bool autocvar_hud_configure_checkcollisions;
bool autocvar_hud_configure_grid;
float autocvar_hud_configure_grid_alpha;
+string autocvar_hud_configure_vertical_lines = "0.5";
bool autocvar_hud_configure_teamcolorforced;
const int S_MOUSE1 = 1;
vector hud_configure_gridSize;
vector hud_configure_realGridSize;
float hud_configure_menu_open; // 1 showing the entire HUD, 2 showing only the clicked panel
+float hud_configure_centerline_time;
void HUD_Panel_ExportCfg(string cfgname);