#include "progdefs.h" // generated by program cdefs
#include "clprogdefs.h" // generated by program cdefs
+#ifndef DP_SMALLMEMORY
+#define PROFILING
+#endif
+
// forward declaration of clgecko_t
struct clgecko_s;
union
{
prvm_edict_private_t *required;
- void *vp;
+ vec_t *vp;
// FIXME: this server pointer really means world, not server
// (it is used by both server qc and client qc, but not menu qc)
edict_engineprivate_t *server;
// QuakeC fields (stored in dynamically resized array)
union
{
- void *vp;
+ vec_t *vp;
entvars_t *server;
cl_entvars_t *client;
} fields;
//============================================================================
#define PRVM_OP_STATE 1
+#ifdef DP_SMALLMEMORY
+#define PRVM_MAX_STACK_DEPTH 128
+#define PRVM_LOCALSTACK_SIZE 2048
+
+#define PRVM_MAX_OPENFILES 16
+#define PRVM_MAX_OPENSEARCHES 8
+#define PRVM_MAX_GECKOINSTANCES 1
+#else
#define PRVM_MAX_STACK_DEPTH 1024
#define PRVM_LOCALSTACK_SIZE 16384
#define PRVM_MAX_OPENFILES 256
#define PRVM_MAX_OPENSEARCHES 128
#define PRVM_MAX_GECKOINSTANCES 32
+#endif
typedef void (*prvm_builtin_t) (void);
int nodrawtoclient; // ssqc
int pflags; // ssqc
int ping; // ssqc
+ int packetloss; // ssqc
+ int movementloss; // ssqc
int pitch_speed; // ssqc / csqc
int playermodel; // ssqc
int playerskin; // ssqc
int rendermode; // ssqc - HalfLife support
int scale; // ssqc / csqc
int shadertime; // csqc
+ int skeletonindex; // csqc / ssqc FTE_CSQC_SKELETONOBJECTS / DP_SKELETONOBJECTS
int style; // ssqc
int tag_entity; // ssqc / csqc
int tag_index; // ssqc / csqc
int dmg_origin; // csqc
int sb_showscores; // csqc
int drawfont; // csqc / menu
+ int drawfontscale; // csqc / menu
int require_spawnfunc_prefix; // ssqc
int worldstatus; // ssqc
int servertime; // csqc
typedef struct prvm_prog_s
{
double starttime;
+ unsigned int id; // increasing unique id of progs instance
dprograms_t *progs;
mfunction_t *functions;
char *strings;
ddef_t *fielddefs;
ddef_t *globaldefs;
dstatement_t *statements;
- int edict_size; // in bytes
- int edictareasize; // LordHavoc: in bytes (for bound checking)
+ int entityfields; // number of vec_t fields in progs (some variables are 3)
+ int entityfieldsarea; // LordHavoc: equal to max_edicts * entityfields (for bounds checking)
int *statement_linenums; // NULL if not available
double *statement_profile; // only incremented if prvm_statementprofiling is on
union {
- float *generic;
+ vec_t *generic;
globalvars_t *server;
cl_globalvars_t *client;
} globals;
fssearch_t *opensearches[PRVM_MAX_OPENSEARCHES];
const char * opensearches_origin[PRVM_MAX_OPENSEARCHES];
struct clgecko_s *opengeckoinstances[PRVM_MAX_GECKOINSTANCES];
+ skeleton_t *skeletons[MAX_EDICTS];
// copies of some vars that were former read from sv
int num_edicts;
int reserved_edicts; // [INIT]
prvm_edict_t *edicts;
- void *edictsfields;
+ vec_t *edictsfields;
void *edictprivate;
// size of the engine private struct
qboolean loaded;
qboolean leaktest_active;
+ // translation buffer (only needs to be freed on unloading progs, type is private to prvm_edict.c)
+ void *po;
+
// printed together with backtraces
const char *statestring;
void PRVM_Init (void);
+#ifdef PROFILING
void MVM_ExecuteProgram (func_t fnum, const char *errormessage);
void CLVM_ExecuteProgram (func_t fnum, const char *errormessage);
void SVVM_ExecuteProgram (func_t fnum, const char *errormessage);
+#else
+#define MVM_ExecuteProgram SVVM_ExecuteProgram
+#define CLVM_ExecuteProgram SVVM_ExecuteProgram
+void SVVM_ExecuteProgram (func_t fnum, const char *errormessage);
+#endif
#define PRVM_ExecuteProgram prog->ExecuteProgram
#define PRVM_Alloc(buffersize) _PRVM_Alloc(buffersize, __FILE__, __LINE__)
const char *PRVM_GetString(int num);
int PRVM_SetEngineString(const char *s);
+const char *PRVM_ChangeEngineString(int i, const char *s);
int PRVM_SetTempString(const char *s);
int PRVM_AllocString(size_t bufferlength, char **pointer);
void PRVM_FreeString(int num);
// TODO: fill in the params
//void PRVM_Create();
+void VM_GenerateFrameGroupBlend(framegroupblend_t *framegroupblend, const prvm_edict_t *ed);
+void VM_FrameBlendFromFrameGroupBlend(frameblend_t *frameblend, const framegroupblend_t *framegroupblend, const dp_model_t *model);
+void VM_UpdateEdictSkeleton(prvm_edict_t *ed, const dp_model_t *edmodel, const frameblend_t *frameblend);
+void VM_RemoveEdictSkeleton(prvm_edict_t *ed);
+
#endif