WITH(entity, self, missile, missile.think());
}
}
-bool W_Blaster(int request)
+bool W_Blaster(entity thiswep, int request)
{SELFPARAM();
switch(request)
{
}
#endif
#ifdef CSQC
-bool W_Blaster(int request)
+bool W_Blaster(entity thiswep, int request)
{SELFPARAM();
switch(request)
{