extern dllhandle_t ode_dll;
#endif
-// LordHavoc: changed this to NOT use a return statement, so that it can be used in functions that must return a value
+// LadyHavoc: changed this to NOT use a return statement, so that it can be used in functions that must return a value
void VM_Warning(prvm_prog_t *prog, const char *fmt, ...)
{
va_list argptr;
dpvsnprintf(msg,sizeof(msg),fmt,argptr);
va_end(argptr);
- Con_Print(msg);
+ Con_Printf(CON_WARN "%s", msg);
// TODO: either add a cvar/cmd to control the state dumping or replace some of the calls with Con_Printf [9/13/2006 Black]
- if(prvm_backtraceforwarnings.integer && recursive != realtime) // NOTE: this compares to the time, just in case if PRVM_PrintState causes a Host_Error and keeps recursive set
+ if(prvm_backtraceforwarnings.integer && recursive != host.realtime) // NOTE: this compares to the time, just in case if PRVM_PrintState causes a Host_Error and keeps recursive set
{
- recursive = realtime;
+ recursive = host.realtime;
PRVM_PrintState(prog, 0);
recursive = -1;
}
// TODO DONE: move vm_files and vm_fssearchlist to prvm_prog_t struct
// TODO: move vm_files and vm_fssearchlist back [9/13/2006 Black]
-// TODO: (move vm_files and vm_fssearchlist to prvm_prog_t struct again) [2007-01-23 LordHavoc]
-// TODO: will this war ever end? [2007-01-23 LordHavoc]
+// TODO: (move vm_files and vm_fssearchlist to prvm_prog_t struct again) [2007-01-23 LadyHavoc]
+// TODO: will this war ever end? [2007-01-23 LadyHavoc]
void VM_CheckEmptyString(prvm_prog_t *prog, const char *s)
{
framegroupblend[0].lerp = 1 - framegroupblend[1].lerp - framegroupblend[2].lerp - framegroupblend[3].lerp;
}
-// LordHavoc: quite tempting to break apart this function to reuse the
+// LadyHavoc: quite tempting to break apart this function to reuse the
// duplicated code, but I suspect it is better for performance
// this way
void VM_FrameBlendFromFrameGroupBlend(frameblend_t *frameblend, const framegroupblend_t *framegroupblend, const dp_model_t *model, double curtime)
memset(blend, 0, MAX_FRAMEBLENDS * sizeof(*blend));
- if (!model || !model->surfmesh.isanimated)
+ // rpolzer: Not testing isanimated here - a model might have
+ // "animations" that move no vertices (but only bones), thus rendering
+ // may assume it's not animated while processing can't.
+ if (!model)
{
blend[0].lerp = 1;
return;
}
- nolerp = (model->type == mod_sprite) ? !r_lerpsprites.integer : !r_lerpmodels.integer;
+ nolerp = ((model->type == mod_sprite) ? !r_lerpsprites.integer : !r_lerpmodels.integer) || (model->nolerp == true);
numframes = model->numframes;
for (k = 0, g = framegroupblend;k < MAX_FRAMEGROUPBLENDS;k++, g++)
{
// kind of helper function
static qboolean checkextension(prvm_prog_t *prog, const char *name)
{
- int len;
- const char *e, *start;
- len = (int)strlen(name);
+ const char **e;
for (e = prog->extensionstring;*e;e++)
{
- while (*e == ' ')
- e++;
- if (!*e)
- break;
- start = e;
- while (*e && *e != ' ')
- e++;
- if ((e - start) == len && !strncasecmp(start, name, len))
+ if(!strcasecmp(*e, name))
{
#ifdef USEODE
// special sheck for ODE
char string[VM_STRINGTEMP_LENGTH];
VM_VarString(prog, 0, string, sizeof(string));
- Con_Printf("======%s ERROR in %s:\n%s\n", prog->name, PRVM_GetString(prog, prog->xfunction->s_name), string);
+ Con_Printf(CON_ERROR "======%s ERROR in %s:\n%s\n", prog->name, PRVM_GetString(prog, prog->xfunction->s_name), string);
ed = PRVM_PROG_TO_EDICT(PRVM_allglobaledict(self));
PRVM_ED_Print(prog, ed, NULL);
char string[VM_STRINGTEMP_LENGTH];
VM_VarString(prog, 0, string, sizeof(string));
- Con_Printf("======OBJECT ERROR======\n"); // , prog->name, PRVM_GetString(prog->xfunction->s_name), string); // or include them? FIXME
+ Con_Printf(CON_ERROR "======OBJECT ERROR======\n"); // , prog->name, PRVM_GetString(prog->xfunction->s_name), string); // or include them? FIXME
ed = PRVM_PROG_TO_EDICT(PRVM_allglobaledict(self));
PRVM_ED_Print(prog, ed, NULL);
PRVM_ED_Free (prog, ed);
- Con_Printf("%s OBJECT ERROR in %s:\n%s\nTip: read above for entity information\n", prog->name, PRVM_GetString(prog, prog->xfunction->s_name), string);
+ Con_Printf(CON_ERROR "%s OBJECT ERROR in %s:\n%s\nTip: read above for entity information\n", prog->name, PRVM_GetString(prog, prog->xfunction->s_name), string);
}
/*
/*
=================
-VM_localcmd
+VM_localcmd_client
Sends text over to the client's execution buffer
cmd (string, ...)
