float MSG_INIT = 3; // initialization
float MSG_ENTITY = 5; // csqc
-vector PL_VIEW_OFS = '0 0 35';
-vector PL_MIN = '-16 -16 -24';
-vector PL_MAX = '16 16 45';
-vector PL_CROUCH_VIEW_OFS = '0 0 15';
-vector PL_CROUCH_MIN = '-16 -16 -24';
-vector PL_CROUCH_MAX = '16 16 25';
-
// Sajt - added these, just as constants. Not sure how you want them actually put in the game, but I just
// did this so at least they worked
// NOTE: instagib IS NOT compatible with rocket-arena, so make sure to prevent selecting both in a menu
//float GAME_FULLBRIGHT_PLAYERS = 64; /// makes the players model fullbright
//float GAME_TEAMS = 128; /// Teams, red/green/yellow/blue
-float game; // set to "gamecfg" on spawnfunc_worldspawn
-
//float POWERUP_STRENGTH_DAMAGE = 2; // damage multiplier for strength powerup
//float POWERUP_STRENGTH_FORCE = 4; // force multiplier for strength powerup