#if defined(CSQC)
- #include "../dpdefs/csprogsdefs.qh"
#include "../client/defs.qh"
#include "util.qh"
- #include "buffs.qh"
- #include "weapons/all.qh"
+ #include <common/weapons/all.qh>
#include "mapinfo.qh"
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "../dpdefs/progsdefs.qh"
- #include "../dpdefs/dpextensions.qh"
#include "util.qh"
- #include "buffs.qh"
- #include "monsters/all.qh"
+ #include <common/monsters/all.qh>
#include "mapinfo.qh"
#endif
if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
if(pAbortOnGenerate)
{
- dprint("Autogenerated a .mapinfo, doing the rest later.\n");
+ LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.\n");
MapInfo_progress = i / _MapInfo_globcount;
return 0;
}
}
if(fh < 0)
return 0;
- print("Analyzing ", fn, " to generate initial mapinfo\n");
+ LOG_INFO("Analyzing ", fn, " to generate initial mapinfo\n");
inWorldspawn = 2;
MapInfo_Map_flags = 0;
}
if(inWorldspawn)
{
- print(fn, " ended still in worldspawn, BUG\n");
+ LOG_MAPWARN(fn, " ended still in worldspawn, BUG\n");
return 0;
}
diameter = vlen(mapMaxs - mapMins);
MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
}
- dprint("-> diameter ", ftos(diameter));
- dprint("; spawnpoints ", ftos(spawnpoints));
- dprint("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n");
+ LOG_TRACE("-> diameter ", ftos(diameter));
+ LOG_TRACE("; spawnpoints ", ftos(spawnpoints));
+ LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n");
fclose(fh);
string _MapInfo_GetDefaultEx(float t)
{
- FOREACH(MAPINFO_TYPES, it.items == t, LAMBDA(return it.model2));
+ FOREACH(Gametypes, it.items == t, return it.model2);
return "";
}
float _MapInfo_GetTeamPlayBool(float t)
{
- FOREACH(MAPINFO_TYPES, it.items == t, LAMBDA(return it.team));
+ FOREACH(Gametypes, it.items == t, return it.team);
return false;
}
void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType)
{
- string sa, k, v;
- float p;
- string fraglimit_normal;
- string fraglimit_teams;
-
MapInfo_Map_supportedGametypes |= pThisType;
- if(!(pThisType & pWantedType))
+ if (!(pThisType & pWantedType))
return;
// reset all the cvars to their defaults
cvar_set("timelimit", cvar_defstring("timelimit"));
cvar_set("leadlimit", cvar_defstring("leadlimit"));
cvar_set("fraglimit", cvar_defstring("fraglimit"));
- cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
- cvar_set("g_ca_teams", cvar_defstring("g_ca_teams"));
- cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams"));
- cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
- cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
- cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
-
- fraglimit_normal = string_null;
- fraglimit_teams = string_null;
-
- s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
- while(s != "")
- {
- sa = car(s);
- s = cdr(s);
+ FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
- if(sa == "")
- continue;
+ string fraglimit_normal = string_null;
+ string fraglimit_teams = string_null;
- p = strstrofs(sa, "=", 0);
- if(p < 0)
- {
- print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
+ for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
+ string sa = car(s);
+ if (sa == "") continue;
+ int p = strstrofs(sa, "=", 0);
+ if (p < 0) {
+ LOG_MAPWARNF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa);
continue;
}
- k = substring(sa, 0, p);
- v = substring(sa, p+1, -1);
-
- if(k == "timelimit")
- {
- cvar_set("timelimit", v);
- }
- else if(k == "leadlimit")
- {
- cvar_set("leadlimit", v);
- }
- else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
- {
- fraglimit_normal = v;
- }
- else if(k == "teampointlimit" || k == "teamlaplimit")
- {
- fraglimit_teams = v;
- }
- else if(k == "teams")
- {
- cvar_set("g_tdm_teams", v);
- cvar_set("g_ca_teams", v);
- cvar_set("g_freezetag_teams", v);
- cvar_set("g_keyhunt_teams", v);
- cvar_set("g_domination_default_teams", v);
- cvar_set("g_invasion_teams", v);
- }
- else if(k == "qualifying_timelimit")
- {
- cvar_set("g_race_qualifying_timelimit", v);
- }
- else if(k == "skill")
- {
- // ignore
- }
- else
- {
- print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
+ string k = substring(sa, 0, p);
+ string v = substring(sa, p + 1, -1);
