#ifndef QUAKEDEF_H
#define QUAKEDEF_H
+#ifdef __APPLE__
+# include <TargetConditionals.h>
+#endif
+
#if defined(__GNUC__) && (__GNUC__ > 2)
#define DP_FUNC_PRINTF(n) __attribute__ ((format (printf, n, n+1)))
#define DP_FUNC_PURE __attribute__ ((pure))
#define MAX_BINDMAPS 8
#define MAX_PARTICLES_INITIAL 8192
#define MAX_PARTICLES 8192
-#define MAX_DECALS_INITIAL 1024
-#define MAX_DECALS 1024
#define MAX_ENITIES_INITIAL 256
#define MAX_STATICENTITIES 256
#define MAX_EFFECTS 16
#define SAVEGAME_COMMENT_LENGTH 39 ///< max comment length of savegame in menu
#define MAX_CLIENTNETWORKEYES 16 ///< max number of locations that can be added to pvs when culling network entities (must be at least 2 for prediction)
#define MAX_LEVELNETWORKEYES 512 ///< max number of locations that can be added to pvs when culling network entities (must be at least 2 for prediction)
-#define MAX_OCCLUSION_QUERIES 4096 ///< max number of GL_ARB_occlusion_query objects that can be used in one frame
+#define MAX_OCCLUSION_QUERIES 4096 ///< max number of query objects that can be used in one frame
#define CRYPTO_HOSTKEY_HASHSIZE 8192 ///< number of hash buckets for accelerating host key lookups
#define MAX_NETWM_ICON 352822 // 16x16, 22x22, 24x24, 32x32, 48x48, 64x64, 128x128, 256x256, 512x512
#define MAX_DLIGHTS 256 ///< max number of dynamic lights (rocket flashes, etc) in scene at once
#define MAX_CACHED_PICS 1024 ///< max number of 2D pics loaded at once
#define CACHEPICHASHSIZE 256 ///< number of hash buckets for accelerating 2D pic name lookups
-#define MAX_PARTICLEEFFECTNAME 256 ///< maximum number of unique names of particle effects (for particleeffectnum)
-#define MAX_PARTICLEEFFECTINFO 4096 ///< maximum number of unique particle effects (each name may associate with several of these)
+#define MAX_PARTICLEEFFECTNAME 4096 ///< maximum number of unique names of particle effects (for particleeffectnum)
+#define MAX_PARTICLEEFFECTINFO 8192 ///< maximum number of unique particle effects (each name may associate with several of these)
#define MAX_PARTICLETEXTURES 256 ///< maximum number of unique particle textures in the particle font
#define MAXCLVIDEOS 65 ///< maximum number of video streams being played back at once (1 is reserved for the playvideo command)
#define MAX_DYNAMIC_TEXTURE_COUNT 64 ///< maximum number of dynamic textures (web browsers, playvideo, etc)
// NUM_AMBIENTS to NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS - 1 = normal entity sounds
// NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS to total_channels = static sounds
#define MAX_DYNAMIC_CHANNELS 512
-#define MAX_CHANNELS 1028
+#define MAX_CHANNELS (8192 + 4)
#define MODLIST_TOTALSIZE 256
#define MAX_FAVORITESERVERS 256
#define MAX_DECALSYSTEM_QUEUE 1024
#define MAX_BINDMAPS 8
#define MAX_PARTICLES_INITIAL 8192 ///< initial allocation for cl.particles
#define MAX_PARTICLES 1048576 ///< upper limit on cl.particles size
-#define MAX_DECALS_INITIAL 8192 ///< initial allocation for cl.decals
-#define MAX_DECALS 1048576 ///< upper limit on cl.decals size
#define MAX_ENITIES_INITIAL 256 ///< initial size of cl.entities
#define MAX_STATICENTITIES 1024 ///< limit on size of cl.static_entities
#define MAX_EFFECTS 256 ///< limit on size of cl.effects
#include "input.h"
#include "keys.h"
#include "console.h"
+#ifdef CONFIG_MENU
#include "menu.h"
+#endif
#include "csprogs.h"
extern qboolean noclip_anglehack;
DP_OS_STR - "identifier" of the OS, more suited for code to use
DP_ARCH_STR - "identifier" of the processor architecture
*/
-#if defined(__linux__)
+#if defined(__ANDROID__) /* must come first because it also defines linux */
+# define DP_OS_NAME "Android"
+# define DP_OS_STR "android"
+# define USE_GLES2 1
+# define USE_RWOPS 1
+# define LINK_TO_ZLIB 1
+# define LINK_TO_LIBVORBIS 1
+# define DP_MOBILETOUCH 1
+# define DP_FREETYPE_STATIC 1
+#elif TARGET_OS_IPHONE /* must come first because it also defines MACOSX */
+# define DP_OS_NAME "iPhoneOS"
+# define DP_OS_STR "iphoneos"
+# define USE_GLES2 1
+# define LINK_TO_ZLIB 1
+# define LINK_TO_LIBVORBIS 1
+# define DP_MOBILETOUCH 1
+# define DP_FREETYPE_STATIC 1
+#elif defined(__linux__)
# define DP_OS_NAME "Linux"
# define DP_OS_STR "linux"
#elif defined(_WIN64)
#elif defined(__OpenBSD__)
# define DP_OS_NAME "OpenBSD"
# define DP_OS_STR "openbsd"
-#elif defined(TARGET_OS_IPHONE)
-# define DP_OS_NAME "iPhoneOS"
-# define DP_OS_STR "iphoneos"
-# define USE_GLES2 1
#elif defined(MACOSX)
# define DP_OS_NAME "Mac OS X"
# define DP_OS_STR "osx"
void Host_Shutdown(void);
void Host_StartVideo(void);
void Host_Error(const char *error, ...) DP_FUNC_PRINTF(1) DP_FUNC_NORETURN;
-void Host_Quit_f(void);
+void Host_Quit_f(cmd_state_t *cmd);
void Host_ClientCommands(const char *fmt, ...) DP_FUNC_PRINTF(1);
void Host_ShutdownServer(void);
-void Host_Reconnect_f(void);
-void Host_NoOperation_f(void);
+void Host_Reconnect_f(cmd_state_t *cmd);
+void Host_NoOperation_f(cmd_state_t *cmd);
void Host_LockSession(void);
void Host_UnlockSession(void);