#define SND_VOLUME (1<<0) // a byte
#define SND_ATTENUATION (1<<1) // a byte
#define SND_LOOPING (1<<2) // a long
+#define SND_LARGEENTITY (1<<3) // a short and a byte (instead of a short)
+#define SND_LARGESOUND (1<<4) // a short (instead of a byte)
// defaults for clientinfo messages
entity_frameinfo_t;
#define MAX_ENTITY_HISTORY 64
-#define MAX_ENTITY_DATABASE 4096
+#define MAX_ENTITY_DATABASE (MAX_EDICTS * 2)
typedef struct
{