+ bool handled = true;
+ switch (k) {
+ case "timelimit":
+ {
+ cvar_set("timelimit", v);
+ break;
+ }
+ case "leadlimit":
+ {
+ cvar_set("leadlimit", v);
+ break;
+ }
+ case "pointlimit":
+ case "fraglimit":
+ case "lives":
+ case "laplimit":
+ case "caplimit":
+ {
+ fraglimit_normal = v;
+ break;
+ }
+ case "teampointlimit":
+ case "teamlaplimit":
+ {
+ fraglimit_teams = v;
+ break;
+ }
+ default:
+ {
+ handled = false;
+ break;
+ }
}
+ FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
+ if (!handled)
+ LOG_MAPWARNF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa);
}
- if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
+ if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
{
if(fraglimit_teams)
cvar_set("fraglimit", fraglimit_teams);
}
}
-float MapInfo_Type_FromString(string t)
+Gametype MapInfo_Type(int t)
{
- if(t == "nexball")
- {
- print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
- t = "nb";
- print("'. Should use '", t, "'.\n");
- }
- if(t == "freezetag")
- {
- print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
- t = "ft";
- print("'. Should use '", t, "'.\n");
- }
- if(t == "keepaway")
- {
- print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
- t = "ka";
- print("'. Should use '", t, "'.\n");
- }
- if(t == "invasion")
- {
- print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
- t = "inv";
- print("'. Should use '", t, "'.\n");
- }
- if(t == "assault")
- {
- print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
- t = "as";
- print("'. Should use '", t, "'.\n");
- }
- if(t == "race")
- {
- print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
- t = "rc";
- print("'. Should use '", t, "'.\n");
- }
- if(t == "all")
- return MAPINFO_TYPE_ALL;
- FOREACH(MAPINFO_TYPES, it.mdl == t, LAMBDA(return it.items));
+ FOREACH(Gametypes, it.items == t, return it);
+ return NULL;
+}
+
+int MapInfo_Type_FromString(string t)
+{
+#define deprecate(from, to) MACRO_BEGIN { \
+ if (t == #from) { \
+ string replacement = #to; \
+ LOG_MAPWARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.\n", MapInfo_Map_bspname, t, replacement); \
+ t = replacement; \
+ } \
+} MACRO_END
+ deprecate(nexball, nb);
+ deprecate(freezetag, ft);
+ deprecate(keepaway, ka);
+ deprecate(invasion, inv);
+ deprecate(assault, as);
+ deprecate(race, rc);
+ if (t == "all") return MAPINFO_TYPE_ALL;
+ FOREACH(Gametypes, it.mdl == t, return it.items);
return 0;
+#undef deprecate
}
string MapInfo_Type_Description(float t)
{
- FOREACH(MAPINFO_TYPES, it.items == t, LAMBDA(return it.gametype_description));
+ FOREACH(Gametypes, it.items == t, return it.gametype_description);
return "";
}
{
if(t == MAPINFO_TYPE_ALL)
return "all";
- FOREACH(MAPINFO_TYPES, it.items == t, LAMBDA(return it.mdl));
+ FOREACH(Gametypes, it.items == t, return it.mdl);
return "";
}
string MapInfo_Type_ToText(float t)
{
- FOREACH(MAPINFO_TYPES, it.items == t, LAMBDA(return it.message));
+ FOREACH(Gametypes, it.items == t, return it.message);
/* xgettext:no-c-format */
return _("@!#%'n Tuba Throwing");
}
{
fh = fopen(s, FILE_READ);
if(fh < 0)
- print("Map ", pFilename, " references not existing config file ", s, "\n");
+ LOG_MAPWARN("Map ", pFilename, " references not existing config file ", s, "\n");
else
{
for (;;)
}
}
else
- print("Map ", pFilename, " uses too many levels of inclusion\n");
+ LOG_MAPWARN("Map ", pFilename, " uses too many levels of inclusion\n");
}
else if(t == "")
- print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
else if (!cvar_value_issafe(t))
- print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
else if (!cvar_value_issafe(s))
- print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
- print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
else if(matchacl(acl, t) <= 0)
- print("Map ", pFilename, " contains a denied setting, ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " contains a denied setting, ignored\n");
else
{
if(type == 0) // server set
{
- dprint("Applying temporary setting ", t, " := ", s, "\n");
+ LOG_TRACE("Applying temporary setting ", t, " := ", s, "\n");
if(cvar("g_campaign"))
cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
else
}
else
{
- dprint("Applying temporary client setting ", t, " := ", s, "\n");
