float easingQuadOut(float, float, float, float);
float easingQuadInOut(float, float, float, float);
CLASS(Easing, Animation)
- METHOD(Easing, calcValue, float(entity, float, float, float, float))
- METHOD(Easing, setMath, void(entity, float(float, float, float, float)))
+ METHOD(Easing, calcValue, float(entity, float, float, float, float));
+ METHOD(Easing, setMath, void(entity, float(float, float, float, float)));
ATTRIB(Easing, math, float(float, float, float, float), easingLinear)
ENDCLASS(Easing)
#endif