=================
*/
-void VM_localcmd(prvm_prog_t *prog)
+void VM_localcmd_client(prvm_prog_t *prog)
{
char string[VM_STRINGTEMP_LENGTH];
- VM_SAFEPARMCOUNTRANGE(1, 8, VM_localcmd);
+ VM_SAFEPARMCOUNTRANGE(1, 8, VM_localcmd_client);
VM_VarString(prog, 0, string, sizeof(string));
- Cbuf_AddText(string);
+ Cbuf_AddText(&cmd_client, string);
}
-static qboolean PRVM_Cvar_ReadOk(const char *string)
+/*
+=================
+VM_localcmd_server
+
+Sends text over to the server's execution buffer
+
+[localcmd (string, ...) or]
+cmd (string, ...)
+=================
+*/
+void VM_localcmd_server(prvm_prog_t *prog)
+{
+ char string[VM_STRINGTEMP_LENGTH];
+ VM_SAFEPARMCOUNTRANGE(1, 8, VM_localcmd_server);
+ VM_VarString(prog, 0, string, sizeof(string));
+ Cbuf_AddText(&cmd_server, string);
+}
+
+static qboolean PRVM_Cvar_ReadOk(prvm_prog_t *prog, const char *string)
{
cvar_t *cvar;
- cvar = Cvar_FindVar(string);
+ cvar = Cvar_FindVar(prog->console_cmd->cvars, string, prog->console_cmd->cvars_flagsmask);
return ((cvar) && ((cvar->flags & CVAR_PRIVATE) == 0));
}
VM_SAFEPARMCOUNTRANGE(1,8,VM_cvar);
VM_VarString(prog, 0, string, sizeof(string));
VM_CheckEmptyString(prog, string);
- PRVM_G_FLOAT(OFS_RETURN) = PRVM_Cvar_ReadOk(string) ? Cvar_VariableValue(string) : 0;
+ PRVM_G_FLOAT(OFS_RETURN) = PRVM_Cvar_ReadOk(prog, string) ? Cvar_VariableValue(prog->console_cmd->cvars, string, prog->console_cmd->cvars_flagsmask) : 0;
}
/*
cvar_t *cvar;
int ret;
- VM_SAFEPARMCOUNTRANGE(1,8,VM_cvar);
+ VM_SAFEPARMCOUNTRANGE(1, 8, VM_cvar_type);
VM_VarString(prog, 0, string, sizeof(string));
VM_CheckEmptyString(prog, string);
- cvar = Cvar_FindVar(string);
+ cvar = Cvar_FindVar(prog->console_cmd->cvars, string, prog->console_cmd->cvars_flagsmask);
if(!cvar)
VM_SAFEPARMCOUNTRANGE(1,8,VM_cvar_string);
VM_VarString(prog, 0, string, sizeof(string));
VM_CheckEmptyString(prog, string);
- PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, PRVM_Cvar_ReadOk(string) ? Cvar_VariableString(string) : "");
+ PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, PRVM_Cvar_ReadOk(prog, string) ? Cvar_VariableString(prog->console_cmd->cvars, string, prog->console_cmd->cvars_flagsmask) : "");
}
VM_SAFEPARMCOUNTRANGE(1,8,VM_cvar_defstring);
VM_VarString(prog, 0, string, sizeof(string));
VM_CheckEmptyString(prog, string);
- PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, Cvar_VariableDefString(string));
+ PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, Cvar_VariableDefString(prog->console_cmd->cvars, string, prog->console_cmd->cvars_flagsmask));
}
/*
VM_SAFEPARMCOUNTRANGE(1,8,VM_cvar_description);
VM_VarString(prog, 0, string, sizeof(string));
VM_CheckEmptyString(prog, string);
- PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, Cvar_VariableDescription(string));
+ PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, Cvar_VariableDescription(prog->console_cmd->cvars, string, prog->console_cmd->cvars_flagsmask));
}
/*
=================
VM_VarString(prog, 1, string, sizeof(string));
name = PRVM_G_STRING(OFS_PARM0);
VM_CheckEmptyString(prog, name);
- Cvar_Set(name, string);
+ Cvar_Set(prog->console_cmd->cvars, name, string);
}
/*
f = PRVM_G_INT(OFS_PARM1);
s = PRVM_G_STRING(OFS_PARM2);
- // LordHavoc: apparently BloodMage does a find(world, weaponmodel, "") and
+ // LadyHavoc: apparently BloodMage does a find(world, weaponmodel, "") and
// expects it to find all the monsters, so we must be careful to support
// searching for ""
entity findentity(entity start, .entity field, entity match)
=========
*/
-// LordHavoc: added this for searching float, int, and entity reference fields
+// LadyHavoc: added this for searching float, int, and entity reference fields
void VM_findfloat(prvm_prog_t *prog)
{
int e;
int f;
- float s;
+ prvm_vec_t s;
prvm_edict_t *ed;
VM_SAFEPARMCOUNT(3,VM_findfloat);
f = PRVM_G_INT(OFS_PARM0);
s = PRVM_G_STRING(OFS_PARM1);
- // LordHavoc: apparently BloodMage does a find(world, weaponmodel, "") and
+ // LadyHavoc: apparently BloodMage does a find(world, weaponmodel, "") and
// expects it to find all the monsters, so we must be careful to support
