/*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#ifndef _CAMWINDOW_H_
#define _CAMWINDOW_H_
class rectangle_t
{
public:
- rectangle_t()
- : x(0), y(0), w(0), h(0)
- {}
- rectangle_t(float _x, float _y, float _w, float _h)
- : x(_x), y(_y), w(_w), h(_h)
- {}
- float x;
- float y;
- float w;
- float h;
+rectangle_t()
+ : x( 0 ), y( 0 ), w( 0 ), h( 0 )
+{}
+rectangle_t( float _x, float _y, float _w, float _h )
+ : x( _x ), y( _y ), w( _w ), h( _h )
+{}
+float x;
+float y;
+float w;
+float h;
};
class XORRectangle
{
public:
- XORRectangle(GtkWidget* widget)
- : m_widget(widget), m_gc(NULL)
- {}
- ~XORRectangle()
- {
- if(initialised())
- gdk_gc_unref(m_gc);
- }
- void set(rectangle_t rectangle)
- {
- lazy_init();
- draw();
- m_rectangle = rectangle;
- draw();
- }
+XORRectangle( GtkWidget* widget )
+ : m_widget( widget ), m_gc( NULL )
+{}
+~XORRectangle(){
+ if ( initialised() ) {
+ gdk_gc_unref( m_gc );
+ }
+}
+void set( rectangle_t rectangle ){
+ lazy_init();
+ draw();
+ m_rectangle = rectangle;
+ draw();
+}
private:
- bool initialised() const
- {
- return m_gc != NULL;
- }
- void lazy_init()
- {
- if(!initialised())
- {
- m_gc = gdk_gc_new(m_widget->window);
-
- GdkColor color = { 0, 0xffff, 0xffff, 0xffff, };
- GdkColormap* colormap = gdk_window_get_colormap(m_widget->window);
- gdk_colormap_alloc_color (colormap, &color, FALSE, TRUE);
- gdk_gc_copy(m_gc, m_widget->style->white_gc);
- gdk_gc_set_foreground(m_gc, &color);
- gdk_gc_set_background(m_gc, &color);
-
- gdk_gc_set_function(m_gc, GDK_XOR);
- }
- }
- void draw() const
- {
- const int x = (int)m_rectangle.x;
- const int y = (int)m_rectangle.y;
- const int w = (int)m_rectangle.w;
- const int h = (int)m_rectangle.h;
- gdk_draw_rectangle(m_widget->window, m_gc, TRUE, x, -(h) - (y - m_widget->allocation.height), w, h);
- }
-
- rectangle_t m_rectangle;
-
- GtkWidget* m_widget;
- GdkGC* m_gc;
+bool initialised() const {
+ return m_gc != NULL;
+}
+void lazy_init(){
+ if ( !initialised() ) {
+ m_gc = gdk_gc_new( m_widget->window );
+
+ GdkColor color = { 0, 0xffff, 0xffff, 0xffff, };
+ GdkColormap* colormap = gdk_window_get_colormap( m_widget->window );
+ gdk_colormap_alloc_color( colormap, &color, FALSE, TRUE );
+ gdk_gc_copy( m_gc, m_widget->style->white_gc );
+ gdk_gc_set_foreground( m_gc, &color );
+ gdk_gc_set_background( m_gc, &color );
+
+ gdk_gc_set_function( m_gc, GDK_XOR );
+ }
+}
+void draw() const {
+ const int x = (int)m_rectangle.x;
+ const int y = (int)m_rectangle.y;
+ const int w = (int)m_rectangle.w;
+ const int h = (int)m_rectangle.h;
+ gdk_draw_rectangle( m_widget->window, m_gc, TRUE, x, -( h ) - ( y - m_widget->allocation.height ), w, h );
+}
+
+rectangle_t m_rectangle;
+
+GtkWidget* m_widget;
+GdkGC* m_gc;
};
class CamWnd : public GLWindow
{
public:
- void MatchViewAxes(const vec3_t P, const vec3_t vec, int &axis, float &sgn);
- void ReInitGL();
- void BenchMark();
- CamWnd();
- virtual ~CamWnd();
- camera_t *Camera(){return &m_Camera;};
- void Cam_MouseControl(float dtime);
- void Cam_ChangeFloor(qboolean up);
- void ToggleFreeMove();
- bool m_bFreeMove;
+void MatchViewAxes( const vec3_t P, const vec3_t vec, int &axis, float &sgn );
+void ReInitGL();
+void BenchMark();
+CamWnd();
+virtual ~CamWnd();
+camera_t *Camera(){return &m_Camera; };
+void Cam_MouseControl( float dtime );
+void Cam_ChangeFloor( qboolean up );
