#include "console.h"
#include "menu.h"
-#include "glquake.h"
-
-#include "palette.h"
-
extern qboolean noclip_anglehack;
extern cvar_t developer;
#define Sys_HaveSSE2() false
#endif
+#include "glquake.h"
+
+#include "palette.h"
+
/// incremented every frame, never reset
extern int host_framecount;
/// not bounded in any way, changed at start of every frame, never reset