const float STAT_LAST_PICKUP = 51;
const float STAT_HUD = 52;
const float STAT_VORTEX_CHARGEPOOL = 53;
-const float STAT_DAMAGE_DEALT_TOTAL = 54;
-const float STAT_TYPEHIT_TIME = 55;
-const float STAT_LAYED_MINES = 56;
-const float STAT_HAGAR_LOAD = 57;
-const float STAT_SWITCHINGWEAPON = 58;
-const float STAT_SUPERWEAPONS_FINISHED = 59;
-const float STAT_VEHICLESTAT_HEALTH = 60;
-const float STAT_VEHICLESTAT_SHIELD = 61;
-const float STAT_VEHICLESTAT_ENERGY = 62;
-const float STAT_VEHICLESTAT_AMMO1 = 63;
-const float STAT_VEHICLESTAT_RELOAD1 = 64;
-const float STAT_VEHICLESTAT_AMMO2 = 65;
-const float STAT_VEHICLESTAT_RELOAD2 = 66;
-const float STAT_VEHICLESTAT_W2MODE = 67;
-// 68 empty?
+const float STAT_HIT_TIME = 54;
+const float STAT_DAMAGE_DEALT_TOTAL = 55;
+const float STAT_TYPEHIT_TIME = 56;
+const float STAT_LAYED_MINES = 57;
+const float STAT_HAGAR_LOAD = 58;
+const float STAT_SWITCHINGWEAPON = 59;
+const float STAT_SUPERWEAPONS_FINISHED = 60;
+const float STAT_VEHICLESTAT_HEALTH = 61;
+const float STAT_VEHICLESTAT_SHIELD = 62;
+const float STAT_VEHICLESTAT_ENERGY = 63;
+const float STAT_VEHICLESTAT_AMMO1 = 64;
+const float STAT_VEHICLESTAT_RELOAD1 = 65;
+const float STAT_VEHICLESTAT_AMMO2 = 66;
+const float STAT_VEHICLESTAT_RELOAD2 = 67;
+const float STAT_VEHICLESTAT_W2MODE = 68;
const float STAT_NADE_TIMER = 69;
const float STAT_SECRETS_TOTAL = 70;
const float STAT_SECRETS_FOUND = 71;
const float STAT_HEALING_ORB = 82;
const float STAT_HEALING_ORB_ALPHA = 83;
const float STAT_PLASMA = 84;
-// 85 empty?
-// 86 empty?
+const float STAT_OK_AMMO_CHARGE = 85;
+const float STAT_OK_AMMO_CHARGEPOOL = 86;
// 87 empty?
// 88 empty?
// 89 empty?