+void ToggleFreeMove();
+bool m_bFreeMove;
protected:
- void Cam_Init();
- void Cam_BuildMatrix();
- void Cam_PositionDrag();
- void Cam_KeyControl(float dtime);
- void Cam_MouseDown(int x, int y, int buttons);
- void Cam_MouseUp (int x, int y, int buttons);
- void Cam_MouseMoved (int x, int y, int buttons);
- void InitCull();
- qboolean CullBrush (brush_t *b);
- void Cam_Draw();
- void Cam_DrawStuff();
- void Cam_DrawBrushes(int mode);
- void Cam_DrawBrush(brush_t *b, int mode);
-
- brush_t* m_TransBrushes[MAX_MAP_BRUSHES];
- int m_nNumTransBrushes;
- camera_t m_Camera;
- int m_nCambuttonstate;
- int m_ptButtonX;
- int m_ptCursorX;
- int m_ptLastCursorX;
- int m_ptLastCamCursorX;
- int m_ptButtonY;
- int m_ptCursorY;
- int m_ptLastCursorY;
- int m_ptLastCamCursorY;
- face_t* m_pSide_select;
- vec3_t m_vCull1;
- vec3_t m_vCull2;
- int m_nCullv1[3];
- int m_nCullv2[3];
- bool m_bClipMode;
- guint m_FocusOutHandler_id;
-
- void OnCreate ();
- void OnExpose ();
- void OnLButtonDown (guint32 flags, int x, int y);
- void OnRButtonDown (guint32 flags, int x, int y);
- void OnMButtonDown (guint32 flags, int x, int y);
- void OnLButtonUp (guint32 flags, int pointx, int pointy);
- void OnRButtonUp (guint32 flags, int pointx, int pointy);
- void OnMButtonUp (guint32 flags, int pointx, int pointy);
- void OnMouseMove (guint32 flags, int pointx, int pointy);
- void OnMouseWheel(bool bUp);
- void OnSize(int cx, int cy);
+void Cam_Init();
+void Cam_BuildMatrix();
+void Cam_PositionDrag();
+void Cam_KeyControl( float dtime );
+void Cam_MouseDown( int x, int y, int buttons );
+void Cam_MouseUp( int x, int y, int buttons );
+void Cam_MouseMoved( int x, int y, int buttons );
+void InitCull();
+qboolean CullBrush( brush_t *b );
+void Cam_Draw();
+void Cam_DrawStuff();
+void Cam_DrawBrushes( int mode );
+void Cam_DrawBrush( brush_t *b, int mode );
+
+brush_t* m_TransBrushes[MAX_MAP_BRUSHES];
+int m_nNumTransBrushes;
+camera_t m_Camera;
+int m_nCambuttonstate;
+int m_ptButtonX;
+int m_ptCursorX;
+int m_ptLastCursorX;
+int m_ptLastCamCursorX;
+int m_ptButtonY;
+int m_ptCursorY;
+int m_ptLastCursorY;
+int m_ptLastCamCursorY;
+face_t* m_pSide_select;
+vec3_t m_vCull1;
+vec3_t m_vCull2;
+int m_nCullv1[3];
+int m_nCullv2[3];
+bool m_bClipMode;
+guint m_FocusOutHandler_id;
+
+void OnCreate();
+void OnExpose();
+void OnLButtonDown( guint32 flags, int x, int y );
+void OnRButtonDown( guint32 flags, int x, int y );
+void OnMButtonDown( guint32 flags, int x, int y );
+void OnLButtonUp( guint32 flags, int pointx, int pointy );
+void OnRButtonUp( guint32 flags, int pointx, int pointy );
+void OnMButtonUp( guint32 flags, int pointx, int pointy );
+void OnMouseMove( guint32 flags, int pointx, int pointy );
+void OnMouseWheel( bool bUp );
+void OnSize( int cx, int cy );
protected:
- void OriginalMouseDown (guint32 nFlags, int pointX, int pointY);
- void OriginalMouseUp (guint32 nFlags, int pointX, int pointY);
+void OriginalMouseDown( guint32 nFlags, int pointX, int pointY );
+void OriginalMouseUp( guint32 nFlags, int pointX, int pointY );
private:
- XORRectangle m_XORRectangle;
+XORRectangle m_XORRectangle;
- // project a point in geometric space into camera space
- void ProjectCamera(const vec3_t A, vec_t B[2]);
+// project a point in geometric space into camera space
+void ProjectCamera( const vec3_t A, vec_t B[2] );
};