this.viewloc = NULL;
if(this.viewloc.entnum != this.tag_networkviewloc)
- if(this.tag_networkviewloc == 0)
- this.viewloc = NULL;
- else
- this.viewloc = findfloat(NULL, entnum, this.tag_networkviewloc);
+ {
+ if(this.tag_networkviewloc == 0)
+ this.viewloc = NULL;
+ else
+ this.viewloc = findfloat(NULL, entnum, this.tag_networkviewloc);
+ }
}
vector CursorToWorldCoord(vector mpos)