]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/camwindow.cpp
Merge commit '87f4eea939309a5ea1972323e237d23afdf01104' into master-merge
[xonotic/netradiant.git] / radiant / camwindow.cpp
index c17a984dc845b2af5b295cedb5f0a7eb7165e610..97a30887531c586bdc7d36b4bb868c24d361fc8e 100644 (file)
@@ -285,7 +285,7 @@ void Camera_FreeMove( camera_t& camera, int dx, int dy ){
 
                camera.origin -= camera.vright * strafespeed * dx;
                if ( camera.m_strafe_forward ) {
-                       camera.origin += camera.vpn * strafespeed * dy;
+                       camera.origin -= camera.vpn * strafespeed * dy;
                }
                else{
                        camera.origin += camera.vup * strafespeed * dy;
@@ -711,7 +711,7 @@ static void releaseStates(){
 
 camera_t& getCamera(){
        return m_Camera;
-};
+}
 
 void BenchMark();
 void Cam_ChangeFloor( bool up );
@@ -799,7 +799,7 @@ void Camera_setAngles( CamWnd& camwnd, const Vector3& angles ){
 // CamWnd class
 
 gboolean enable_freelook_button_press( ui::Widget widget, GdkEventButton* event, CamWnd* camwnd ){
-       if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
+       if ( event->type == GDK_BUTTON_PRESS && event->button == 3 && modifiers_for_state( event->state ) == c_modifierNone ) {
                camwnd->EnableFreeMove();
                return TRUE;
        }
@@ -807,7 +807,7 @@ gboolean enable_freelook_button_press( ui::Widget widget, GdkEventButton* event,
 }
 
 gboolean disable_freelook_button_press( ui::Widget widget, GdkEventButton* event, CamWnd* camwnd ){
-       if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
+       if ( event->type == GDK_BUTTON_PRESS && event->button == 3 && modifiers_for_state( event->state ) == c_modifierNone ) {
                camwnd->DisableFreeMove();
                return TRUE;
        }
@@ -1248,6 +1248,9 @@ bool pre( const scene::Path& path, scene::Instance& instance ) const {
                        m_bestDown = floorHeight;
                }
        }
+       else if( !path.top().get().visible() ){
+               return false;
+       }
        return true;
 }
 };
@@ -1324,6 +1327,8 @@ void CamWnd::EnableFreeMove(){
 
        gtk_window_set_focus( m_parent, m_gl_widget );
        m_freemove_handle_focusout = m_gl_widget.connect( "focus_out_event", G_CALLBACK( camwindow_freemove_focusout ), this );
+       /* We chose to replace m_parent by m_gl_widget but NetRadiantCustom does:
+       m_freezePointer.freeze_pointer( m_parent, m_gl_widget, Camera_motionDelta, &m_Camera ); */
        m_freezePointer.freeze_pointer( m_gl_widget, Camera_motionDelta, &m_Camera );
 
        CamWnd_Update( *this );
@@ -1339,7 +1344,8 @@ void CamWnd::DisableFreeMove(){
        CamWnd_Remove_Handlers_FreeMove( *this );
        CamWnd_Add_Handlers_Move( *this );
 
-       m_freezePointer.unfreeze_pointer( m_gl_widget );
+       m_freezePointer.unfreeze_pointer( m_gl_widget, true );
+
        g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_freemove_handle_focusout );
 
        CamWnd_Update( *this );
@@ -1423,7 +1429,7 @@ void render( const Matrix4& modelview, const Matrix4& projection ){
    Cam_Draw
    ==============
  */
-
+/*
 void ShowStatsToggle(){
        g_camwindow_globals_private.m_showStats ^= 1;
 }
@@ -1435,6 +1441,22 @@ void ShowStatsExport( const Callback<void(bool)> &importer ){
 FreeCaller<void(const Callback<void(bool)>&), ShowStatsExport> g_show_stats_caller;
 Callback<void(const Callback<void(bool)> &)> g_show_stats_callback( g_show_stats_caller );
 ToggleItem g_show_stats( g_show_stats_callback );
+*/
+
+void ShowStatsToggle(){
+       g_camwindow_globals_private.m_showStats ^= 1;
+//     g_show_stats.update();
+       UpdateAllWindows();
+}
+typedef FreeCaller<void(), ShowStatsToggle> ShowStatsToggleCaller;
+void ShowStatsExport( const Callback<void(bool)> & importer ){
+       importer( g_camwindow_globals_private.m_showStats );
+}
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowStatsExport> ShowStatsExportCaller;
+
+ShowStatsExportCaller g_show_stats_caller;
+Callback<void(const Callback<void(bool)> &)> g_show_stats_callback( g_show_stats_caller );
+ToggleItem g_show_stats( g_show_stats_callback );
 
 void CamWnd::Cam_Draw(){
        glViewport( 0, 0, m_Camera.width, m_Camera.height );
@@ -1525,9 +1547,9 @@ void CamWnd::Cam_Draw(){
                break;
        }
 
-       if ( !g_xywindow_globals.m_bNoStipple ) {
+//     if ( !g_xywindow_globals.m_bNoStipple ) {
                globalstate |= RENDER_LINESTIPPLE | RENDER_POLYGONSTIPPLE;
-       }
+//     }
 
