float stringwidth_colors(string s, vector theSize);
float stringwidth_nocolors(string s, vector theSize);
-float GetPlayerColorForce(int i);
-int GetPlayerColor(int i);
-string GetPlayerName(int i);
void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, float length_ratio, bool vertical, float baralign, vector theColor, float theAlpha, int drawflag);
.int panel_showflags;