// searching for ""
entity findchainentity(.string field, entity match)
=========
*/
-// LordHavoc: chained search for float, int, and entity reference fields
+// LadyHavoc: chained search for float, int, and entity reference fields
// entity(.string field, float match) findchainfloat = #403;
void VM_findchainfloat(prvm_prog_t *prog)
{
int i;
int f;
- float s;
+ prvm_vec_t s;
prvm_edict_t *ent, *chain;
int chainfield;
entity findflags(entity start, .float field, float match)
========================
*/
-// LordHavoc: search for flags in float fields
+// LadyHavoc: search for flags in float fields
void VM_findflags(prvm_prog_t *prog)
{
prvm_int_t e;
entity findchainflags(.float field, float match)
========================
*/
-// LordHavoc: chained search for flags in float fields
+// LadyHavoc: chained search for flags in float fields
void VM_findchainflags(prvm_prog_t *prog)
{
prvm_int_t i;
*/
void VM_coredump(prvm_prog_t *prog)
{
+ cmd_state_t *cmd = cls.state == ca_dedicated ? &cmd_server : &cmd_client;
VM_SAFEPARMCOUNT(0,VM_coredump);
- Cbuf_AddText("prvm_edicts ");
- Cbuf_AddText(prog->name);
- Cbuf_AddText("\n");
+ Cbuf_AddText(cmd, "prvm_edicts ");
+ Cbuf_AddText(cmd, prog->name);
+ Cbuf_AddText(cmd, "\n");
}
/*
return;
svs.changelevel_issued = true;
- Cbuf_AddText(va(vabuf, sizeof(vabuf), "changelevel %s\n",PRVM_G_STRING(OFS_PARM0)));
+ Cbuf_AddText(&cmd_server, va(vabuf, sizeof(vabuf), "changelevel %s\n", PRVM_G_STRING(OFS_PARM0)));
}
/*
return;
// first check to see if it has already been defined
- if (Cvar_FindVar (name))
+ if (Cvar_FindVar (prog->console_cmd->cvars, name, prog->console_cmd->cvars_flagsmask))
return;
// check for overlap with a command
- if (Cmd_Exists (name))
+ if (Cmd_Exists(&cmd_client, name) || Cmd_Exists(&cmd_server, name))
{
VM_Warning(prog, "VM_registercvar: %s is a command\n", name);
return;
}
- Cvar_Get(name, value, flags, NULL);
+ Cvar_Get(prog->console_cmd->cvars, name, value, prog->console_cmd->cvars_flagsmask | flags, NULL);
PRVM_G_FLOAT(OFS_RETURN) = 1; // success
}
void VM_min(prvm_prog_t *prog)
{
VM_SAFEPARMCOUNTRANGE(2, 8, VM_min);
- // LordHavoc: 3+ argument enhancement suggested by FrikaC
+ // LadyHavoc: 3+ argument enhancement suggested by FrikaC
if (prog->argc >= 3)
{
int i;
void VM_max(prvm_prog_t *prog)
{
VM_SAFEPARMCOUNTRANGE(2, 8, VM_max);
- // LordHavoc: 3+ argument enhancement suggested by FrikaC
+ // LadyHavoc: 3+ argument enhancement suggested by FrikaC
if (prog->argc >= 3)
{
int i;
*/
void VM_entityfieldname(prvm_prog_t *prog)
{
- ddef_t *d;
+ mdef_t *d;
int i = (int)PRVM_G_FLOAT(OFS_PARM0);
if (i < 0 || i >= prog->numfielddefs)
*/
void VM_entityfieldtype(prvm_prog_t *prog)
{
- ddef_t *d;
+ mdef_t *d;
int i = (int)PRVM_G_FLOAT(OFS_PARM0);
if (i < 0 || i >= prog->numfielddefs)
void VM_getentityfieldstring(prvm_prog_t *prog)
{
// put the data into a string
- ddef_t *d;
+ mdef_t *d;
int type, j;
prvm_eval_t *val;
prvm_edict_t * ent;
*/
void VM_putentityfieldstring(prvm_prog_t *prog)
{
- ddef_t *d;
+ mdef_t *d;
prvm_edict_t * ent;
int i = (int)PRVM_G_FLOAT(OFS_PARM0);
// Prepare Strings
VM_SAFEPARMCOUNT(1,VM_strdecolorize);
szString = PRVM_G_STRING(OFS_PARM0);
- COM_StringDecolorize(szString, 0, szNewString, sizeof(szNewString), TRUE);
+ COM_StringDecolorize(szString, 0, szNewString, sizeof(szNewString), true);
PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, szNewString);
}
char string[VM_STRINGTEMP_LENGTH];
int search_len, replace_len, subject_len;
- VM_SAFEPARMCOUNT(3,VM_strreplace);
+ VM_SAFEPARMCOUNT(3, VM_strireplace);
search = PRVM_G_STRING(OFS_PARM0);
replace = PRVM_G_STRING(OFS_PARM1);
=========
*/
//void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
-//this function originally written by KrimZon, made shorter by LordHavoc
+//this function originally written by KrimZon, made shorter by LadyHavoc
void VM_clcommand (prvm_prog_t *prog)
{
client_t *temp_client;
temp_client = host_client;
host_client = svs.clients + i;
- Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1), src_client, true);
+ Cmd_ExecuteString (&cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), src_client, true);