        {
                CamRenderer renderer( globalstate, m_state_select2, m_state_select1, m_view.getViewer() );
@@ -1628,10 +1650,6 @@ void CamWnd::BenchMark(){
 }
 
 
-void fill_view_camera_menu( ui::Menu menu ){
-       create_check_menu_item_with_mnemonic( menu, "Camera View", "ToggleCamera" );
-}
-
 void GlobalCamera_ResetAngles(){
        CamWnd& camwnd = *g_camwnd;
        Vector3 angles;
@@ -1640,6 +1658,50 @@ void GlobalCamera_ResetAngles(){
        Camera_setAngles( camwnd, angles );
 }
 
+#include "select.h"
+
+void GlobalCamera_FocusOnSelected(){
+       CamWnd& camwnd = *g_camwnd;
+
+       Vector3 angles( Camera_getAngles( camwnd ) );
+       Vector3 radangles( degrees_to_radians( angles[0] ), degrees_to_radians( angles[1] ), degrees_to_radians( angles[2] ) );
+       Vector3 viewvector;
+       viewvector[0] = cos( radangles[1] ) * cos( radangles[0] );
+       viewvector[1] = sin( radangles[1] ) * cos( radangles[0] );
+       viewvector[2] = sin( radangles[0] );
+
+       Vector3 camorigin( Camera_getOrigin( camwnd ) );
+
+       AABB aabb( aabb_for_minmax( Select_getWorkZone().d_work_min, Select_getWorkZone().d_work_max ) );
+
+       View& view = *( camwnd.getCamera().m_view );
+
+       Plane3 frustumPlanes[4];
+       frustumPlanes[0] = plane3_translated( view.getFrustum().left, camorigin - aabb.origin );
+       frustumPlanes[1] = plane3_translated( view.getFrustum().right, camorigin - aabb.origin );
+       frustumPlanes[2] = plane3_translated( view.getFrustum().top, camorigin - aabb.origin );
+       frustumPlanes[3] = plane3_translated( view.getFrustum().bottom, camorigin - aabb.origin );
+
+       float offset = 64.0f;
+
+       Vector3 corners[8];
+       aabb_corners( aabb, corners );
+
+       for ( size_t i = 0; i < 4; ++i ){
+               for ( size_t j = 0; j < 8; ++j ){
+                       Ray ray( aabb.origin, -viewvector );
+                       //Plane3 newplane( frustumPlanes[i].normal(), vector3_dot( frustumPlanes[i].normal(), corners[j] - frustumPlanes[i].normal() * 16.0f ) );
+                       Plane3 newplane( frustumPlanes[i].normal(), vector3_dot( frustumPlanes[i].normal(), corners[j] ) );
+                       float d = vector3_dot( ray.direction, newplane.normal() );
+                       if( d != 0 ){
+                               float s = vector3_dot( newplane.normal() * newplane.dist() - ray.origin, newplane.normal() ) / d;
+                               offset = std::max( offset, s );
+                       }
+               }
+       }
+       Camera_setOrigin( camwnd, aabb.origin - viewvector * offset );
+}
+
 void Camera_ChangeFloorUp(){
        CamWnd& camwnd = *g_camwnd;
        camwnd.Cam_ChangeFloor( true );
@@ -1932,6 +1994,7 @@ void CameraSpeed_decrease(){
 /// \brief Initialisation for things that have the same lifespan as this module.
 void CamWnd_Construct(){
        GlobalCommands_insert( "CenterView", makeCallbackF(GlobalCamera_ResetAngles), Accelerator( GDK_KEY_End ) );
+       GlobalCommands_insert( "CameraFocusOnSelected", makeCallbackF( GlobalCamera_FocusOnSelected ), Accelerator( GDK_Tab ) );
 
        GlobalToggles_insert( "ToggleCubicClip", makeCallbackF(Camera_ToggleFarClip), ToggleItem::AddCallbackCaller( g_getfarclip_item ), Accelerator( '\\', (GdkModifierType)GDK_CONTROL_MASK ) );
        GlobalCommands_insert( "CubicClipZoomIn", makeCallbackF(Camera_CubeIn), Accelerator( '[', (GdkModifierType)GDK_CONTROL_MASK ) );
@@ -1941,8 +2004,8 @@ void CamWnd_Construct(){
        GlobalCommands_insert( "DownFloor", makeCallbackF(Camera_ChangeFloorDown), Accelerator( GDK_KEY_Next ) );
 
        GlobalToggles_insert( "ToggleCamera", ToggleShown::ToggleCaller( g_camera_shown ), ToggleItem::AddCallbackCaller( g_camera_shown.m_item ), Accelerator( 'C', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
-       GlobalCommands_insert( "LookThroughSelected", makeCallbackF(GlobalCamera_LookThroughSelected) );
-       GlobalCommands_insert( "LookThroughCamera", makeCallbackF(GlobalCamera_LookThroughCamera) );
+//     GlobalCommands_insert( "LookThroughSelected", makeCallbackF(GlobalCamera_LookThroughSelected) );
+//     GlobalCommands_insert( "LookThroughCamera", makeCallbackF(GlobalCamera_LookThroughCamera) );
 
        if ( g_pGameDescription->mGameType == "doom3" ) {
                GlobalCommands_insert( "TogglePreview", makeCallbackF(CamWnd_TogglePreview), Accelerator( GDK_KEY_F3 ) );