--- /dev/null
+#ifdef INTERFACE
+CLASS(XonoticDemoBrowserTab) EXTENDS(XonoticTab)
+ METHOD(XonoticDemoBrowserTab, fill, void(entity))
+ ATTRIB(XonoticDemoBrowserTab, title, string, _("Demo"))
+ ATTRIB(XonoticDemoBrowserTab, intendedWidth, float, 0.9)
+ ATTRIB(XonoticDemoBrowserTab, rows, float, 21)
+ ATTRIB(XonoticDemoBrowserTab, columns, float, 6.5)
+ ATTRIB(XonoticDemoBrowserTab, name, string, "DemoBrowser")
+ ATTRIB(XonoticDemoBrowserTab, democlicktype, float, 0)
+ENDCLASS(XonoticDemoBrowserTab)
+entity makeXonoticDemoBrowserTab();
+const float DMO_PLAY = 1;
+const float DMO_TIME = 2;
+#endif
+
+#ifdef IMPLEMENTATION
+void DemoConfirm_Check_Gamestatus(entity btn, entity me)
+{
+ if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) // we're not in a match, lets watch the demo
+ {
+ if(btn.democlicktype == DMO_PLAY)
+ { demolist.startDemo(demolist); }
+ else if(btn.democlicktype == DMO_TIME)
+ { demolist.timeDemo(demolist); }
+ }
+ else // already in a match, player has to confirm
+ {
+ if(btn.democlicktype == DMO_PLAY)
+ { DialogOpenButton_Click(btn, main.demostartconfirmDialog); }
+ else if(btn.democlicktype == DMO_TIME)
+ { DialogOpenButton_Click(btn, main.demotimeconfirmDialog); }
+ }
+}
+
+entity makeXonoticDemoBrowserTab()
+{
+ entity me;
+ me = spawnXonoticDemoBrowserTab();
+ me.configureDialog(me);
+ return me;
+}
+void XonoticDemoBrowserTab_fill(entity me)
+{
+ entity e;
+ demolist = makeXonoticDemoList();
+
+ me.TR(me);
+ me.TD(me, 1, 0.6, e = makeXonoticTextLabel(1, _("Filter:")));
+ me.TD(me, 1, 2.9, e = makeXonoticInputBox(0, string_null));
+ e.onChange = DemoList_Filter_Change;
+ e.onChangeEntity = demolist;
+ demolist.controlledTextbox = e;
+
+ me.gotoRC(me, 0, 3.7);
+ me.TD(me, 1, 1.5, e = makeXonoticCheckBox(0, "cl_autodemo", _("Auto record demos")));
+ me.TD(me, 1, 1, e = makeXonoticButton(_("Refresh"), '0 0 0'));
+ e.onClick = DemoList_Refresh_Click;
+ e.onClickEntity = demolist;
+
+ me.gotoRC(me, 1.5, 0);
+ me.TD(me, me.rows - 2.5, me.columns, demolist);
+
+ me.gotoRC(me, me.rows - 1, 0);
+ me.TD(me, 1, me.columns / 2, e = makeXonoticButton(_("Timedemo"), '0 0 0'));
+ e.democlicktype = DMO_TIME;
+ e.onClick = DemoConfirm_Check_Gamestatus;
+ e.onClickEntity = me; // demolist is global anyway
+ me.TD(me, 1, me.columns / 2, e = makeXonoticButton(ZCTX(_("DEMO^Play")), '0 0 0'));
+ e.democlicktype = DMO_PLAY;
+ e.onClick = DemoConfirm_Check_Gamestatus;
+ e.onClickEntity = me; // demolist is global anyway
+}
+#endif