host_client = temp_client;
}
=========
*/
//float(string s) tokenize = #441; // takes apart a string into individal words (access them with argv), returns how many
-//this function originally written by KrimZon, made shorter by LordHavoc
-//20040203: rewritten by LordHavoc (no longer uses allocations)
+//this function originally written by KrimZon, made shorter by LadyHavoc
+//20040203: rewritten by LadyHavoc (no longer uses allocations)
static int num_tokens = 0;
static int tokens[VM_STRINGTEMP_LENGTH / 2];
static int tokens_startpos[VM_STRINGTEMP_LENGTH / 2];
{
const char *p;
- VM_SAFEPARMCOUNT(1,VM_tokenize);
+ VM_SAFEPARMCOUNT(1, VM_tokenize_console);
strlcpy(tokenize_string, PRVM_G_STRING(OFS_PARM0), sizeof(tokenize_string));
p = tokenize_string;
}
//string(float n) argv = #442; // returns a word from the tokenized string (returns nothing for an invalid index)
-//this function originally written by KrimZon, made shorter by LordHavoc
+//this function originally written by KrimZon, made shorter by LadyHavoc
void VM_argv (prvm_prog_t *prog)
{
int token_num;
*/
void VM_isserver(prvm_prog_t *prog)
{
- VM_SAFEPARMCOUNT(0,VM_serverstate);
+ VM_SAFEPARMCOUNT(0, VM_isserver);
PRVM_G_FLOAT(OFS_RETURN) = sv.active;
}
float gettime(prvm_prog_t *prog)
=========
*/
-#ifdef CONFIG_CD
float CDAudio_GetPosition(void);
-#endif
void VM_gettime(prvm_prog_t *prog)
{
int timer_index;
if(prog->argc == 0)
{
- PRVM_G_FLOAT(OFS_RETURN) = (prvm_vec_t) realtime;
+ PRVM_G_FLOAT(OFS_RETURN) = (prvm_vec_t) host.realtime;
}
else
{
switch(timer_index)
{
case 0: // GETTIME_FRAMESTART
- PRVM_G_FLOAT(OFS_RETURN) = realtime;
+ PRVM_G_FLOAT(OFS_RETURN) = host.realtime;
break;
case 1: // GETTIME_REALTIME
PRVM_G_FLOAT(OFS_RETURN) = Sys_DirtyTime();
break;
case 2: // GETTIME_HIRES
- PRVM_G_FLOAT(OFS_RETURN) = (Sys_DirtyTime() - host_dirtytime);
+ PRVM_G_FLOAT(OFS_RETURN) = (Sys_DirtyTime() - host.dirtytime);
break;
case 3: // GETTIME_UPTIME
- PRVM_G_FLOAT(OFS_RETURN) = realtime;
+ PRVM_G_FLOAT(OFS_RETURN) = host.realtime;
break;
-#ifdef CONFIG_CD
case 4: // GETTIME_CDTRACK
PRVM_G_FLOAT(OFS_RETURN) = CDAudio_GetPosition();
break;
-#endif
default:
VM_Warning(prog, "VM_gettime: %s: unsupported timer specified, returning realtime\n", prog->name);
- PRVM_G_FLOAT(OFS_RETURN) = realtime;
+ PRVM_G_FLOAT(OFS_RETURN) = host.realtime;
break;
}
}
*/
void VM_loadfromdata(prvm_prog_t *prog)
{
- VM_SAFEPARMCOUNT(1,VM_loadentsfromfile);
+ VM_SAFEPARMCOUNT(1, VM_loadfromdata);
PRVM_ED_LoadFromFile(prog, PRVM_G_STRING(OFS_PARM0));
}
void VM_modulo(prvm_prog_t *prog)
{
prvm_int_t val, m;
- VM_SAFEPARMCOUNT(2,VM_module);
+ VM_SAFEPARMCOUNT(2, VM_modulo);
val = (prvm_int_t) PRVM_G_FLOAT(OFS_PARM0);
m = (prvm_int_t) PRVM_G_FLOAT(OFS_PARM1);
=========
VM_search_begin
-float search_begin(string pattern, float caseinsensitive, float quiet)
+float search_begin(string pattern, float caseinsensitive, float quiet[, string packfile])
=========
*/
void VM_search_begin(prvm_prog_t *prog)
{
int handle;
- const char *pattern;
+ const char *packfile = NULL, *pattern;
int caseinsens, quiet;
- VM_SAFEPARMCOUNT(3, VM_search_begin);
+ VM_SAFEPARMCOUNTRANGE(3, 4, VM_search_begin);
pattern = PRVM_G_STRING(OFS_PARM0);
caseinsens = (int)PRVM_G_FLOAT(OFS_PARM1);
quiet = (int)PRVM_G_FLOAT(OFS_PARM2);
+ // optional packfile parameter (DP_QC_FS_SEARCH_PACKFILE)
+ if(prog->argc >= 4)
+ packfile = PRVM_G_STRING(OFS_PARM3);
+
for(handle = 0; handle < PRVM_MAX_OPENSEARCHES; handle++)
if(!prog->opensearches[handle])
break;
return;
}
- if(!(prog->opensearches[handle] = FS_Search(pattern,caseinsens, quiet)))
+ if(!(prog->opensearches[handle] = FS_Search(pattern,caseinsens, quiet, packfile)))
PRVM_G_FLOAT(OFS_RETURN) = -1;
else
{
void VM_search_getsize(prvm_prog_t *prog)
{
int handle;
- VM_SAFEPARMCOUNT(1, VM_M_search_getsize);
+ VM_SAFEPARMCOUNT(1, VM_search_getsize);
handle = (int)PRVM_G_FLOAT(OFS_PARM0);
void VM_precache_pic(prvm_prog_t *prog)
{
const char *s;
- int flags = 0;
+ int flags = CACHEPICFLAG_FAILONMISSING;
VM_SAFEPARMCOUNTRANGE(1, 2, VM_precache_pic);