+ LOG_TRACE("Applying temporary client setting ", t, " := ", s, "\n");
MapInfo_Map_clientstuff = strcat(
MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
);
if(strstrofs(pFilename, "/", 0) >= 0)
{
- print("Invalid character in map name, ignored\n");
+ LOG_MAPWARN("Invalid character in map name, ignored\n");
return 0;
}
error("... but I just wrote it!");
}
- print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
+ LOG_MAPWARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
}
_MapInfo_Map_Reset();
else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
else
- dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
}
else if(t == "hidden")
{
{
MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
}
+ else if(t == "gameversion_min")
+ {
+ if (cvar("gameversion") < stof(s))
+ MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
+ }
else if(t == "type")
{
t = car(s); s = cdr(s);
f = MapInfo_Type_FromString(t);
- dprint("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
+ LOG_MAPWARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
if(f)
_MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
else
- dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
}
else if(t == "gametype")
{
if(f)
_MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
else
- dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
}
else if(t == "size")
{
t = car(s); s = cdr(s); d = stof(t);
t = car(s); s = cdr(s); e = stof(t);
if(s == "")
- print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
+ LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
else
{
t = car(s); s = cdr(s); f = stof(t);
if(s != "")
- print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
+ LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
else
{
if(a >= d || b >= e || c >= f)
- print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
+ LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
else
{
MapInfo_Map_mins.x = a;
}
else
{
- dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
}
}
else if(t == "clientsettemp_for_type")
}
else
{
- dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
}
}
else if(t == "fog")
{
if (!cvar_value_issafe(s))
- print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
else
MapInfo_Map_fog = s;
}
if(pGametypeToSet)
{
if (!cvar_value_issafe(t))
- print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
else
MapInfo_Map_clientstuff = strcat(
MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
}
}
else
- dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
}
fclose(fh);
MapInfo_Cache_Store();
if(MapInfo_Map_supportedGametypes != 0)
return r;
- dprint("Map ", pFilename, " supports no game types, ignored\n");
+ LOG_MAPWARN("Map ", pFilename, " supports no game types, ignored\n");
return 0;
}
float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, int pGametypeToSet)
int MapInfo_CurrentGametype()
{
int prev = cvar("gamecfg");
- FOREACH(MAPINFO_TYPES, cvar(it.netname) && it.items != prev, LAMBDA(return it.items));
+ FOREACH(Gametypes, cvar(it.netname) && it.items != prev, return it.items);
if (prev) return prev;
return MAPINFO_TYPE_DEATHMATCH;
}
void MapInfo_SwitchGameType(int t)
{
- FOREACH(MAPINFO_TYPES, true, LAMBDA(
- cvar_set(it.netname, (it.items == t) ? "1" : "0")
- ));
+ FOREACH(Gametypes, true, cvar_set(it.netname, (it.items == t) ? "1" : "0"));
}
void MapInfo_LoadMap(string s, float reinit)
{
if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
{
- print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
+ LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.\n");
_MapInfo_Map_ApplyGametypeEx("", t, t);
return; // do not call Get_ByName!
}
if(MapInfo_Map_supportedGametypes == 0)
{
- print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
+ LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.\n");
MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
_MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
}
// t is now a supported mode!
- print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
+ LOG_WARNING("can't play the selected map in the given game mode. Falling back to a supported mode.\n");
MapInfo_LoadMapSettings_SaveGameType(t);
}
MapInfo_Get_ByName(s, 1, t);