#ifndef PROGS_H
#define PROGS_H
-
#include "pr_comp.h" // defs shared with qcc
-#include "progdefs.h" // generated by program cdefs
-
-typedef union eval_s
-{
- string_t string;
- float _float;
- float vector[3];
- func_t function;
- int ivector[3];
- int _int;
- int edict;
-} eval_t;
-
-typedef struct link_s
-{
- int entitynumber;
- struct link_s *prev, *next;
-} link_t;
#define ENTITYGRIDAREAS 16
+#define MAX_ENTITYCLUSTERS 16
+
+#define JOINTTYPE_POINT 1
+#define JOINTTYPE_HINGE 2
+#define JOINTTYPE_SLIDER 3
+#define JOINTTYPE_UNIVERSAL 4
+#define JOINTTYPE_HINGE2 5
+#define JOINTTYPE_FIXED -1
typedef struct edict_engineprivate_s
{
// sv.time when the object was freed (to prevent early reuse which could
// mess up client interpolation or obscure severe QuakeC bugs)
float freetime;
+ // mark for the leak detector
+ int mark;
+ // place in the code where it was allocated (for the leak detector)
+ const char *allocation_origin;
+ // initially false to prevent projectiles from moving on their first frame
+ // (even if they were spawned by an synchronous client think)
+ qboolean move;
+
+ // cached cluster links for quick stationary object visibility checking
+ vec3_t cullmins, cullmaxs;
+ int pvs_numclusters;
+ int pvs_clusterlist[MAX_ENTITYCLUSTERS];
// physics grid areas this edict is linked into
link_t areagrid[ENTITYGRIDAREAS];
// since the areagrid can have multiple references to one entity,
// we should avoid extensive checking on entities already encountered
int areagridmarknumber;
+ // mins/maxs passed to World_LinkEdict
+ vec3_t areamins, areamaxs;
- // old entity protocol, not used
-#ifdef QUAKEENTITIES
+ // PROTOCOL_QUAKE, PROTOCOL_QUAKEDP, PROTOCOL_NEHAHRAMOVIE, PROTOCOL_QUAKEWORLD
// baseline values
entity_state_t baseline;
- // LordHavoc: previous frame
- entity_state_t deltabaseline;
-#endif
// LordHavoc: gross hack to make floating items still work
int suspendedinairflag;
+
+ // cached position to avoid redundant SV_CheckWaterTransition calls on monsters
+ qboolean waterposition_forceupdate; // force an update on this entity (set by SV_PushMove code for moving water entities)
+ vec3_t waterposition_origin; // updates whenever this changes
+
// used by PushMove to keep track of where objects were before they were
// moved, in case they need to be moved back
vec3_t moved_from;
vec3_t moved_fromangles;
-}
-edict_engineprivate_t;
-// the entire server entity structure
-// NOTE: keep this small! priv and v are dynamic but this struct is not!
-typedef struct edict_s
-{
- // engine-private fields (stored in dynamically resized array)
- edict_engineprivate_t *e;
- // QuakeC fields (stored in dynamically resized array)
- entvars_t *v;
+ // physics parameters
+ qboolean ode_physics;
+ void *ode_body;
+ void *ode_geom;
+ void *ode_joint;
+ float *ode_vertex3f;
+ int *ode_element3i;
+ int ode_numvertices;
+ int ode_numtriangles;
+ vec3_t ode_mins;
+ vec3_t ode_maxs;
+ vec_t ode_mass;
+ vec3_t ode_origin;
+ vec3_t ode_velocity;
+ vec3_t ode_angles;
+ vec3_t ode_avelocity;
+ qboolean ode_gravity;
+ int ode_modelindex;
+ vec_t ode_movelimit; // smallest component of (maxs[]-mins[])
+ matrix4x4_t ode_offsetmatrix;
+ matrix4x4_t ode_offsetimatrix;
+ int ode_joint_type;
+ int ode_joint_enemy;
+ int ode_joint_aiment;
+ vec3_t ode_joint_origin; // joint anchor
+ vec3_t ode_joint_angles; // joint axis
+ vec3_t ode_joint_velocity; // second joint axis
+ vec3_t ode_joint_movedir; // parameters
+ void *ode_massbuf;
}
-edict_t;
-
-// LordHavoc: in an effort to eliminate time wasted on GetEdictFieldValue... see pr_edict.c for the functions which use these.
