#ifndef QUAKEDEF_H
#define QUAKEDEF_H
+// on UNIX platforms we need to define this so that video saving does not cause a SIGFSZ (file size) signal when a video clip exceeds 2GB
+#define _FILE_OFFSET_BITS 64
+
+// for cd_linux.c
+#define __KERNEL_STRICT_NAMES
+
+#if defined(__GNUC__) && (__GNUC__ > 2)
+#define DP_FUNC_PRINTF(n) __attribute__ ((format (printf, n, n+1)))
+#else
+#define DP_FUNC_PRINTF(n)
+#endif
#include <sys/types.h>
#include <ctype.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
+#include <limits.h>
#include <setjmp.h>
#include "qtypes.h"
#define MAX_PACKETFRAGMENT 1024 // max length of packet fragment
#define NET_MAXMESSAGE 65536
#define NET_MINRATE 1000 // limits "rate" and "sv_maxrate" cvars
-#define NET_MAXRATE 150000 // limits "rate" and "sv_maxrate" cvars
//
// per-level limits
//
#define MAX_CL_STATS 256
#define STAT_HEALTH 0
-#define STAT_FRAGS 1
+//#define STAT_FRAGS 1
#define STAT_WEAPON 2
#define STAT_AMMO 3
#define STAT_ARMOR 4
//#define STAT_TIME 17 // FTE
//#define STAT_VIEW2 20 // FTE
#define STAT_VIEWZOOM 21 // DP
+#define STAT_FRAGLIMIT 235 // DP
+#define STAT_TIMELIMIT 236 // DP
+#define STAT_MOVEVARS_WALLFRICTION 237 // DP
+#define STAT_MOVEVARS_FRICTION 238 // DP
+#define STAT_MOVEVARS_WATERFRICTION 239 // DP
+#define STAT_MOVEVARS_TICRATE 240 // DP
+#define STAT_MOVEVARS_TIMESCALE 241 // DP
+#define STAT_MOVEVARS_GRAVITY 242 // DP
+#define STAT_MOVEVARS_STOPSPEED 243 // DP
+#define STAT_MOVEVARS_MAXSPEED 244 // DP
+#define STAT_MOVEVARS_SPECTATORMAXSPEED 245 // DP
+#define STAT_MOVEVARS_ACCELERATE 246 // DP
+#define STAT_MOVEVARS_AIRACCELERATE 247 // DP
+#define STAT_MOVEVARS_WATERACCELERATE 248 // DP
+#define STAT_MOVEVARS_ENTGRAVITY 249 // DP
+#define STAT_MOVEVARS_JUMPVELOCITY 250 // DP
+#define STAT_MOVEVARS_EDGEFRICTION 251 // DP
+#define STAT_MOVEVARS_MAXAIRSPEED 252 // DP
+#define STAT_MOVEVARS_STEPHEIGHT 253 // DP
+#define STAT_MOVEVARS_AIRACCEL_QW 254 // DP
+#define STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION 255 // DP
// stock defines
// LordHavoc: increased name limit from 32 to 64 characters
#define MAX_SCOREBOARDNAME 64
// infostring sizes used by QuakeWorld support
-#define MAX_USERINFO_STRING 196
-#define MAX_SERVERINFO_STRING 512
+// was 196
+#define MAX_USERINFO_STRING 1280
+// was 512
+#define MAX_SERVERINFO_STRING 1280
#define MAX_LOCALINFO_STRING 32768
#include "zone.h"
#include "sbar.h"
#include "sound.h"
#include "model_shared.h"
+#include "world.h"
#include "client.h"
#include "render.h"
#include "progs.h"
#include "server.h"
#include "input.h"
-#include "world.h"
#include "keys.h"
#include "console.h"
#include "menu.h"
void Host_Main(void);
void Host_Shutdown(void);
void Host_StartVideo(void);
-void Host_Error(const char *error, ...);
+void Host_Error(const char *error, ...) DP_FUNC_PRINTF(1);
void Host_Quit_f(void);
-void Host_ClientCommands(const char *fmt, ...);
+void Host_ClientCommands(const char *fmt, ...) DP_FUNC_PRINTF(1);
void Host_ShutdownServer(void);
void Host_Reconnect_f(void);
// chase
//
extern cvar_t chase_active;
+extern cvar_t cl_viewmodel_scale;
void Chase_Init (void);
void Chase_Reset (void);
void fractalnoise(unsigned char *noise, int size, int startgrid);
void fractalnoisequick(unsigned char *noise, int size, int startgrid);
+float noise4f(float x, float y, float z, float w);
void Sys_Shared_Init(void);