bool autocvar_g_lms_join_anytime;
int autocvar_g_lms_last_join;
bool autocvar_g_lms_regenerate;
-int autocvar_g_lms_leader_wp_lives;
-float autocvar_g_lms_leader_wp_max_relative;
-float autocvar_g_lms_leader_wp_time;
-float autocvar_g_lms_leader_wp_time_repeat;
-float autocvar_g_lms_dynamic_respawn_delay;
-float autocvar_g_lms_dynamic_respawn_delay_base;
-float autocvar_g_lms_dynamic_respawn_delay_increase;
-bool autocvar_g_lms_dynamic_vampire;
-float autocvar_g_lms_dynamic_vampire_factor_base;
-float autocvar_g_lms_dynamic_vampire_factor_increase;
-float autocvar_g_lms_dynamic_vampire_factor_max;
-int autocvar_g_lms_dynamic_vampire_min_lives_diff;
-
-.float lms_wp_time;
+int autocvar_g_lms_leader_wp_lives = 2;
+float autocvar_g_lms_leader_wp_max_relative = 0.5;
+float autocvar_g_lms_leader_wp_time = 5;
+float autocvar_g_lms_leader_wp_time_jitter = 10;
+float autocvar_g_lms_leader_wp_time_repeat = 25;
+float autocvar_g_lms_dynamic_respawn_delay = 1;
+float autocvar_g_lms_dynamic_respawn_delay_base = 2;
+float autocvar_g_lms_dynamic_respawn_delay_increase = 3;
+float autocvar_g_lms_dynamic_respawn_delay_max = 20;
+bool autocvar_g_lms_dynamic_vampire = 1;
+float autocvar_g_lms_dynamic_vampire_factor_base = 0.1;
+float autocvar_g_lms_dynamic_vampire_factor_increase = 0.1;
+float autocvar_g_lms_dynamic_vampire_factor_max = 0.5;
+int autocvar_g_lms_dynamic_vampire_min_lives_diff = 2;
+
+.float lms_leader;
+int lms_leaders;
+bool lms_visible_leaders;
+bool lms_visible_leaders_prev;
+float lms_leader_time_jitter;
// main functions
int LMS_NewPlayerLives()
return WINNING_NO;
}
+// runs on waypoints which are attached to leaders, updates once per frame
+bool lms_waypointsprite_visible_for_player(entity this, entity player, entity view)
+{
+ if(view.lms_leader)
+ if(IS_SPEC(player))
+ return false; // we don't want spectators of leaders to see the attached waypoint on the top of their screen
+
+ if (!lms_visible_leaders)
+ return false;
+
+ return true;
+}
+
+void lms_UpdateLeaders()
+{
+ int max_lives = 0;
+ int pl_cnt = 0;
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
+ if (lives > max_lives)
+ max_lives = lives;
+ pl_cnt++;
+ });
+
+ int second_max_lives = 0;
+ int pl_cnt_with_max_lives = 0;
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
+ if (lives == max_lives)
+ pl_cnt_with_max_lives++;
+ else if (lives > second_max_lives)
+ second_max_lives = lives;
+ });
+
+ int lives_diff = autocvar_g_lms_leader_wp_lives;
+ if (max_lives - second_max_lives >= lives_diff && pl_cnt_with_max_lives <= pl_cnt * autocvar_g_lms_leader_wp_max_relative)
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
+ if (lives == max_lives)
+ {
+ if (!it.lms_leader)
+ it.lms_leader = true;
+ }
+ else
+ {
+ it.lms_leader = false;
+ }
+ });
+ else
+ FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
+ if (it.waypointsprite_attachedforcarrier)
+ WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
+ it.lms_leader = false;
+ });
+}
+
// mutator hooks
MUTATOR_HOOKFUNCTION(lms, reset_map_global)
{
TRANSMUTE(Player, it);
PutClientInServer(it);
+ it.lms_leader = false;
if (it.waypointsprite_attachedforcarrier)
WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
});
player.frags = FRAGS_PLAYER_OUT_OF_GAME;
TRANSMUTE(Observer, player);
}
+ if (autocvar_g_lms_leader_wp_lives > 0)
+ lms_UpdateLeaders();
}
if (CS(player).killcount != FRAGS_SPECTATOR && player.lms_spectate_warning < 3)
{
entity player = M_ARGV(0, entity);
+ // recycled REDALIVE to avoid adding a dedicated stat
+ STAT(REDALIVE, player) = lms_leaders;
+
if(player.deadflag == DEAD_DYING)
player.deadflag = DEAD_RESPAWNING;
}
+MUTATOR_HOOKFUNCTION(lms, SV_StartFrame)
+{
+ float leader_time = autocvar_g_lms_leader_wp_time;
+ float leader_repeat_time = leader_time + autocvar_g_lms_leader_wp_time_repeat;
+ lms_visible_leaders_prev = lms_visible_leaders;
+ lms_visible_leaders = (time % leader_repeat_time < leader_time);
+ if (lms_visible_leaders_prev && !lms_visible_leaders)
+ lms_leader_time_jitter = random() * autocvar_g_lms_leader_wp_time_jitter;
+ leader_repeat_time += lms_leader_time_jitter;
+
+ lms_leaders = 0;
+ FOREACH_CLIENT(true, {
+ STAT(OBJECTIVE_STATUS, it) = lms_visible_leaders;
+ if (IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME)
