if (this.entnum != player_localnum + 1) return false;
csqcplayer = this;
csqcplayer_status = CSQCPLAYERSTATUS_FROMSERVER;
- cvar_settemp("cl_movement_replay", "0");
+ if (cvar("cl_movement_replay"))
+ cvar_settemp("cl_movement_replay", "0");
this.entremove = CSQCPlayer_Remove;
return true;
}