/* netname */ "fusionreactor",
/* fullname */ _("Fusion Reactor")
);
-
-#define FUSIONREACTOR_SETTINGS(turret)
-
-
-#ifdef SVQC
-FUSIONREACTOR_SETTINGS(fusionreactor)
-#endif // SVQC
#else
#ifdef SVQC
-
float turret_fusionreactor_firecheck()
{
if (self.attack_finished_single > time)
if(self.team != self.enemy.team)
return 0;
- if not (self.enemy.ammo_flags & TFL_AMMO_ENERGY)
+ if(!(self.enemy.ammo_flags & TFL_AMMO_ENERGY))
return 0;
return 1;
}
-void spawnfunc_turret_fusionreactor() { if not(turret_initialize(TUR_FUSIONREACTOR)) remove(self); }
+void spawnfunc_turret_fusionreactor() { if(!turret_initialize(TUR_FUSIONREACTOR)) remove(self); }
float t_fusionreactor(float req)
{
precache_model ("models/turrets/reactor.md3");
return TRUE;
}
- case TR_CONFIG:
- {
- TUR_CONFIG_SETTINGS(FUSIONREACTOR_SETTINGS(fusionreactor))
- return TRUE;
- }
}
return TRUE;