#include "shownames.qh"
+#include "_.qh"
-#include "autocvars.qh"
-#include "defs.qh"
#include "hud.qh"
-#include "main.qh"
-#include "miscfunctions.qh"
+
#include "../common/constants.qh"
#include "../common/mapinfo.qh"
#include "../common/teams.qh"
#include "../common/util.qh"
-#include "../csqcmodellib/cl_model.qh"
-#include "../dpdefs/csprogsdefs.qh"
+#include "../csqcmodellib/cl_model.qh"
// self.isactive = player is in range and coordinates/status (health and armor) are up to date
// self.origin = player origin TODO: should maybe move this so it's the origin of the shownames tag already in SSQC for culling?