flags |= CACHEPICFLAG_MIPMAP;
}
- // AK Draw_CachePic is supposed to always return a valid pointer
- if( Draw_CachePic_Flags(s, flags)->tex == r_texture_notexture )
+ if( !Draw_IsPicLoaded(Draw_CachePic_Flags(s, flags | CACHEPICFLAG_QUIET)) )
PRVM_G_INT(OFS_RETURN) = OFS_NULL;
}
float sx, sy;
VM_SAFEPARMCOUNT(6,VM_drawcharacter);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
character = (char) PRVM_G_FLOAT(OFS_PARM1);
if(character == 0)
{
float sx, sy;
VM_SAFEPARMCOUNTRANGE(5,6,VM_drawstring);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
string = PRVM_G_STRING(OFS_PARM1);
pos = PRVM_G_VECTOR(OFS_PARM0);
scale = PRVM_G_VECTOR(OFS_PARM2);
VM_SAFEPARMCOUNTRANGE(5,6,VM_drawcolorcodedstring);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
if (prog->argc == 6) // full 6 parms, like normal drawstring
{
pos = PRVM_G_VECTOR(OFS_PARM0);
int colors;
float sx, sy;
size_t maxlen = 0;
- VM_SAFEPARMCOUNTRANGE(2,3,VM_drawstring);
+ VM_SAFEPARMCOUNTRANGE(2, 3, VM_stringwidth);
getdrawfontscale(prog, &sx, &sy);
if(prog->argc == 3)
VM_SAFEPARMCOUNTRANGE(5,6,VM_drawpic);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
picname = PRVM_G_STRING(OFS_PARM1);
VM_CheckEmptyString(prog, picname);
VM_SAFEPARMCOUNT(8,VM_drawrotpic);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
picname = PRVM_G_STRING(OFS_PARM1);
VM_CheckEmptyString(prog, picname);
VM_SAFEPARMCOUNT(8,VM_drawsubpic);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
picname = PRVM_G_STRING(OFS_PARM2);
VM_CheckEmptyString(prog, picname);
VM_SAFEPARMCOUNT(5,VM_drawfill);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
pos = PRVM_G_VECTOR(OFS_PARM0);
size = PRVM_G_VECTOR(OFS_PARM1);
float x,y,w,h;
VM_SAFEPARMCOUNT(4,VM_drawsetcliparea);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
x = bound(0, PRVM_G_FLOAT(OFS_PARM0), vid_conwidth.integer);
y = bound(0, PRVM_G_FLOAT(OFS_PARM1), vid_conheight.integer);
w = bound(0, PRVM_G_FLOAT(OFS_PARM2) + PRVM_G_FLOAT(OFS_PARM0) - x, (vid_conwidth.integer - x));
{
VM_SAFEPARMCOUNT(0,VM_drawresetcliparea);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
DrawQ_ResetClipArea();
}
p = PRVM_G_STRING(OFS_PARM0);
VM_CheckEmptyString(prog, p);
- pic = Draw_CachePic_Flags (p, CACHEPICFLAG_NOTPERSISTENT);
- if( pic->tex == r_texture_notexture )
+ pic = Draw_CachePic_Flags (p, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOTPERSISTENT);
+ if (!Draw_IsPicLoaded(pic))
{
PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
}
else
{
- PRVM_G_VECTOR(OFS_RETURN)[0] = pic->width;
- PRVM_G_VECTOR(OFS_RETURN)[1] = pic->height;
+ PRVM_G_VECTOR(OFS_RETURN)[0] = Draw_GetPicWidth(pic);
+ PRVM_G_VECTOR(OFS_RETURN)[1] = Draw_GetPicHeight(pic);
}
PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
}
*/
void VM_stringtokeynum (prvm_prog_t *prog)
{
- VM_SAFEPARMCOUNT( 1, VM_keynumtostring );
+ VM_SAFEPARMCOUNT( 1, VM_stringtokeynum );
PRVM_G_FLOAT(OFS_RETURN) = Key_StringToKeynum(PRVM_G_STRING(OFS_PARM0));
}
void VM_getkeybind (prvm_prog_t *prog)
{
int bindmap;
- VM_SAFEPARMCOUNTRANGE(1, 2, VM_CL_getkeybind);
+ VM_SAFEPARMCOUNTRANGE(1, 2, VM_getkeybind);
if(prog->argc == 2)
bindmap = bound(-1, PRVM_G_FLOAT(OFS_PARM1), MAX_BINDMAPS-1);
else
void VM_setkeybind (prvm_prog_t *prog)
{
int bindmap;
- VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_setkeybind);
+ VM_SAFEPARMCOUNTRANGE(2, 3, VM_setkeybind);
if(prog->argc == 3)
bindmap = bound(-1, PRVM_G_FLOAT(OFS_PARM2), MAX_BINDMAPS-1);
else
void VM_getbindmaps (prvm_prog_t *prog)
{
int fg, bg;
- VM_SAFEPARMCOUNT(0, VM_CL_getbindmap);
+ VM_SAFEPARMCOUNT(0, VM_getbindmaps);
Key_GetBindMap(&fg, &bg);
PRVM_G_VECTOR(OFS_RETURN)[0] = fg;
PRVM_G_VECTOR(OFS_RETURN)[1] = bg;
*/
void VM_setbindmaps (prvm_prog_t *prog)
{
- VM_SAFEPARMCOUNT(1, VM_CL_setbindmap);
+ VM_SAFEPARMCOUNT(1, VM_setbindmaps);
PRVM_G_FLOAT(OFS_RETURN) = 0;
if(PRVM_G_VECTOR(OFS_PARM0)[2] == 0)
if(Key_SetBindMap((int)PRVM_G_VECTOR(OFS_PARM0)[0], (int)PRVM_G_VECTOR(OFS_PARM0)[1]))
clvideostate_t state;
clvideo_t *video;
- VM_SAFEPARMCOUNT( 2, VM_cin_netstate );
+ VM_SAFEPARMCOUNT( 2, VM_cin_setstate );
name = PRVM_G_STRING( OFS_PARM0 );
