self.think = ka_RespawnBall;
self.nextthink = time + autocvar_g_keepawayball_respawntime;
- Send_Effect("electro_combo", oldballorigin, '0 0 0', 1);
- Send_Effect("electro_combo", self.origin, '0 0 0', 1);
+ Send_Effect(EFFECT_ELECTRO_COMBO, oldballorigin, '0 0 0', 1);
+ Send_Effect(EFFECT_ELECTRO_COMBO, self.origin, '0 0 0', 1);
WaypointSprite_Spawn(WP_KaBall, 0, 0, self, '0 0 64', world, self.team, self, waypointsprite_attachedforcarrier, false, RADARICON_FLAGCARRIER);
WaypointSprite_Ping(self.waypointsprite_attachedforcarrier);
if(other.frozen) { return; }
if (!IS_PLAYER(other))
{ // The ball just touched an object, most likely the world
- Send_Effect("kaball_sparks", self.origin, '0 0 0', 1);
+ Send_Effect(EFFECT_BALL_SPARKS, self.origin, '0 0 0', 1);
sound(self, CH_TRIGGER, "keepaway/touch.wav", VOL_BASE, ATTEN_NORM);
return;
}