#ifndef QUAKEDEF_H
#define QUAKEDEF_H
+#ifdef __APPLE__
+# include <TargetConditionals.h>
+#endif
+
#if defined(__GNUC__) && (__GNUC__ > 2)
#define DP_FUNC_PRINTF(n) __attribute__ ((format (printf, n, n+1)))
#define DP_FUNC_PURE __attribute__ ((pure))
#define MAX_BINDMAPS 8
#define MAX_PARTICLES_INITIAL 8192
#define MAX_PARTICLES 8192
-#define MAX_DECALS_INITIAL 1024
-#define MAX_DECALS 1024
#define MAX_ENITIES_INITIAL 256
#define MAX_STATICENTITIES 256
#define MAX_EFFECTS 16
#define SAVEGAME_COMMENT_LENGTH 39 ///< max comment length of savegame in menu
#define MAX_CLIENTNETWORKEYES 16 ///< max number of locations that can be added to pvs when culling network entities (must be at least 2 for prediction)
#define MAX_LEVELNETWORKEYES 512 ///< max number of locations that can be added to pvs when culling network entities (must be at least 2 for prediction)
-#define MAX_OCCLUSION_QUERIES 4096 ///< max number of GL_ARB_occlusion_query objects that can be used in one frame
+#define MAX_OCCLUSION_QUERIES 4096 ///< max number of query objects that can be used in one frame
#define CRYPTO_HOSTKEY_HASHSIZE 8192 ///< number of hash buckets for accelerating host key lookups
#define MAX_NETWM_ICON 352822 // 16x16, 22x22, 24x24, 32x32, 48x48, 64x64, 128x128, 256x256, 512x512
#define MAX_DLIGHTS 256 ///< max number of dynamic lights (rocket flashes, etc) in scene at once
#define MAX_CACHED_PICS 1024 ///< max number of 2D pics loaded at once
#define CACHEPICHASHSIZE 256 ///< number of hash buckets for accelerating 2D pic name lookups
-#define MAX_PARTICLEEFFECTNAME 256 ///< maximum number of unique names of particle effects (for particleeffectnum)
-#define MAX_PARTICLEEFFECTINFO 4096 ///< maximum number of unique particle effects (each name may associate with several of these)
+#define MAX_PARTICLEEFFECTNAME 4096 ///< maximum number of unique names of particle effects (for particleeffectnum)
+#define MAX_PARTICLEEFFECTINFO 8192 ///< maximum number of unique particle effects (each name may associate with several of these)
#define MAX_PARTICLETEXTURES 256 ///< maximum number of unique particle textures in the particle font
#define MAXCLVIDEOS 65 ///< maximum number of video streams being played back at once (1 is reserved for the playvideo command)
#define MAX_DYNAMIC_TEXTURE_COUNT 64 ///< maximum number of dynamic textures (web browsers, playvideo, etc)
// NUM_AMBIENTS to NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS - 1 = normal entity sounds
// NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS to total_channels = static sounds
#define MAX_DYNAMIC_CHANNELS 512
-#define MAX_CHANNELS 1028
+#define MAX_CHANNELS (8192 + 4)
#define MODLIST_TOTALSIZE 256
#define MAX_FAVORITESERVERS 256
#define MAX_DECALSYSTEM_QUEUE 1024
#define MAX_BINDMAPS 8
#define MAX_PARTICLES_INITIAL 8192 ///< initial allocation for cl.particles
#define MAX_PARTICLES 1048576 ///< upper limit on cl.particles size
-#define MAX_DECALS_INITIAL 8192 ///< initial allocation for cl.decals
-#define MAX_DECALS 1048576 ///< upper limit on cl.decals size
#define MAX_ENITIES_INITIAL 256 ///< initial size of cl.entities
#define MAX_STATICENTITIES 1024 ///< limit on size of cl.static_entities
#define MAX_EFFECTS 256 ///< limit on size of cl.effects
//#define STAT_TIME 17 ///< FTE
//#define STAT_VIEW2 20 ///< FTE
#define STAT_VIEWZOOM 21 ///< DP
+#define MIN_VM_STAT 32 ///< stat range available to VM_SV_AddStat
+#define MAX_VM_STAT 220 ///< stat range available to VM_SV_AddStat
#define STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR 220 ///< DP
#define STAT_MOVEVARS_AIRCONTROL_PENALTY 221 ///< DP
#define STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW 222 ///< DP
# define DP_OS_NAME "Android"
# define DP_OS_STR "android"
# define USE_GLES2 1
+# define USE_RWOPS 1
# define LINK_TO_ZLIB 1
# define LINK_TO_LIBVORBIS 1
# define DP_MOBILETOUCH 1
# define DP_FREETYPE_STATIC 1
-#elif defined(TARGET_OS_IPHONE) /* must come first because it also defines MACOSX */
+#elif TARGET_OS_IPHONE /* must come first because it also defines MACOSX */
# define DP_OS_NAME "iPhoneOS"
# define DP_OS_STR "iphoneos"
# define USE_GLES2 1
void Host_Shutdown(void);
void Host_StartVideo(void);
void Host_Error(const char *error, ...) DP_FUNC_PRINTF(1) DP_FUNC_NORETURN;
-void Host_Quit_f(void);
+void Host_Quit_f(cmd_state_t *cmd);
void Host_ClientCommands(const char *fmt, ...) DP_FUNC_PRINTF(1);
void Host_ShutdownServer(void);
-void Host_Reconnect_f(void);
-void Host_NoOperation_f(void);
+void Host_Reconnect_f(cmd_state_t *cmd);
+void Host_NoOperation_f(cmd_state_t *cmd);
void Host_LockSession(void);
void Host_UnlockSession(void);