VM_CheckEmptyString(prog, name );
unsigned char flags;
VM_SAFEPARMCOUNT(6, VM_drawline);
+
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
width = PRVM_G_FLOAT(OFS_PARM0);
c1 = PRVM_G_VECTOR(OFS_PARM1);
c2 = PRVM_G_VECTOR(OFS_PARM2);
return strncmp(b, a, stringbuffers_sortlength);
}
-prvm_stringbuffer_t *BufStr_FindCreateReplace (prvm_prog_t *prog, int bufindex, int flags, char *format)
+prvm_stringbuffer_t *BufStr_FindCreateReplace (prvm_prog_t *prog, int bufindex, int flags, const char *format)
{
prvm_stringbuffer_t *stringbuffer;
int i;
{
prvm_stringbuffer_t *stringbuffer;
int i;
-
+
VM_SAFEPARMCOUNTRANGE(0, 2, VM_buf_create);
-
+
// VorteX: optional parm1 (buffer format) is unfinished, to keep intact with future databuffers extension must be set to "string"
if(prog->argc >= 1 && strcmp(PRVM_G_STRING(OFS_PARM0), "string"))
{
========================
VM_buf_sort
sort buffer by beginnings of strings (cmplength defaults it's length)
-"backward == TRUE" means that sorting goes upside-down
+"backward == true" means that sorting goes upside-down
void buf_sort(float bufhandle, float cmplength, float backward) = #464;
========================
*/
========================
VM_bufstr_add
adds string to buffer in first free slot and returns its index
-"order == TRUE" means that string will be added after last "full" slot
+"order == true" means that string will be added after last "full" slot
float bufstr_add(float bufhandle, string str, float order) = #467;
========================
*/
char string[VM_STRINGTEMP_LENGTH];
int matchrule, matchlen, i, step;
const char *match;
-
+
VM_SAFEPARMCOUNTRANGE(3, 5, VM_bufstr_find);
PRVM_G_FLOAT(OFS_RETURN) = -1;
// get pattern/rule
matchrule = (int)PRVM_G_FLOAT(OFS_PARM2);
- if (matchrule < 0 && matchrule > 5)
+ if (matchrule < 0 || matchrule > 5)
{
VM_Warning(prog, "VM_bufstr_find: invalid match rule %i in %s\n", matchrule, prog->name);
return;
// get pattern/rule
matchrule = (int)PRVM_G_FLOAT(OFS_PARM2);
- if (matchrule < 0 && matchrule > 5)
+ if (matchrule < 0 || matchrule > 5)
{
- VM_Warning(prog, "VM_bufstr_find: invalid match rule %i in %s\n", matchrule, prog->name);
+ VM_Warning(prog, "VM_matchpattern: invalid match rule %i in %s\n", matchrule, prog->name);
return;
}
if (matchrule)
antiispattern = antipartial && (strchr(antipartial, '*') || strchr(antipartial, '?'));
n = 0;
- for(cvar = cvar_vars; cvar; cvar = cvar->next)
+ for(cvar = prog->console_cmd->cvars->vars; cvar; cvar = cvar->next)
{
if(len && (ispattern ? !matchpattern_with_separator(cvar->name, partial, false, "", false) : strncmp(partial, cvar->name, len)))
continue;
stringbuffer->strings = (char **)Mem_Alloc(prog->progs_mempool, sizeof(stringbuffer->strings[0]) * stringbuffer->max_strings);
n = 0;
- for(cvar = cvar_vars; cvar; cvar = cvar->next)
+ for(cvar = prog->console_cmd->cvars->vars; cvar; cvar = cvar->next)
{
if(len && (ispattern ? !matchpattern_with_separator(cvar->name, partial, false, "", false) : strncmp(partial, cvar->name, len)))
continue;
// Prepare Strings
VM_SAFEPARMCOUNT(1, VM_uncolorstring);
szString = PRVM_G_STRING(OFS_PARM0);
- COM_StringDecolorize(szString, 0, szNewString, sizeof(szNewString), TRUE);
+ COM_StringDecolorize(szString, 0, szNewString, sizeof(szNewString), true);
PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, szNewString);
}
VM_Search_Init(prog);
}
+static void animatemodel_reset(prvm_prog_t *prog);
+
void VM_Cmd_Reset(prvm_prog_t *prog)
{
CL_PurgeOwner( MENUOWNER );
VM_Search_Reset(prog);
VM_Files_CloseAll(prog);
+ animatemodel_reset(prog);
}
// #510 string(string input, ...) uri_escape (DP_QC_URI_ESCAPE)
func = PRVM_ED_FindFunction(prog, s);
if(!func)
- prog->error_cmd("VM_callfunciton: function %s not found !", s);
+ prog->error_cmd("VM_callfunction: function %s not found !", s);
else if (func->first_statement < 0)
{
// negative statements are built in functions
o += u8_strpad(o, end - o, buf, (flags & PRINTF_LEFT) != 0, width, precision);
}
break;
+ //spike FIXME -- 'S' for quoted tokenize-safe-or-print escaping of strings so stuff can safely survive console commands.