-extern int eval_gravity;
-extern int eval_button3;
-extern int eval_button4;
-extern int eval_button5;
-extern int eval_button6;
-extern int eval_button7;
-extern int eval_button8;
-extern int eval_glow_size;
-extern int eval_glow_trail;
-extern int eval_glow_color;
-extern int eval_items2;
-extern int eval_scale;
-extern int eval_alpha;
-extern int eval_renderamt; // HalfLife support
-extern int eval_rendermode; // HalfLife support
-extern int eval_fullbright;
-extern int eval_ammo_shells1;
-extern int eval_ammo_nails1;
-extern int eval_ammo_lava_nails;
-extern int eval_ammo_rockets1;
-extern int eval_ammo_multi_rockets;
-extern int eval_ammo_cells1;
-extern int eval_ammo_plasma;
-extern int eval_idealpitch;
-extern int eval_pitch_speed;
-extern int eval_viewmodelforclient;
-extern int eval_nodrawtoclient;
-extern int eval_exteriormodeltoclient;
-extern int eval_drawonlytoclient;
-extern int eval_ping;
-extern int eval_movement;
-extern int eval_pmodel;
-extern int eval_punchvector;
-extern int eval_viewzoom;
-extern int eval_clientcolors;
-extern int eval_tag_entity;
-extern int eval_tag_index;
-extern int eval_light_lev;
-extern int eval_color;
-extern int eval_style;
-extern int eval_pflags;
-
-#define GETEDICTFIELDVALUE(ed, fieldoffset) (fieldoffset ? (eval_t *)((qbyte *)ed->v + fieldoffset) : NULL)
-
-
-extern mfunction_t *SV_PlayerPhysicsQC;
-extern mfunction_t *EndFrameQC;
-//KrimZon - SERVER COMMANDS IN QUAKEC
-extern mfunction_t *SV_ParseClientCommandQC;
-
-//============================================================================
-
-extern dprograms_t *progs;
-extern mfunction_t *pr_functions;
-extern char *pr_strings;
-extern ddef_t *pr_globaldefs;
-extern ddef_t *pr_fielddefs;
-extern dstatement_t *pr_statements;
-extern globalvars_t *pr_global_struct;
-extern float *pr_globals; // same as pr_global_struct
-
-extern int pr_edict_size; // in bytes
-extern int pr_edictareasize; // LordHavoc: for bounds checking
-
-//============================================================================
-
-void PR_Init (void);
-
-void PR_ExecuteProgram (func_t fnum, const char *errormessage);
-void PR_LoadProgs (void);
-
-void PR_Profile_f (void);
-
-void PR_PrintState(void);
-void PR_Crash (void);
-
-void SV_IncreaseEdicts(void);
-
-edict_t *ED_Alloc (void);
-void ED_Free (edict_t *ed);
-void ED_ClearEdict (edict_t *e);
-
-char *ED_NewString (const char *string);
-// returns a copy of the string allocated from the server's string heap
-
-void ED_Print (edict_t *ed);
-void ED_Write (qfile_t *f, edict_t *ed);
-const char *ED_ParseEdict (const char *data, edict_t *ent);
-
-void ED_WriteGlobals (qfile_t *f);
-void ED_ParseGlobals (const char *data);
-
-void ED_LoadFromFile (const char *data);
-
-edict_t *EDICT_NUM_ERROR(int n, char *filename, int fileline);
-#define EDICT_NUM(n) (((n) >= 0 && (n) < sv.max_edicts) ? sv.edicts + (n) : EDICT_NUM_ERROR(n, __FILE__, __LINE__))
-
-//int NUM_FOR_EDICT_ERROR(edict_t *e);
-#define NUM_FOR_EDICT(e) ((edict_t *)(e) - sv.edicts)
-//int NUM_FOR_EDICT(edict_t *e);
-
-#define NEXT_EDICT(e) ((e) + 1)
-
-#define EDICT_TO_PROG(e) (NUM_FOR_EDICT(e))
-//int EDICT_TO_PROG(edict_t *e);
-#define PROG_TO_EDICT(n) (EDICT_NUM(n))
-//edict_t *PROG_TO_EDICT(int n);
-
-//============================================================================
-
-#define G_FLOAT(o) (pr_globals[o])
-#define G_INT(o) (*(int *)&pr_globals[o])
-#define G_EDICT(o) (PROG_TO_EDICT(*(int *)&pr_globals[o]))
-#define G_EDICTNUM(o) NUM_FOR_EDICT(G_EDICT(o))
-#define G_VECTOR(o) (&pr_globals[o])
-#define G_STRING(o) (PR_GetString(*(string_t *)&pr_globals[o]))
-//#define G_FUNCTION(o) (*(func_t *)&pr_globals[o])
-
-// FIXME: make these go away?
-#define E_FLOAT(e,o) (((float*)e->v)[o])
-//#define E_INT(e,o) (((int*)e->v)[o])
-//#define E_VECTOR(e,o) (&((float*)e->v)[o])
-#define E_STRING(e,o) (PR_GetString(*(string_t *)&((float*)e->v)[o]))
-
-extern int type_size[8];
-
-typedef void (*builtin_t) (void);
-extern builtin_t *pr_builtins;
-extern int pr_numbuiltins;
-
-extern int pr_argc;
-
-extern int pr_trace;
-extern mfunction_t *pr_xfunction;
-extern int pr_xstatement;
-
-extern unsigned short pr_crc;
-
-void PR_Execute_ProgsLoaded(void);
-
-void ED_PrintEdicts (void);
-void ED_PrintNum (int ent);
-
-#define PR_GetString(num) (pr_strings + num)
-#define PR_SetString(s) ((int) (s) ? (s - pr_strings) : 0)
+edict_engineprivate_t;
#endif
-