o = gettaginfo(self.exteriorweaponentity, 0);
if(time > self.tuba_smoketime)
{
- pointparticles(particleeffectnum("smoke_ring"), o + v_up * 45 + v_right * -6 + v_forward * 8, v_up * 100, 1);
+ Send_Effect("smoke_ring", o + v_up * 45 + v_right * -6 + v_forward * 8, v_up * 100, 1);
self.tuba_smoketime = time + 0.25;
}
}
break;
}
W_SetupShot(self, false, 0, "", 0, 0);
- pointparticles(particleeffectnum("teleport"), w_shotorg, '0 0 0', 1);
+ Send_Effect("teleport", w_shotorg, '0 0 0', 1);
self.weaponentity.state = WS_INUSE;
weapon_thinkf(WFRAME_RELOAD, 0.5, w_ready);
}