#include "command/getreplies.qh"
#include "../common/deathtypes/all.qh"
#include "../common/notifications/all.qh"
-#include "../common/mapinfo.qh"
+#include <common/gamemodes/_mod.qh>
#include <common/gamemodes/rules.qh>
#include <common/net_linked.qh>
#include <common/state.qh>
-#include "../common/triggers/subs.qh"
+#include <common/weapons/weapon/porto.qh>
+#include "../common/mapobjects/subs.qh"
+#include <common/mapobjects/triggers.qh>
#include "../lib/warpzone/util_server.qh"
#include "../lib/warpzone/common.qh"
+#include <common/vehicles/sv_vehicles.qh>
#include "../common/mutators/mutator/waypoints/waypointsprites.qh"
IntrusiveList g_race_targets;
-STATIC_INIT(g_race_targets) { g_race_targets = IL_NEW(); }
+IntrusiveList g_racecheckpoints;
+STATIC_INIT(g_race)
+{
+ g_race_targets = IL_NEW();
+ g_racecheckpoints = IL_NEW();
+}
void race_InitSpectator()
{
race_SendNextCheckpoint(msg_entity.enemy, 1);
}
-void W_Porto_Fail(entity this, float failhard);
-
float race_readTime(string map, float pos)
{
string rr = ((g_cts) ? CTS_RECORD : ((g_ctf) ? CTF_RECORD : RACE_RECORD));
// player has no ranked record yet
for (i = RANKINGS_CNT; i > newpos; --i)
{
- db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
- db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
+ float other_time = race_readTime(map, i - 1);
+ if (other_time) {
+ db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(other_time));
+ db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
+ }
}
}
const float MAX_CHECKPOINTS = 255;
-spawnfunc(target_checkpoint);
-
.float race_penalty;
.float race_penalty_accumulator;
.string race_penalty_reason;
WriteString(msg, speedaward_alltimebest_holder);
}
+void race_send_rankings_cnt(float msg)
+{
+ WriteHeader(msg, TE_CSQC_RACE);
+ WriteByte(msg, RACE_NET_RANKINGS_CNT);
+ int m = min(RANKINGS_CNT, autocvar_g_cts_send_rankings_cnt);
+ WriteByte(msg, m);
+}
+
void race_SendRankings(float pos, float prevpos, float del, float msg)
{
WriteHeader(msg, TE_CSQC_RACE);
}
race_SendRankings(newpos, player_prevpos, 0, MSG_ALL);
- if(rankings_reply)
- strunzone(rankings_reply);
- rankings_reply = strzone(getrankings());
+ strcpy(rankings_reply, getrankings());
if(newpos == player_prevpos)
{
if(pos == 1)
race_send_recordtime(MSG_ALL);
- if(rankings_reply)
- strunzone(rankings_reply);
- rankings_reply = strzone(getrankings());
+ strcpy(rankings_reply, getrankings());
}
void race_SendTime(entity e, float cp, float t, float tvalid)
if(t < recordtime || recordtime == 0)
{
race_checkpoint_records[cp] = t;
- if(race_checkpoint_recordholders[cp])
- strunzone(race_checkpoint_recordholders[cp]);
- race_checkpoint_recordholders[cp] = strzone(e.netname);
+ strcpy(race_checkpoint_recordholders[cp], e.netname);
if(g_race_qualifying)
FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && it.race_checkpoint == cp, { race_SendNextCheckpoint(it, 0); });
}
void checkpoint_passed(entity this, entity player)
{
+ if(IS_VEHICLE(player) && player.owner)
+ player = player.owner;
+
if(player.personal && autocvar_g_allow_checkpoints)
return; // practice mode!
// race only (middle of the race)
g_race_qualifying = false;
pl_race_place = 0;
- if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+ if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for respawning in race) - bailing out"));
}
// qualifying only
g_race_qualifying = 1;
pl_race_place = race_lowest_place_spawn;
- if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+ if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
}
g_race_qualifying = 0;
for (int p = 1; p <= race_highest_place_spawn; ++p) {
pl_race_place = p;
- if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+ if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for initially spawning in race) - bailing out"));
}
}
pl_race_checkpoint = race_NextCheckpoint(0);
g_race_qualifying = 1;
pl_race_place = race_lowest_place_spawn;
- if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+ if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
}
} else {
for(int j = 0; j < MAX_CHECKPOINTS; ++j)
{
race_checkpoint_records[j] = 0;
- if(race_checkpoint_recordholders[j])
- strunzone(race_checkpoint_recordholders[j]);
- race_checkpoint_recordholders[j] = string_null;
+ strfree(race_checkpoint_recordholders[j]);
}
FOREACH_CLIENT(true, {