#pragma once
#include <common/constants.qh>
+
+bool autocvar_cl_readpicture_force;
+float autocvar_hud_panel_mapvote_highlight_border = 1;
+string autocvar_menu_skin; // gamemode icons are controlled by the menu skin
+
void MapVote_Draw();
+bool PreviewExists(string name);
+
void Cmd_MapVote_MapDownload(int argc);
float MapVote_InputEvent(float bInputType, float nPrimary, float nSecondary);
void Net_MapVote_Picture();
float mv_active;
+int mv_winner;
float xmin, xmax, ymin, ymax;