gib.gravity = 1;
gib.move_movetype = MOVETYPE_BOUNCE;
- gib.move_origin = gib.origin = _from;
+ gib.move_origin = _from;
+ setorigin(gib, _from);
gib.move_velocity = _to;
gib.move_avelocity = prandomvec() * 32;
gib.move_time = time;
self.origin_x = ReadCoord();
self.origin_y = ReadCoord();
self.origin_z = ReadCoord();
+ setorigin(self, self.origin);
self.angles_x = ReadAngle();
self.angles_y = ReadAngle();