+#ifndef THROWING_H
+#define THROWING_H
+
+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include "../../common/util-pre.qh"
+ #include "../sys-pre.qh"
+ #include "../../dpdefs/progsdefs.qc"
+ #include "../../dpdefs/dpextensions.qc"
+ #include "../sys-post.qh"
+ #include "../../warpzonelib/anglestransform.qh"
+ #include "../../warpzonelib/mathlib.qh"
+ #include "../../warpzonelib/common.qh"
+ #include "../../warpzonelib/util_server.qh"
+ #include "../../warpzonelib/server.qh"
+ #include "../../common/constants.qh"
+ #include "../../common/stats.qh"
+ #include "../../common/teams.qh"
+ #include "../../common/util.qh"
+ #include "../../common/nades.qh"
+ #include "../../common/buffs.qh"
+ #include "../../common/test.qh"
+ #include "../../common/counting.qh"
+ #include "../../common/urllib.qh"
+ #include "../../common/command/markup.qh"
+ #include "../../common/command/rpn.qh"
+ #include "../../common/command/generic.qh"
+ #include "../../common/command/shared_defs.qh"
+ #include "../../common/net_notice.qh"
+ #include "../../common/animdecide.qh"
+ #include "../../common/monsters/monsters.qh"
+ #include "../../common/monsters/sv_monsters.qh"
+ #include "../../common/monsters/spawn.qh"
+ #include "../../common/weapons/config.qh"
+ #include "../../common/weapons/weapons.qh"
+ #include "accuracy.qh"
+ #include "common.qh"
+ #include "csqcprojectile.qh"
+ #include "hitplot.qh"
+ #include "selection.qh"
+ #include "spawning.qh"
+#endif
+
.float savenextthink;
void thrown_wep_think();
// toss current weapon
void W_ThrowWeapon(vector velo, vector delta, float doreduce);
+
+void SpawnThrownWeapon(vector org, float w);
+#endif
\ No newline at end of file