+#include "campaign_file.qh"
#if defined(CSQC)
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "../dpdefs/progsdefs.qh"
- #include "../dpdefs/dpextensions.qh"
#include "util.qh"
#include "campaign_common.qh"
#endif
{
if(campaign_title)
{
- strunzone(campaign_title);
- int i;
- for(i = 0; i < campaign_entries; ++i)
+ strfree(campaign_title);
+ for(int i = 0; i < campaign_entries; ++i)
{
- strunzone(campaign_gametype[i]);
- strunzone(campaign_mapname[i]);
- strunzone(campaign_mutators[i]);
- strunzone(campaign_shortdesc[i]);
- strunzone(campaign_longdesc[i]);
+ strfree(campaign_gametype[i]);
+ strfree(campaign_mapname[i]);
+ strfree(campaign_mutators[i]);
+ strfree(campaign_shortdesc[i]);
+ strfree(campaign_longdesc[i]);
}
campaign_entries = 0;
- campaign_title = string_null;
}
}