-      else
-      {
-        if(string_equal_n(name, filterMode.mp_ignore_prefix, strlen(filterMode.mp_ignore_prefix)))
-        {
-          globalOutputStream() << "Ignoring '" << name << "'\n";
-          return;
-        }
-      }
     }
-  
-    // for a given name, we grab the first .def in the vfs
-    // this allows to override baseq3/scripts/entities.def for instance
-    StringOutputStream relPath(256);
-    relPath << m_directory << name;
-
-    scanner.scanFile(g_collector, relPath.c_str());
-  }
-};
 
-struct PathLess
-{
-  bool operator()(const CopiedString& path, const CopiedString& other) const
-  {
-    return path_less(path.c_str(), other.c_str());
-  }
-};
+    void operator()(const char *name) const
+    {
+        EntityClassFilterMode filterMode;
+
+        if (filterMode.filter_mp_sp) {
+            if (string_empty(GlobalRadiant().getGameMode()) || string_equal(GlobalRadiant().getGameMode(), "sp")) {
+                if (string_equal_n(name, filterMode.sp_ignore_prefix, strlen(filterMode.sp_ignore_prefix))) {
+                    globalOutputStream() << "Ignoring '" << name << "'\n";
+                    return;
+                }
+            } else {
+                if (string_equal_n(name, filterMode.mp_ignore_prefix, strlen(filterMode.mp_ignore_prefix))) {
+                    globalOutputStream() << "Ignoring '" << name << "'\n";
+                    return;
+                }
+            }
+        }
 
-typedef std::map<CopiedString, const char*, PathLess> Paths;
+        // for a given name, we grab the first .def in the vfs
+        // this allows to override baseq3/scripts/entities.def for instance
+        StringOutputStream relPath(256);
+        relPath << m_directory << name;
 
-class PathsInsert
-{
-  Paths& m_paths;
-  const char* m_directory;
-public:
-  PathsInsert(Paths& paths, const char* directory) : m_paths(paths), m_directory(directory)
-  {
-  }
-  void operator()(const char* name) const
-  {
-    m_paths.insert(Paths::value_type(name, m_directory));
-  }
+        scanner.scanFile(g_collector, relPath.c_str());
+    }
 };
 
+struct PathLess {
+    bool operator()(const CopiedString &path, const CopiedString &other) const
+    {
+        return path_less(path.c_str(), other.c_str());
+    }
+};
+
+typedef std::map<CopiedString, const char *, PathLess> Paths;
 
-void EntityClassQuake3_constructDirectory(const char* directory, const char* extension, Paths& paths)
+void EntityClassQuake3_constructDirectory(const char *directory, const char *extension, Paths &paths)
 {
-  globalOutputStream() << "EntityClass: searching " << makeQuoted(directory) << " for *." << extension << '\n'; 
-  Directory_forEach(directory, matchFileExtension(extension, PathsInsert(paths, directory)));
+    globalOutputStream() << "EntityClass: searching " << makeQuoted(directory) << " for *." << extension << '\n';
+    Directory_forEach(directory, matchFileExtension(extension, [&](const char *name) {
+        paths.insert(Paths::value_type(name, directory));
+    }));
 }
 
 
 void EntityClassQuake3_Construct()
 {
-  StringOutputStream baseDirectory(256);
-  StringOutputStream gameDirectory(256);
-  const char* basegame = GlobalRadiant().getRequiredGameDescriptionKeyValue("basegame");
-  const char* gamename = GlobalRadiant().getGameName();
-  baseDirectory << GlobalRadiant().getGameToolsPath() << basegame << '/';
-  gameDirectory << GlobalRadiant().getGameToolsPath() << gamename << '/';
-
-  class LoadEntityDefinitionsVisitor : public EClassModules::Visitor
-  {
-    const char* baseDirectory;
-    const char* gameDirectory;
-  public:
-    LoadEntityDefinitionsVisitor(const char* baseDirectory, const char* gameDirectory)
-      : baseDirectory(baseDirectory), gameDirectory(gameDirectory)
-    {
-    }
-    void visit(const char* name, const EntityClassScanner& table) const
-    {
-      Paths paths;
-      EntityClassQuake3_constructDirectory(baseDirectory, table.getExtension(), paths);
-      if(!string_equal(baseDirectory, gameDirectory))
-      {
-        EntityClassQuake3_constructDirectory(gameDirectory, table.getExtension(), paths);
-      }
-
-      for(Paths::iterator i = paths.begin(); i != paths.end(); ++i)
-      {
-        EntityClassesLoadFile(table, (*i).second)((*i).first.c_str());
-      }
-    }
-  };
+    StringOutputStream baseDirectory(256);
+    StringOutputStream gameDirectory(256);
+    const char *basegame = GlobalRadiant().getRequiredGameDescriptionKeyValue("basegame");
+    const char *gamename = GlobalRadiant().getGameName();
+    baseDirectory << GlobalRadiant().getGameToolsPath() << basegame << '/';
+    gameDirectory << GlobalRadiant().getGameToolsPath() << gamename << '/';
+
+    class LoadEntityDefinitionsVisitor : public EClassModules::Visitor {
+        const char *baseDirectory;
+        const char *gameDirectory;
+    public:
+        LoadEntityDefinitionsVisitor(const char *baseDirectory, const char *gameDirectory)
+                : baseDirectory(baseDirectory), gameDirectory(gameDirectory)
+        {
+        }
 