case 's':
if(flags & PRINTF_ALTERNATE)
{
return NULL;
}
-typedef struct
+struct animatemodel_cache
{
- unsigned int progid;
dp_model_t *model;
frameblend_t frameblend[MAX_FRAMEBLENDS];
skeleton_t *skeleton_p;
float *buf_svector3f;
float *buf_tvector3f;
float *buf_normal3f;
+};
+
+static void animatemodel_reset(prvm_prog_t *prog)
+{
+ if (!prog->animatemodel_cache)
+ return;
+ if(prog->animatemodel_cache->buf_vertex3f) Mem_Free(prog->animatemodel_cache->buf_vertex3f);
+ if(prog->animatemodel_cache->buf_svector3f) Mem_Free(prog->animatemodel_cache->buf_svector3f);
+ if(prog->animatemodel_cache->buf_tvector3f) Mem_Free(prog->animatemodel_cache->buf_tvector3f);
+ if(prog->animatemodel_cache->buf_normal3f) Mem_Free(prog->animatemodel_cache->buf_normal3f);
+ Mem_Free(prog->animatemodel_cache);
}
-animatemodel_cache_t;
-static animatemodel_cache_t animatemodel_cache;
static void animatemodel(prvm_prog_t *prog, dp_model_t *model, prvm_edict_t *ed)
{
skeleton_t *skeleton;
int skeletonindex = -1;
qboolean need = false;
+ struct animatemodel_cache *animatemodel_cache;
+ if (!prog->animatemodel_cache)
+ {
+ prog->animatemodel_cache = (struct animatemodel_cache *)Mem_Alloc(prog->progs_mempool, sizeof(struct animatemodel_cache));
+ memset(prog->animatemodel_cache, 0, sizeof(struct animatemodel_cache));
+ }
+ animatemodel_cache = prog->animatemodel_cache;
if(!(model->surfmesh.isanimated && model->AnimateVertices))
{
- animatemodel_cache.data_vertex3f = model->surfmesh.data_vertex3f;
- animatemodel_cache.data_svector3f = model->surfmesh.data_svector3f;
- animatemodel_cache.data_tvector3f = model->surfmesh.data_tvector3f;
- animatemodel_cache.data_normal3f = model->surfmesh.data_normal3f;
+ animatemodel_cache->data_vertex3f = model->surfmesh.data_vertex3f;
+ animatemodel_cache->data_svector3f = model->surfmesh.data_svector3f;
+ animatemodel_cache->data_tvector3f = model->surfmesh.data_tvector3f;
+ animatemodel_cache->data_normal3f = model->surfmesh.data_normal3f;
return;
}
- if(animatemodel_cache.progid != prog->id)
- memset(&animatemodel_cache, 0, sizeof(animatemodel_cache));
- need |= (animatemodel_cache.model != model);
+ need |= (animatemodel_cache->model != model);
VM_GenerateFrameGroupBlend(prog, ed->priv.server->framegroupblend, ed);
VM_FrameBlendFromFrameGroupBlend(ed->priv.server->frameblend, ed->priv.server->framegroupblend, model, PRVM_serverglobalfloat(time));
- need |= (memcmp(&animatemodel_cache.frameblend, &ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend))) != 0;
+ need |= (memcmp(&animatemodel_cache->frameblend, &ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend))) != 0;
skeletonindex = (int)PRVM_gameedictfloat(ed, skeletonindex) - 1;
if (!(skeletonindex >= 0 && skeletonindex < MAX_EDICTS && (skeleton = prog->skeletons[skeletonindex]) && skeleton->model->num_bones == ed->priv.server->skeleton.model->num_bones))
skeleton = NULL;
- need |= (animatemodel_cache.skeleton_p != skeleton);
+ need |= (animatemodel_cache->skeleton_p != skeleton);
if(skeleton)
- need |= (memcmp(&animatemodel_cache.skeleton, skeleton, sizeof(ed->priv.server->skeleton))) != 0;
+ need |= (memcmp(&animatemodel_cache->skeleton, skeleton, sizeof(ed->priv.server->skeleton))) != 0;
if(!need)
return;
- if(model->surfmesh.num_vertices > animatemodel_cache.max_vertices)
- {
- animatemodel_cache.max_vertices = model->surfmesh.num_vertices * 2;
- if(animatemodel_cache.buf_vertex3f) Mem_Free(animatemodel_cache.buf_vertex3f);
- if(animatemodel_cache.buf_svector3f) Mem_Free(animatemodel_cache.buf_svector3f);
- if(animatemodel_cache.buf_tvector3f) Mem_Free(animatemodel_cache.buf_tvector3f);
- if(animatemodel_cache.buf_normal3f) Mem_Free(animatemodel_cache.buf_normal3f);
- animatemodel_cache.buf_vertex3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
- animatemodel_cache.buf_svector3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
- animatemodel_cache.buf_tvector3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
- animatemodel_cache.buf_normal3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
- }
- animatemodel_cache.data_vertex3f = animatemodel_cache.buf_vertex3f;
- animatemodel_cache.data_svector3f = animatemodel_cache.buf_svector3f;
- animatemodel_cache.data_tvector3f = animatemodel_cache.buf_tvector3f;
- animatemodel_cache.data_normal3f = animatemodel_cache.buf_normal3f;
+ if(model->surfmesh.num_vertices > animatemodel_cache->max_vertices)
+ {
+ animatemodel_cache->max_vertices = model->surfmesh.num_vertices * 2;
+ if(animatemodel_cache->buf_vertex3f) Mem_Free(animatemodel_cache->buf_vertex3f);
+ if(animatemodel_cache->buf_svector3f) Mem_Free(animatemodel_cache->buf_svector3f);
+ if(animatemodel_cache->buf_tvector3f) Mem_Free(animatemodel_cache->buf_tvector3f);
+ if(animatemodel_cache->buf_normal3f) Mem_Free(animatemodel_cache->buf_normal3f);
+ animatemodel_cache->buf_vertex3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache->max_vertices);
+ animatemodel_cache->buf_svector3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache->max_vertices);
+ animatemodel_cache->buf_tvector3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache->max_vertices);
+ animatemodel_cache->buf_normal3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache->max_vertices);
+ }
+ animatemodel_cache->data_vertex3f = animatemodel_cache->buf_vertex3f;
+ animatemodel_cache->data_svector3f = animatemodel_cache->buf_svector3f;
+ animatemodel_cache->data_tvector3f = animatemodel_cache->buf_tvector3f;
