REGISTER_NET_TEMP(TE_CSQC_TEAMNAGGER)
REGISTER_NET_TEMP(TE_CSQC_PINGPLREPORT)
REGISTER_NET_TEMP(TE_CSQC_WEAPONCOMPLAIN)
+REGISTER_NET_TEMP(TE_CSQC_SERVERWELCOME)
REGISTER_NET_TEMP(TE_CSQC_VEHICLESETUP)
const int RACE_NET_CHECKPOINT_HIT_QUALIFYING = 0; // byte checkpoint, short time, short recordtime, string recordholder
const int RACE_NET_SPEED_AWARD_BEST = 10; // all time best speed award, sent to client
const int RACE_NET_SERVER_RANKINGS = 11;
const int RACE_NET_SERVER_STATUS = 12;
+const int RACE_NET_CHECKPOINT_HIT_SELF_QUALIFYING = 13; // byte checkpoint, short time, short recordtime
+const int RACE_NET_CHECKPOINT_NEXT_SELF_QUALIFYING = 14; // byte nextcheckpoint, short recordtime
+const int RACE_NET_RANKINGS_CNT = 15;
REGISTER_NET_LINKED(_ENT_CLIENT_INIT)
#ifdef CSQC
REGISTER_NET_LINKED(ENT_CLIENT_WALL)
#include <lib/csqcmodel/net.qh>
+
+REGISTER_NET_C2S(fpsreport)