-  EntityClassManager_getEClassModules().foreachModule(LoadEntityDefinitionsVisitor(baseDirectory.c_str(), gameDirectory.c_str()));
+        void visit(const char *name, const EntityClassScanner &table) const
+        {
+            Paths paths;
+            EntityClassQuake3_constructDirectory(baseDirectory, table.getExtension(), paths);
+            if (!string_equal(baseDirectory, gameDirectory)) {
+                EntityClassQuake3_constructDirectory(gameDirectory, table.getExtension(), paths);
+            }
+
+            for (Paths::iterator i = paths.begin(); i != paths.end(); ++i) {
+                EntityClassesLoadFile(table, (*i).second)((*i).first.c_str());
+            }
+        }
+    };
+
+    EntityClassManager_getEClassModules().foreachModule(
+            LoadEntityDefinitionsVisitor(baseDirectory.c_str(), gameDirectory.c_str()));
 }
 
 EntityClass *Eclass_ForName(const char *name, bool has_brushes)
 {
-       ASSERT_NOTNULL(name);
+    ASSERT_NOTNULL(name);
 
-  if(string_empty(name))
-  {
-    return eclass_bad;
-  }
+    if (string_empty(name)) {
+        return eclass_bad;
+    }
 
-  EntityClasses::iterator i = g_entityClasses.find(name);
-  if(i != g_entityClasses.end() && string_equal((*i).first, name))
-  {
-    return (*i).second;
-  }
+    EntityClasses::iterator i = g_entityClasses.find(name);
+    if (i != g_entityClasses.end() && string_equal((*i).first, name)) {
+        return (*i).second;
+    }
 
-       EntityClass* e = EntityClass_Create_Default(name, has_brushes);
-       return Eclass_InsertAlphabetized(e);
+    EntityClass *e = EntityClass_Create_Default(name, has_brushes);
+    return Eclass_InsertAlphabetized(e);
 }
 
-class EntityClassQuake3 : public ModuleObserver
-{
-  std::size_t m_unrealised;
-  ModuleObservers m_observers;
+class EntityClassQuake3 : public ModuleObserver {
+    std::size_t m_unrealised;
+    ModuleObservers m_observers;
 public:
-  EntityClassQuake3() : m_unrealised(4)
-  {
-  }
-  void realise()
-  {
-    if(--m_unrealised == 0)
+    EntityClassQuake3() : m_unrealised(4)
+    {
+    }
+
+    void realise()
+    {
+        if (--m_unrealised == 0) {
+            //globalOutputStream() << "Entity Classes: realise\n";
+            EntityClassQuake3_Construct();
+            m_observers.realise();
+        }
+    }
+
+    void unrealise()
+    {
+        if (++m_unrealised == 1) {
+            m_observers.unrealise();
+            //globalOutputStream() << "Entity Classes: unrealise\n";
+            Eclass_Clear();
+        }
+    }
+
+    void attach(ModuleObserver &observer)
     {
-      //globalOutputStream() << "Entity Classes: realise\n";
-      EntityClassQuake3_Construct();
-      m_observers.realise();
+        m_observers.attach(observer);
     }
-  }
-  void unrealise()
-  {
-    if(++m_unrealised == 1)
+
+    void detach(ModuleObserver &observer)
     {
-      m_observers.unrealise();
-      //globalOutputStream() << "Entity Classes: unrealise\n";
-      Eclass_Clear();
+        m_observers.detach(observer);
     }
-  }
-  void attach(ModuleObserver& observer)
-  {
-    m_observers.attach(observer);
-  }
-  void detach(ModuleObserver& observer)
-  {
-    m_observers.detach(observer);
-  }
 };
 
 EntityClassQuake3 g_EntityClassQuake3;
 
-void EntityClass_attach(ModuleObserverobserver)
+void EntityClass_attach(ModuleObserver &observer)
 {
-  g_EntityClassQuake3.attach(observer);
+    g_EntityClassQuake3.attach(observer);
 }
-void EntityClass_detach(ModuleObserver& observer)
+
+void EntityClass_detach(ModuleObserver &observer)
 {
-  g_EntityClassQuake3.detach(observer);
+    g_EntityClassQuake3.detach(observer);
 }
 
 void EntityClass_realise()
 {
-  g_EntityClassQuake3.realise();
+    g_EntityClassQuake3.realise();
 }
+
 void EntityClass_unrealise()
 {
-  g_EntityClassQuake3.unrealise();
+    g_EntityClassQuake3.unrealise();
 }
 
 void EntityClassQuake3_construct()
 {
-  // start by creating the default unknown eclass
-  eclass_bad = EClass_Create("UNKNOWN_CLASS", Vector3(0.0f, 0.5f, 0.0f), "");
+    // start by creating the default unknown eclass
+    eclass_bad = EClass_Create("UNKNOWN_CLASS", Vector3(0.0f, 0.5f, 0.0f), "");
 