+ animatemodel_cache->data_normal3f = animatemodel_cache->buf_normal3f;
VM_UpdateEdictSkeleton(prog, ed, model, ed->priv.server->frameblend);
- model->AnimateVertices(model, ed->priv.server->frameblend, &ed->priv.server->skeleton, animatemodel_cache.data_vertex3f, animatemodel_cache.data_normal3f, animatemodel_cache.data_svector3f, animatemodel_cache.data_tvector3f);
- animatemodel_cache.progid = prog->id;
- animatemodel_cache.model = model;
- memcpy(&animatemodel_cache.frameblend, &ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend));
- animatemodel_cache.skeleton_p = skeleton;
+ model->AnimateVertices(model, ed->priv.server->frameblend, &ed->priv.server->skeleton, animatemodel_cache->data_vertex3f, animatemodel_cache->data_normal3f, animatemodel_cache->data_svector3f, animatemodel_cache->data_tvector3f);
+ animatemodel_cache->model = model;
+ memcpy(&animatemodel_cache->frameblend, &ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend));
+ animatemodel_cache->skeleton_p = skeleton;
if(skeleton)
- memcpy(&animatemodel_cache.skeleton, skeleton, sizeof(ed->priv.server->skeleton));
+ memcpy(&animatemodel_cache->skeleton, skeleton, sizeof(ed->priv.server->skeleton));
}
static void getmatrix(prvm_prog_t *prog, prvm_edict_t *ed, matrix4x4_t *out)
{
// clip original point to each triangle of the surface and find the
// triangle that is closest
- v[0] = animatemodel_cache.data_vertex3f + e[0] * 3;
- v[1] = animatemodel_cache.data_vertex3f + e[1] * 3;
- v[2] = animatemodel_cache.data_vertex3f + e[2] * 3;
+ v[0] = prog->animatemodel_cache->data_vertex3f + e[0] * 3;
+ v[1] = prog->animatemodel_cache->data_vertex3f + e[1] * 3;
+ v[2] = prog->animatemodel_cache->data_vertex3f + e[2] * 3;
TriangleNormal(v[0], v[1], v[2], facenormal);
VectorNormalize(facenormal);
offsetdist = DotProduct(v[0], facenormal) - DotProduct(p, facenormal);
if (pointnum < 0 || pointnum >= surface->num_vertices)
return;
animatemodel(prog, model, ed);
- applytransform_forward(prog, &(animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
+ applytransform_forward(prog, &(prog->animatemodel_cache->data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
}
//PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
int attributetype;
vec3_t result;
- VM_SAFEPARMCOUNT(4, VM_getsurfacepoint);
+ VM_SAFEPARMCOUNT(4, VM_getsurfacepointattribute);
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
ed = PRVM_G_EDICT(OFS_PARM0);
if (!(model = getmodel(prog, ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
switch( attributetype ) {
// float SPA_POSITION = 0;
case 0:
- applytransform_forward(prog, &(animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
+ applytransform_forward(prog, &(prog->animatemodel_cache->data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
break;
// float SPA_S_AXIS = 1;
case 1:
- applytransform_forward_direction(prog, &(animatemodel_cache.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
+ applytransform_forward_direction(prog, &(prog->animatemodel_cache->data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
break;
// float SPA_T_AXIS = 2;
case 2:
- applytransform_forward_direction(prog, &(animatemodel_cache.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
+ applytransform_forward_direction(prog, &(prog->animatemodel_cache->data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
break;
// float SPA_R_AXIS = 3; // same as SPA_NORMAL
case 3:
- applytransform_forward_direction(prog, &(animatemodel_cache.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
+ applytransform_forward_direction(prog, &(prog->animatemodel_cache->data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
break;
// float SPA_TEXCOORDS0 = 4;
// note: this only returns the first triangle, so it doesn't work very
// well for curved surfaces or arbitrary meshes
animatemodel(prog, model, PRVM_G_EDICT(OFS_PARM0));
- TriangleNormal((animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex), (animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex) + 3, (animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
+ TriangleNormal((prog->animatemodel_cache->data_vertex3f + 3 * surface->num_firstvertex), (prog->animatemodel_cache->data_vertex3f + 3 * surface->num_firstvertex) + 3, (prog->animatemodel_cache->data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
applytransform_forward_normal(prog, normal, PRVM_G_EDICT(OFS_PARM0), result);
VectorNormalize(result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
dp_model_t *model;
msurface_t *surface;
vec3_t p, out, inp;
- VM_SAFEPARMCOUNT(3, VM_te_getsurfaceclippedpoint);
+ VM_SAFEPARMCOUNT(3, VM_getsurfaceclippedpoint);
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
ed = PRVM_G_EDICT(OFS_PARM0);
if (!(model = getmodel(prog, ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
{
dp_model_t *model;
msurface_t *surface;
- VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenumtriangles);
+ VM_SAFEPARMCOUNT(2, VM_getsurfacenumtriangles);
// return 0 if no such surface
if (!(model = getmodel(prog, PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
{
dp_model_t *model;
msurface_t *surface;
int trinum;
- VM_SAFEPARMCOUNT(3, VM_SV_getsurfacetriangle);
+ VM_SAFEPARMCOUNT(3, VM_getsurfacetriangle);
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
ed = PRVM_G_EDICT(OFS_PARM0);
if (!(model = getmodel(prog, ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))