-#ifndef LIB_STATS_H
-#define LIB_STATS_H
+#pragma once
+
+// TODO: rename to 'netvars'
#include "registry.qh"
#include "sort.qh"
.int m_id;
+USING(vectori, vector);
+#define REGISTER_STAT(...) EVAL_REGISTER_STAT(OVERLOAD(REGISTER_STAT, __VA_ARGS__))
+#define EVAL_REGISTER_STAT(...) __VA_ARGS__
#if defined(CSQC)
/** Get all stats and store them as globals, access with `STAT(ID)` */
void stats_get() {}
- #define STAT(...) EVAL(OVERLOAD(STAT, __VA_ARGS__))
+ #define STAT(...) EVAL_STAT(OVERLOAD(STAT, __VA_ARGS__))
+ #define EVAL_STAT(...) __VA_ARGS__
#define STAT_1(id) STAT_2(id, NULL)
#define STAT_2(id, cl) (0, _STAT(id))
#define getstat_int(id) getstati(id, 0, 24)
#define getstat_bool(id) boolean(getstati(id))
#define getstat_float(id) getstatf(id)
+ #define getstat_vector(id) vec3(getstat_float(id + 0), getstat_float(id + 1), getstat_float(id + 2))
+ #define getstat_vectori(id) vec3(getstat_int(id + 0), getstat_int(id + 1), getstat_int(id + 2))
#define _STAT(id) g_stat_##id
- #define REGISTER_STAT(id, type) \
- type _STAT(id); \
- REGISTER(Stats, STAT, id, m_id, new(stat)) \
+ #define REGISTER_STAT_2(id, T) \
+ T _STAT(id); \
+ T CAT(_STAT(id), _prev); \
+ REGISTER(Stats, STAT_##id, m_id, new_pure(stat)) \
{ \
- make_pure(this); \
+ if (#T == "vector" || #T == "vectori") { \
+ REGISTRY_RESERVE(Stats, m_id, STAT_##id, y); \
+ REGISTRY_RESERVE(Stats, m_id, STAT_##id, z); \
+ } \
} \
[[accumulate]] void stats_get() \
{ \
- _STAT(id) = getstat_##type(STAT_##id.m_id); \
+ T it = getstat_##T(STAT_##id.m_id); \
+ if (it != CAT(_STAT(id), _prev)) \
+ CAT(_STAT(id), _prev) = _STAT(id) = it; \
}
+ #define REGISTER_STAT_3(x, T, expr) REGISTER_STAT_2(x, T)
#elif defined(SVQC)
/** Add all registered stats, access with `STAT(ID, player)` or `.type stat = _STAT(ID); player.stat` */
void stats_add() {}
- #define STAT(id, cl) (cl._STAT(id))
+ #define STAT(id, cl) (cl)._STAT(id)
#define addstat_int(id, fld) addstat(id, AS_INT, fld)
#define addstat_bool(id, fld) addstat(id, AS_INT, fld)
#define addstat_float(id, fld) addstat(id, AS_FLOAT, fld)
+ #define addstat_vector(id, fld) MACRO_BEGIN { \
+ addstat_float(id + 0, fld##_x); \
+ addstat_float(id + 1, fld##_y); \
+ addstat_float(id + 2, fld##_z); \
+ } MACRO_END
+ #define addstat_vectori(id, fld) MACRO_BEGIN { \
+ addstat_int(id + 0, fld##_x); \
+ addstat_int(id + 1, fld##_y); \
+ addstat_int(id + 2, fld##_z); \
+ } MACRO_END
const int AS_STRING = 1;
const int AS_INT = 2;
const int AS_FLOAT = 8;
+ .int __stat_null;
+ /** Prevent engine stats being sent */
+ STATIC_INIT(stats_clear)
+ {
+ int r = 32;
+ for (int i = 0, n = 256 - r; i < n; ++i) {
+ addstat(r + i, AS_INT, __stat_null);
+ }
+ }
+
#define _STAT(id) stat_##id
- #define REGISTER_STAT(id, type) \
- .type _STAT(id); \
- REGISTER(Stats, STAT, id, m_id, new(stat)) \
+ #define REGISTER_STAT_2(id, T) \
+ .T _STAT(id); \
+ REGISTER(Stats, STAT_##id, m_id, new_pure(stat)) \
{ \
- make_pure(this); \
+ if (#T == "vector" || #T == "vectori") { \
+ REGISTRY_RESERVE(Stats, m_id, STAT_##id, y); \
+ REGISTRY_RESERVE(Stats, m_id, STAT_##id, z); \
+ } \
} \
[[accumulate]] void stats_add() \
{ \
- addstat_##type(STAT_##id.m_id, _STAT(id)); \
+ .T fld = _STAT(id); \
+ addstat_##T(STAT_##id.m_id, fld); \
}
+ void GlobalStats_update(entity this) {}
+ #define REGISTER_STAT_3(id, T, expr) \
+ REGISTER_STAT_2(id, T); \
+ [[accumulate]] void GlobalStats_update(entity this) { STAT(id, this) = (expr); } \
+ STATIC_INIT(worldstat_##id) { entity this = NULL; STAT(id, this) = (expr); }
#else
- #define REGISTER_STAT(id, type)
+ #define REGISTER_STAT_2(id, type)
+ #define REGISTER_STAT_3(id, T, expr)
#endif
-const int STATS_ENGINE_RESERVE = 32 + (8 * 3); // Not sure how to handle vector stats yet, reserve them too
+const int STATS_ENGINE_RESERVE = 32;
-REGISTRY(Stats, 220 - STATS_ENGINE_RESERVE)
+REGISTRY(Stats, 256 - STATS_ENGINE_RESERVE)
REGISTER_REGISTRY(Stats)
-REGISTRY_SORT(Stats, 0)
+REGISTRY_SORT(Stats)
REGISTRY_CHECK(Stats)
STATIC_INIT(RegisterStats_renumber)
{
- FOREACH(Stats, true, LAMBDA(it.m_id = STATS_ENGINE_RESERVE + i));
+ FOREACH(Stats, true, it.m_id = STATS_ENGINE_RESERVE + i);
}
#ifdef SVQC
STATIC_INIT(stats_add) { stats_add(); }
#endif
-
-#endif