-  EntityClass_realise();
+    EntityClass_realise();
 }
 
 void EntityClassQuake3_destroy()
 {
-  EntityClass_unrealise();
+    EntityClass_unrealise();
 
-  eclass_bad->free(eclass_bad);
+    eclass_bad->free(eclass_bad);
 }
 
 #include "modulesystem/modulesmap.h"
 
 class EntityClassQuake3Dependencies :
-  public GlobalRadiantModuleRef,
-  public GlobalFileSystemModuleRef,
-  public GlobalShaderCacheModuleRef
-{
-  EClassModulesRef m_eclass_modules;
+        public GlobalRadiantModuleRef,
+        public GlobalFileSystemModuleRef,
+        public GlobalShaderCacheModuleRef {
+    EClassModulesRef m_eclass_modules;
 public:
-  EntityClassQuake3Dependencies() :
-    m_eclass_modules(GlobalRadiant().getRequiredGameDescriptionKeyValue("entityclasstype"))
-  {
-  }
-  EClassModules& getEClassModules()
-  {
-    return m_eclass_modules.get();
-  }
+    EntityClassQuake3Dependencies() :
+            m_eclass_modules(GlobalRadiant().getRequiredGameDescriptionKeyValue("entityclasstype"))
+    {
+    }
+
+    EClassModules &getEClassModules()
+    {
+        return m_eclass_modules.get();
+    }
 };
 
-class EclassManagerAPI
-{
-  EntityClassManager m_eclassmanager;
+class EclassManagerAPI {
+    EntityClassManager m_eclassmanager;
 public:
-  typedef EntityClassManager Type;
-  STRING_CONSTANT(Name, "quake3");
-
-  EclassManagerAPI()
-  {
-    EntityClassQuake3_construct();
-
-    m_eclassmanager.findOrInsert = &Eclass_ForName;
-    m_eclassmanager.findListType = &EntityClass_findListType;
-    m_eclassmanager.forEach = &Eclass_forEach;
-    m_eclassmanager.attach = &EntityClass_attach;
-    m_eclassmanager.detach = &EntityClass_detach;
-    m_eclassmanager.realise = &EntityClass_realise;
-    m_eclassmanager.unrealise = &EntityClass_unrealise;
-
-    GlobalRadiant().attachGameToolsPathObserver(g_EntityClassQuake3);
-    GlobalRadiant().attachGameModeObserver(g_EntityClassQuake3);
-    GlobalRadiant().attachGameNameObserver(g_EntityClassQuake3);
-  }
-  ~EclassManagerAPI()
-  {
-    GlobalRadiant().detachGameNameObserver(g_EntityClassQuake3);
-    GlobalRadiant().detachGameModeObserver(g_EntityClassQuake3);
-    GlobalRadiant().detachGameToolsPathObserver(g_EntityClassQuake3);
-
-    EntityClassQuake3_destroy();
-  }
-  EntityClassManager* getTable()
-  {
-    return &m_eclassmanager;
-  }
+    typedef EntityClassManager Type;
+
+    STRING_CONSTANT(Name, "quake3");
+
+    EclassManagerAPI()
+    {
+        EntityClassQuake3_construct();
+
+        m_eclassmanager.findOrInsert = &Eclass_ForName;
+        m_eclassmanager.findListType = &EntityClass_findListType;
+        m_eclassmanager.forEach = &Eclass_forEach;
+        m_eclassmanager.attach = &EntityClass_attach;
+        m_eclassmanager.detach = &EntityClass_detach;
+        m_eclassmanager.realise = &EntityClass_realise;
+        m_eclassmanager.unrealise = &EntityClass_unrealise;
+
+        Radiant_attachGameToolsPathObserver(g_EntityClassQuake3);
+        Radiant_attachGameModeObserver(g_EntityClassQuake3);
+        Radiant_attachGameNameObserver(g_EntityClassQuake3);
+    }
+
+    ~EclassManagerAPI()
+    {
+        Radiant_detachGameNameObserver(g_EntityClassQuake3);
+        Radiant_detachGameModeObserver(g_EntityClassQuake3);
+        Radiant_detachGameToolsPathObserver(g_EntityClassQuake3);
+
+        EntityClassQuake3_destroy();
+    }
+
+    EntityClassManager *getTable()
+    {
+        return &m_eclassmanager;
+    }
 };
 
 #include "modulesystem/singletonmodule.h"
@@ -407,8 +383,7 @@ typedef SingletonModule<EclassManagerAPI, EntityClassQuake3Dependencies> EclassM
 typedef Static<EclassManagerModule> StaticEclassManagerModule;
 StaticRegisterModule staticRegisterEclassManager(StaticEclassManagerModule::instance());
 
-EClassModulesEntityClassManager_getEClassModules()
+EClassModules &EntityClassManager_getEClassModules()
 {
-  return StaticEclassManagerModule::instance().getDependencies().getEClassModules();
+    return StaticEclassManagerModule::instance().getDependencies().getEClassModules();
 }
-