+ {
+ if (it.lms_leader)
+ {
+ if (!it.waypointsprite_attachedforcarrier)
+ {
+ WaypointSprite_AttachCarrier(WP_LmsLeader, it, RADARICON_FLAGCARRIER);
+ it.waypointsprite_attachedforcarrier.waypointsprite_visible_for_player = lms_waypointsprite_visible_for_player;
+ WaypointSprite_UpdateRule(it.waypointsprite_attachedforcarrier, 0, SPRITERULE_DEFAULT);
+ vector pl_color = colormapPaletteColor(it.clientcolors & 0x0F, false);
+ WaypointSprite_UpdateTeamRadar(it.waypointsprite_attachedforcarrier, RADARICON_FLAGCARRIER, pl_color);
+ WaypointSprite_Ping(it.waypointsprite_attachedforcarrier);
+ }
+ if (!lms_visible_leaders_prev && lms_visible_leaders && IS_REAL_CLIENT(it))
+ Send_Notification(NOTIF_ONE, it, MSG_CENTER, CENTER_LMS_VISIBLE_LEADER);
+ lms_leaders++;
+ }
+ }
+ else
+ {
+ if (IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME)
+ {
+ if (!lms_visible_leaders_prev && lms_visible_leaders && IS_REAL_CLIENT(it))
+ Send_Notification(NOTIF_ONE, it, MSG_CENTER, CENTER_LMS_VISIBLE_OTHER);
+ }
+ if (it.waypointsprite_attachedforcarrier)
+ WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
+ }
+ });
+}
+
MUTATOR_HOOKFUNCTION(lms, PlayerRegen)
{
if(autocvar_g_lms_regenerate)
}
}
-bool lms_waypointsprite_visible_for_player(entity this, entity player, entity view) // runs on waypoints which are attached to ballcarriers, updates once per frame
-{
- if(view.lms_wp_time)
- if(IS_SPEC(player))
- return false; // we don't want spectators of leaders to see the attached waypoint on the top of their screen
-
- float leader_time = autocvar_g_lms_leader_wp_time;
- float leader_repeat_time = leader_time + autocvar_g_lms_leader_wp_time_repeat;
- float wp_time = this.owner.lms_wp_time;
- if (wp_time && (time - wp_time) % leader_repeat_time > leader_time)
- return false;
-
- return true;
-}
-
-void lms_UpdateWaypoints()
-{
- int max_lives = 0;
- int pl_cnt = 0;
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
- int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
- if (lives > max_lives)
- max_lives = lives;
- pl_cnt++;
- });
-
- int second_max_lives = 0;
- int pl_cnt_with_max_lives = 0;
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
- int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
- if (lives == max_lives)
- pl_cnt_with_max_lives++;
- else if (lives > second_max_lives)
- second_max_lives = lives;
- });
-
- int lives_diff = autocvar_g_lms_leader_wp_lives;
- if (max_lives - second_max_lives >= lives_diff && pl_cnt_with_max_lives <= pl_cnt * autocvar_g_lms_leader_wp_max_relative)
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
- int lives = GameRules_scoring_add(it, LMS_LIVES, 0);
- if (lives == max_lives)
- {
- if (!it.waypointsprite_attachedforcarrier)
- {
- WaypointSprite_AttachCarrier(WP_LmsLeader, it, RADARICON_FLAGCARRIER);
- it.waypointsprite_attachedforcarrier.waypointsprite_visible_for_player = lms_waypointsprite_visible_for_player;
- WaypointSprite_UpdateRule(it.waypointsprite_attachedforcarrier, 0, SPRITERULE_DEFAULT);
- vector pl_color = colormapPaletteColor(it.clientcolors & 0x0F, false);
- WaypointSprite_UpdateTeamRadar(it.waypointsprite_attachedforcarrier, RADARICON_FLAGCARRIER, pl_color);
- WaypointSprite_Ping(it.waypointsprite_attachedforcarrier);
- }
- if (!it.lms_wp_time)
- it.lms_wp_time = time;
- }
- else
- {
- if (it.waypointsprite_attachedforcarrier)
- WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
- it.lms_wp_time = 0;
- }
- });
- else
- FOREACH_CLIENT(IS_PLAYER(it) && it.frags != FRAGS_PLAYER_OUT_OF_GAME, {
- if (it.waypointsprite_attachedforcarrier)
- WaypointSprite_Kill(it.waypointsprite_attachedforcarrier);
- it.lms_wp_time = 0;
- });
-}
-
MUTATOR_HOOKFUNCTION(lms, PlayerDied)
{
if (!warmup_stage && autocvar_g_lms_leader_wp_lives > 0)
- lms_UpdateWaypoints();
+ lms_UpdateLeaders();
}
MUTATOR_HOOKFUNCTION(lms, CalculateRespawnTime)
if (pl_cnt == 1) // player wasn't counted
max_lives = 0;
- player.respawn_time = time + autocvar_g_lms_dynamic_respawn_delay_base +
+ float dlay = autocvar_g_lms_dynamic_respawn_delay_base +
autocvar_g_lms_dynamic_respawn_delay_increase * max(0, max_lives - pl_lives);
+ player.respawn_time = time + min(autocvar_g_lms_dynamic_respawn_delay_max, dlay);
return true;
}